Hideo Kojima Articles and News 523h6y Siliconera The secret level in the world of video game news. Sat, 07 Dec 2024 00:40:26 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.2 https://d3la0uqcqx40x5.cloudfront.net/wp-content/s/2021/04/cropped-cropped-favicon-new-270x270-1.jpg?fit=32%2C32 Hideo Kojima Articles and News 523h6y Siliconera 32 32 163913089 Hideo Kojima Will Appear at The Game Awards 2024 g1d2j https://siliconera.voiranime.info/hideo-kojima-will-appear-at-the-game-awards-2024/?utm_source=rss&utm_medium=rss&utm_campaign=hideo-kojima-will-appear-at-the-game-awards-2024 https://siliconera.voiranime.info/hideo-kojima-will-appear-at-the-game-awards-2024/#respond <![CDATA[Stephanie Liu]]> Sat, 07 Dec 2024 01:30:00 +0000 <![CDATA[News]]> <![CDATA[Asia]]> <![CDATA[Europe]]> <![CDATA[Hideo Kojima]]> <![CDATA[Japan]]> <![CDATA[North America]]> <![CDATA[The Game Awards 2024]]> https://siliconera.voiranime.info/?p=1068398 <![CDATA[

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Geoff Knighley confirmed on X (formerly Twitter) that his pal Hideo Kojima will be present at The Game Awards 2024. He stated that he wouldn’t miss it, since Kojima was present at the first awards ten years ago in 2014.

Hideo Kojima is a famous video game designer, best known for his work on Metal Gear and Metal Gear Solid. While at Konami, he established Kojima Productions. Following his departure from Konami due to a falling-out with the company, he founded Kojima Productions as an independent studio and then released Death Stranding in 2019.

This is not the first time that Kojima made a guest appearance at The Game Awards. In 2023, Hideo Kojima and Jordan Peele announced OD, which is a new project they’re working on together. While Kojima is a popular and influential figure in the gaming sphere, some aren’t too happy with the time he receives at The Game Awards.

https://www.youtube.com/watch?v=M0tmk5lJOSs

The show usually runs for three to four hours. While it’s The Game Awards, it also doubles as a place for companies to show off trailers for new and titles. Due to the tight schedule of the program, winners of awards don’t get a lot of time to speak on stage, usually resulting in the staff or orchestra waving them off after a few words of thanks. However, during the 2023 presentation of OD, Peele and Kojima received almost six minutes of stage time simply discussing each other. Replies to Geoff’s Tweet announcing Kojima’s presence at The Game Awards 2024 also reference this moment, as well as Geoff’s own bias towards Kojima.

The Game Awards will stream on December 12, 2024 from 4:30 PM/7:30 PM ET.

The post Hideo Kojima Will Appear at The Game Awards 2024 appeared first on Siliconera.

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the game awards 2024 hideo kojima

Geoff Knighley confirmed on X (formerly Twitter) that his pal Hideo Kojima will be present at The Game Awards 2024. He stated that he wouldn’t miss it, since Kojima was present at the first awards ten years ago in 2014.

Hideo Kojima is a famous video game designer, best known for his work on Metal Gear and Metal Gear Solid. While at Konami, he established Kojima Productions. Following his departure from Konami due to a falling-out with the company, he founded Kojima Productions as an independent studio and then released Death Stranding in 2019.

This is not the first time that Kojima made a guest appearance at The Game Awards. In 2023, Hideo Kojima and Jordan Peele announced OD, which is a new project they’re working on together. While Kojima is a popular and influential figure in the gaming sphere, some aren’t too happy with the time he receives at The Game Awards.

https://www.youtube.com/watch?v=M0tmk5lJOSs

The show usually runs for three to four hours. While it’s The Game Awards, it also doubles as a place for companies to show off trailers for new and titles. Due to the tight schedule of the program, winners of awards don’t get a lot of time to speak on stage, usually resulting in the staff or orchestra waving them off after a few words of thanks. However, during the 2023 presentation of OD, Peele and Kojima received almost six minutes of stage time simply discussing each other. Replies to Geoff’s Tweet announcing Kojima’s presence at The Game Awards 2024 also reference this moment, as well as Geoff’s own bias towards Kojima.

The Game Awards will stream on December 12, 2024 from 4:30 PM/7:30 PM ET.

The post Hideo Kojima Will Appear at The Game Awards 2024 appeared first on Siliconera.

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New Hideo Kojima Show Has Takumi Kitamura as First Guest 6u2g3l https://siliconera.voiranime.info/new-hideo-kojima-show-has-takumi-kitamura-as-first-guest/?utm_source=rss&utm_medium=rss&utm_campaign=new-hideo-kojima-show-has-takumi-kitamura-as-first-guest https://siliconera.voiranime.info/new-hideo-kojima-show-has-takumi-kitamura-as-first-guest/#respond <![CDATA[Stephanie Liu]]> Tue, 12 Nov 2024 01:30:00 +0000 <![CDATA[News]]> <![CDATA[Hideo Kojima]]> <![CDATA[Japan]]> https://siliconera.voiranime.info/?p=1063899 <![CDATA[

takumi kitamura hideo kojima radio show koji10

Japanese actor and singer Takumi Kitamura will be the first guest on Hideo Kojima’s radio show, “Let’s Make This The Greatest 10 Minutes,” or “Koji10.” His episode will air on November 13, 2024.

Kitamura started his career in 2007. However, it was in 2017 when he got his first lead role as Haruki Shiga in the film adaptation of Let me Eat Your Pancreas. Other roles he’s played since then include Yusuke in the Netflix adaptation of Yu Yu Hakusho, Takemichi in Tokyo Revengers, and Kotaro in The Good Wife. Kitamura has not appeared in anything Kojima worked on. However, he is a huge fan of Kojima’s work. According to the press release, he talked a lot about games, movies, and his iration for Kojima.

Hideo Kojima is one of the more famous game developers and designers from Japan thanks to his work on series like Metal Gear Solid. Since leaving Konami, he established the independent studio Kojima Productions and released Death Stranding in 2019. Aside from working on games, Kojima is an active presence on social media. He often gives reviews of movies he’s recently seen, posting in both English and Japanese.

“Let’s Make This The Greatest 10 Minutes” will air its episode with Takumi Kitamura on November 13, 2024.

The post New Hideo Kojima Show Has Takumi Kitamura as First Guest appeared first on Siliconera.

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takumi kitamura hideo kojima radio show koji10

Japanese actor and singer Takumi Kitamura will be the first guest on Hideo Kojima’s radio show, “Let’s Make This The Greatest 10 Minutes,” or “Koji10.” His episode will air on November 13, 2024.

Kitamura started his career in 2007. However, it was in 2017 when he got his first lead role as Haruki Shiga in the film adaptation of Let me Eat Your Pancreas. Other roles he’s played since then include Yusuke in the Netflix adaptation of Yu Yu Hakusho, Takemichi in Tokyo Revengers, and Kotaro in The Good Wife. Kitamura has not appeared in anything Kojima worked on. However, he is a huge fan of Kojima’s work. According to the press release, he talked a lot about games, movies, and his iration for Kojima.

Hideo Kojima is one of the more famous game developers and designers from Japan thanks to his work on series like Metal Gear Solid. Since leaving Konami, he established the independent studio Kojima Productions and released Death Stranding in 2019. Aside from working on games, Kojima is an active presence on social media. He often gives reviews of movies he’s recently seen, posting in both English and Japanese.

“Let’s Make This The Greatest 10 Minutes” will air its episode with Takumi Kitamura on November 13, 2024.

The post New Hideo Kojima Show Has Takumi Kitamura as First Guest appeared first on Siliconera.

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I’ve Been Thinking About P.T. for 10 Years 11p5y https://siliconera.voiranime.info/ive-been-thinking-about-p-t-for-10-years/?utm_source=rss&utm_medium=rss&utm_campaign=ive-been-thinking-about-p-t-for-10-years https://siliconera.voiranime.info/ive-been-thinking-about-p-t-for-10-years/#respond <![CDATA[Cory Dinkel]]> Wed, 16 Oct 2024 19:00:00 +0000 <![CDATA[PlayStation 4]]> <![CDATA[Europe]]> <![CDATA[Hideo Kojima]]> <![CDATA[Japan]]> <![CDATA[Konami]]> <![CDATA[North America]]> <![CDATA[p.t.]]> https://siliconera.voiranime.info/?p=1058331 <![CDATA[

I wasn’t a fan of Silent Hill in 2014. To be honest, I had never even touched one of the games in the series. But once I booted up P.T. on my PS4, long before I knew it had anything to do with the series, I was hooked. From its haunting first-person perspective to its cryptic narrative, it delivered a terrifying experience that kept me thinking about it for the past ten years.

