Guilty Gear XX Accent Core Plus R Articles and News 53t2h Siliconera The secret level in the world of video game news. Sun, 09 Feb 2025 06:50:24 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.2 https://d3la0uqcqx40x5.cloudfront.net/wp-content/s/2021/04/cropped-cropped-favicon-new-270x270-1.jpg?fit=32%2C32 Guilty Gear XX Accent Core Plus R Articles and News 53t2h Siliconera 32 32 163913089 New Bridget Figure Based on Guilty Gear XX Accent Core Plus R  3p156v https://siliconera.voiranime.info/new-bridget-figure-based-on-guilty-gear-xx-accent-core-plus-r/?utm_source=rss&utm_medium=rss&utm_campaign=new-bridget-figure-based-on-guilty-gear-xx-accent-core-plus-r https://siliconera.voiranime.info/new-bridget-figure-based-on-guilty-gear-xx-accent-core-plus-r/#respond <![CDATA[Jenni Lada]]> Sun, 09 Feb 2025 06:50:21 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 3]]> <![CDATA[PlayStation Vita]]> <![CDATA[Xbox 360]]> <![CDATA[Europe]]> <![CDATA[Figures]]> <![CDATA[Guilty Gear XX Accent Core Plus R]]> <![CDATA[Japan]]> <![CDATA[Merchandise]]> <![CDATA[North America]]> <![CDATA[Spiritale]]> <![CDATA[Taito]]> https://siliconera.voiranime.info/?p=1077532 <![CDATA[

t1z4l

Taito featured multiple Spiritale figure reveals at WonFes 2025 Winter, and one of them ended up being a first look at the cute Bridget figure based on her Guilty Gear XX Accent Core Plus R appearance. This is the first time an actual physical version of this product appeared, as the company only previously shared concept and announcement art. 

This figure will be a 1/7 scale model. That means it will probably be between eight and ten inches tall when it is finished. She has her nun’s coif and veil on her head and is wearing her blue and white dress. Her yo-yo is in her left hand. Roger the teddy bear is behind her. Her handcuff is also around her waist, as usual. The design is intended to replicate official art of the character from Guilty Gear XX Accent Core Plus R.

Here’s how the Guilty Gear XX Accent Core Plus R figure of the character is looking so far:

Spiritale released another Guilty Gear Bridget figure not too long ago. However, that one was based on her Guilty Gear Strive look. It debuted in March 2024 worldwide. That was also a 1/7 scale figure, and it stood at over 10 inches tall.

There’s no release window for this Spiritale Bridget figure yet, and Guilty Gear XX Accent Core Plus R is available on the Switch, PS3, Vita, Xbox 360, and PC. 

The post New Bridget Figure Based on Guilty Gear XX Accent Core Plus R  appeared first on Siliconera.

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New Bridget Figure Based on Guilty Gear XX Accent Core Plus R

Taito featured multiple Spiritale figure reveals at WonFes 2025 Winter, and one of them ended up being a first look at the cute Bridget figure based on her Guilty Gear XX Accent Core Plus R appearance. This is the first time an actual physical version of this product appeared, as the company only previously shared concept and announcement art. 

This figure will be a 1/7 scale model. That means it will probably be between eight and ten inches tall when it is finished. She has her nun’s coif and veil on her head and is wearing her blue and white dress. Her yo-yo is in her left hand. Roger the teddy bear is behind her. Her handcuff is also around her waist, as usual. The design is intended to replicate official art of the character from Guilty Gear XX Accent Core Plus R.

Here’s how the Guilty Gear XX Accent Core Plus R figure of the character is looking so far:

Spiritale released another Guilty Gear Bridget figure not too long ago. However, that one was based on her Guilty Gear Strive look. It debuted in March 2024 worldwide. That was also a 1/7 scale figure, and it stood at over 10 inches tall.

There’s no release window for this Spiritale Bridget figure yet, and Guilty Gear XX Accent Core Plus R is available on the Switch, PS3, Vita, Xbox 360, and PC. 

The post New Bridget Figure Based on Guilty Gear XX Accent Core Plus R  appeared first on Siliconera.

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Guilty Gear XX Accent Core Plus R GGPO Rollback Netcode Is Here 171v1y https://siliconera.voiranime.info/guilty-gear-xx-accent-core-plus-r-ggpo-rollback-netcode-is-here/?utm_source=rss&utm_medium=rss&utm_campaign=guilty-gear-xx-accent-core-plus-r-ggpo-rollback-netcode-is-here https://siliconera.voiranime.info/guilty-gear-xx-accent-core-plus-r-ggpo-rollback-netcode-is-here/#respond <![CDATA[Jenni Lada]]> Wed, 23 Dec 2020 19:00:40 +0000 <![CDATA[News]]> <![CDATA[PC]]> <![CDATA[Arc System Works]]> <![CDATA[Europe]]> <![CDATA[Guilty Gear XX Accent Core Plus R]]> <![CDATA[Japan]]> <![CDATA[North America]]> https://siliconera.voiranime.info/?p=865731 <![CDATA[

GuiltyGear XX Accent Core Plus R

Something people have been waiting to see fully implemented in Guilty Gear XX Accent Core Plus R since November 2020 is here. The GGPO rollback netcode rolled out on the evening of December 22, 2020. Even better is that it doesn’t only improve the quality of the matches. It also lets you have six people in a room and see replays.

The GGPO is a priority, and it makes it easier to stay consistent. You can choose your delay, with Guilty Gear XX Accent Core Plus R even recommending what you should choose. It also lets you know your ping and jitter. Which will be handy if you decide to go for the bigger rooms that will have two people playing and up to four people watching the fight.

You might want to keep track of the Guilty Gear XX Accent Core Plus R replays. The game is going to automatically record them. So if you want to share them or are worried about how much space they’ll take up, you may want to periodically clear out that folder.

Here are the full patch notes from Steam.

Added GGPO:

* Network mode now uses GGPO for online play!

* GGPO input delay can be set between 0 and 4 frames before battle by pressing left/right in a player room. A recommended delay depending on ping is displayed to the

(0-100ms: 0f, 101-180ms: 1f, >180ms: 2f). This setting is saved.

* During a network game, ping and jitter information are displayed in the upper-right corner.

Added player rooms:

* Network mode now s player rooms of up to six players!

* Anyone not playing will spectate the current match.

Added replay :

* A replay gallery is now accessible from the main menu! Single and team, offline and online games replays are automatically recorded after each match.

* Replays are saved in %PROFILE%DocumentsARC SYSTEM WORKSGGXXACReplays, and can be shared with other s.

New Training Mode features:

* [LEFT or RIGHT]+RESET: Reset to left/right corner.

* DOWN+RESET: Reset with player sides switched; can be combined with left or right.

Many more minor bug fixes, Quality of Life improvements and tweaks.

On a side note, public testing is still on going with a tester-version with log tracking and other tools at the public testing beta.

Guilty Gear XX Accent Core Plus R is available on the PC and is $2.99 until January 5, 2021 as part of the Steam Winter Sale.

The post Guilty Gear XX Accent Core Plus R GGPO Rollback Netcode Is Here appeared first on Siliconera.

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GuiltyGear XX Accent Core Plus R

Something people have been waiting to see fully implemented in Guilty Gear XX Accent Core Plus R since November 2020 is here. The GGPO rollback netcode rolled out on the evening of December 22, 2020. Even better is that it doesn’t only improve the quality of the matches. It also lets you have six people in a room and see replays.

