Date Everything Articles and News 2v2726 Siliconera The secret level in the world of video game news. Thu, 12 Jun 2025 14:42:46 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.2 https://d3la0uqcqx40x5.cloudfront.net/wp-content/s/2021/04/cropped-cropped-favicon-new-270x270-1.jpg?fit=32%2C32 Date Everything Articles and News 2v2726 Siliconera 32 32 163913089 Review 702e4y Date Everything Feels Like You’re Forced to Date Everything https://siliconera.voiranime.info/review-date-everything-feels-like-youre-forced-to-date-everything/?utm_source=rss&utm_medium=rss&utm_campaign=review-date-everything-feels-like-youre-forced-to-date-everything https://siliconera.voiranime.info/review-date-everything-feels-like-youre-forced-to-date-everything/#respond <![CDATA[Jenni Lada]]> Thu, 12 Jun 2025 19:00:00 +0000 <![CDATA[Featured]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 5]]> <![CDATA[Xbox Series X]]> <![CDATA[Date Everything]]> <![CDATA[Europe]]> <![CDATA[North America]]> <![CDATA[Reviews]]> <![CDATA[Sassy Chap Games]]> <![CDATA[Team 17]]> https://siliconera.voiranime.info/?p=1094139 <![CDATA[

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One of my dating sim and visual novel pet peeves is being locked out of certain routes unless you go through others. It’s understandable at many times, since it usually involves one potentially spoiler character or a true route, so it’s typically not a big problem in the otome games I play. Except in Date Everything it can be, since there are over 100 love interests in the game and certain requirements force you into interactions with a few of the most grating individuals I’ve ever met with no “dialogue skip” options to speed through them. Combine that with it not running well on the Switch, and you may experience issues.

The first day we start working at an Amazon-esque company called Valdivian, we’re immediately put in a holding pattern due to being replaced by AI. In limbo, a mysterious individual from the company decides to send us the Dateviator glasses that brings inanimate objects and concepts to life as beings we can date. Why? It turned out we were the lowest paid person there. What follows is an opportunity to go around the house “awakening” the over 100 possible love interests there and becoming friends, enemies, or lovers with them.

https://www.youtube.com/watch?v=h5K_NewDcyY&ab_channel=Team17

Date Everything is a dating sim visual novel in which you roam around a house to find certain objects to awaken and date them. While this is often straightforward and involves walking up to an item or household element, putting on the Dateviators glasses, and sending out a beam, it can occasional involve a bit more interactivity. For example, you might need to turn something on or engaging in a certain activity for someone to show up. When you talk to these characters, you select dialogue options. Some responses may be locked away behind stats that go up after you gain a definitive love, hate, or friends relationship status with certain characters. All the while, a side-story about an evil corporation that invented the glasses, has a CEO trying to steal all glory and money, and a workforce being decimated by AI. The writing can be clever and funny for some characters or situations, but it also can feel very surface-level since most relationships max out after a handful of conversations and there are so many characters. 

Unfortunately, Date Everything doesn’t take a traditional visual novel approach to making dialogue options, and it can be an issue in the dating sim as a result. Rather than seeing a menu with two to four responses, each one is tied to an action button on the controller. The problem is, the button to confirm or advance text is often an option. So if you are clicking too quickly through conversations, you can accidentally make a selection you didn’t want. This happened to me quite a few times, and unfortunately I noticed A ended up being connected to a joke or mean response, which would send conversations in directions I didn’t want. 

The thing is, Date Everything may be an “open-house” sandbox in which you could pursue friendship, love, or hatred with individuals, but it also limits the player at every opportunity. Want to go everywhere in the house? You can’t. One location is locked away. Want access to every dialogue option in a conversation? Nope. Some are locked behind unreasonable stat requirements in the double digits. Want to talk to more than five people in a day? You’re not allowed. You’re limited to five conversations, which can be eaten up if someone you are pursuing needs you to check with other characters for a request tied to them and their route. Which also means you can’t only focus on one or two people you like, because the game forces you into other interactions. 