For many, P.T. was more than a game—it was an event. Its mysterious release on the PlayStation Store as a free "playable teaser" offered no hints about what it was beyond the title. A complete mystery ready for a community of eager players to unravel. That collective discovery process was part of what made the experience so impactful.

Players quickly realized that they were not just playing through a demo they were solving something larger, one piece at a time. It was almost as if everyone online was working together to figure out each step. From cryptic puzzles to whispered rumors about hidden mechanics. The immersion of discussing theories, piecing together clues, and hearing rumors about solving the teaser’s intricate puzzles was such a unique aspect of gaming at the time.

The environment of P.T. was one of its greatest strengths. Despite the entire game confining you to a single looping hallway, the tension never lets up. Every loop introduced subtle changes, making the world feel unstable and unpredictable. From flickering lights to the eerie sounds of a crying baby or the sudden appearance of Lisa, the game’s hostile ghost, P.T. mastered the art of suspense. Even when nothing was happening, the atmosphere made it terrifying. I walking through that first hallway, sweating before anything even occurred. The game's ability to instill fear without relying on constant jump scares was a testament to its brilliant design.

One of the most engaging aspects of P.T. was its unconventional mechanics. There was no clear guide or objective, no overt explanations, which made each playthrough a puzzle in itself. I still question to this day whether we ever truly figured out all its secrets.

Did speaking into the PlayStation’s microphone really solve a puzzle? The idea that your voice, an external input, could affect the game was unique. It’s a shame we never got to see how that idea could have been developed in a full game.

Image via Konami

And that’s where the real tragedy of P.T. lies. It wasn’t just a teaser for any game—it was a teaser for Silent Hills. A collaboration between Hideo Kojima and Guillermo del Toro, starring Norman Reedus. The revelation at the end of P.T. was shocking and the prospect of this dream team working together on a full Silent Hill entry was beyond exciting.

But then Kojima and Konami publicly and dramatically parted ways. Not only did Silent Hills not survive the fallout, but P.T. was completely wiped from the PlayStation Store. You can't even re it if you had it before. To a game preservationist like me, it's our worst nightmare. To this day there's no way to play the original teaser. It was heartbreaking when the project was canceled, especially since P.T. had built such a fervent fanbase in such a short amount of time.

Even though we never got Silent Hills, P.T. left an indelible mark on gaming. Its influence can still be felt today, particularly in how it inspired Resident Evil 7 to take a first-person approach. Norman Reedus also carried on his collaboration with Kojima in Death Stranding, ensuring that the creative partnership didn’t entirely go to waste.

Still, after a decade, I can’t help but feel cheated. We were so close to getting something truly special. P.T. wasn’t just another horror game; it was an experience that transcended the genre and reshaped the way we think about fear in games. It opened the door to countless possibilities and, in a way, changed the horror gaming landscape. But we’ll never know what Silent Hills could have been, and that’s a regret that will linger for years to come. Even though P.T. was ultimately just a demo, it left an impression far greater than many full-length games ever could. Ten years later, I’m still thinking about it, and I probably won’t stop anytime soon.

P.T. was available on the PlayStation 4.

The post I’ve Been Thinking About P.T. for 10 Years appeared first on Siliconera.

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I wasn’t a fan of Silent Hill in 2014. To be honest, I had never even touched one of the games in the series. But once I booted up P.T. on my PS4, long before I knew it had anything to do with the series, I was hooked. From its haunting first-person perspective to its cryptic narrative, it delivered a terrifying experience that kept me thinking about it for the past ten years.

For many, P.T. was more than a game—it was an event. Its mysterious release on the PlayStation Store as a free "playable teaser" offered no hints about what it was beyond the title. A complete mystery ready for a community of eager players to unravel. That collective discovery process was part of what made the experience so impactful.

Players quickly realized that they were not just playing through a demo they were solving something larger, one piece at a time. It was almost as if everyone online was working together to figure out each step. From cryptic puzzles to whispered rumors about hidden mechanics. The immersion of discussing theories, piecing together clues, and hearing rumors about solving the teaser’s intricate puzzles was such a unique aspect of gaming at the time.

The environment of P.T. was one of its greatest strengths. Despite the entire game confining you to a single looping hallway, the tension never lets up. Every loop introduced subtle changes, making the world feel unstable and unpredictable. From flickering lights to the eerie sounds of a crying baby or the sudden appearance of Lisa, the game’s hostile ghost, P.T. mastered the art of suspense. Even when nothing was happening, the atmosphere made it terrifying. I walking through that first hallway, sweating before anything even occurred. The game's ability to instill fear without relying on constant jump scares was a testament to its brilliant design.

One of the most engaging aspects of P.T. was its unconventional mechanics. There was no clear guide or objective, no overt explanations, which made each playthrough a puzzle in itself. I still question to this day whether we ever truly figured out all its secrets.

Did speaking into the PlayStation’s microphone really solve a puzzle? The idea that your voice, an external input, could affect the game was unique. It’s a shame we never got to see how that idea could have been developed in a full game.

Image via Konami

And that’s where the real tragedy of P.T. lies. It wasn’t just a teaser for any game—it was a teaser for Silent Hills. A collaboration between Hideo Kojima and Guillermo del Toro, starring Norman Reedus. The revelation at the end of P.T. was shocking and the prospect of this dream team working together on a full Silent Hill entry was beyond exciting.

But then Kojima and Konami publicly and dramatically parted ways. Not only did Silent Hills not survive the fallout, but P.T. was completely wiped from the PlayStation Store. You can't even re it if you had it before. To a game preservationist like me, it's our worst nightmare. To this day there's no way to play the original teaser. It was heartbreaking when the project was canceled, especially since P.T. had built such a fervent fanbase in such a short amount of time.

Even though we never got Silent Hills, P.T. left an indelible mark on gaming. Its influence can still be felt today, particularly in how it inspired Resident Evil 7 to take a first-person approach. Norman Reedus also carried on his collaboration with Kojima in Death Stranding, ensuring that the creative partnership didn’t entirely go to waste.

Still, after a decade, I can’t help but feel cheated. We were so close to getting something truly special. P.T. wasn’t just another horror game; it was an experience that transcended the genre and reshaped the way we think about fear in games. It opened the door to countless possibilities and, in a way, changed the horror gaming landscape. But we’ll never know what Silent Hills could have been, and that’s a regret that will linger for years to come. Even though P.T. was ultimately just a demo, it left an impression far greater than many full-length games ever could. Ten years later, I’m still thinking about it, and I probably won’t stop anytime soon.

P.T. was available on the PlayStation 4.

The post I’ve Been Thinking About P.T. for 10 Years appeared first on Siliconera.

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Kiefer Sutherland Brought Depth to Snake 6s2z19 Despite Controversy https://siliconera.voiranime.info/kiefer-sutherland-brought-depth-to-snake-despite-controversy/?utm_source=rss&utm_medium=rss&utm_campaign=kiefer-sutherland-brought-depth-to-snake-despite-controversy https://siliconera.voiranime.info/kiefer-sutherland-brought-depth-to-snake-despite-controversy/#respond <![CDATA[Cory Dinkel]]> Sun, 16 Jun 2024 13:00:24 +0000 <![CDATA[Featured]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[Xbox One]]> <![CDATA[Europe]]> <![CDATA[Hideo Kojima]]> <![CDATA[Japan]]> <![CDATA[Konami]]> <![CDATA[Metal Gear Solid V]]> <![CDATA[North America]]> <![CDATA[Playtests]]> https://siliconera.voiranime.info/?p=1035208 <![CDATA[

A lot has been said about Metal Gear Solid V over the years. One hot topic always seems to involve Kiefer Sutherland and the voice of Venom Snake. Much controversy stems from the decision to replace longtime Snake voice actor David Hayter with the actor. However, Sutherland had his own merits.