The GGPO is a priority, and it makes it easier to stay consistent. You can choose your delay, with Guilty Gear XX Accent Core Plus R even recommending what you should choose. It also lets you know your ping and jitter. Which will be handy if you decide to go for the bigger rooms that will have two people playing and up to four people watching the fight.

You might want to keep track of the Guilty Gear XX Accent Core Plus R replays. The game is going to automatically record them. So if you want to share them or are worried about how much space they’ll take up, you may want to periodically clear out that folder.

Here are the full patch notes from Steam.

Added GGPO:

* Network mode now uses GGPO for online play!
* GGPO input delay can be set between 0 and 4 frames before battle by pressing left/right in a player room. A recommended delay depending on ping is displayed to the
(0-100ms: 0f, 101-180ms: 1f, >180ms: 2f). This setting is saved.
* During a network game, ping and jitter information are displayed in the upper-right corner.

Added player rooms:

* Network mode now s player rooms of up to six players!
* Anyone not playing will spectate the current match.

Added replay :

* A replay gallery is now accessible from the main menu! Single and team, offline and online games replays are automatically recorded after each match.
* Replays are saved in %PROFILE%DocumentsARC SYSTEM WORKSGGXXACReplays, and can be shared with other s.

New Training Mode features:

* [LEFT or RIGHT]+RESET: Reset to left/right corner.
* DOWN+RESET: Reset with player sides switched; can be combined with left or right.

Many more minor bug fixes, Quality of Life improvements and tweaks.

On a side note, public testing is still on going with a tester-version with log tracking and other tools at the public testing beta.

Guilty Gear XX Accent Core Plus R is available on the PC and is $2.99 until January 5, 2021 as part of the Steam Winter Sale.

The post Guilty Gear XX Accent Core Plus R GGPO Rollback Netcode Is Here appeared first on Siliconera.

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Guilty Gear Limited Store Will Open With Exclusive Goods This Week in Japan 17u30 https://siliconera.voiranime.info/guilty-gear-limited-store-will-open-with-exclusive-goods-this-week-in-japan/?utm_source=rss&utm_medium=rss&utm_campaign=guilty-gear-limited-store-will-open-with-exclusive-goods-this-week-in-japan https://siliconera.voiranime.info/guilty-gear-limited-store-will-open-with-exclusive-goods-this-week-in-japan/#respond <![CDATA[Sato]]> Tue, 24 Nov 2020 22:00:17 +0000 <![CDATA[News]]> <![CDATA[Arc System Works]]> <![CDATA[Guilty Gear]]> <![CDATA[Guilty Gear XX Accent Core Plus R]]> <![CDATA[Guilty Gear: Strive]]> https://siliconera.voiranime.info/?p=861575 <![CDATA[

Guilty Gear Limited Store

Fans in Japan will get to stop by the Guilty Gear Limited Store this week to purchase exclusive goods from the series for a limited time. [Thanks, 4Gamer.]

Guilty Gear Limited Store

Arc System Works is opening the limited store to celebrate the 22 years of Guilty Gear and the release of Guilty Gear -Strive-. The store will open within The Akihabara Container at Chom-Chom Akihabara (about walking distance from the station). The opening day is this Friday, November 27, 2020. It will be available until December 10, 2020.

Merchandise from the Guilty Gear Limited Store will include brand-new goods from the first Guilty Gear to Guilty Gear XX Accent Core Plus R. That said, the goods don't include anything from Guilty Gear Xrd.

Check out highlights of some of the exclusive items below:

Guilty Gear Series Pub Mirror 4n5b57

Guilty Gear Limited Store Sol Badguy Mirror

A bar mirror based on the design of Guilty Gear X Advance Edition's cover art. The item features a design of Sol to give it a more "American" feel. It costs 8,800 yen.

Guilty Gear Series Acrylic Clock 2f641h

Guilty Gear Series Acrylic Clock

The Guilty Gear Series Acrylic Clock is based on the character select screen of Guilty Gear XX Slash. It even features the unlockable characters Kilff Undersn and Justice. The clock will go for 4,400 yen.

Guilty Gear Series Command Towel 4m3r2k

Guilty Gear Series Command Towel

The Guilty Gear Series Command Towel is a long towel that features a move list of characters from Guilty Gear XX. More specifically, the design comes from the instruction card of Guilty Gear XX. The towel costs 2,200 yen.

Guilty Gear Series 2-in-1 T-Shirt "Dizzy Type: W/B" Free Size p2s1d

Guilty Gear Series 2-in-1 T-Shirt "Dizzy Type: W/B" Free Size

The Guilty Gear Series 2-in-1 T-shirt is a clever two-toned T-shirt. It features the only character that makes perfect sense for the design in Dizzy. The shirt will be available for 5,500 yen at the store.

You can check out the entire list of merchandise on the official website. The Guilty Gear Limited Store will also extend its limited goods to the Tokyo Video Gamers barcade that opened in August.

Guilty Gear -Strive- will release on the PlayStation 5, PlayStation 4, and PC on April 9, 2021.

The post Guilty Gear Limited Store Will Open With Exclusive Goods This Week in Japan appeared first on Siliconera.

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Guilty Gear Limited Store

Fans in Japan will get to stop by the Guilty Gear Limited Store this week to purchase exclusive goods from the series for a limited time. [Thanks, 4Gamer.] Guilty Gear Limited Store Arc System Works is opening the limited store to celebrate the 22 years of Guilty Gear and the release of Guilty Gear -Strive-. The store will open within The Akihabara Container at Chom-Chom Akihabara (about walking distance from the station). The opening day is this Friday, November 27, 2020. It will be available until December 10, 2020. Merchandise from the Guilty Gear Limited Store will include brand-new goods from the first Guilty Gear to Guilty Gear XX Accent Core Plus R. That said, the goods don't include anything from Guilty Gear Xrd. Check out highlights of some of the exclusive items below:
Guilty Gear Series Pub Mirror 4n5b57
Guilty Gear Limited Store Sol Badguy Mirror A bar mirror based on the design of Guilty Gear X Advance Edition's cover art. The item features a design of Sol to give it a more "American" feel. It costs 8,800 yen.
Guilty Gear Series Acrylic Clock 2f641h
Guilty Gear Series Acrylic Clock The Guilty Gear Series Acrylic Clock is based on the character select screen of Guilty Gear XX Slash. It even features the unlockable characters Kilff Undersn and Justice. The clock will go for 4,400 yen.
Guilty Gear Series Command Towel 4m3r2k
Guilty Gear Series Command Towel The Guilty Gear Series Command Towel is a long towel that features a move list of characters from Guilty Gear XX. More specifically, the design comes from the instruction card of Guilty Gear XX. The towel costs 2,200 yen.
Guilty Gear Series 2-in-1 T-Shirt "Dizzy Type: W/B" Free Size p2s1d
Guilty Gear Series 2-in-1 T-Shirt "Dizzy Type: W/B" Free Size The Guilty Gear Series 2-in-1 T-shirt is a clever two-toned T-shirt. It features the only character that makes perfect sense for the design in Dizzy. The shirt will be available for 5,500 yen at the store. You can check out the entire list of merchandise on the official website. The Guilty Gear Limited Store will also extend its limited goods to the Tokyo Video Gamers barcade that opened in August. Guilty Gear -Strive- will release on the PlayStation 5, PlayStation 4, and PC on April 9, 2021.

The post Guilty Gear Limited Store Will Open With Exclusive Goods This Week in Japan appeared first on Siliconera.

