Tales of Innocence Articles and News 5a2m34 Siliconera The secret level in the world of video game news. Mon, 09 Sep 2024 19:54:42 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.2 https://d3la0uqcqx40x5.cloudfront.net/wp-content/s/2021/04/cropped-cropped-favicon-new-270x270-1.jpg?fit=32%2C32 Tales of Innocence Articles and News 5a2m34 Siliconera 32 32 163913089 All Mothership Titles in the Tales Series in Release Order 6f5x2p https://siliconera.voiranime.info/all-mothership-titles-in-the-tales-series-in-release-order/?utm_source=rss&utm_medium=rss&utm_campaign=all-mothership-titles-in-the-tales-series-in-release-order https://siliconera.voiranime.info/all-mothership-titles-in-the-tales-series-in-release-order/#respond <![CDATA[Stephanie Liu]]> Mon, 09 Sep 2024 21:15:00 +0000 <![CDATA[iOS]]> <![CDATA[Nintendo 3DS]]> <![CDATA[Nintendo DS]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 3]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[PlayStation Vita]]> <![CDATA[PSP]]> <![CDATA[Wii]]> <![CDATA[Xbox 360]]> <![CDATA[Xbox One]]> <![CDATA[Xbox Series X]]> <![CDATA[Asia]]> <![CDATA[Bandai Namco]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[North America]]> <![CDATA[tales of]]> <![CDATA[Tales of Arise]]> <![CDATA[Tales of Berseria]]> <![CDATA[Tales of Destiny]]> <![CDATA[Tales of Destiny 2]]> <![CDATA[Tales of Eternia]]> <![CDATA[Tales of Hearts]]> <![CDATA[Tales of Innocence]]> <![CDATA[Tales of Legendia]]> <![CDATA[Tales of Phantasia]]> <![CDATA[Tales of Rebirth]]> <![CDATA[tales of symphonia]]> <![CDATA[Tales of Symphonia: Dawn of the New World]]> <![CDATA[Tales of the Abyss]]> <![CDATA[Tales of the Tempest]]> <![CDATA[Tales of Xillia]]> <![CDATA[Tales of Xillia 2]]> <![CDATA[Tales Of Zestiria]]> https://siliconera.voiranime.info/?p=1051794 <![CDATA[

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The 30th anniversary of the Tales series is just around the corner and Bandai Namco has already started preparations with the Remastered Project. For those who would like to take a walk down memory lane, or are curious about what other Tales games they can play while waiting for new (or remastered) releases, here is a full list of the mothership Tales titles.

tales of phantasia
Image via Bandai Namco

Tales of Phantasia 2q1f5t

Release Date: December 15, 1995

Platforms: Super Famicom, PlayStation, GBA, PSP, iOS, mobile devices

The first Tales title takes place in Aselia and follows Cless Albane, who seeks revenge after his hometown is destroyed. He learns that the culprits behind the attack wish to revive a powerful sorcerer king, Dhaos. Using the power of time travel, Cless and his friends travel to the past and future in order to defeat Dhaos for good.

tales of destiny mothership 2
Image via Bandai Namco

Tales of Destiny 304o49

Release Date: December 23, 1997

Platforms: PlayStation

The original Tales of Destiny came out on the PlayStation and the remake came out in 2006 for the PS2. It follows Stahn, who accidentally finds a sentient sword that calls itself Dymlos. He, along with other wielders of speaking swords, fight for the Eye of Atamoni, which is a powerful relic from an ancient war.

Tales of Destiny Remake is one of the best titles in the Tales series for its story—which expands on the original and includes a redemption arc for popular character Leon—and fighting style. Hopefully, Bandai Namco has plans for a remaster so that it can officially release the game to the west.

tales of eternia mothership 3
Image via Bandai Namco

Tales of Eternia 2t543o

Release Date: November 30, 2000

Platforms: PlayStation, PSP

Tales of Eternia, released in the west as Tales of Destiny 2, has nothing to do with Tales of Destiny. Instead, it follows Reid Hershel and his friends, who live together in the world of Inferia. One day, they come across a mysterious foreign girl named Meredy and through their interactions with her, learn of a different world called Celestia. They journey together to stop an ages-old conflict between the two worlds.

Tales of Eternia feels like the turning point for the Tales series in that it propelled the series into its initial popularity. It was popular enough for an anime adaptation and a MMO, though the anime was pretty bad (in that it had little to do with the game) and the MMO didn’t last long. The battle system feels a lot more fluid compared to Phantasia and Destiny, and it holds up to newer 2D Tales games too. 

tales of destiny 2 mothership 4
Image via Bandai Namco

Tales of Destiny 2 3i3854

Release Date: November 28, 2002

Platforms: PS2, PSP

The actual sequel to Tales of Destiny, Tales of Destiny 2 follows Kyle, who’s the son of Stahn and Rutee from the first game. Due to his parents’ heroic past, he’s also obsessed with becoming a hero. One day, he meets a mysterious girl named Reala and embarks on a journey to become a true hero.