Warning: This article includes spoilers for Metal Gear Solid V: The Phantom Pain. 3y1k6p

First things first! I do feel that David Hayter should have been Snake, or at least involved somewhat in the game. The way he was tossed aside never did sit right with me. However, I think Kiefer Sutherland is an incredible actor. I was sad about Hayter, but optimistic about Sutherland when the news first broke.

What we got, especially given the situation, was a truly stellar Venom Snake performance by Kiefer Sutherland. He brought a reverence and mystery to Venom Snake, while still providing enough of what people came to expect. Given the twist of Venom not actually being Big Boss, the entire thing played into the lore. Sutherland did an excellent job playing someone who thought he was someone else.

What we got, especially given the situation, was a truly stellar Venom Snake performance by Kiefer Sutherland in Metal Gear Solid V.
Screenshot by Siliconera

"You've written your own history." 4q66j

Venom Snake has very few lines of dialogue, often functioning as a borderline silent protagonist. This minimalistic approach is intentional, again given the game's now famous twist ending. Despite the limited dialogue, much of Sutherland's performance shines through the use of facial motion capture. It's a feature that was nearly impossible in previous Metal Gear Solid games due to technical limitations.

Through his facial expressions, Sutherland effectively conveys the complex emotions of Venom Snake. He appears confident in spite of confusion. He is patient, yet intolerant of foolishness. This nuanced performance adds depth to the character and helps immerse the player in the game's narrative. Hideo Kojima, the game's creator, mentioned that this was one reason for casting a film actor like Sutherland. (However, he'd been trying to replace Hayter with a film actor for years, so I think Kojima just really wants to be best friends with celebrities.)

When Sutherland does get an opportunity to speak as Venom Snake, he knocks it out of the park with a quiet confidence that only comes from his decades of experience. I want to pick out one scene in particular that I feel is quite possibly the best monologue in the entire series. It's short, poignant, and wonderfully performed.

What we got, especially given the situation, was a truly stellar Venom Snake performance by Kiefer Sutherland in Metal Gear Solid V.
Screenshot by Siliconera

The scene occurs at the end of Mission 43, "Shining Lights, Even in Death." After an emotionally draining mission, during which Venom Snake (and thus us) is forced to kill his infected soldiers, there is a scene where the ashes of the fallen are prepared to be buried at sea.

Tensions run high as Huey accuses Snake of being responsible for the massacre. Miller defends Snake, insisting that there was no other way and that the soldiers wanted him to shoot them. As Venom Snake begins to spread the first urn of ashes, he stops and delivers one of the most famous lines in the game:

"I won't scatter your sorrow to the heartless sea. I will always be with you."

He then spreads the ashes on his own face.

"Plant your roots in me. I won't see you end as ashes."

Finally, he decides that the soldiers will not be buried at sea but will instead be ground into diamonds and worn on their uniforms.

"You're all diamonds."

This scene stands out as one of the most emotional in the series, and Sutherland's performance is a significant part of its impact. His delivery is quiet, sorrowful, and restrained, effectively conveying the weight of the moment. The facial expressions and subtle nuances in his voice draw the player into Venom Snake's emotions.

Unlike the dramatic and overtly emotional death of Sniper Wolf, this scene carries multiple layers of complexity. Sutherland portrays a Venom Snake who blames himself yet remains strong for his surviving soldiers, reveres his fallen comrades, and grapples with his quest for revenge. This intricate performance would have been challenging for a less experienced actor.

While Metal Gear Solid V has its share of problems, the performance of Kiefer Sutherland and the "Shining Lights, Even in Death" scene are highlights. They remind us why the series is so beloved. Despite the controversy, Sutherland brought depth and nuance to Venom Snake, proving that he was a worthy successor to the iconic role.

Metal Gear Solid V: The Phantom Pain is currently available on PS4, Xbox One and PC.

The post Kiefer Sutherland Brought Depth to Snake, Despite Controversy appeared first on Siliconera.

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A lot has been said about Metal Gear Solid V over the years. One hot topic always seems to involve Kiefer Sutherland and the voice of Venom Snake. Much controversy stems from the decision to replace longtime Snake voice actor David Hayter with the actor. However, Sutherland had his own merits.

Warning: This article includes spoilers for Metal Gear Solid V: The Phantom Pain. 3y1k6p

First things first! I do feel that David Hayter should have been Snake, or at least involved somewhat in the game. The way he was tossed aside never did sit right with me. However, I think Kiefer Sutherland is an incredible actor. I was sad about Hayter, but optimistic about Sutherland when the news first broke.

What we got, especially given the situation, was a truly stellar Venom Snake performance by Kiefer Sutherland. He brought a reverence and mystery to Venom Snake, while still providing enough of what people came to expect. Given the twist of Venom not actually being Big Boss, the entire thing played into the lore. Sutherland did an excellent job playing someone who thought he was someone else.

What we got, especially given the situation, was a truly stellar Venom Snake performance by Kiefer Sutherland in Metal Gear Solid V.
Screenshot by Siliconera

"You've written your own history." 4q66j

Venom Snake has very few lines of dialogue, often functioning as a borderline silent protagonist. This minimalistic approach is intentional, again given the game's now famous twist ending. Despite the limited dialogue, much of Sutherland's performance shines through the use of facial motion capture. It's a feature that was nearly impossible in previous Metal Gear Solid games due to technical limitations.

Through his facial expressions, Sutherland effectively conveys the complex emotions of Venom Snake. He appears confident in spite of confusion. He is patient, yet intolerant of foolishness. This nuanced performance adds depth to the character and helps immerse the player in the game's narrative. Hideo Kojima, the game's creator, mentioned that this was one reason for casting a film actor like Sutherland. (However, he'd been trying to replace Hayter with a film actor for years, so I think Kojima just really wants to be best friends with celebrities.)

When Sutherland does get an opportunity to speak as Venom Snake, he knocks it out of the park with a quiet confidence that only comes from his decades of experience. I want to pick out one scene in particular that I feel is quite possibly the best monologue in the entire series. It's short, poignant, and wonderfully performed.

What we got, especially given the situation, was a truly stellar Venom Snake performance by Kiefer Sutherland in Metal Gear Solid V.
Screenshot by Siliconera

The scene occurs at the end of Mission 43, "Shining Lights, Even in Death." After an emotionally draining mission, during which Venom Snake (and thus us) is forced to kill his infected soldiers, there is a scene where the ashes of the fallen are prepared to be buried at sea.

Tensions run high as Huey accuses Snake of being responsible for the massacre. Miller defends Snake, insisting that there was no other way and that the soldiers wanted him to shoot them. As Venom Snake begins to spread the first urn of ashes, he stops and delivers one of the most famous lines in the game:

"I won't scatter your sorrow to the heartless sea. I will always be with you."

He then spreads the ashes on his own face.

"Plant your roots in me. I won't see you end as ashes."

Finally, he decides that the soldiers will not be buried at sea but will instead be ground into diamonds and worn on their uniforms.

"You're all diamonds."

This scene stands out as one of the most emotional in the series, and Sutherland's performance is a significant part of its impact. His delivery is quiet, sorrowful, and restrained, effectively conveying the weight of the moment. The facial expressions and subtle nuances in his voice draw the player into Venom Snake's emotions.

Unlike the dramatic and overtly emotional death of Sniper Wolf, this scene carries multiple layers of complexity. Sutherland portrays a Venom Snake who blames himself yet remains strong for his surviving soldiers, reveres his fallen comrades, and grapples with his quest for revenge. This intricate performance would have been challenging for a less experienced actor.

While Metal Gear Solid V has its share of problems, the performance of Kiefer Sutherland and the "Shining Lights, Even in Death" scene are highlights. They remind us why the series is so beloved. Despite the controversy, Sutherland brought depth and nuance to Venom Snake, proving that he was a worthy successor to the iconic role.

Metal Gear Solid V: The Phantom Pain is currently available on PS4, Xbox One and PC.

The post Kiefer Sutherland Brought Depth to Snake, Despite Controversy appeared first on Siliconera.