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Guilty Gear XX Accent Core Plus R Public Beta Test to be Available Indefinitely for PC f4x2u https://siliconera.voiranime.info/guilty-gear-xx-accent-core-plus-r-public-beta-test-to-be-available-indefinitely-for-pc/?utm_source=rss&utm_medium=rss&utm_campaign=guilty-gear-xx-accent-core-plus-r-public-beta-test-to-be-available-indefinitely-for-pc https://siliconera.voiranime.info/guilty-gear-xx-accent-core-plus-r-public-beta-test-to-be-available-indefinitely-for-pc/#respond <![CDATA[Kazuma Hashimoto]]> Tue, 17 Nov 2020 14:00:39 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[Arc System Works]]> <![CDATA[Europe]]> <![CDATA[Guilty Gear XX Accent Core Plus R]]> <![CDATA[Japan]]> <![CDATA[North America]]> https://siliconera.voiranime.info/?p=860444 <![CDATA[

Guilty Gear XX Accent Core Plus R PC GGPO Rollback

The official Arc System Works Twitter announced the Guilty Gear XX Accent Core Plus R public beta test available for the PC will be available indefinitely. What does this mean? PC s will be able to access the public beta test until the GGPO rollback network implementation has been successfully implemented. As long as you have purchased the game, you will be able to play the public beta test to your hearts content. [Thanks, Famitsu!]

[embed]https://twitter.com/ARCSY_Event/status/1328518216696655872[/embed]

It was announced in early October that Guilty Gear XX Accent Core Plus R would be implementing rollback. This feature will decrease the delay for inputs in the fighting game. The public beta testing period for Guilty Gear XX Accent Core Plus R began on October 29, 2020. This offer is exclusive to s that have purchased Guilty Gear XX Accent Core Plus R on Steam.

The official Arc System Works website details how Steam s can access the public beta test. This involves navigating some menus and selecting the right options in order to mark yourself eligible to participate.

Guilty Gear XX Accent Core Plus R is currently available for the Nintendo Switch and PC via Steam. Arc System Works also released the game for arcades in Japan and worldwide for PlayStation 3, PlayStation Vita, and Xbox 360.

The post Guilty Gear XX Accent Core Plus R Public Beta Test to be Available Indefinitely for PC appeared first on Siliconera.

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Guilty Gear XX Accent Core Plus R PC GGPO Rollback

The official Arc System Works Twitter announced the Guilty Gear XX Accent Core Plus R public beta test available for the PC will be available indefinitely. What does this mean? PC s will be able to access the public beta test until the GGPO rollback network implementation has been successfully implemented. As long as you have purchased the game, you will be able to play the public beta test to your hearts content. [Thanks, Famitsu!] [embed]https://twitter.com/ARCSY_Event/status/1328518216696655872[/embed] It was announced in early October that Guilty Gear XX Accent Core Plus R would be implementing rollback. This feature will decrease the delay for inputs in the fighting game. The public beta testing period for Guilty Gear XX Accent Core Plus R began on October 29, 2020. This offer is exclusive to s that have purchased Guilty Gear XX Accent Core Plus R on Steam. The official Arc System Works website details how Steam s can access the public beta test. This involves navigating some menus and selecting the right options in order to mark yourself eligible to participate. Guilty Gear XX Accent Core Plus R is currently available for the Nintendo Switch and PC via Steam. Arc System Works also released the game for arcades in Japan and worldwide for PlayStation 3, PlayStation Vita, and Xbox 360.

The post Guilty Gear XX Accent Core Plus R Public Beta Test to be Available Indefinitely for PC appeared first on Siliconera.

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Mike Zaimont 243e5i Formerly of Lab Zero, Suspended from Guilty Gear Update https://siliconera.voiranime.info/mike-zaimont-formerly-of-lab-zero-suspended-from-guilty-gear-update/?utm_source=rss&utm_medium=rss&utm_campaign=mike-zaimont-formerly-of-lab-zero-suspended-from-guilty-gear-update https://siliconera.voiranime.info/mike-zaimont-formerly-of-lab-zero-suspended-from-guilty-gear-update/#respond <![CDATA[Oni Dino]]> Fri, 30 Oct 2020 20:30:59 +0000 <![CDATA[News]]> <![CDATA[Arc System Works]]> <![CDATA[Guilty Gear XX Accent Core Plus R]]> <![CDATA[Indivisible]]> <![CDATA[Lab Zero Games]]> <![CDATA[North America]]> <![CDATA[Team French CaliBurst]]> https://siliconera.voiranime.info/?p=857815 <![CDATA[

Mike Zaimont Guilty Gear

Arc System Works suspended Mike "MikeZ" Zaimont from an update he was working on for Guilty Gear XX Accent Core Plus R. Gamasutra's Bryant Francis broke the story via direct communication with Arc System Works. Zaimont recently made racist statements and was accused of abuse, sexual harassment, and other misconduct.

On October 30, 2020, a representative from Arc System Works, Takeshi Yamanaka, confirmed Zaimont's suspension. Team French CaliBurst originally requested Zaimont's involvement, and Arc System Works contracted him to work on a rollback netcode patch for Guilty Gear XX Accent Core Plus R. Mike Zaimont reportedly worked on the update until October 24, 2020.

Yamanaka clarified to Gamasutra:

Arc System Works has now agreed with Team French CaliBurst to suspend MikeZ's participation in development until he has addressed the outstanding matters.

When Gamasutra asked Yamanaka further about the timing for suspending him, he told the outlet:

It was decided on the basis of delivering the best service to our s, and putting the s as our utmost priority. In the ultimate interest of our fans waiting for the GGPO update, we express our utmost regret that we chose to overlook certain aspects of our harassment policy.

We have the expectation for MikeZ to resolve the allegations against him in good faith. Now that the development has came to a milestone, and with your [outreach], we thought it to be a good time for MikeZ to start working towards a resolution.

Mass resignations took place at Lab Zero Games back at the end of August 2020. A large amount of ex-staff made public statements on Twitter that Zaimont's misconduct was the reason for their resignations. Zaimont then fired all remaining staff and told Kotaku, "Unfortunately, Lab Zero was forced into layoffs because we were no longer able to meet our payroll obligations." This affected Indivisible's post-launch DLC. Several key staff ended up forming a new studio, Future Club, shortly after leaving Lab Zero Games.

The post Mike Zaimont, Formerly of Lab Zero, Suspended from Guilty Gear Update appeared first on Siliconera.

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Mike Zaimont Guilty Gear

Arc System Works suspended Mike "MikeZ" Zaimont from an update he was working on for Guilty Gear XX Accent Core Plus R. Gamasutra's Bryant Francis broke the story via direct communication with Arc System Works. Zaimont recently made racist statements and was accused of abuse, sexual harassment, and other misconduct. On October 30, 2020, a representative from Arc System Works, Takeshi Yamanaka, confirmed Zaimont's suspension. Team French CaliBurst originally requested Zaimont's involvement, and Arc System Works contracted him to work on a rollback netcode patch for Guilty Gear XX Accent Core Plus R. Mike Zaimont reportedly worked on the update until October 24, 2020. Yamanaka clarified to Gamasutra:
Arc System Works has now agreed with Team French CaliBurst to suspend MikeZ's participation in development until he has addressed the outstanding matters.
When Gamasutra asked Yamanaka further about the timing for suspending him, he told the outlet:
It was decided on the basis of delivering the best service to our s, and putting the s as our utmost priority. In the ultimate interest of our fans waiting for the GGPO update, we express our utmost regret that we chose to overlook certain aspects of our harassment policy. We have the expectation for MikeZ to resolve the allegations against him in good faith. Now that the development has came to a milestone, and with your [outreach], we thought it to be a good time for MikeZ to start working towards a resolution.
Mass resignations took place at Lab Zero Games back at the end of August 2020. A large amount of ex-staff made public statements on Twitter that Zaimont's misconduct was the reason for their resignations. Zaimont then fired all remaining staff and told Kotaku, "Unfortunately, Lab Zero was forced into layoffs because we were no longer able to meet our payroll obligations." This affected Indivisible's post-launch DLC. Several key staff ended up forming a new studio, Future Club, shortly after leaving Lab Zero Games.