Like the above Tales of Destiny Remake, Tales of Destiny 2 is a fantastic game. It’s got a great story, compelling characters, and a difficult battle system that’s rewarding to master. The meme himself, Barbatos, is also from this game. Considering how much trouble he can give you, it can be a little hard to laugh at the jokes Bandai Namco make at his expense.

tales of symphonia mothership 5
Image via Bandai Namco

Tales of Symphonia 5r3l5w

Release Date: August 29, 2003

Platforms: Nintendo GameCube, PS2, PS3, Windows PC, Nintendo Switch, PS4, Xbox One

Tales of Symphonia was popular in its native Japan, but it’s what really put the franchise on the map for the western audience. While the west had gotten Phantasia and Eternia, they weren’t exactly selling like hotcakes in the way that Symphonia did. The story follows Lloyd, who s his friend Colette’s pilgrimage to regenerate the world of Sylvarant.

tales of rebirth mothership 6
Image via Bandai Namco

Tales of Rebirth 3d484v

Release Date: December 16, 2004

Platforms: PS2, PSP

The story of Tales of Rebirth heavily focuses on racism. It takes place in a world where people wield a magical power called Force after King Ladras, in his final moments, uses his power to unleash the potential in people around his kingdom. Veigue lost power of his Force of Ice and froze his childhood friend Claire in a pillar. Even after he manages to free her with the help of new friends Eugene and Mao, soldiers acting on orders from Karegia Kingdom heiress Agarte take her away. His journey to rescue her from the palace morphs into a battle to end racism.

tales of legendia mothership 7
Image via Bandai Namco

Tales of Legendia 4q6q12

Release Date: August 25, 2005

Platforms: PS2

Tales of Legendia follows the story of Senel and his surrogate little sister Shirley. Shirley is the Merines, a legendary figure among the Ferines, which is a race of people who can live underwater. Because Shirley is the Merines, many different factions want to capture her to use them for their own schemes.

Compared to previous titles (and its successor Abyss), Tales of Legendia looks and plays in a very weird way. This likely has to do with the fact that the developer, Project MelFes, consists of Tales Studio , along with developers from the Tekken and Soul Calibur series. It’s the first Tales game with Go Shiina as the composer and the soundtrack is objectively the game’s highest point.

tales of the abyss
Image via Bandai Namco

Tales of the Abyss 5h3k3x

Release Date: December 15, 2005

Platforms: PS2, Nintendo 3DS

Tales of the Abyss is the eighth mothership title, but it’s the commemorative game for the series’s 10th anniversary. It follows Luke fon Fabre, a pampered noble and swordsman who ends up outside of his comfy mansion after heroine Tear appears to assassinate her brother, who’s also Luke’s teacher. The story heavily focuses on Luke’s personal development as he seeks the meaning of his birth. There is also an anime adaptation for Abyss, which you can watch on YouTube.

tales of the tempest
Image via Bandai Namco

Tales of the Tempest r5ii

Release Date: October 26, 2006

Platforms: Nintendo DS

Tales of the Tempest follows Caius Qualls, who is a Leymon (essentially a werewolf). After the church takes his guardian prisoner and kill the parents of his childhood friend Rubia, the two of them set out for the capital. The adventure then turns into one to overthrow the church.

Tales of the Tempest is the first Tales game for a handheld console. However, the reception to the game was very mixed, with some places giving it a very positive score and others giving it a very negative one. Points of criticism included the story’s short length, lack of content, unappealing relationship between Caius and Rubia, and more.

tales of innocence
Image via Bandai Namco

Tales of Innocence 14305s

Release Date: December 6, 2007

Platforms: Nintendo DS, PS Vita

The story of Tales of Innocence follows avatars, human reincarnations of the divine Devalokans who can still use supernatural powers from their past lives. Ruca, a timid boy, is an avatar of the powerful Asura and he awakens to his powers after rescuing fugitive Illia, a fellow avatar. They meet up with other avatars, who then travel to do something about the wars engulfing their world.

symphonia dawn of the new world
Image via Bandai Namco

Tales of Symphonia: Dawn of the New World 4t508

Release Date: June 26, 2008

Platforms: Wii, PS3

Though the sequel of Tales of Symphonia, Dawn of the New World introduces a lot of lore and elements that weren’t in the original game. It follows Emil, a timid boy who survived a massacre that Lloyd from the first game perpetrated. After meeting with Marta, a girl with Ratatosk’s Core on her forehead, the two of them set out on a journey to fix the meteorological problems occurring around the world and escape from Marta’s pursuers.

vesperia
Image via Bandai Namco

Tales of Vesperia 164y6m

Release Date: August 7, 2008

Platforms: Xbox 360, PS3, Nintendo Switch, PS4, Windows PC, Xbox One

Tales of Vesperia is a very popular and successful entry in the Tales franchise, selling over 1.5 million copies worldwide. It also has a prequel film, though Flynn in particular is so out-of-character it might as well be fanfiction. The story follows Yuri Lowell, a former soldier who’s now doing odd jobs around his neighborhood. After meeting a noble named Estelle and fleeing from the capital with her, he forms a guild called Brave Vesperia.

hearts
Image via Bandai Namco

Tales of Hearts 6c70r

Release Date: December 18, 2008

Platforms: Nintendo DS, PS Vita, iOS

Tales of Hearts follows Kor Meteor (Shing Meteoryte) who meets siblings Kohaku and Hisui Hearts. A monster infects Kohaku and in an attempt to save her, Kor accidentally destroys her Spiria (her heart and emotions). The three of them set off on a journey to restore Kohaku’s Spiria.