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Nicolas Cage Visits Kojima Productions Studio in Tokyo 21633m https://siliconera.voiranime.info/nicolas-cage-visits-kojima-productions-studio-in-tokyo/?utm_source=rss&utm_medium=rss&utm_campaign=nicolas-cage-visits-kojima-productions-studio-in-tokyo https://siliconera.voiranime.info/nicolas-cage-visits-kojima-productions-studio-in-tokyo/#respond <![CDATA[Elliot Gostick]]> Thu, 15 Jun 2023 15:30:23 +0000 <![CDATA[News]]> <![CDATA[Europe]]> <![CDATA[Hideo Kojima]]> <![CDATA[Japan]]> <![CDATA[Kojima Productions]]> <![CDATA[North America]]> https://siliconera.voiranime.info/?p=968308 <![CDATA[

Nic Cage Hideo Kojima

Metal Gear Creator Hideo Kojima shared photos of himself with actor Nicolas Cage at the Kojima Productions studio in Tokyo. Standing next to the statue of studio mascot Ludens, Cage can also be seen writing a message to Kojima and the studio team thanking them for the tour.

Kojima previously posted pictures of his meetings with other notable people on his Twitter, including Sony's Jim Ryan and Microsoft's Phil Spencer. While some will interpret the tweets as a teaser for a potential collaboration between the two, it is also entirely possible for it to have been a social visit.

[embed]https://twitter.com/HIDEO_KOJIMA_EN/status/1669297559339438081?s=20[/embed]

Cage is known for his work in a variety of movies, including Face/Off (1997), Spider-man: Into the Spiderverse (2018), and National Treasure (2004). He is seen here wearing a mustard-yellow jacket and red sunglasses.

[embed]https://twitter.com/Kojima_Hideo/status/1669305921296826368?s=20[/embed]

This is not the first time the two have been involved in the collision of  the Game and Movie worlds. Back in May, Nicolas Cage was revealed to be appearing as a playable character in Behaviour Interactive's Dead By Daylight. Meanwhile, Hideo Kojima is set to be the subject of a documentary releasing at the Tribeca film festival, and is involved with a Death Stranding movie being made by Hammerstone Studios.

Nicolas Cage's latest film Renfield released in the US on April 2023, and his appearance in Dead by Daylight will be detailed on July 5, 2023.

The Hideo Kojima documentary will be debut at the Tribeca film festival on June 17, 2023. His studio, Kojima Productions is also working on Death Stranding 2, which he teased some possible symbols late in 2022.

The post Nicolas Cage Visits Kojima Productions Studio in Tokyo appeared first on Siliconera.

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Nic Cage Hideo Kojima

Metal Gear Creator Hideo Kojima shared photos of himself with actor Nicolas Cage at the Kojima Productions studio in Tokyo. Standing next to the statue of studio mascot Ludens, Cage can also be seen writing a message to Kojima and the studio team thanking them for the tour. Kojima previously posted pictures of his meetings with other notable people on his Twitter, including Sony's Jim Ryan and Microsoft's Phil Spencer. While some will interpret the tweets as a teaser for a potential collaboration between the two, it is also entirely possible for it to have been a social visit. [embed]https://twitter.com/HIDEO_KOJIMA_EN/status/1669297559339438081?s=20[/embed] Cage is known for his work in a variety of movies, including Face/Off (1997), Spider-man: Into the Spiderverse (2018), and National Treasure (2004). He is seen here wearing a mustard-yellow jacket and red sunglasses. [embed]https://twitter.com/Kojima_Hideo/status/1669305921296826368?s=20[/embed] This is not the first time the two have been involved in the collision of  the Game and Movie worlds. Back in May, Nicolas Cage was revealed to be appearing as a playable character in Behaviour Interactive's Dead By Daylight. Meanwhile, Hideo Kojima is set to be the subject of a documentary releasing at the Tribeca film festival, and is involved with a Death Stranding movie being made by Hammerstone Studios. Nicolas Cage's latest film Renfield released in the US on April 2023, and his appearance in Dead by Daylight will be detailed on July 5, 2023. The Hideo Kojima documentary will be debut at the Tribeca film festival on June 17, 2023. His studio, Kojima Productions is also working on Death Stranding 2, which he teased some possible symbols late in 2022.

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Hideo Kojima Documentary Trailer Released 5cy4z https://siliconera.voiranime.info/hideo-kojima-documentary-trailer-released/?utm_source=rss&utm_medium=rss&utm_campaign=hideo-kojima-documentary-trailer-released https://siliconera.voiranime.info/hideo-kojima-documentary-trailer-released/#respond <![CDATA[Leigh Price]]> Wed, 07 Jun 2023 22:30:33 +0000 <![CDATA[News]]> <![CDATA[Death Stranding]]> <![CDATA[Hideo Kojima]]> <![CDATA[Japan]]> <![CDATA[North America]]> <![CDATA[Tribeca Festival]]> https://siliconera.voiranime.info/?p=967011 <![CDATA[

Hideo Kojima Documentary Trailer

Kojima Productions released a trailer for the Hideo Kojima documentary. Hideo Kojima – Connecting Worlds focuses on Kojima’s work as he makes the transition to opening an independent studio. While the documentary previously ended up being revealed to be part of the Tribeca Festival lineup, this is the first full trailer.

https://www.youtube.com/watch?v=AfjElfbj_mo

The trailer shows off snippets of behind-the-scenes footage at Kojima Productions during the development of Death Stranding. We see Kojima discussing aspects of the game with his team, and even a snippet of the game crashing on him during playtesting.

This footage appears alongside interviews with various people from the world of film and TV discussing Kojima’s work. His Death Stranding collaborators Norman Reedus, Guillermo del Toro, and Nicolas Winding Refn all appear, alongside Mad Max director George Miller. The documentary will also feature interviews with musicians Grimes and Chvrches, along with music video director Woodkid.

The Hideo Kojima documentary is set to premiere at Tribeca Festival on June 17, 2023. There will also be a Q&A with Kojima after the premiere. It will be one of several video game events at the 2023 festival, including a talk about The Expanse: A Telltale Series. Other games making an appearance at the show include Stray Gods and Goodbye Volcano High.

Hideo Kojima – Connecting Worlds will debut at the Tribeca Festival on June 17, 2023.

The post Hideo Kojima Documentary Trailer Released appeared first on Siliconera.

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Hideo Kojima Documentary Trailer

Kojima Productions released a trailer for the Hideo Kojima documentary. Hideo Kojima – Connecting Worlds focuses on Kojima’s work as he makes the transition to opening an independent studio. While the documentary previously ended up being revealed to be part of the Tribeca Festival lineup, this is the first full trailer. https://www.youtube.com/watch?v=AfjElfbj_mo The trailer shows off snippets of behind-the-scenes footage at Kojima Productions during the development of Death Stranding. We see Kojima discussing aspects of the game with his team, and even a snippet of the game crashing on him during playtesting. This footage appears alongside interviews with various people from the world of film and TV discussing Kojima’s work. His Death Stranding collaborators Norman Reedus, Guillermo del Toro, and Nicolas Winding Refn all appear, alongside Mad Max director George Miller. The documentary will also feature interviews with musicians Grimes and Chvrches, along with music video director Woodkid. The Hideo Kojima documentary is set to premiere at Tribeca Festival on June 17, 2023. There will also be a Q&A with Kojima after the premiere. It will be one of several video game events at the 2023 festival, including a talk about The Expanse: A Telltale Series. Other games making an appearance at the show include Stray Gods and Goodbye Volcano High. Hideo Kojima – Connecting Worlds will debut at the Tribeca Festival on June 17, 2023.

The post Hideo Kojima Documentary Trailer Released appeared first on Siliconera.

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Hideo Kojima Documentary Set to Premiere at Tribeca Festival 3f335p https://siliconera.voiranime.info/hideo-kojima-documentary-set-to-premiere-at-tribeca-festival/?utm_source=rss&utm_medium=rss&utm_campaign=hideo-kojima-documentary-set-to-premiere-at-tribeca-festival https://siliconera.voiranime.info/hideo-kojima-documentary-set-to-premiere-at-tribeca-festival/#respond <![CDATA[Leigh Price]]> Mon, 22 May 2023 17:00:13 +0000 <![CDATA[News]]> <![CDATA[Death Stranding]]> <![CDATA[Hideo Kojima]]> <![CDATA[Japan]]> <![CDATA[Kojima Productions]]> <![CDATA[North America]]> <![CDATA[Tribeca Festival]]> https://siliconera.voiranime.info/?p=964385 <![CDATA[

Hideo Kojima Documentary Tribeca

A documentary about Hideo Kojima will be screened as part of the Tribeca Festival. Hideo Kojima – Connecting Worlds examines Kojima’s creative process and the launch of Kojima Productions as an independent studio. The screening will also be accompanied by an extended Q&A session with Kojima himself. The screening is set to take place on June 17, 2023 at the Indeed Theater at Spring Studios in New York City.