The post Mike Zaimont, Formerly of Lab Zero, Suspended from Guilty Gear Update appeared first on Siliconera.

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GGPO Rollback Implementation Coming Soon to Guilty Gear XX Accent Core Plus R for PC 61be https://siliconera.voiranime.info/ggpo-rollback-implementation-coming-soon-to-guilty-gear-xx-accent-core-plus-r-for-pc/?utm_source=rss&utm_medium=rss&utm_campaign=ggpo-rollback-implementation-coming-soon-to-guilty-gear-xx-accent-core-plus-r-for-pc https://siliconera.voiranime.info/ggpo-rollback-implementation-coming-soon-to-guilty-gear-xx-accent-core-plus-r-for-pc/#respond <![CDATA[Sato]]> Fri, 16 Oct 2020 14:00:31 +0000 <![CDATA[News]]> <![CDATA[PC]]> <![CDATA[Arc System Works]]> <![CDATA[Guilty Gear XX Accent Core Plus R]]> https://siliconera.voiranime.info/?p=855886 <![CDATA[

Guilty Gear XX Accent Core Plus R PC GGPO Rollback

Arc System Works announced that the GGPO rollback network implementation is coming soon to the PC version of Guilty Gear XX Accent Core Plus R. Additionally, the developers will conduct public testing for the GGPO update starting October 29, 2020.

Here's the announcement tweet from Arc System Works:

GGPO is middleware that uses rollback networking. To give you a basic idea of how it works, instead of waiting for the players' inputs, GGPO does its best to predict and simulate the next moves so that when it happens, it happens without any delay. If the player doesn't input the actions as expected, it rolls back to the previous state by revising it to the current frame. Thus the term "rollback."

Arc System Works will share more details for the rollback network implementation coming to Guilty Gear XX Accent Core Plus R and its public testing at a later date. For more technical details, check out an earlier progress report from the creators below:

https://www.youtube.com/watch?v=_0eDm_8B488

Guilty Gear XX Accent Core Plus R is currently available for the Nintendo Switch and PC via Steam. Arc System Works also released the game for arcades in Japan and worldwide for PlayStation 3, PlayStation Vita, and Xbox 360.

The post GGPO Rollback Implementation Coming Soon to Guilty Gear XX Accent Core Plus R for PC appeared first on Siliconera.

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<![CDATA[

Guilty Gear XX Accent Core Plus R PC GGPO Rollback

Arc System Works announced that the GGPO rollback network implementation is coming soon to the PC version of Guilty Gear XX Accent Core Plus R. Additionally, the developers will conduct public testing for the GGPO update starting October 29, 2020. Here's the announcement tweet from Arc System Works: GGPO is middleware that uses rollback networking. To give you a basic idea of how it works, instead of waiting for the players' inputs, GGPO does its best to predict and simulate the next moves so that when it happens, it happens without any delay. If the player doesn't input the actions as expected, it rolls back to the previous state by revising it to the current frame. Thus the term "rollback." Arc System Works will share more details for the rollback network implementation coming to Guilty Gear XX Accent Core Plus R and its public testing at a later date. For more technical details, check out an earlier progress report from the creators below: https://www.youtube.com/watch?v=_0eDm_8B488 Guilty Gear XX Accent Core Plus R is currently available for the Nintendo Switch and PC via Steam. Arc System Works also released the game for arcades in Japan and worldwide for PlayStation 3, PlayStation Vita, and Xbox 360.

The post GGPO Rollback Implementation Coming Soon to Guilty Gear XX Accent Core Plus R for PC appeared first on Siliconera.

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Guilty Gear 20th Anniversary Pack Trailer Gives Us A Look At Its Two Classic Fighters On Switch 1fnd https://siliconera.voiranime.info/guilty-gear-20th-anniversary-pack-trailer-gives-us-a-look-at-its-two-classic-fighters-on-switch/?utm_source=rss&utm_medium=rss&utm_campaign=guilty-gear-20th-anniversary-pack-trailer-gives-us-a-look-at-its-two-classic-fighters-on-switch https://siliconera.voiranime.info/guilty-gear-20th-anniversary-pack-trailer-gives-us-a-look-at-its-two-classic-fighters-on-switch/#respond <![CDATA[Sato]]> Tue, 16 Apr 2019 08:00:10 +0000 <![CDATA[Nintendo Switch]]> <![CDATA[Guilty Gear]]> <![CDATA[Guilty Gear XX Accent Core Plus R]]> <![CDATA[Japan]]> https://siliconera.voiranime.info/?p=776369 <![CDATA[

Arc System Works released a new trailer for Guilty Gear 20th Anniversary Pack, the bundle featuring Guilty Gear, Guilty Gear XX Accent Core Plus R plus some extras.

The post Guilty Gear 20th Anniversary Pack Trailer Gives Us A Look At Its Two Classic Fighters On Switch appeared first on Siliconera.

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2019-04-16_022038 Arc System Works released a new trailer for Guilty Gear 20th Anniversary Pack, the bundle featuring Guilty Gear, Guilty Gear XX Accent Core Plus R plus some extras.   The trailer starts with a look at the very first Guilty Gear followed by the latest of the second generation in Guilty Gear XX Accent Core Plus R which comes with a refurbished online mode along with special BGMN soundtracks from Guilty Gear XX #Reload’s Korean version.   Guilty Gear 20th Anniversary Pack releases for Nintendo Switch in Europe, Japan, and Asia on May 16, 2019.

The post Guilty Gear 20th Anniversary Pack Trailer Gives Us A Look At Its Two Classic Fighters On Switch appeared first on Siliconera.

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Guilty Gear 20th Anniversary Pack Coming Worldwide Minus The Americas On May 17 5h2738 https://siliconera.voiranime.info/guilty-gear-20th-anniversary-pack-coming-worldwide-minus-the-americas-on-may-17/?utm_source=rss&utm_medium=rss&utm_campaign=guilty-gear-20th-anniversary-pack-coming-worldwide-minus-the-americas-on-may-17 https://siliconera.voiranime.info/guilty-gear-20th-anniversary-pack-coming-worldwide-minus-the-americas-on-may-17/#respond <![CDATA[Sato]]> Thu, 21 Feb 2019 09:00:31 +0000 <![CDATA[Nintendo Switch]]> <![CDATA[5151]]> <![CDATA[Arc System Works]]> <![CDATA[Europe]]> <![CDATA[Guilty Gear]]> <![CDATA[Guilty Gear XX Accent Core Plus R]]> <![CDATA[Japan]]> https://siliconera.voiranime.info/?p=764475 <![CDATA[

Arc System Works announced a special Guilty Gear 20th Anniversary Pack that releases on May 16 featuring Guilty Gear, Guilty Gear XX Accent Core Plus R, exclusive multi-pouch, and draft collection.

The post Guilty Gear 20th Anniversary Pack Coming Worldwide Minus The Americas On May 17 appeared first on Siliconera.