People don’t talk about the CG Movie Edition, but I definitely that one. People were comparing the models to the Evil Goddess MOCCOS, an old 2ch meme about the ugly KOS-MOS figure that came with the Xenosaga Episode 2 Box Set.

graces
Image via Bandai Namco

Tales of Graces 5q5o6m

Release Date: December 10, 2009

Platforms: Wii, PS3, Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X, Windows PC

Tales of Graces follows the story of Asbel Lhant, who is the future heir of the Lhant village. As a child, he befriends an amnesiac girl named Sophie and the prince of Windsor, Richard. Witnessing Sophie’s death traumatizes him and he runs away from home to become a knight. Seven years later, he reunites with Sophie, setting into motion an adventure that takes him all across the world of Ephinea.

xillia
Image via Bandai Namco

Tales of Xillia 1l6o71

Release Date: September 8, 2011

Platforms: PS3

Tales of Xillia is the first Tales game that combines character designs from Kosuke Fujishima (Phantasia, Symphonia, Abyss) and Mutsumi Inomata (Destiny, Eternia, Rebirth). Like Tales of the Abyss, it’s a celebratory mothership title. In Xillia's case, it was for the 15th anniversary. It follows Jude Mathis, a medical student who encounters Milla Maxwell after she breaks into a military research facility in an attempt to destroy a secret weapon. Now that they’re on the run from the military, Jude and Milla, along with their companions, journey to help Milla with her mission to save the world.

xillia 2
Image via Bandai Namco

Tales of Xillia 2 3nb3v

Release Date: November 1, 2012

Platforms: PS3

Tales of Xillia 2, like Dawn of the New World, is a sequel of its predecessor while introducing elements and lore that the original game never really mentioned. It takes place a year after Xillia and follows Ludger Will Kresnik, a guy who just wants to cook. It turns out he’s not just a good cook, as he possesses the Chromatus. He and the cast from the first Xillia need to go into parallel worlds—essentially what-if scenarios from the first game—and destroy them to prevent their own world’s destruction. He also has to pay off a huge medical debt. Ah, adult life.

zestiria
Image via Bandai Namco

Tales of Zestiria 3cr5c

Release Date: January 22, 2015

Platforms: PS3, PS4, Windows PC

Tales of Zestiria was, like Abyss and Xillia, an anniversary title and this time, it was for the 20th anniversary. It draws inspiration from Arthurian legends and it follows the story of Sorey, a young human who can see the mystical spirits Seraphim. He leaves the village of Elysia with his best friend Mikleo and, after forming a pact with the Seraph Lailah, he becomes the Shepherd whose job is to purify the Hellion rampaging throughout Glenwood.

For an anniversary title, Zestiria had its fair share of controversies. Before the game came out, Japanese fans were ticked off about how prominent advertising for Alisha was, yet she was a mere guest party member in the actual game. After it came out, fans seemed split on the story, battle system, and tutorials.

berseria
Image via Bandai Namco

Tales of Berseria k586k

Release Date: August 18, 2016

Platforms: PS3, PS4, Windows PC

Tales of Berseria technically serves as the prequel to Tales of Zestiria. However, you don’t have to play Zestiria to understand Berseria. It follows Velvet Crowe, a normal village girl who lost her pregnant sister after a daemon attack. One day, tragedy strikes the village and Velvet comes across her brother-in-law Artorius killing her younger brother Laphicet in a ritual. She transforms into a daemon and Artorius tosses her into jail. Once she wakes, she swears vengeance on the man who used to be her family.

arise
Image via Bandai Namco

Tales of Arise 37x2o

Release Date: September 10, 2021

Platforms: PS4, PS5, Windows PC, Xbox One, Xbox Series X

Tales of Arise follows the story of Dahnan slave Alphen, or “Iron Mask,” and a Renan girl named Shionne. A curse on Shionne hurts anyone who touches her but since Alphen can’t feel pain, he’s the only person who can pull a sword from the Master Core she has. Like Rebirth and Eternia, it deals with themes of racism and oppression.

The post All Mothership Titles in the Tales Series in Release Order appeared first on Siliconera.

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tales mothership

The 30th anniversary of the Tales series is just around the corner and Bandai Namco has already started preparations with the Remastered Project. For those who would like to take a walk down memory lane, or are curious about what other Tales games they can play while waiting for new (or remastered) releases, here is a full list of the mothership Tales titles.

tales of phantasia
Image via Bandai Namco

Tales of Phantasia 2q1f5t

Release Date: December 15, 1995

Platforms: Super Famicom, PlayStation, GBA, PSP, iOS, mobile devices

The first Tales title takes place in Aselia and follows Cless Albane, who seeks revenge after his hometown is destroyed. He learns that the culprits behind the attack wish to revive a powerful sorcerer king, Dhaos. Using the power of time travel, Cless and his friends travel to the past and future in order to defeat Dhaos for good.

tales of destiny mothership 2
Image via Bandai Namco

Tales of Destiny 304o49

Release Date: December 23, 1997

Platforms: PlayStation

The original Tales of Destiny came out on the PlayStation and the remake came out in 2006 for the PS2. It follows Stahn, who accidentally finds a sentient sword that calls itself Dymlos. He, along with other wielders of speaking swords, fight for the Eye of Atamoni, which is a powerful relic from an ancient war.

Tales of Destiny Remake is one of the best titles in the Tales series for its story—which expands on the original and includes a redemption arc for popular character Leon—and fighting style. Hopefully, Bandai Namco has plans for a remaster so that it can officially release the game to the west.

tales of eternia mothership 3
Image via Bandai Namco

Tales of Eternia 2t543o

Release Date: November 30, 2000

Platforms: PlayStation, PSP

Tales of Eternia, released in the west as Tales of Destiny 2, has nothing to do with Tales of Destiny. Instead, it follows Reid Hershel and his friends, who live together in the world of Inferia. One day, they come across a mysterious foreign girl named Meredy and through their interactions with her, learn of a different world called Celestia. They journey together to stop an ages-old conflict between the two worlds.