The documentary will feature appearances from several Kojima collaborators, many of whom worked with him on Death Stranding. These include movie directors Guillermo del Toro and Nicholas Winding Refn, actor Norman Reedus, and synth-pop band Chvrches. There are also appearances from Mad Max director George Miller, indie musician Grimes, and music video director Woodkid. The documentary was directed by Glen Milner.

Tribeca Festival is a film festival held annually in New York City. Since 2021, it has included a category dedicated to video games, which is usually included on the schedule for Summer Games Fest. The Hideo Kojima documentary will be one of this year’s video game events, including a talk on The Expanse: A Telltale Series and a games selection including Goodbye Volcano High and Stray Gods.

Hideo Kojima – Connecting Worlds will debut at the Tribeca Festival on June 17, 2023. Death Stranding is out now for PS4, PS5 and PC, with a sequel on the way.

The post Hideo Kojima Documentary Set to Premiere at Tribeca Festival appeared first on Siliconera.

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Hideo Kojima Documentary Tribeca

A documentary about Hideo Kojima will be screened as part of the Tribeca Festival. Hideo Kojima – Connecting Worlds examines Kojima’s creative process and the launch of Kojima Productions as an independent studio. The screening will also be accompanied by an extended Q&A session with Kojima himself. The screening is set to take place on June 17, 2023 at the Indeed Theater at Spring Studios in New York City. The documentary will feature appearances from several Kojima collaborators, many of whom worked with him on Death Stranding. These include movie directors Guillermo del Toro and Nicholas Winding Refn, actor Norman Reedus, and synth-pop band Chvrches. There are also appearances from Mad Max director George Miller, indie musician Grimes, and music video director Woodkid. The documentary was directed by Glen Milner. Tribeca Festival is a film festival held annually in New York City. Since 2021, it has included a category dedicated to video games, which is usually included on the schedule for Summer Games Fest. The Hideo Kojima documentary will be one of this year’s video game events, including a talk on The Expanse: A Telltale Series and a games selection including Goodbye Volcano High and Stray Gods. Hideo Kojima – Connecting Worlds will debut at the Tribeca Festival on June 17, 2023. Death Stranding is out now for PS4, PS5 and PC, with a sequel on the way.

The post Hideo Kojima Documentary Set to Premiere at Tribeca Festival appeared first on Siliconera.

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Hideo Kojima Teases Death Stranding 2 Character Guests for Podcast 5l2l6l https://siliconera.voiranime.info/hideo-kojima-teases-death-stranding-guest-for-podcast-character/?utm_source=rss&utm_medium=rss&utm_campaign=hideo-kojima-teases-death-stranding-guest-for-podcast-character https://siliconera.voiranime.info/hideo-kojima-teases-death-stranding-guest-for-podcast-character/#respond <![CDATA[Stephanie Liu]]> Fri, 03 Feb 2023 16:00:16 +0000 <![CDATA[News]]> <![CDATA[Asia]]> <![CDATA[Death Stranding]]> <![CDATA[Death Stranding 2]]> <![CDATA[Europe]]> <![CDATA[Hideo Kojima]]> <![CDATA[Japan]]> <![CDATA[Kojima Productions]]> <![CDATA[North America]]> <![CDATA[Spotify]]> https://siliconera.voiranime.info/?p=949558 <![CDATA[

hideo kojima podcast death stranding

Hideo Kojima shared his Death Stranding 2 guest list for his Hideo Kojima Presents Brain Structure podcast, which will involve people playing characters in the game. The tweet refers to them as his “DS Family.” All of these episodes are available in both Japanese and English, and he has given the numbers of the episodes to make finding them easier.

https://twitter.com/hideo_kojima_en/status/1621298937570410498?s=61&t=cgUFlwue448yzKaUyY2f8g

Hideo Kojima Presents Brain Structure is an ongoing podcast from Kojima that is exclusively on Spotify. It started from late September 2022 and is a “deep-dive” into Kojima’s brain. They are in both Japanese and English, and he plays music on the podcast as well. As of February 2, 2023, he ed his episode with Elle Fanning. Though we do not yet know her role, we do know that Fanning will appear as a character in Death Stranding 2.

The tweet also includes the numbers for the episodes with Shioli Kutsuna, N.W. Refn, and Norman Reedus. Episode 23 will be the next one, but we do not yet know who he will invite. All we know is that it will be someone who worked on or is working on the game. Shioli Kutsuna, like Fanning, will play a Death Stranding 2 character. Meanwhile, Refn and Reedus were in the first game.

Hideo Kojima Presents Brain Structure is available on Spotify. Episode 23 will air on February 9, 2023. Death Stranding 2 is in development.

The post Hideo Kojima Teases Death Stranding 2 Character Guests for Podcast appeared first on Siliconera.

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hideo kojima podcast death stranding

Hideo Kojima shared his Death Stranding 2 guest list for his Hideo Kojima Presents Brain Structure podcast, which will involve people playing characters in the game. The tweet refers to them as his “DS Family.” All of these episodes are available in both Japanese and English, and he has given the numbers of the episodes to make finding them easier. https://twitter.com/hideo_kojima_en/status/1621298937570410498?s=61&t=cgUFlwue448yzKaUyY2f8g Hideo Kojima Presents Brain Structure is an ongoing podcast from Kojima that is exclusively on Spotify. It started from late September 2022 and is a “deep-dive” into Kojima’s brain. They are in both Japanese and English, and he plays music on the podcast as well. As of February 2, 2023, he ed his episode with Elle Fanning. Though we do not yet know her role, we do know that Fanning will appear as a character in Death Stranding 2. The tweet also includes the numbers for the episodes with Shioli Kutsuna, N.W. Refn, and Norman Reedus. Episode 23 will be the next one, but we do not yet know who he will invite. All we know is that it will be someone who worked on or is working on the game. Shioli Kutsuna, like Fanning, will play a Death Stranding 2 character. Meanwhile, Refn and Reedus were in the first game. Hideo Kojima Presents Brain Structure is available on Spotify. Episode 23 will air on February 9, 2023. Death Stranding 2 is in development.

The post Hideo Kojima Teases Death Stranding 2 Character Guests for Podcast appeared first on Siliconera.

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Death Stranding Movie Being Made 124g3 Hideo Kojima Involved https://siliconera.voiranime.info/death-stranding-movie-being-made-by-hideo-kojima-productions-hammerstone-studios/?utm_source=rss&utm_medium=rss&utm_campaign=death-stranding-movie-being-made-by-hideo-kojima-productions-hammerstone-studios https://siliconera.voiranime.info/death-stranding-movie-being-made-by-hideo-kojima-productions-hammerstone-studios/#respond <![CDATA[Jenni Lada]]> Thu, 15 Dec 2022 18:46:32 +0000 <![CDATA[News]]> <![CDATA[Death Stranding]]> <![CDATA[Europe]]> <![CDATA[Hideo Kojima]]> <![CDATA[Japan]]> <![CDATA[Kojima Productions]]> <![CDATA[Movies]]> <![CDATA[North America]]> https://siliconera.voiranime.info/?p=943758 <![CDATA[

Death Stranding Movie Being Made, Hideo Kojima Involved

There will be a Hideo Kojima and Kojima Productions movie soon, as the developer is wrking with Hammerstone Studios on a Death Stranding film. Alongside Kojima, Alex Lebovici will serve as a producer. This will be Kojima’s first movie project. [Thanks, Deadline!]

There are few details about the film adaptation at the moment. For example, it is unknown if actors like Norman Reedus will return to reprise their roles. Aside from Kojima and Lebovici’s involvement, details about the executive producers came up. Allan Ungar, who recently directed Bandit in 2022, will be one. Kojima Productions US will also serve in an executive producer role.

Two of Hammerstone Studios’ most recent movies are Barbarian and Bill & Ted Face the Music. However, it also worked on the Allan Ungar Uncharted - Live Action Fan Film starring Nathan Fillion as Nathan Drake.

As a reminder, this isn’t the only Death Stranding project in the works. There is also a new game in development. At The Game Awards 2022, Hideo Kojima appeared to reveal Death Stranding 2. There was a new trailer that confirmed the return of characters like Sam Porter Bridges (Reedus) and Fragile (Léa Seydoux)

Death Stranding is available on the PS4, PS5, and PC. Death Stranding 2 and the Death Stranding movie are in development.