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2019-02-21_015331 Arc System Works announced a special Guilty Gear 20th Anniversary Pack that releases on May 16 featuring Guilty Gear, Guilty Gear XX Accent Core Plus R, exclusive multi-pouch, and draft collection.   2019-02-21_020243 In addition to the two games, Guilty Gear and Guilty Gear XX Accent Core Plus R as a bundle, the official website revealed two exclusive bonus items that come included with the pack. The first is a multi-purpose leather pouch designed after Sol Badguy. It was designed under creator Daisuke Ishiwatari’s supervision, and he made sure it had plenty of buckles and finished with a “ROCK” design.    

2019-02-21_020355 2019-02-21_020347

2019-02-21_020339 The second bonus is a Guilty Gear Unaired Drafts Collection that celebrates 20 years of Guilty Gear with a compilation of unreleased selection of artwork, spanning from Guilty Gear to Guilty Gear XX Accent Core Plus R. You might even find resemblance in some of the newer characters seen in Guilty Gear Xrd.   Unfortunately for fans in North America, there are no plans for it to release in the Americas. The website states “Currently there are no plans to ship the physical packages to America regions. We apologize for the inconvenience caused.”   Guilty Gear 20th Anniversary Pack releases for Nintendo Switch in Europe, Japan, and Asia on May 16, 2019.

The post Guilty Gear 20th Anniversary Pack Coming Worldwide Minus The Americas On May 17 appeared first on Siliconera.

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Guilty Gear And Guilty Gear XX Accent Core Plus R Get Bundled For Switch In Spring 2019 2x1mt https://siliconera.voiranime.info/guilty-gear-and-guilty-gear-xx-accent-core-plus-r-get-bundled-for-switch-in-spring-2019/?utm_source=rss&utm_medium=rss&utm_campaign=guilty-gear-and-guilty-gear-xx-accent-core-plus-r-get-bundled-for-switch-in-spring-2019 https://siliconera.voiranime.info/guilty-gear-and-guilty-gear-xx-accent-core-plus-r-get-bundled-for-switch-in-spring-2019/#respond <![CDATA[Sato]]> Fri, 18 Jan 2019 15:00:10 +0000 <![CDATA[Nintendo Switch]]> <![CDATA[PlayStation 4]]> <![CDATA[Europe]]> <![CDATA[Guilty Gear]]> <![CDATA[Guilty Gear XX Accent Core Plus R]]> <![CDATA[USA]]> https://siliconera.voiranime.info/?p=757354 <![CDATA[

Publisher PQube announced a special treat for Guilty Gear fans with Guilty Gear 20th Anniversary Edition for Switch, featuring the original Guilty Gear and Guilty Gear XX Accent Core Plus R.

The post Guilty Gear And Guilty Gear XX Accent Core Plus R Get Bundled For Switch In Spring 2019 appeared first on Siliconera.

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maxresdefault Publisher PQube announced a special treat for Guilty Gear fans with Guilty Gear 20th Anniversary Edition for Switch, featuring the original Guilty Gear and Guilty Gear XX Accent Core Plus R.   The bundle featuring the original Guilty Gear and the latest version of Guilty Gear XX will be bundled as a physical release. They’ll also both be available as separate digital versions on the PlayStation 4.   Check out the announcement trailer below plus some additional info on the two games:

The original Guilty Gear and Guilty Gear XX ΛCore Plus R reunite to celebrate 20 years of 2D anime action! The original Guilty Gear as well as Guilty Gear XX ΛCore Plus R will physically release bundled up as the Guilty Gear 20th Anniversary Edition for Nintendo Switch. Additionally, both games will be available as separate digital versions and Guilty Gear will release for PlayStation 4.

  Guilty Gear 5bec4167e4ec5c07453df63f

In 1998, one game made huge waves within its genre: Guilty Gear for the original PlayStation. Spectacular special moves that brought the console to its limits, a hardrock soundtrack that still has to meet its match, innovative mechanics and unique characters that kicked off an incredibly complex and epic anime story will equally fascinate fighting game fans today, as it did 20 years ago!

  5bec33789d521a2e3d0e81f6 5bec33789d521a2dbf0afd95 5bec3378bd576d2db2331115   Guilty Gear XX ΛCore Plus R 5c406cbd2703fb39c55e66cf

First released in 2008 in Japan, Gear XX ΛCore Plus R is the final installment and epitome of the Guilty Gear XX series that polished everything introduced in the 12 previous installments to reach optimal balance. Mechanics like the universal overhead attack “Dust” as well as “Roman Cancel”, which allows players to cancel all kinds of actions and therefore increases their options dramatically, set the bar for the series’ sequel: Guilty Gear Xrd.

  5c406e5a8696e33b3360de69 5c406cbd8696e337b7074cac 5c406e542703fb3e5e35f80d   Guilty Gear 20th Anniversary Edition releases in Spring 2019 for Nintendo Switch.

The post Guilty Gear And Guilty Gear XX Accent Core Plus R Get Bundled For Switch In Spring 2019 appeared first on Siliconera.

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Guilty Gear XX Accent Core Plus R Delayed For Nintendo Switch Delayed To 2019 4t6f5e https://siliconera.voiranime.info/guilty-gear-xx-accent-core-plus-r-delayed-for-nintendo-switch-delayed-to-2019/?utm_source=rss&utm_medium=rss&utm_campaign=guilty-gear-xx-accent-core-plus-r-delayed-for-nintendo-switch-delayed-to-2019 https://siliconera.voiranime.info/guilty-gear-xx-accent-core-plus-r-delayed-for-nintendo-switch-delayed-to-2019/#respond <![CDATA[Sato]]> Thu, 27 Dec 2018 08:00:26 +0000 <![CDATA[Nintendo Switch]]> <![CDATA[Arc System Works]]> <![CDATA[Guilty Gear XX Accent Core Plus R]]> <![CDATA[Japan]]> https://siliconera.voiranime.info/?p=754224 <![CDATA[

Arc System Works was expected to release Guilty Gear XX Accent Core Plus R for the Nintendo Switch this year, but the developers announced that the port will be delayed to 2019.

The post Guilty Gear XX Accent Core Plus R Delayed For Nintendo Switch Delayed To 2019 appeared first on Siliconera.

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DvZ324qUwAIwLbA Arc System Works was expected to release Guilty Gear XX Accent Core Plus R for the Nintendo Switch this year, but the developers announced that the port will be delayed to 2019.   The a tweet from the company, it was announced that Guilty Gear XX Accent Core Plus R which was scheduled to release in 2018 will be delayed to 2019. Arc System Works apologized for any inconveniences and they say to look forward to more info soon.   Guily Gear XX Accent Core Plus R releases for the Nintendo Switch in 2019. The game is available on PlayStation 3, Xbox 360, and PC.

The post Guilty Gear XX Accent Core Plus R Delayed For Nintendo Switch Delayed To 2019 appeared first on Siliconera.

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Guilty Gear XX Accent Core Plus R Announced For Nintendo Switch 1u3l3f https://siliconera.voiranime.info/guilty-gear-xx-accent-core-plus-r-announced-nintendo-switch/?utm_source=rss&utm_medium=rss&utm_campaign=guilty-gear-xx-accent-core-plus-r-announced-nintendo-switch https://siliconera.voiranime.info/guilty-gear-xx-accent-core-plus-r-announced-nintendo-switch/#respond <![CDATA[Sato]]> Tue, 24 Apr 2018 09:45:27 +0000 <![CDATA[Nintendo Switch]]> <![CDATA[Arc System Works]]> <![CDATA[Guilty Gear XX Accent Core Plus R]]> <![CDATA[Japan]]> <![CDATA[Korea]]> https://siliconera.voiranime.info/?p=700570 <![CDATA[

Arc System Works announced at the Nexon Developers Conference 2018 today that Guilty Gear XX Accent Core Plus R will release on the Nintendo Switch.