That’s another thing that bothers me about Date Everything, and that is that I felt forced to talk to everyone. Now, the voice acting here is incredible and I love the character designs. But man, do I hate a bunch of these characters’ personalities. Many of them are really gimmicky, to the point I found it off-putting. I didn’t want to talk to them. Especially since, as I mentioned earlier, some of these characters feel a bit surface-level and don’t get all that deep. There are exceptions, of course. Since there is no option to skip or speed through dialogue in those instances, you’re stuck talking to people you might not like. Also, since your stat boosts are tied to definitive relationship statuses with the individuals, you are actually forced to interact with them to the point they hate, like, or love you so that you can select certain choices in the conversations with folks whose company you do enjoy or reach an endgame state. 

There is one exception to this, and I hate it. I am so frustrated that there is one character whose route is locked into one outcome, and this happens pretty much immediately. Date Everything, but… wait! Not that one! What makes it worse is I adore that performer, in addition to finding the in-game individual to be one of the more fun and fleshed-out folks, so I ended up quite bummed that there was no opportunity for other options. 

Also, I’m not sure if these are just Switch issues, as that’s where I played Date Everything, but the lighting is just awful. Once you get to the afternoon and evening period, it’s hard to clearly see everything! By my third day in the house, I figured out I could turn on light switches and lamps in rooms, but by nightfall I realized it often barely made any difference. Which means sometimes I’d mistakenly click on characters if I wasn’t paying attention.

Other issues are ones that seem like they could be present on other systems, though my experience was limited to the Switch. The outlines of response prompts coming up early in conversations sometimes worried me that I pressed A to advance too quickly through dialogue and missed things. Characters’ portraits fluctuated between poses during conversations sometimes, especially with Parker, Harper, and Captain Jacques. There were occasional object pop-ins and pop-outs depending on how close I was to objects, with the dishwasher and fridge being prime examples. The game also referred to me using they/them in some conversations, such as with Curt and Rod, even though I set my pronouns as she/her. 

I appreciate the gimmick and the talent Sassy Chap pulled together for Date Everything. The character designs are inventive and look fantastic. It’s entertaining, especially when it discusses not-Amazon and AI. My issue is I really didn’t want to talk to all of these characters. At most, I wanted to see the full storylines for like 1/10th of them. But because it doesn’t feature typical visual novel quality of life features and basically forces you into conversations with cast , you’ll be stuck getting to know folks even if you don’t want to. Especially when it gets into the evening in-game and things get to be difficult to see. 

Date Everything will be available on the Switch, PS5, Xbox Series X, and PC on June 17, 2025.  

The post Review: Date Everything Feels Like You’re Forced to Date Everything appeared first on Siliconera.

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<![CDATA[

Review: Date Everything Feels Like It Literally Forces You to Date Everything game

One of my dating sim and visual novel pet peeves is being locked out of certain routes unless you go through others. It’s understandable at many times, since it usually involves one potentially spoiler character or a true route, so it’s typically not a big problem in the otome games I play. Except in Date Everything it can be, since there are over 100 love interests in the game and certain requirements force you into interactions with a few of the most grating individuals I’ve ever met with no “dialogue skip” options to speed through them. Combine that with it not running well on the Switch, and you may experience issues.

The first day we start working at an Amazon-esque company called Valdivian, we’re immediately put in a holding pattern due to being replaced by AI. In limbo, a mysterious individual from the company decides to send us the Dateviator glasses that brings inanimate objects and concepts to life as beings we can date. Why? It turned out we were the lowest paid person there. What follows is an opportunity to go around the house “awakening” the over 100 possible love interests there and becoming friends, enemies, or lovers with them.

https://www.youtube.com/watch?v=h5K_NewDcyY&ab_channel=Team17

Date Everything is a dating sim visual novel in which you roam around a house to find certain objects to awaken and date them. While this is often straightforward and involves walking up to an item or household element, putting on the Dateviators glasses, and sending out a beam, it can occasional involve a bit more interactivity. For example, you might need to turn something on or engaging in a certain activity for someone to show up. When you talk to these characters, you select dialogue options. Some responses may be locked away behind stats that go up after you gain a definitive love, hate, or friends relationship status with certain characters. All the while, a side-story about an evil corporation that invented the glasses, has a CEO trying to steal all glory and money, and a workforce being decimated by AI. The writing can be clever and funny for some characters or situations, but it also can feel very surface-level since most relationships max out after a handful of conversations and there are so many characters. 

Unfortunately, Date Everything doesn’t take a traditional visual novel approach to making dialogue options, and it can be an issue in the dating sim as a result. Rather than seeing a menu with two to four responses, each one is tied to an action button on the controller. The problem is, the button to confirm or advance text is often an option. So if you are clicking too quickly through conversations, you can accidentally make a selection you didn’t want. This happened to me quite a few times, and unfortunately I noticed A ended up being connected to a joke or mean response, which would send conversations in directions I didn’t want. 