The post Death Stranding Movie Being Made, Hideo Kojima Involved appeared first on Siliconera.

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Death Stranding Movie Being Made, Hideo Kojima Involved

There will be a Hideo Kojima and Kojima Productions movie soon, as the developer is wrking with Hammerstone Studios on a Death Stranding film. Alongside Kojima, Alex Lebovici will serve as a producer. This will be Kojima’s first movie project. [Thanks, Deadline!] There are few details about the film adaptation at the moment. For example, it is unknown if actors like Norman Reedus will return to reprise their roles. Aside from Kojima and Lebovici’s involvement, details about the executive producers came up. Allan Ungar, who recently directed Bandit in 2022, will be one. Kojima Productions US will also serve in an executive producer role. Two of Hammerstone Studios’ most recent movies are Barbarian and Bill & Ted Face the Music. However, it also worked on the Allan Ungar Uncharted - Live Action Fan Film starring Nathan Fillion as Nathan Drake. As a reminder, this isn’t the only Death Stranding project in the works. There is also a new game in development. At The Game Awards 2022, Hideo Kojima appeared to reveal Death Stranding 2. There was a new trailer that confirmed the return of characters like Sam Porter Bridges (Reedus) and Fragile (Léa Seydoux) Death Stranding is available on the PS4, PS5, and PC. Death Stranding 2 and the Death Stranding movie are in development.

The post Death Stranding Movie Being Made, Hideo Kojima Involved appeared first on Siliconera.

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Hideo Kojima Teases Possible Death Stranding 2 Symbols 333j39 https://siliconera.voiranime.info/hideo-kojima-teases-possible-death-stranding-2-symbols/?utm_source=rss&utm_medium=rss&utm_campaign=hideo-kojima-teases-possible-death-stranding-2-symbols https://siliconera.voiranime.info/hideo-kojima-teases-possible-death-stranding-2-symbols/#respond <![CDATA[Josh Tolentino]]> Fri, 02 Dec 2022 13:30:15 +0000 <![CDATA[News]]> <![CDATA[Death Stranding]]> <![CDATA[Death Stranding 2]]> <![CDATA[Hideo Kojima]]> <![CDATA[Japan]]> <![CDATA[Kojima Productions]]> <![CDATA[North America]]> https://siliconera.voiranime.info/?p=941871 <![CDATA[

Kojima Death Stranding 2

Hideo Kojima dropped a new teaser for his new Kojima Productions game. The latest reveal, which comes via Kojima's official Twitter , invites viewers to "Start a new journey." Accompanied by three mysterious symbols, the teases are widely rumored to be connected to an in-development Death Stranding 2.

https://twitter.com/HIDEO_KOJIMA_EN/status/1598512751436890114

Kojima's tweet features three mysterious symbols, at least one of which appeared on earlier teases confirming the involvement of actress Elle Fanning. One symbol is a logo for something called the "Automated Public Assistance Company." The second symbol was present on the Fanning teaser, and depicts a mysterious structure under an umbrella-like shape. The third symbol shows a tentacled creature pierced by harpoons. Exactly what the symbols mean is unknown, but they appear to be corporate or organizational logos of some kind.

The latest teases appear to be leading up to a reveal set for the 2022 Game Awards show. The Game Awards official Twitter , as well as the of creator and host Geoff Keighley, responded to Kojima's tease with hints that more will be revealed at the show on December 8, 20222, when the show goes live.

As for the connection to Death Stranding 2, that is also unconfirmed, though actor and Death Stranding star Norman Reedus did confirm that production is under way on the game. Kojima Productions is working on at least two projects. One is likely Death Stranding 2, while another, codenamed or titled "Overdose" appears to be connected to actress Margaret Qualley (who played Mama in Death Stranding). Some footage and screenshots of project Overdose leaked in early November.

The post Hideo Kojima Teases Possible Death Stranding 2 Symbols appeared first on Siliconera.

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Kojima Death Stranding 2

Hideo Kojima dropped a new teaser for his new Kojima Productions game. The latest reveal, which comes via Kojima's official Twitter , invites viewers to "Start a new journey." Accompanied by three mysterious symbols, the teases are widely rumored to be connected to an in-development Death Stranding 2. https://twitter.com/HIDEO_KOJIMA_EN/status/1598512751436890114 Kojima's tweet features three mysterious symbols, at least one of which appeared on earlier teases confirming the involvement of actress Elle Fanning. One symbol is a logo for something called the "Automated Public Assistance Company." The second symbol was present on the Fanning teaser, and depicts a mysterious structure under an umbrella-like shape. The third symbol shows a tentacled creature pierced by harpoons. Exactly what the symbols mean is unknown, but they appear to be corporate or organizational logos of some kind. The latest teases appear to be leading up to a reveal set for the 2022 Game Awards show. The Game Awards official Twitter , as well as the of creator and host Geoff Keighley, responded to Kojima's tease with hints that more will be revealed at the show on December 8, 20222, when the show goes live. As for the connection to Death Stranding 2, that is also unconfirmed, though actor and Death Stranding star Norman Reedus did confirm that production is under way on the game. Kojima Productions is working on at least two projects. One is likely Death Stranding 2, while another, codenamed or titled "Overdose" appears to be connected to actress Margaret Qualley (who played Mama in Death Stranding). Some footage and screenshots of project Overdose leaked in early November.

The post Hideo Kojima Teases Possible Death Stranding 2 Symbols appeared first on Siliconera.

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Hideo Kojima Shares Photo with Sony Interactive Entertainment CEO Jim Ryan 73446i https://siliconera.voiranime.info/hideo-kojima-shares-photo-with-sony-interactive-entertainment-ceo-jim-ryan/?utm_source=rss&utm_medium=rss&utm_campaign=hideo-kojima-shares-photo-with-sony-interactive-entertainment-ceo-jim-ryan https://siliconera.voiranime.info/hideo-kojima-shares-photo-with-sony-interactive-entertainment-ceo-jim-ryan/#respond <![CDATA[Jenni Lada]]> Mon, 24 Oct 2022 15:30:59 +0000 <![CDATA[News]]> <![CDATA[Europe]]> <![CDATA[Hideo Kojima]]> <![CDATA[Japan]]> <![CDATA[North America]]> <![CDATA[Sony]]> https://siliconera.voiranime.info/?p=937802 <![CDATA[

Hideo Kojima Shares Photo with Sony Interactive Entertainment CEO Jim Ryan

Hideo Kojima, head of Kojima Productions, recently shared a photo of himself with Sony Interactive Entertainment CEO Jim Ryan. The picture featured a simple quote with no teases regarding any potential Kojima game, only mentioning he was with the president alongside a thumb’s up and heart-eyed emoji. Given the creator’s nature to tease things via his official social media , this could be a hint to suggest things to come regarding PlayStation platforms or him just sharing a picture with someone he’d recently met.

Here’s the latest picture of the two.

This Jim Ryan photo is the second potential teaser photo from Hideo Kojima to appear involving a prominent person from Sony. On October 17, 2022, Kojima shared a picture with Hermen Hulst, Head of PlayStation Studios.

It wasn’t long ago that Hideo Kojima posed with a person from another major game company, Microsoft’s Phil Spencer. Kojima shared pictures taken with the Head of Xbox back on September 16, 2022.

As a reminder, Hideo Kojima is working on some new games. Back in December 2021, he noted that two titles are currently in development. In 2022, a “Hideo Kojima Game” has been teased with a “Who am I?” site that features Elle Fanning.

The post Hideo Kojima Shares Photo with Sony Interactive Entertainment CEO Jim Ryan appeared first on Siliconera.

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Hideo Kojima Shares Photo with Sony Interactive Entertainment CEO Jim Ryan

Hideo Kojima, head of Kojima Productions, recently shared a photo of himself with Sony Interactive Entertainment CEO Jim Ryan. The picture featured a simple quote with no teases regarding any potential Kojima game, only mentioning he was with the president alongside a thumb’s up and heart-eyed emoji. Given the creator’s nature to tease things via his official social media , this could be a hint to suggest things to come regarding PlayStation platforms or him just sharing a picture with someone he’d recently met. Here’s the latest picture of the two. This Jim Ryan photo is the second potential teaser photo from Hideo Kojima to appear involving a prominent person from Sony. On October 17, 2022, Kojima shared a picture with Hermen Hulst, Head of PlayStation Studios. It wasn’t long ago that Hideo Kojima posed with a person from another major game company, Microsoft’s Phil Spencer. Kojima shared pictures taken with the Head of Xbox back on September 16, 2022. As a reminder, Hideo Kojima is working on some new games. Back in December 2021, he noted that two titles are currently in development. In 2022, a “Hideo Kojima Game” has been teased with a “Who am I?” site that features Elle Fanning.