The post Guilty Gear XX Accent Core Plus R Announced For Nintendo Switch appeared first on Siliconera.

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001 Arc System Works announced at the Nexon Developers Conference 2018 in South Korea today that Guilty Gear XX Accent Core Plus R will release on the Nintendo Switch. [Thanks, 4Gamer.]   002 Arc System Works’ Daisuke Ishiwatari and Hideyuki Anbe made an appearance during the presentation, where they also revealed that Switch version will include the original tracks that were in the Korean version of Guilty Gear XX #Relaod by the late legendary musician Shin Hae-chul who ed away in 2014.   Guilty Gear XX Accent Core Plus R is in development for Nintendo Switch. The game is available on PlayStation 3, Xbox 360, and PC.

The post Guilty Gear XX Accent Core Plus R Announced For Nintendo Switch appeared first on Siliconera.

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Guilty Gear XX Accent Core Plus R Coming To PC Via Steam 4jok https://siliconera.voiranime.info/guilty-gear-xx-accent-core-plus-r-coming-to-pc-via-steam/?utm_source=rss&utm_medium=rss&utm_campaign=guilty-gear-xx-accent-core-plus-r-coming-to-pc-via-steam https://siliconera.voiranime.info/guilty-gear-xx-accent-core-plus-r-coming-to-pc-via-steam/#respond <![CDATA[Ishaan Sahdev]]> Fri, 22 May 2015 06:01:04 +0000 <![CDATA[PC]]> <![CDATA[Guilty Gear XX Accent Core Plus R]]> <![CDATA[USA]]> <![CDATA[Videos]]> https://siliconera.voiranime.info/?p=483491 <![CDATA[

The fighter will be available next Tuesday, May 26th.

The post Guilty Gear XX Accent Core Plus R Coming To PC Via Steam appeared first on Siliconera.

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  Guilty Gear XX Accent Core Plus R is headed to Steam, Arc System Works announced today. The fighter will be available next Tuesday, May 26th.   Guilty Gear XX Accent Core Plus R is an updated version of Guilty Gear XX Accent Core. It features 25 characters, all of whom have been re-balanced, online multiplayer, multiple modes including Survival, M.O.M., and Training, and more.   Purchasing the game on Steam will also allow one to avail a digital copy of the game’s 24-track soundtrack. The full list of tracks that will be included is as follows:  

NO. Title
1 Launch Out [Opening]
2 Keep Yourself Alive II [Sol Badguy’s Theme]
3 Holy Orders (Be Just or Be Dead) [Ky Kiske’s Theme]
4 Blue Water Blue Sky [May’s Theme]
5 Writhe in Pain [Millia Rage’s Theme]
6 Feel a Fear [Eddie’s Theme]
7 Burly Heart [Potemkin’s Theme]
8 Suck a Sage [Chipp Zanuff’s Theme]
9 The Original [Faust’s Theme]
10 Make Oneself [Axl Low’s Theme]
11 Momentary Life [Baiken’s Theme]
12 Elegance [Anji Mito’s Theme]
13 A Solitude That Asks Nothing in Return [Venom’s Theme]
14 Liquor Bar & Drunkard [Johnny’s Theme]
15 Babel Nose [Jam Kuradoberi’s Theme]
16 Bloodstained Lineage [Testament’s Theme]
17 Awe of She [Dizzy’s Theme]
18 Simple Life [Bridget’s Theme]
19 Haven’t You Got Eyes in Your Head- [Slayer’s Theme]
20 Good Manners and Customs [Zappa’s Theme]
21 Shadow Festival [I-No’s Theme]
22 Keep in Gates [A.B. A’s Theme]
23 Holy Orders- [Robo-Ky’s Theme]
24 Get Down to Business [Holy Order-Sol’s Theme]

The post Guilty Gear XX Accent Core Plus R Coming To PC Via Steam appeared first on Siliconera.

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Guilty Gear XX Accent Core Plus R Upgrade Patch Coming to PS3 This Month 1z5s35 https://siliconera.voiranime.info/guilty-gear-xx-accent-core-plus-r-upgrade-patch-coming-to-ps3-this-month/?utm_source=rss&utm_medium=rss&utm_campaign=guilty-gear-xx-accent-core-plus-r-upgrade-patch-coming-to-ps3-this-month https://siliconera.voiranime.info/guilty-gear-xx-accent-core-plus-r-upgrade-patch-coming-to-ps3-this-month/#respond <![CDATA[Sunjun]]> Tue, 06 Aug 2013 20:30:59 +0000 <![CDATA[PlayStation 3]]> <![CDATA[Xbox 360]]> <![CDATA[Guilty Gear XX Accent Core Plus R]]> <![CDATA[Japan]]> https://siliconera.voiranime.info/?p=319420 <![CDATA[

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Arc System Works has announced a patch for their fighting game Guilty Gear XX Accent Core Plus. The patch will upgrade the game to the latest version of Guilty Gear Accent Core Plus R currently installed in Japanese arcades.

 

Along with upgrading the game, the patch will also fix all bugs that have been discovered and improve usability.

 

Arc System Works has also given details surrounding the upgrade. The game will use a different title screen and interface, and the characters will be rebalanced. Kliff and Justice, who were illegal in tournaments, will be available as standard characters in Ranked Matches and Player Matches. In addition, you will be able to switch to the old version in the Game Settings screen. Ranking boards will also be available for both versions.

 

Details on Usability Improvements are:

 

  • When you enter the character select screen, the cursor will highlight the last character selected (only in Network Mode).

 

  • When you search for opponents online, the "Area" and "Connection Quality" settings will have stricter search conditions. Also, when you use a custom search for Ranked or Player Matches, the game will keep retrying until it finds an opponent (you can cancel the search at any time).

 

  • For Ranked Matches, the game will notify you when it finds an opponent by sound and controller vibration. Also, the pre-match preparation screen will include an icon indicating your connection quality. When your opponent leaves the session, it will be preserved.

 

  • For Player Matches, the game will notify you when a new player enters the room by sound and controller vibrations. When an opponent leaves the room, it will no longer dissolve.

 

The patch will be released for the PS3 sometime in the middle of August, while no date has been given for the Xbox 360 version.

 

The post Guilty Gear XX Accent Core Plus R Upgrade Patch Coming to PS3 This Month appeared first on Siliconera.

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ggxxac r-logo-622x Arc System Works has announced a patch for their fighting game Guilty Gear XX Accent Core Plus. The patch will upgrade the game to the latest version of Guilty Gear Accent Core Plus R currently installed in Japanese arcades.   Along with upgrading the game, the patch will also fix all bugs that have been discovered and improve usability.   Arc System Works has also given details surrounding the upgrade. The game will use a different title screen and interface, and the characters will be rebalanced. Kliff and Justice, who were illegal in tournaments, will be available as standard characters in Ranked Matches and Player Matches. In addition, you will be able to switch to the old version in the Game Settings screen. Ranking boards will also be available for both versions.   Details on Usability Improvements are:  
  • When you enter the character select screen, the cursor will highlight the last character selected (only in Network Mode).
 