Tales of Eternia feels like the turning point for the Tales series in that it propelled the series into its initial popularity. It was popular enough for an anime adaptation and a MMO, though the anime was pretty bad (in that it had little to do with the game) and the MMO didn’t last long. The battle system feels a lot more fluid compared to Phantasia and Destiny, and it holds up to newer 2D Tales games too. 

tales of destiny 2 mothership 4
Image via Bandai Namco

Tales of Destiny 2 3i3854

Release Date: November 28, 2002

Platforms: PS2, PSP

The actual sequel to Tales of Destiny, Tales of Destiny 2 follows Kyle, who’s the son of Stahn and Rutee from the first game. Due to his parents’ heroic past, he’s also obsessed with becoming a hero. One day, he meets a mysterious girl named Reala and embarks on a journey to become a true hero.

Like the above Tales of Destiny Remake, Tales of Destiny 2 is a fantastic game. It’s got a great story, compelling characters, and a difficult battle system that’s rewarding to master. The meme himself, Barbatos, is also from this game. Considering how much trouble he can give you, it can be a little hard to laugh at the jokes Bandai Namco make at his expense.

tales of symphonia mothership 5
Image via Bandai Namco

Tales of Symphonia 5r3l5w

Release Date: August 29, 2003

Platforms: Nintendo GameCube, PS2, PS3, Windows PC, Nintendo Switch, PS4, Xbox One

Tales of Symphonia was popular in its native Japan, but it’s what really put the franchise on the map for the western audience. While the west had gotten Phantasia and Eternia, they weren’t exactly selling like hotcakes in the way that Symphonia did. The story follows Lloyd, who s his friend Colette’s pilgrimage to regenerate the world of Sylvarant.

tales of rebirth mothership 6
Image via Bandai Namco

Tales of Rebirth 3d484v

Release Date: December 16, 2004

Platforms: PS2, PSP

The story of Tales of Rebirth heavily focuses on racism. It takes place in a world where people wield a magical power called Force after King Ladras, in his final moments, uses his power to unleash the potential in people around his kingdom. Veigue lost power of his Force of Ice and froze his childhood friend Claire in a pillar. Even after he manages to free her with the help of new friends Eugene and Mao, soldiers acting on orders from Karegia Kingdom heiress Agarte take her away. His journey to rescue her from the palace morphs into a battle to end racism.

tales of legendia mothership 7
Image via Bandai Namco

Tales of Legendia 4q6q12

Release Date: August 25, 2005

Platforms: PS2

Tales of Legendia follows the story of Senel and his surrogate little sister Shirley. Shirley is the Merines, a legendary figure among the Ferines, which is a race of people who can live underwater. Because Shirley is the Merines, many different factions want to capture her to use them for their own schemes.

Compared to previous titles (and its successor Abyss), Tales of Legendia looks and plays in a very weird way. This likely has to do with the fact that the developer, Project MelFes, consists of Tales Studio , along with developers from the Tekken and Soul Calibur series. It’s the first Tales game with Go Shiina as the composer and the soundtrack is objectively the game’s highest point.

tales of the abyss
Image via Bandai Namco

Tales of the Abyss 5h3k3x

Release Date: December 15, 2005

Platforms: PS2, Nintendo 3DS

Tales of the Abyss is the eighth mothership title, but it’s the commemorative game for the series’s 10th anniversary. It follows Luke fon Fabre, a pampered noble and swordsman who ends up outside of his comfy mansion after heroine Tear appears to assassinate her brother, who’s also Luke’s teacher. The story heavily focuses on Luke’s personal development as he seeks the meaning of his birth. There is also an anime adaptation for Abyss, which you can watch on YouTube.

tales of the tempest
Image via Bandai Namco

Tales of the Tempest r5ii

Release Date: October 26, 2006

Platforms: Nintendo DS

Tales of the Tempest follows Caius Qualls, who is a Leymon (essentially a werewolf). After the church takes his guardian prisoner and kill the parents of his childhood friend Rubia, the two of them set out for the capital. The adventure then turns into one to overthrow the church.

Tales of the Tempest is the first Tales game for a handheld console. However, the reception to the game was very mixed, with some places giving it a very positive score and others giving it a very negative one. Points of criticism included the story’s short length, lack of content, unappealing relationship between Caius and Rubia, and more.

tales of innocence
Image via Bandai Namco

Tales of Innocence 14305s

Release Date: December 6, 2007

Platforms: Nintendo DS, PS Vita

The story of Tales of Innocence follows avatars, human reincarnations of the divine Devalokans who can still use supernatural powers from their past lives. Ruca, a timid boy, is an avatar of the powerful Asura and he awakens to his powers after rescuing fugitive Illia, a fellow avatar. They meet up with other avatars, who then travel to do something about the wars engulfing their world.

symphonia dawn of the new world
Image via Bandai Namco

Tales of Symphonia: Dawn of the New World 4t508

Release Date: June 26, 2008

Platforms: Wii, PS3

Though the sequel of Tales of Symphonia, Dawn of the New World introduces a lot of lore and elements that weren’t in the original game. It follows Emil, a timid boy who survived a massacre that Lloyd from the first game perpetrated. After meeting with Marta, a girl with Ratatosk’s Core on her forehead, the two of them set out on a journey to fix the meteorological problems occurring around the world and escape from Marta’s pursuers.