The post Hideo Kojima Shares Photo with Sony Interactive Entertainment CEO Jim Ryan appeared first on Siliconera.

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Kojima Struggled to Get Live 3l4t1z Action Clips in Metal Gear Solid https://siliconera.voiranime.info/kojima-struggled-to-get-live-action-clips-in-metal-gear-solid/?utm_source=rss&utm_medium=rss&utm_campaign=kojima-struggled-to-get-live-action-clips-in-metal-gear-solid https://siliconera.voiranime.info/kojima-struggled-to-get-live-action-clips-in-metal-gear-solid/#respond <![CDATA[Stephanie Liu]]> Sun, 04 Sep 2022 19:00:47 +0000 <![CDATA[News]]> <![CDATA[Europe]]> <![CDATA[Hideo Kojima]]> <![CDATA[Japan]]> <![CDATA[Konami]]> <![CDATA[Metal Gear Solid]]> <![CDATA[North America]]> https://siliconera.voiranime.info/?p=934857 <![CDATA[

metal gear solid live-action

When not holding forth about films, music, anime, and teasing future projects, Metal Gear and Death Stranding creator Hideo Kojima uses his Twitter to talk about his past work. On September 3, 2022 the original Metal Gear Solid turned 24 years old. To commemorate the occasion, Kojima talked about his struggles getting live-action footage into the game. Rather than purely technical challenges, one major obstacle to the attempt was the fact that he did not have the connections that he does today (which were in part built by the success of MGS).

https://twitter.com/Kojima_Hideo/status/1565907462506815491?s=20&t=LD3XQ7W2jXp3X2EJttw4dw

The original PlayStation was able to play condensed movie files. Thus from a technological standpoint, it was not difficult to insert live-action footage. Because Kojima grew up watching documentaries and scientific shows, he wanted to insert historical footage and similar clips to bolster his fiction. However, at the time, he had difficulty even finding the material because he was not familiar with the video game industry. He even went to Japan's public broadcaster, NHK, to request the footage, but the negotiations went far more slowly than anticipated.

It took several years for him to purchase the materials, edit them, and get the rights to put them in Metal Gear Solid. Kojima notes that if he wanted to do something similar today with a new game, he would have a much easier time because of his connections and familiarity with licensing. Indeed, later games in the Metal Gear series and Death Stranding incorporated many real-world media references, archival footage, and licensed media.

One problem with the historical footage, however, is that once the licenses expire, they can no longer use them. In late 2021, many older Metal Gear Solid titles disappeared from digital storefronts. This was because the licenses for the clips expired, which Konami must now renew. At the time of this writing, they are still not available for purchase. However, those who bought them before can still and play them.

Metal Gear Solid originally came out for the PlayStation in 1998. It is not available for purchase on digital storefronts until Konami renews its various licenses.

The post Kojima Struggled to Get Live-Action Clips in Metal Gear Solid appeared first on Siliconera.

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metal gear solid live-action

When not holding forth about films, music, anime, and teasing future projects, Metal Gear and Death Stranding creator Hideo Kojima uses his Twitter to talk about his past work. On September 3, 2022 the original Metal Gear Solid turned 24 years old. To commemorate the occasion, Kojima talked about his struggles getting live-action footage into the game. Rather than purely technical challenges, one major obstacle to the attempt was the fact that he did not have the connections that he does today (which were in part built by the success of MGS). https://twitter.com/Kojima_Hideo/status/1565907462506815491?s=20&t=LD3XQ7W2jXp3X2EJttw4dw The original PlayStation was able to play condensed movie files. Thus from a technological standpoint, it was not difficult to insert live-action footage. Because Kojima grew up watching documentaries and scientific shows, he wanted to insert historical footage and similar clips to bolster his fiction. However, at the time, he had difficulty even finding the material because he was not familiar with the video game industry. He even went to Japan's public broadcaster, NHK, to request the footage, but the negotiations went far more slowly than anticipated. It took several years for him to purchase the materials, edit them, and get the rights to put them in Metal Gear Solid. Kojima notes that if he wanted to do something similar today with a new game, he would have a much easier time because of his connections and familiarity with licensing. Indeed, later games in the Metal Gear series and Death Stranding incorporated many real-world media references, archival footage, and licensed media. One problem with the historical footage, however, is that once the licenses expire, they can no longer use them. In late 2021, many older Metal Gear Solid titles disappeared from digital storefronts. This was because the licenses for the clips expired, which Konami must now renew. At the time of this writing, they are still not available for purchase. However, those who bought them before can still and play them. Metal Gear Solid originally came out for the PlayStation in 1998. It is not available for purchase on digital storefronts until Konami renews its various licenses.

The post Kojima Struggled to Get Live-Action Clips in Metal Gear Solid appeared first on Siliconera.

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Hideo Kojima Announces New Spotify Podcast 4f296x https://siliconera.voiranime.info/hideo-kojima-announces-new-spotify-podcast/?utm_source=rss&utm_medium=rss&utm_campaign=hideo-kojima-announces-new-spotify-podcast https://siliconera.voiranime.info/hideo-kojima-announces-new-spotify-podcast/#respond <![CDATA[Andrew Kiya]]> Wed, 24 Aug 2022 11:00:30 +0000 <![CDATA[News]]> <![CDATA[Europe]]> <![CDATA[Hideo Kojima]]> <![CDATA[Japan]]> <![CDATA[Kojima Productions]]> <![CDATA[North America]]> <![CDATA[Spotify]]> https://siliconera.voiranime.info/?p=934180 <![CDATA[

Hideo Kojima Podcast

Hideo Kojima, the creator of Death Stranding and the Metal Gear series, is starting a new podcast exclusively on Spotify. Hideo Kojima presents Brain Structure will "shed light" and "deep-dive into the brain" of the popular game developer. The podcast series will start on September 8, 2022, with episodes released every Thursday. The series will be available in both Japanese and English.

Kojima is the founder of Kojima Productions, the game studio behind 2019's Death Stranding. Previously, the creator worked at Konami to produce the Metal Gear series and other games. Kojima Productions became an independent studio in 2015, and Kojima has since branched out as a film and music critic for various publications. In late 2021, Kojima Productions also announced the opening of a new Music and TV division.

In addition to his game development and critic work, Kojima hosts Hideo Kojima's Radioverse, a radio show on the Japanese Audible streaming service. The monthly radio show features Kojima discussing various creative works with special guests. In his announcement tweet, Kojima stated that fans would often bring up that they were unable to listen to the show due to the fact that it was only in Japanese, which led Kojima to create the new Spotify podcast for a global audience.

https://twitter.com/HIDEO_KOJIMA_EN/status/1562223451544637440?s=20&t=ZfxH0HJ0k2kHthwLiF7AIw

Notably, artist Shimoda Michiharu of the band Silent Poets composed the podcast's theme song. Michiharu previously worked on Death Stranding. Furthermore, the podcast will be a Spotify original series, and will be exclusive to the streaming platform.

Hideo Kojima presents Brain Structure will be available exclusively on Spotify starting September 8, 2022. Episodes will be released every Thursday at 9 PM Japan Time (5 AM PST / 2 PM CEST). It will be available in English and Japanese.

The post Hideo Kojima Announces New Spotify Podcast appeared first on Siliconera.

