Donkey Kong doesn't take the news about his lost banana stash lightly. In the opening stage, players make Donkey Kong punch a Tiki out of his home by shaking the Wii remote and nunchuck. After Donkey Kong proudly beats his chest the game begins.
Developers go to great lengths to make good on their promises of “immersion” and “realism,” both usually used as an indicator of how effectively the art and narrative invoke a sense of escapism in the player.
I thought it’d fun to try a feature entirely based around the “food for thought” concept about Metroid Prime 2: Echoes and about Other M, which I dearly hope will make me cry tears of happiness.
Metroid Prime is about developing and building an atmosphere that evolves continually throughout the game. In contrast, Corruption is a very different game. It’s more about impressing you at every turn than it is about bringing classic Metroid elements into 3D.