vesperia
Image via Bandai Namco

Tales of Vesperia 164y6m

Release Date: August 7, 2008

Platforms: Xbox 360, PS3, Nintendo Switch, PS4, Windows PC, Xbox One

Tales of Vesperia is a very popular and successful entry in the Tales franchise, selling over 1.5 million copies worldwide. It also has a prequel film, though Flynn in particular is so out-of-character it might as well be fanfiction. The story follows Yuri Lowell, a former soldier who’s now doing odd jobs around his neighborhood. After meeting a noble named Estelle and fleeing from the capital with her, he forms a guild called Brave Vesperia.

hearts
Image via Bandai Namco

Tales of Hearts 6c70r

Release Date: December 18, 2008

Platforms: Nintendo DS, PS Vita, iOS

Tales of Hearts follows Kor Meteor (Shing Meteoryte) who meets siblings Kohaku and Hisui Hearts. A monster infects Kohaku and in an attempt to save her, Kor accidentally destroys her Spiria (her heart and emotions). The three of them set off on a journey to restore Kohaku’s Spiria.

People don’t talk about the CG Movie Edition, but I definitely that one. People were comparing the models to the Evil Goddess MOCCOS, an old 2ch meme about the ugly KOS-MOS figure that came with the Xenosaga Episode 2 Box Set.

graces
Image via Bandai Namco

Tales of Graces 5q5o6m

Release Date: December 10, 2009

Platforms: Wii, PS3, Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X, Windows PC

Tales of Graces follows the story of Asbel Lhant, who is the future heir of the Lhant village. As a child, he befriends an amnesiac girl named Sophie and the prince of Windsor, Richard. Witnessing Sophie’s death traumatizes him and he runs away from home to become a knight. Seven years later, he reunites with Sophie, setting into motion an adventure that takes him all across the world of Ephinea.

xillia
Image via Bandai Namco

Tales of Xillia 1l6o71

Release Date: September 8, 2011

Platforms: PS3

Tales of Xillia is the first Tales game that combines character designs from Kosuke Fujishima (Phantasia, Symphonia, Abyss) and Mutsumi Inomata (Destiny, Eternia, Rebirth). Like Tales of the Abyss, it’s a celebratory mothership title. In Xillia's case, it was for the 15th anniversary. It follows Jude Mathis, a medical student who encounters Milla Maxwell after she breaks into a military research facility in an attempt to destroy a secret weapon. Now that they’re on the run from the military, Jude and Milla, along with their companions, journey to help Milla with her mission to save the world.

xillia 2
Image via Bandai Namco

Tales of Xillia 2 3nb3v

Release Date: November 1, 2012

Platforms: PS3

Tales of Xillia 2, like Dawn of the New World, is a sequel of its predecessor while introducing elements and lore that the original game never really mentioned. It takes place a year after Xillia and follows Ludger Will Kresnik, a guy who just wants to cook. It turns out he’s not just a good cook, as he possesses the Chromatus. He and the cast from the first Xillia need to go into parallel worlds—essentially what-if scenarios from the first game—and destroy them to prevent their own world’s destruction. He also has to pay off a huge medical debt. Ah, adult life.

zestiria
Image via Bandai Namco

Tales of Zestiria 3cr5c

Release Date: January 22, 2015

Platforms: PS3, PS4, Windows PC

Tales of Zestiria was, like Abyss and Xillia, an anniversary title and this time, it was for the 20th anniversary. It draws inspiration from Arthurian legends and it follows the story of Sorey, a young human who can see the mystical spirits Seraphim. He leaves the village of Elysia with his best friend Mikleo and, after forming a pact with the Seraph Lailah, he becomes the Shepherd whose job is to purify the Hellion rampaging throughout Glenwood.

For an anniversary title, Zestiria had its fair share of controversies. Before the game came out, Japanese fans were ticked off about how prominent advertising for Alisha was, yet she was a mere guest party member in the actual game. After it came out, fans seemed split on the story, battle system, and tutorials.

berseria
Image via Bandai Namco

Tales of Berseria k586k

Release Date: August 18, 2016

Platforms: PS3, PS4, Windows PC

Tales of Berseria technically serves as the prequel to Tales of Zestiria. However, you don’t have to play Zestiria to understand Berseria. It follows Velvet Crowe, a normal village girl who lost her pregnant sister after a daemon attack. One day, tragedy strikes the village and Velvet comes across her brother-in-law Artorius killing her younger brother Laphicet in a ritual. She transforms into a daemon and Artorius tosses her into jail. Once she wakes, she swears vengeance on the man who used to be her family.

arise
Image via Bandai Namco

Tales of Arise 37x2o

Release Date: September 10, 2021

Platforms: PS4, PS5, Windows PC, Xbox One, Xbox Series X

Tales of Arise follows the story of Dahnan slave Alphen, or “Iron Mask,” and a Renan girl named Shionne. A curse on Shionne hurts anyone who touches her but since Alphen can’t feel pain, he’s the only person who can pull a sword from the Master Core she has. Like Rebirth and Eternia, it deals with themes of racism and oppression.

The post All Mothership Titles in the Tales Series in Release Order appeared first on Siliconera.