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Hideo Kojima Podcast

Hideo Kojima, the creator of Death Stranding and the Metal Gear series, is starting a new podcast exclusively on Spotify. Hideo Kojima presents Brain Structure will "shed light" and "deep-dive into the brain" of the popular game developer. The podcast series will start on September 8, 2022, with episodes released every Thursday. The series will be available in both Japanese and English. Kojima is the founder of Kojima Productions, the game studio behind 2019's Death Stranding. Previously, the creator worked at Konami to produce the Metal Gear series and other games. Kojima Productions became an independent studio in 2015, and Kojima has since branched out as a film and music critic for various publications. In late 2021, Kojima Productions also announced the opening of a new Music and TV division. In addition to his game development and critic work, Kojima hosts Hideo Kojima's Radioverse, a radio show on the Japanese Audible streaming service. The monthly radio show features Kojima discussing various creative works with special guests. In his announcement tweet, Kojima stated that fans would often bring up that they were unable to listen to the show due to the fact that it was only in Japanese, which led Kojima to create the new Spotify podcast for a global audience. https://twitter.com/HIDEO_KOJIMA_EN/status/1562223451544637440?s=20&t=ZfxH0HJ0k2kHthwLiF7AIw Notably, artist Shimoda Michiharu of the band Silent Poets composed the podcast's theme song. Michiharu previously worked on Death Stranding. Furthermore, the podcast will be a Spotify original series, and will be exclusive to the streaming platform. Hideo Kojima presents Brain Structure will be available exclusively on Spotify starting September 8, 2022. Episodes will be released every Thursday at 9 PM Japan Time (5 AM PST / 2 PM CEST). It will be available in English and Japanese.

The post Hideo Kojima Announces New Spotify Podcast appeared first on Siliconera.

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Kojima Productions Decries Fake News After Misidentification Incident 17525n https://siliconera.voiranime.info/kojima-productions-decries-fake-news-after-misidentification/?utm_source=rss&utm_medium=rss&utm_campaign=kojima-productions-decries-fake-news-after-misidentification https://siliconera.voiranime.info/kojima-productions-decries-fake-news-after-misidentification/#respond <![CDATA[Josh Tolentino]]> Sun, 10 Jul 2022 14:00:37 +0000 <![CDATA[News]]> <![CDATA[Hideo Kojima]]> <![CDATA[Japan]]> <![CDATA[Kojima Productions]]> https://siliconera.voiranime.info/?p=931952 <![CDATA[

Kojima Productions

Kojima Productions, the studio headed by Metal Gear and Death Stranding creator Hideo Kojima, publicly denounced "fake news and rumors" in a statement on social media. The statement comes after Hideo Kojima was falsely identified as the alleged assassin of former Japanese Prime Minister Shinzo Abe.

The statement was delivered by the official Twitter of Kojima productions in Japanese and English. They do not reference the misidentification incident directly, but state that "[Kojima Productions] do not tolerate such libel and will consider taking legal action in some cases." Kojima himself did not comment directly on the incident, but shared the Tweet via his personal Twitter .

https://twitter.com/KojiPro2015_EN/status/1545751079685484544

The original allegations Kojima Productions may be responding to were publicized by French far-right politician Damien Rieu on July 8, 2022. He shared a Tweet that falsely claimed the "far-left" perpetrated the assassination of Shinzo Abe. The false claim included three photos of Hideo Kojima. One photo showed Kojima wearing a Soviet-style Ushanka hat, and two showed him with images and art of Argentinian revolutionary Che Guevara. The accusation spread, going as far as Greek news channel ANT1 TV Greece, which shared the same images and falsely identified Kojima as the alleged assassin in a report. ANT1 removed the video, and Rieu deleted the tweet and apologized. Rieu itted (in French) that he was at fault "for not fact-checking before sharing."

The alleged killer is actually Tetsuya Yamagami, a 41 year-old resident of Nara city. He was arrested at the scene after using what looked to be a homemade firearm to shoot Shinzo Abe. Abe was in Nara campaigning for a local political candidate.

The post Kojima Productions Decries Fake News After Misidentification Incident appeared first on Siliconera.

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Kojima Productions

Kojima Productions, the studio headed by Metal Gear and Death Stranding creator Hideo Kojima, publicly denounced "fake news and rumors" in a statement on social media. The statement comes after Hideo Kojima was falsely identified as the alleged assassin of former Japanese Prime Minister Shinzo Abe. The statement was delivered by the official Twitter of Kojima productions in Japanese and English. They do not reference the misidentification incident directly, but state that "[Kojima Productions] do not tolerate such libel and will consider taking legal action in some cases." Kojima himself did not comment directly on the incident, but shared the Tweet via his personal Twitter . https://twitter.com/KojiPro2015_EN/status/1545751079685484544 The original allegations Kojima Productions may be responding to were publicized by French far-right politician Damien Rieu on July 8, 2022. He shared a Tweet that falsely claimed the "far-left" perpetrated the assassination of Shinzo Abe. The false claim included three photos of Hideo Kojima. One photo showed Kojima wearing a Soviet-style Ushanka hat, and two showed him with images and art of Argentinian revolutionary Che Guevara. The accusation spread, going as far as Greek news channel ANT1 TV Greece, which shared the same images and falsely identified Kojima as the alleged assassin in a report. ANT1 removed the video, and Rieu deleted the tweet and apologized. Rieu itted (in French) that he was at fault "for not fact-checking before sharing." The alleged killer is actually Tetsuya Yamagami, a 41 year-old resident of Nara city. He was arrested at the scene after using what looked to be a homemade firearm to shoot Shinzo Abe. Abe was in Nara campaigning for a local political candidate.

The post Kojima Productions Decries Fake News After Misidentification Incident appeared first on Siliconera.

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New Hideo Kojima Game Being Made with Xbox Game Studios 5x2a1t https://siliconera.voiranime.info/new-hideo-kojima-game-being-made-with-xbox-game-studios/?utm_source=rss&utm_medium=rss&utm_campaign=new-hideo-kojima-game-being-made-with-xbox-game-studios https://siliconera.voiranime.info/new-hideo-kojima-game-being-made-with-xbox-game-studios/#respond <![CDATA[Jenni Lada]]> Sun, 12 Jun 2022 17:30:50 +0000 <![CDATA[News]]> <![CDATA[Europe]]> <![CDATA[Hideo Kojima]]> <![CDATA[Japan]]> <![CDATA[Microsoft]]> <![CDATA[North America]]> https://siliconera.voiranime.info/?p=929919 <![CDATA[

At the end of the Xbox and Bethesda Games Showcase, Hideo Kojima appeared to talk about a new game he's working on with Xbox Game Studios

Near the end of the 2022 Xbox and Bethesda Games Showcase, Hideo Kojima showed up to talk about a new game he’s working on. It will be a collaboration between Kojima Productions and Xbox Game Studios.

Here is Hideo Kojima’s full statement about the new game from the presentation.

Hi, everyone, this is Hideo Kojima. Yes, there is a game I have always wanted to make. It’s a completely new game, one that no one has ever experienced or seen before. I’ve waited very long for the day when I could finally start to create it. With Microsoft’s cutting edge cloud technology, and the change in the industry’s trend, it has now become possible to challenge myself to make this never-before-seen concept. It may take some time, but I’m looking forward to teaming up with Xbox Game Studios and hope to bring you some exciting news in the future! Thank you!

Kojima Productions’ first game was Death Stranding, which first showed up on the PS4 and PC. It later ended up getting a Director’s Cut release for the PS5 and PC. The next new, rumored game from Hideo Kojima is supposedly a game called Overdose.

The post New Hideo Kojima Game Being Made with Xbox Game Studios appeared first on Siliconera.

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At the end of the Xbox and Bethesda Games Showcase, Hideo Kojima appeared to talk about a new game he's working on with Xbox Game Studios

Near the end of the 2022 Xbox and Bethesda Games Showcase, Hideo Kojima showed up to talk about a new game he’s working on. It will be a collaboration between Kojima Productions and Xbox Game Studios. Here is Hideo Kojima’s full statement about the new game from the presentation.
Hi, everyone, this is Hideo Kojima. Yes, there is a game I have always wanted to make. It’s a completely new game, one that no one has ever experienced or seen before. I’ve waited very long for the day when I could finally start to create it. With Microsoft’s cutting edge cloud technology, and the change in the industry’s trend, it has now become possible to challenge myself to make this never-before-seen concept. It may take some time, but I’m looking forward to teaming up with Xbox Game Studios and hope to bring you some exciting news in the future! Thank you!
Kojima Productions’ first game was Death Stranding, which first showed up on the PS4 and PC. It later ended up getting a Director’s Cut release for the PS5 and PC. The next new, rumored game from Hideo Kojima is supposedly a game called Overdose.

The post New Hideo Kojima Game Being Made with Xbox Game Studios appeared first on Siliconera.

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