  • When you search for opponents online, the "Area" and "Connection Quality" settings will have stricter search conditions. Also, when you use a custom search for Ranked or Player Matches, the game will keep retrying until it finds an opponent (you can cancel the search at any time).
 
  • For Ranked Matches, the game will notify you when it finds an opponent by sound and controller vibration. Also, the pre-match preparation screen will include an icon indicating your connection quality. When your opponent leaves the session, it will be preserved.
 
  • For Player Matches, the game will notify you when a new player enters the room by sound and controller vibrations. When an opponent leaves the room, it will no longer dissolve.
  The patch will be released for the PS3 sometime in the middle of August, while no date has been given for the Xbox 360 version.  

The post Guilty Gear XX Accent Core Plus R Upgrade Patch Coming to PS3 This Month appeared first on Siliconera.

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Arc System Works Celebrating 25th Anniversary With Festival And Tournament 234z6f https://siliconera.voiranime.info/arc-system-works-celebrating-25th-anniversary-with-festival-and-tournament/?utm_source=rss&utm_medium=rss&utm_campaign=arc-system-works-celebrating-25th-anniversary-with-festival-and-tournament https://siliconera.voiranime.info/arc-system-works-celebrating-25th-anniversary-with-festival-and-tournament/#respond <![CDATA[Sato]]> Tue, 14 May 2013 00:10:11 +0000 <![CDATA[Blazblue: Chrono Phantasma]]> <![CDATA[Guilty Gear XX Accent Core Plus R]]> <![CDATA[Japan]]> <![CDATA[Persona 4 Arena]]> https://siliconera.voiranime.info/?p=296133 <![CDATA[

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Arc System Works turns 25 this year, and they’re celebrating their birthday with the Arc System Works Festival, featuring a big tournament called Arc Revo, short for Arc Revolution Cup. The official portal site of the event seems to have some sort of countdown which leads up to the day of the event.

 

Could it simply be a countdown for the event, or will there be more to it?

 

The Arc Revolution Cup will feature tournaments for Arc System Works’ three biggest titles in Persona 4: Arena, Guilty Gear XX Accent Core Plus R and BlazBlue: Chrono Phantasma. The final qualifiers will be taking place at the Tokyo Leisure Land Akihabara on the 18th and the main event will be taking place at the Pacifico Yokohama convention center, where we’ll be seeing plenty of other heaven or hell and wheel of fate turning countdowns, which will take place in front of a live audience.

 

 

The event will also be featuring a Guilty Gear and BlazBlue live concert called Arc system Works Music Live, along with a live web radio show recording with 11 of the franchise’s most popular voice actors.

 

Finally, they say that they may be revealing some new info that will be a first time announcement at this event. Perhaps this is what the countdown will  be leading up to?

 

The post Arc System Works Celebrating 25th Anniversary With Festival And Tournament appeared first on Siliconera.

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Arc System Works turns 25 this year, and they’re celebrating their birthday with the Arc System Works Festival, featuring a big tournament called Arc Revo, short for Arc Revolution Cup. The official portal site of the event seems to have some sort of countdown which leads up to the day of the event.   Could it simply be a countdown for the event, or will there be more to it?   The Arc Revolution Cup will feature tournaments for Arc System Works’ three biggest titles in Persona 4: Arena, Guilty Gear XX Accent Core Plus R and BlazBlue: Chrono Phantasma. The final qualifiers will be taking place at the Tokyo Leisure Land Akihabara on the 18th and the main event will be taking place at the Pacifico Yokohama convention center, where we’ll be seeing plenty of other heaven or hell and wheel of fate turning countdowns, which will take place in front of a live audience.     The event will also be featuring a Guilty Gear and BlazBlue live concert called Arc system Works Music Live, along with a live web radio show recording with 11 of the franchise’s most popular voice actors.   Finally, they say that they may be revealing some new info that will be a first time announcement at this event. Perhaps this is what the countdown will  be leading up to?  

The post Arc System Works Celebrating 25th Anniversary With Festival And Tournament appeared first on Siliconera.

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Guilty Gear XX Accent Core Plus R – Fresh Game g4n2m Old Wrapper https://siliconera.voiranime.info/guilty-gear-xx-accent-core-plus-r-fresh-game-old-wrapper/?utm_source=rss&utm_medium=rss&utm_campaign=guilty-gear-xx-accent-core-plus-r-fresh-game-old-wrapper https://siliconera.voiranime.info/guilty-gear-xx-accent-core-plus-r-fresh-game-old-wrapper/#respond <![CDATA[Kris]]> Fri, 03 May 2013 17:50:34 +0000 <![CDATA[PlayStation Vita]]> <![CDATA[Guilty Gear XX Accent Core Plus R]]> <![CDATA[Playtests]]> <![CDATA[USA]]> https://siliconera.voiranime.info/?p=293810 <![CDATA[

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Guilty Gear is unashamedly insane. I'm confident in saying that it's the only fighting game in which a French lawman goes up against a time-travelling magic-and-chained-scythe-using Axl Rose knockoff. Each character is either named after a rock band (typically heavy metal) or has attacks or an element of their person that follows that naming scheme. Add to that the fact these characters use weapons ranging from yo-yos to pool cues to giant scalpels to hair, and it's hard to find any game like it. Even BlazBlue doesn't approach how weird it is.

 

The uniqueness continues into its combat. Guilty Gear uses a five-button system: Punch, Kick, Slash, Heavy Slash, and Dust. While the first four buttons work as you'd expect them to (, everyone in the game uses a weapon of some sort... even if that weapon is a ghost or a symbiote), the Dust button is your combination slow launcher/sweep kick/EX button. Strike an enemy with a standing Dust and they'll go flying into the air for you to follow skyward with an air combo, complete with a color-changing background. It's also used for more powerful versions of some of your attacks (typically at the cost of 25% of your Tension Gauge).

 

Aggression is rewarded. You can gain meter simply by running towards your opponent, and playing too cautiously can result in the loss of the whole thing. Everyone's constantly air-dashing, setting up air combos, and using bursts to get out of them. Add to that the all-in gambles that are instant kills (everyone can do them, but they have to enter Instant Kill mode, which drains your meter, and then your health until you activate your Instant Kill... which robs you of any use of tension gauge until the end of the round).

 

Each character feels really unique without resorting to anything as on-the-nose as BlazBlue's Drive button for differentiation. Setting up traps as Testament has a very different flavor than Ky's more direct, hitstun-heavy playstyle. Considering that Guilty Gear XX came out over 10 years ago, it still feels incredibly modern and forward-thinking. Even the Roman Cancel system, in which you can cancel out of an  attack for half a Tension Gauge, (or during certain frames of certain attacks, you can perform a Force Roman Cancel for only 25 Tension) feels like something that more games should look to.

 

Unfortunately, the PlayStation Vita port feels older than the game itself. Command lists are left completely untranslated, and while they don't contain attack descriptions like Blazblue does, it just seems lazy to have "ドラゴンインストール" sitting in Sol's movelist as opposed to Dragon Install. Then, of course, there's the controversial lack of online play or even leaderboards. In a perfect world, GGXXAC+R would have online and crossplay with the PS3 version (which will hopefully be patched to match the Vita version soon), but If you want to play with someone, you'd better hope they're in the same room with another Vita with Guilty Gear installed. It's like 2002 all over again.