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https://siliconera.voiranime.info/all-mothership-titles-in-the-tales-series-in-release-order/feed/ 0 1051794
Bandai Namco Officially Streams 4 More Tales of Soundtracks 4u5l5c https://siliconera.voiranime.info/bandai-namco-officially-streams-four-more-tales-of-soundtracks/?utm_source=rss&utm_medium=rss&utm_campaign=bandai-namco-officially-streams-four-more-tales-of-soundtracks https://siliconera.voiranime.info/bandai-namco-officially-streams-four-more-tales-of-soundtracks/#respond <![CDATA[Stephanie Liu]]> Thu, 30 Mar 2023 18:00:12 +0000 <![CDATA[News]]> <![CDATA[Nintendo DS]]> <![CDATA[Asia]]> <![CDATA[Bandai Namco]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[North America]]> <![CDATA[Tales of Innocence]]> <![CDATA[Tales of Legendia]]> <![CDATA[Tales of Rebirth]]> <![CDATA[Tales of the Tempest]]> https://siliconera.voiranime.info/?p=957649 <![CDATA[

tales osts

Bandai Namco added four new Tales of soundtracks to various streaming sites. You’ll be able to listen to the OSTs for Tales of Rebirth, Tales of the Tempest, Tales of Legendia, and Tales of Innocence. Streaming services where you can listen to the tracks, along with the ones of other Tales games, include Apple Music, Spotify, and YouTube Music. [Thanks, Famitsu!]

Motoi Sakuraba was the composer for the Tales of Rebirth and Tales of the Tempest soundtracks. Shinji Tamura helped him with Tales of Rebirth. Sakuraba has had a long history of working on the Tales series, composing for the majority of the mainline titles. He worked on the very first entry, Tales of Phantasia, and was also the composer for the 2021 release Tales of Arise. Outside of Tales, you can hear Sakuraba’s music in Golden Sun, One Piece Odyssey, and Valkyrie Elysium.

As for the other two games, Kazuhiro Nakamura was the composer for Tales of Innocence and Go Shiina composed for Tales of Legendia. Nakamura also worked on Tekken 6, as well as played instruments for various The Idolm@ster CDs. As for Go Shiina, he collaborated with Yuki Kajiura on Demon Slayer, as well as worked with Sakuraba on Tales of Zestiria.

The four new Tales of soundtracks are available from Bandai Namco’s official s on music streaming sites.

The post Bandai Namco Officially Streams 4 More Tales of Soundtracks appeared first on Siliconera.

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tales osts

Bandai Namco added four new Tales of soundtracks to various streaming sites. You’ll be able to listen to the OSTs for Tales of Rebirth, Tales of the Tempest, Tales of Legendia, and Tales of Innocence. Streaming services where you can listen to the tracks, along with the ones of other Tales games, include Apple Music, Spotify, and YouTube Music. [Thanks, Famitsu!] Motoi Sakuraba was the composer for the Tales of Rebirth and Tales of the Tempest soundtracks. Shinji Tamura helped him with Tales of Rebirth. Sakuraba has had a long history of working on the Tales series, composing for the majority of the mainline titles. He worked on the very first entry, Tales of Phantasia, and was also the composer for the 2021 release Tales of Arise. Outside of Tales, you can hear Sakuraba’s music in Golden Sun, One Piece Odyssey, and Valkyrie Elysium. As for the other two games, Kazuhiro Nakamura was the composer for Tales of Innocence and Go Shiina composed for Tales of Legendia. Nakamura also worked on Tekken 6, as well as played instruments for various The Idolm@ster CDs. As for Go Shiina, he collaborated with Yuki Kajiura on Demon Slayer, as well as worked with Sakuraba on Tales of Zestiria. The four new Tales of soundtracks are available from Bandai Namco’s official s on music streaming sites.

The post Bandai Namco Officially Streams 4 More Tales of Soundtracks appeared first on Siliconera.

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Oh 2g5x1j Maybe Namco Bandai Will Localize Tales Of Innocence https://siliconera.voiranime.info/oh-maybe-namco-bandai-will-localize-tales-of-innocence/?utm_source=rss&utm_medium=rss&utm_campaign=oh-maybe-namco-bandai-will-localize-tales-of-innocence https://siliconera.voiranime.info/oh-maybe-namco-bandai-will-localize-tales-of-innocence/#respond <![CDATA[Siliconera Staff]]> Thu, 07 Apr 2011 21:32:40 +0000 <![CDATA[Nintendo DS]]> <![CDATA[Tales of Innocence]]> <![CDATA[USA]]> https://siliconera.voiranime.info/?p=123233 <![CDATA[

Namco Bandai ed on publishing Tales of Innocence years ago, but there is a glimmer of hope for an official localization.

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Namco Bandai ed on publishing Tales of Innocence for the Nintendo DS years ago, but there is a glimmer of hope for an official localization.

 

A few days ago, Namco Bandai filed a trademark for Tales of Innocence. Odd considering they already own a Tales of Innocence trademark from 2007. Even if Namco Bandai was being overprotective, two trademarks for the same title and application is a bit overkill.

 

Namco Bandai is in the process of reviving the Tales series in North America with Tales of Graces F. Perhaps, they’ll throw fans another bone with an English version of Tales of Innocence. Since the DS market is slowing down, a 3DS version is a possibility. Given how common Tales ports are it’s not too hard to imagine either.

The post Oh, Maybe Namco Bandai Will Localize Tales Of Innocence appeared first on Siliconera.