The thing is, Date Everything may be an “open-house” sandbox in which you could pursue friendship, love, or hatred with individuals, but it also limits the player at every opportunity. Want to go everywhere in the house? You can’t. One location is locked away. Want access to every dialogue option in a conversation? Nope. Some are locked behind unreasonable stat requirements in the double digits. Want to talk to more than five people in a day? You’re not allowed. You’re limited to five conversations, which can be eaten up if someone you are pursuing needs you to check with other characters for a request tied to them and their route. Which also means you can’t only focus on one or two people you like, because the game forces you into other interactions. 

That’s another thing that bothers me about Date Everything, and that is that I felt forced to talk to everyone. Now, the voice acting here is incredible and I love the character designs. But man, do I hate a bunch of these characters’ personalities. Many of them are really gimmicky, to the point I found it off-putting. I didn’t want to talk to them. Especially since, as I mentioned earlier, some of these characters feel a bit surface-level and don’t get all that deep. There are exceptions, of course. Since there is no option to skip or speed through dialogue in those instances, you’re stuck talking to people you might not like. Also, since your stat boosts are tied to definitive relationship statuses with the individuals, you are actually forced to interact with them to the point they hate, like, or love you so that you can select certain choices in the conversations with folks whose company you do enjoy or reach an endgame state. 

There is one exception to this, and I hate it. I am so frustrated that there is one character whose route is locked into one outcome, and this happens pretty much immediately. Date Everything, but… wait! Not that one! What makes it worse is I adore that performer, in addition to finding the in-game individual to be one of the more fun and fleshed-out folks, so I ended up quite bummed that there was no opportunity for other options. 

Also, I’m not sure if these are just Switch issues, as that’s where I played Date Everything, but the lighting is just awful. Once you get to the afternoon and evening period, it’s hard to clearly see everything! By my third day in the house, I figured out I could turn on light switches and lamps in rooms, but by nightfall I realized it often barely made any difference. Which means sometimes I’d mistakenly click on characters if I wasn’t paying attention.

Other issues are ones that seem like they could be present on other systems, though my experience was limited to the Switch. The outlines of response prompts coming up early in conversations sometimes worried me that I pressed A to advance too quickly through dialogue and missed things. Characters’ portraits fluctuated between poses during conversations sometimes, especially with Parker, Harper, and Captain Jacques. There were occasional object pop-ins and pop-outs depending on how close I was to objects, with the dishwasher and fridge being prime examples. The game also referred to me using they/them in some conversations, such as with Curt and Rod, even though I set my pronouns as she/her. 

I appreciate the gimmick and the talent Sassy Chap pulled together for Date Everything. The character designs are inventive and look fantastic. It’s entertaining, especially when it discusses not-Amazon and AI. My issue is I really didn’t want to talk to all of these characters. At most, I wanted to see the full storylines for like 1/10th of them. But because it doesn’t feature typical visual novel quality of life features and basically forces you into conversations with cast , you’ll be stuck getting to know folks even if you don’t want to. Especially when it gets into the evening in-game and things get to be difficult to see. 

Date Everything will be available on the Switch, PS5, Xbox Series X, and PC on June 17, 2025.  

The post Review: Date Everything Feels Like You’re Forced to Date Everything appeared first on Siliconera.

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 Date Everything Game Delayed and Skipping Valentine’s Day 64u1g https://siliconera.voiranime.info/date-everything-game-delayed-and-skipping-valentines-day/?utm_source=rss&utm_medium=rss&utm_campaign=date-everything-game-delayed-and-skipping-valentines-day https://siliconera.voiranime.info/date-everything-game-delayed-and-skipping-valentines-day/#respond <![CDATA[Jenni Lada]]> Thu, 30 Jan 2025 17:01:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 5]]> <![CDATA[Xbox Series X]]> <![CDATA[Date Everything]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[North America]]> <![CDATA[Sassy Chap Games]]> https://siliconera.voiranime.info/?p=1076178 <![CDATA[

Date Everything Game Delayed and Skipping Valentine’s Day

Date Everything, a new dating sim in which you date all types of anthropomorphic items, is now delayed, and the game is not releasing on Valentine’s Day 2025. It now has a general June 2025 launch window. As is common with such postponements, the developers at Sassy Chap Games pushed it back to ensure the overall quality at launch.