 

There are some things you can do without other people though. Naturally, there are the fighting game staples—Arcade, Training, and Survival mode. Survival works in a pretty interesting way, in which you earn points for decent play, and every 20 points or so, you fight a tougher opponent with an all-black color scheme called a "Daredevil". Beat the Daredevil, and you get some sort of reward, whether it's a health refill or faster movement. It's a nice spin on an old formula. Master of Medals (M.O.M.) is another strange mode requiring you to build up combos to knock more and more medals out of your opponents. The more aggressive you are, the bigger your medals become. You've also got Mission, which typically pits you in a handicapped state against some buffed opponent. It can be infuriating, but it's satisfying when you nail a particularly challenging mission.

 

However, my favorite bonus mode is the Story Mode, which was left out of the original Guilty Gear XX Accent Core release back in 2008. Part of the reason I love Guilty Gear so much is because of the characters, and the story, while rather terse and repetitive compared to Blazblue, provides an interesting slice of the characters and the world of Guilty Gear.

 

Take, for instance, Venom. He's a pool-playing assassin with white hair that somehow has a purple eye dyed(?) into it. He's also the head of the Assassin's Guild after his lover Zato was killed by the object of his obsession, the hair-wielding assassin Millia Rage and taken over by his symbiote Eddie. Venom is aimless and haunted by nightmares since Zato's death and thinks that the only way he can find peace is to kill Millia. That's just one element of the story, and that doesn't even involve the main villains like the Post-War istration Bureau and the creator of the Gears (effectively artificial humans + weapons), just mysteriously named "That Man".

 

I love the way Guilty Gear's world works. Japanese people are nearly extinct, so the government attempts to round up Baiken and Anji every so often. However, because of the rarity of Japanese people, you also have people like Chipp Zanuff, a American former drug dealer with aspirations of presidency who's obsessed with Japanese culture and speaks broken Japanese in combat. The story and characters are what drew me in back when I first played the series back in 2004, so it makes me happy to see Story Mode back again, even if finding the alternate endings for each character is a little vague.

 

Food for Thought:

1. Guilty Gear's music is really good at helping shape its characters. I love how straightforward and powerful the bass line in Potemkin's theme is versus how cocky I-no's theme sounds.

 

2. Speaking of, I loathe I-no in her boss form. So much. Even when you know how to deal with her, a single mistake can cost you half of your health. They even disable instant kills for the fight.

 

3. While the game only displays in 4:3, it still looks absolutely gorgeous on the Vita. As the screenshots can attest to, I turned off the wallpaper and just completely forgot about the aspect ratio. It looks great in motion.

 

The post Guilty Gear XX Accent Core Plus R – Fresh Game, Old Wrapper appeared first on Siliconera.

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Guilty Gear is unashamedly insane. I'm confident in saying that it's the only fighting game in which a French lawman goes up against a time-travelling magic-and-chained-scythe-using Axl Rose knockoff. Each character is either named after a rock band (typically heavy metal) or has attacks or an element of their person that follows that naming scheme. Add to that the fact these characters use weapons ranging from yo-yos to pool cues to giant scalpels to hair, and it's hard to find any game like it. Even BlazBlue doesn't approach how weird it is.   The uniqueness continues into its combat. Guilty Gear uses a five-button system: Punch, Kick, Slash, Heavy Slash, and Dust. While the first four buttons work as you'd expect them to (, everyone in the game uses a weapon of some sort... even if that weapon is a ghost or a symbiote), the Dust button is your combination slow launcher/sweep kick/EX button. Strike an enemy with a standing Dust and they'll go flying into the air for you to follow skyward with an air combo, complete with a color-changing background. It's also used for more powerful versions of some of your attacks (typically at the cost of 25% of your Tension Gauge).   Aggression is rewarded. You can gain meter simply by running towards your opponent, and playing too cautiously can result in the loss of the whole thing. Everyone's constantly air-dashing, setting up air combos, and using bursts to get out of them. Add to that the all-in gambles that are instant kills (everyone can do them, but they have to enter Instant Kill mode, which drains your meter, and then your health until you activate your Instant Kill... which robs you of any use of tension gauge until the end of the round).   Each character feels really unique without resorting to anything as on-the-nose as BlazBlue's Drive button for differentiation. Setting up traps as Testament has a very different flavor than Ky's more direct, hitstun-heavy playstyle. Considering that Guilty Gear XX came out over 10 years ago, it still feels incredibly modern and forward-thinking. Even the Roman Cancel system, in which you can cancel out of an  attack for half a Tension Gauge, (or during certain frames of certain attacks, you can perform a Force Roman Cancel for only 25 Tension) feels like something that more games should look to.   Unfortunately, the PlayStation Vita port feels older than the game itself. Command lists are left completely untranslated, and while they don't contain attack descriptions like Blazblue does, it just seems lazy to have "ドラゴンインストール" sitting in Sol's movelist as opposed to Dragon Install. Then, of course, there's the controversial lack of online play or even leaderboards. In a perfect world, GGXXAC+R would have online and crossplay with the PS3 version (which will hopefully be patched to match the Vita version soon), but If you want to play with someone, you'd better hope they're in the same room with another Vita with Guilty Gear installed. It's like 2002 all over again.   There are some things you can do without other people though. Naturally, there are the fighting game staples—Arcade, Training, and Survival mode. Survival works in a pretty interesting way, in which you earn points for decent play, and every 20 points or so, you fight a tougher opponent with an all-black color scheme called a "Daredevil". Beat the Daredevil, and you get some sort of reward, whether it's a health refill or faster movement. It's a nice spin on an old formula. Master of Medals (M.O.M.) is another strange mode requiring you to build up combos to knock more and more medals out of your opponents. The more aggressive you are, the bigger your medals become. You've also got Mission, which typically pits you in a handicapped state against some buffed opponent. It can be infuriating, but it's satisfying when you nail a particularly challenging mission.   However, my favorite bonus mode is the Story Mode, which was left out of the original Guilty Gear XX Accent Core release back in 2008. Part of the reason I love Guilty Gear so much is because of the characters, and the story, while rather terse and repetitive compared to Blazblue, provides an interesting slice of the characters and the world of Guilty Gear.   Take, for instance, Venom. He's a pool-playing assassin with white hair that somehow has a purple eye dyed(?) into it. He's also the head of the Assassin's Guild after his lover Zato was killed by the object of his obsession, the hair-wielding assassin Millia Rage and taken over by his symbiote Eddie. Venom is aimless and haunted by nightmares since Zato's death and thinks that the only way he can find peace is to kill Millia. That's just one element of the story, and that doesn't even involve the main villains like the Post-War istration Bureau and the creator of the Gears (effectively artificial humans + weapons), just mysteriously named "That Man".   I love the way Guilty Gear's world works. Japanese people are nearly extinct, so the government attempts to round up Baiken and Anji every so often. However, because of the rarity of Japanese people, you also have people like Chipp Zanuff, a American former drug dealer with aspirations of presidency who's obsessed with Japanese culture and speaks broken Japanese in combat. The story and characters are what drew me in back when I first played the series back in 2004, so it makes me happy to see Story Mode back again, even if finding the alternate endings for each character is a little vague.   Food for Thought: 1. Guilty Gear's music is really good at helping shape its characters. I love how straightforward and powerful the bass line in Potemkin's theme is versus how cocky I-no's theme sounds.   2. Speaking of, I loathe I-no in her boss form. So much. Even when you know how to deal with her, a single mistake can cost you half of your health. They even disable instant kills for the fight.   3. While the game only displays in 4:3, it still looks absolutely gorgeous on the Vita. As the screenshots can attest to, I turned off the wallpaper and just completely forgot about the aspect ratio. It looks great in motion.  

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