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When Fan Translators Outdo A Commercial Product 232v4p https://siliconera.voiranime.info/when-fan-translators-outdo-a-commercial-product/?utm_source=rss&utm_medium=rss&utm_campaign=when-fan-translators-outdo-a-commercial-product https://siliconera.voiranime.info/when-fan-translators-outdo-a-commercial-product/#respond <![CDATA[Ishaan Sahdev]]> Sun, 27 Dec 2009 17:27:00 +0000 <![CDATA[Nintendo DS]]> <![CDATA[Fan Translations]]> <![CDATA[Namco Bandai]]> <![CDATA[Tales]]> <![CDATA[Tales of Innocence]]> <![CDATA[USA]]> https://siliconera.voiranime.info/?p=56125 <![CDATA[

It's too bad we don't see more publishers taking a leaf out of the fan-translation community's book. I really do think it could do them a lot of good.

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https://siliconera.voiranime.info/wp-content/s/2009/12/toi_az.jpg We’ve made ing mention of Absolute Zero’s Tales of Innocence translation before but never really bothered to go into details. It’s one of the many Tales fan-translation projects out there (Hearts is being covered by another group), and I’ve had my eye on it for about a year. The interesting thing about AZ’s project, though, is that it really does seem to be a cut above a rest.

 

For one thing, the team have refused to release work-in-progress patches for the game in the name of wanting to put out a great end product that people will be happy with. Now, while I can’t truthfully say that I’m a fan of this philosophy — sometimes, from the community helps immensely; not to mention I want to play the game already — it does give one hope that when the patch finally does make its way online in 2010, it’ll be every bit worth the wait. But that’s not what makes this a great fan-translation.

 

No, that comes from the extremely thorough job they’re doing with this and all the additional tweaks they’re going out of their way to make, which they certainly didn’t have to. For starters, there’s the feature that allows you to turn subtitles on and off during any cutscene just by pressing the SELECT button. I don’t know many publishers that do that on the DS. Then there’s the fact that they actually went to the effort of refining the menus and the overall UI where the original was lacking, by adding additional stat information. They even fixed bugs that were in the original!

 

I also like that a lot of fan-translators actually go to the effort of keeping the public updated on their progress and giving them an inside look at the translation process. It keeps people interested in the product and sometimes, it also results in some positive collaboration, which usually makes for a more solid translation patch. It also helps one understand why certain decisions were made during the localization process and above all, it helps you understand that the translation team are human beings, just like the rest of us.

 

It’s too bad we don’t see more publishers taking a leaf out of the fan-translation community’s book. I really do think it could do them a lot of good.

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Tales Of Fan Translations 5a3i5y https://siliconera.voiranime.info/tales-of-fan-translations/?utm_source=rss&utm_medium=rss&utm_campaign=tales-of-fan-translations https://siliconera.voiranime.info/tales-of-fan-translations/#respond <![CDATA[Ishaan Sahdev]]> Sun, 30 Aug 2009 18:30:37 +0000 <![CDATA[Nintendo DS]]> <![CDATA[Japan]]> <![CDATA[Nacmo Bandai]]> <![CDATA[Tales]]> <![CDATA[Tales of Hearts]]> <![CDATA[Tales of Innocence]]> https://siliconera.voiranime.info/?p=45579 <![CDATA[

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image Most Japanese publishers are scrambling to find new franchises from their portfolios that they feel would be suited for the Western market. Some have been successful while others haven't.

 

Majesco struck gold with Cooking Mama, which brought the firm back from the brink of bankruptcy. Capcom have been doing their best to push Monster Hunter in Western territories, while the Ace Attorney series that originally debuted on GBA has received fairly popular Nintendo DS localizations. They even helped start a trend on the DS by localizing Gyakuten Saiban, following which a slew of DS adventure games were announced by various other publishers. While Square Enix have been more conservative with what games they choose to localize -- no Nanashi no Game for instance -- even they took a chance with The World Ends With You. SEGA tried with Let's Tap.

 

The key point to keep in mind here, though, is that while these publishers are introducing new intellectual properties on a steady basis, they wouldn't dream of giving up on their established franchises. You would never see Square on localizing a Final Fantasy game or SEGA on Sonic.

 

Namco Bandai on the other hand, have acquired a reputation lately for ignoring the pleas for some of their most interesting, most anticipated games overseas. Case in point: the majority of fan translations I've been keeping an eye on over the past year or two are all for well-known Namco games.

 

I'll it, the topic of localization is sketchy, and no one on the journalism or publishing side has quite figured out what always does and doesn't work. It's important to understand the financial side of localization decisions before you start asking for stuff or foaming at the mouth when your favourite games aren't translated.

 

For instance, it's easy to see why Namco's Sky Crawlers is being handled by XSEED, whose entire business strategy revolves around identifying and understanding opportunities in the overseas "otaku" market and carefully controlling production and marketing budgets to ensure they're profitable. One could also apply that line of reasoning to Fragile Dreams, which Namco had no intention to localize either.

 

image However, things get a little less complicated when you're dealing with a well known RPG franchise like the Tales games. Take Tales of Innocence and Tales of Hearts for instance. Both are DS games, both have the of a recognized brand and the DS RPG market is fairly lucrative at this point.

 

Yet, we're going to have to settle for Absolute Zero's Tales of Innocence and Crimson Nocturnal's Tales of Hearts translations. No offense to either of these teams; their projects are some of the DS games I'm looking forward to playing the most this year and the next. Still, it's not quite the same as owning the real thing. Having that manual you can flip through when you're bored. Having the box lined up alongside the rest of your collection. The pre-order bonus that tends to come with so many high-profile Japanese games nowadays.