Ray Chase, the voice actor who is also lead designer on the project, explained the additional four months will be spent doing quality assurance testing. He noted that as the Sassy Chap Games team started going through final tests, folks realized exactly how much they needed to go through. As such, the developer decided it was best to ensure it would be in a much better position at launch.

Here’s the full game update regarding Date Everything being delayed and how development on the dating sim is going from Chase:

“Since we last updated you on development, we have been extremely hard at work finishing work on Date Everything! And at this point I can confidently say that we have reached that point where the game is complete to a standard that we feel reached our goals with no compromise in our bonkers artistic vision.

However… I was too confident that we could properly test all the wild amount of content and pathing that exists in this massive game, and unfortunately we ran out of time on our current (and yet so appropriate) release date of February 14, 2025. 

Our bug list is finally starting to dwindle down as QA gets through the labyrinthine story pathing, but to submit our game in the state with so many outstanding glitches would be doing you a disservice. We have our final release date set for June 2025. And while it isn’t quite as sexy as Valentine’s Day, we hope we can bring new sexiness to June evermore. And yes, you actually can date the glitches. Their name is Daemon and I am currently in a Love/Hate relationship with them.”

Ahead of launch, we did see Sassy Chap Games reveal more of the love interests. In addition to Ray Chase bringing up Daemon in the delay notice, 12 characters were brought up in December 2024 as part of a 12 Dates of Christmas campaign on social media

Here are the ones that were revealed then, as well as their voice actors, in case you missed them:

  • Abel - Steve Blum
  • Beau - Ashly Johnson
  • Beverly - Marisha Ray
  • Curt & Rod - David Morales & Jacquis Neil
  • Daisuke - Daisuke Tsuji
  • Holly - Briana Knickerbocker
  • Monique - Judy Alice Lee
  • Prissy Plastique - Kiera Please
  • Sophia - Laura Post
  • Tina - Grey Delisle
  • Tony - Roger Craig Smith
  • Washford & Drysdale - David Sobolov & Neil Newbon

The Date Everything will appear on the Switch, PS5, PC and Xbox Series X in June 2025.

The post  Date Everything Game Delayed and Skipping Valentine’s Day appeared first on Siliconera.

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<![CDATA[

Date Everything Game Delayed and Skipping Valentine’s Day

Date Everything, a new dating sim in which you date all types of anthropomorphic items, is now delayed, and the game is not releasing on Valentine’s Day 2025. It now has a general June 2025 launch window. As is common with such postponements, the developers at Sassy Chap Games pushed it back to ensure the overall quality at launch.

Ray Chase, the voice actor who is also lead designer on the project, explained the additional four months will be spent doing quality assurance testing. He noted that as the Sassy Chap Games team started going through final tests, folks realized exactly how much they needed to go through. As such, the developer decided it was best to ensure it would be in a much better position at launch.

Here’s the full game update regarding Date Everything being delayed and how development on the dating sim is going from Chase:

“Since we last updated you on development, we have been extremely hard at work finishing work on Date Everything! And at this point I can confidently say that we have reached that point where the game is complete to a standard that we feel reached our goals with no compromise in our bonkers artistic vision.

However… I was too confident that we could properly test all the wild amount of content and pathing that exists in this massive game, and unfortunately we ran out of time on our current (and yet so appropriate) release date of February 14, 2025. 

Our bug list is finally starting to dwindle down as QA gets through the labyrinthine story pathing, but to submit our game in the state with so many outstanding glitches would be doing you a disservice. We have our final release date set for June 2025. And while it isn’t quite as sexy as Valentine’s Day, we hope we can bring new sexiness to June evermore. And yes, you actually can date the glitches. Their name is Daemon and I am currently in a Love/Hate relationship with them.”

Ahead of launch, we did see Sassy Chap Games reveal more of the love interests. In addition to Ray Chase bringing up Daemon in the delay notice, 12 characters were brought up in December 2024 as part of a 12 Dates of Christmas campaign on social media

Here are the ones that were revealed then, as well as their voice actors, in case you missed them:

  • Abel - Steve Blum
  • Beau - Ashly Johnson
  • Beverly - Marisha Ray
  • Curt & Rod - David Morales & Jacquis Neil
  • Daisuke - Daisuke Tsuji
  • Holly - Briana Knickerbocker
  • Monique - Judy Alice Lee
  • Prissy Plastique - Kiera Please
  • Sophia - Laura Post
  • Tina - Grey Delisle
  • Tony - Roger Craig Smith
  • Washford & Drysdale - David Sobolov & Neil Newbon

The Date Everything will appear on the Switch, PS5, PC and Xbox Series X in June 2025.