 

And it doesn't stop with the the DS Tales duo. Beyond those two, I'm looking forward to Romhacking Aerie's XenoSaga I & II translation. Before that project was announced, there was a time when Laura and I were hellbent on the idea of spearheading a translation/romhack of it ourselves, given that Namco would never undertake a localization themselves.

 

But you could go even further back in time and find projects people still want from the PS2 days. Tales of Destiny: Director's Cut and Tales of Destiny 2 never made it out of Japan either. Both those are getting translated by Phantasian Productions, who are also working on one of the many Tales of Phantasia translations. At this point, the number of fan translations for Namco titles is second only to that of Banpresto's (owing to their numerous mech games).

 

As fans that are so heavily invested in Japanese games, obviously it's a little disappointing for us to see publishers like Marvelous Entertainment desperately trying to build up their image and brands, while Namco -- having long worked past growing pains -- choose to keep some of their best games from the world.

 

image The reason for this can be summed up in a single world: globalization. Namco is but one of the many Japanese publishers aiming for a stronger presence in the Western market. It's quite likely that their research indicates the kind of games Siliconera readers enjoy aren't the ones that will be bringing in the most profits. And so, they choose to on those in favour of...wait, what? A remake of Klonoa? One Piece?

 

(There goes that theory.)

 

In all seriousness, I do hope that, despite their efforts to appeal to the global market, Namco don't forget their roots and why a lot of us love them in the first place. As this post clearly shows, I'm just as incapable of figuring out on what basis Namco games are chosen for localization as anyone else.

The post Tales Of Fan Translations appeared first on Siliconera.

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<![CDATA[

Siliconera Header Logo

image Most Japanese publishers are scrambling to find new franchises from their portfolios that they feel would be suited for the Western market. Some have been successful while others haven't.

 

Majesco struck gold with Cooking Mama, which brought the firm back from the brink of bankruptcy. Capcom have been doing their best to push Monster Hunter in Western territories, while the Ace Attorney series that originally debuted on GBA has received fairly popular Nintendo DS localizations. They even helped start a trend on the DS by localizing Gyakuten Saiban, following which a slew of DS adventure games were announced by various other publishers. While Square Enix have been more conservative with what games they choose to localize -- no Nanashi no Game for instance -- even they took a chance with The World Ends With You. SEGA tried with Let's Tap.

 

The key point to keep in mind here, though, is that while these publishers are introducing new intellectual properties on a steady basis, they wouldn't dream of giving up on their established franchises. You would never see Square on localizing a Final Fantasy game or SEGA on Sonic.

 

Namco Bandai on the other hand, have acquired a reputation lately for ignoring the pleas for some of their most interesting, most anticipated games overseas. Case in point: the majority of fan translations I've been keeping an eye on over the past year or two are all for well-known Namco games.

 

I'll it, the topic of localization is sketchy, and no one on the journalism or publishing side has quite figured out what always does and doesn't work. It's important to understand the financial side of localization decisions before you start asking for stuff or foaming at the mouth when your favourite games aren't translated.

 

For instance, it's easy to see why Namco's Sky Crawlers is being handled by XSEED, whose entire business strategy revolves around identifying and understanding opportunities in the overseas "otaku" market and carefully controlling production and marketing budgets to ensure they're profitable. One could also apply that line of reasoning to Fragile Dreams, which Namco had no intention to localize either.

 

image However, things get a little less complicated when you're dealing with a well known RPG franchise like the Tales games. Take Tales of Innocence and Tales of Hearts for instance. Both are DS games, both have the of a recognized brand and the DS RPG market is fairly lucrative at this point.

 

Yet, we're going to have to settle for Absolute Zero's Tales of Innocence and Crimson Nocturnal's Tales of Hearts translations. No offense to either of these teams; their projects are some of the DS games I'm looking forward to playing the most this year and the next. Still, it's not quite the same as owning the real thing. Having that manual you can flip through when you're bored. Having the box lined up alongside the rest of your collection. The pre-order bonus that tends to come with so many high-profile Japanese games nowadays.

 

And it doesn't stop with the the DS Tales duo. Beyond those two, I'm looking forward to Romhacking Aerie's XenoSaga I & II translation. Before that project was announced, there was a time when Laura and I were hellbent on the idea of spearheading a translation/romhack of it ourselves, given that Namco would never undertake a localization themselves.

 

But you could go even further back in time and find projects people still want from the PS2 days. Tales of Destiny: Director's Cut and Tales of Destiny 2 never made it out of Japan either. Both those are getting translated by Phantasian Productions, who are also working on one of the many Tales of Phantasia translations. At this point, the number of fan translations for Namco titles is second only to that of Banpresto's (owing to their numerous mech games).

 

As fans that are so heavily invested in Japanese games, obviously it's a little disappointing for us to see publishers like Marvelous Entertainment desperately trying to build up their image and brands, while Namco -- having long worked past growing pains -- choose to keep some of their best games from the world.

 

image The reason for this can be summed up in a single world: globalization. Namco is but one of the many Japanese publishers aiming for a stronger presence in the Western market. It's quite likely that their research indicates the kind of games Siliconera readers enjoy aren't the ones that will be bringing in the most profits. And so, they choose to on those in favour of...wait, what? A remake of Klonoa? One Piece?

 

(There goes that theory.)

 

In all seriousness, I do hope that, despite their efforts to appeal to the global market, Namco don't forget their roots and why a lot of us love them in the first place. As this post clearly shows, I'm just as incapable of figuring out on what basis Namco games are chosen for localization as anyone else.

The post Tales Of Fan Translations appeared first on Siliconera.

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