The post  Date Everything Game Delayed and Skipping Valentine’s Day appeared first on Siliconera.

]]>
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Date Everything Gets a Valentine’s Day Release Date 3h721n https://siliconera.voiranime.info/date-everything-gets-a-valentines-day-release-date/?utm_source=rss&utm_medium=rss&utm_campaign=date-everything-gets-a-valentines-day-release-date https://siliconera.voiranime.info/date-everything-gets-a-valentines-day-release-date/#respond <![CDATA[Leigh Price]]> Fri, 11 Oct 2024 15:00:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 5]]> <![CDATA[Xbox Series X]]> <![CDATA[Date Everything]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[North America]]> <![CDATA[Sassy Chap Games]]> <![CDATA[Team17]]> https://siliconera.voiranime.info/?p=1058449 <![CDATA[

Date Everything Release Date

Comedy dating sim Date Everything has a release date, as announced by developer Sassy Chap Games. It will release for PC and consoles on the appropriate date of February 14, 2025.

In a new release date trailer, lead designer Ray Chase discussed where Date Everything is currently at in its development. The game is currently feature complete, and the team are now performing bug fixes and polishing the visuals of the house environment you’ll spend most of the game in.

https://www.youtube.com/watch?v=oz8PSM8TTZE

Date Everything is a dating sim where all the romance candidates are household objects, whose human-like personalities show through thanks to a pair of special glasses. The trailer shows off a bunch of these romantic interests, including Freddy the fridge, Rebel the rubber duck, Wyndolyn the window and Gaia the globe. Less tangible objects also appear to be romanceable, including a woman made of soap suds and the physical embodiment of a nightmare.

Date Everything is a comedy dating sim designed by four well-known voice actors turned game developers. Ray Chase, Robbie Daymond, Amanda Hufford and Max Mittelman have provided voice work for a variety of past projects including Persona 5, Final Fantasy XV and Genshin Impact, but have now turned their hands to making their own game. Date Everything was first announced earlier this year.

The Date Everything release date is February 14, 2025, and it will appear on the Switch, PS5, PC and Xbox Series X/S.

The post Date Everything Gets a Valentine’s Day Release Date appeared first on Siliconera.

]]>
<![CDATA[

Date Everything Release Date

Comedy dating sim Date Everything has a release date, as announced by developer Sassy Chap Games. It will release for PC and consoles on the appropriate date of February 14, 2025.

In a new release date trailer, lead designer Ray Chase discussed where Date Everything is currently at in its development. The game is currently feature complete, and the team are now performing bug fixes and polishing the visuals of the house environment you’ll spend most of the game in.

https://www.youtube.com/watch?v=oz8PSM8TTZE

Date Everything is a dating sim where all the romance candidates are household objects, whose human-like personalities show through thanks to a pair of special glasses. The trailer shows off a bunch of these romantic interests, including Freddy the fridge, Rebel the rubber duck, Wyndolyn the window and Gaia the globe. Less tangible objects also appear to be romanceable, including a woman made of soap suds and the physical embodiment of a nightmare.

Date Everything is a comedy dating sim designed by four well-known voice actors turned game developers. Ray Chase, Robbie Daymond, Amanda Hufford and Max Mittelman have provided voice work for a variety of past projects including Persona 5, Final Fantasy XV and Genshin Impact, but have now turned their hands to making their own game. Date Everything was first announced earlier this year.

The Date Everything release date is February 14, 2025, and it will appear on the Switch, PS5, PC and Xbox Series X/S.

The post Date Everything Gets a Valentine’s Day Release Date appeared first on Siliconera.

]]>
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Date Everything Dating Sim Has 100 Love Interests 2x6z4s https://siliconera.voiranime.info/date-everything-dating-sim-has-100-love-interests/?utm_source=rss&utm_medium=rss&utm_campaign=date-everything-dating-sim-has-100-love-interests https://siliconera.voiranime.info/date-everything-dating-sim-has-100-love-interests/#respond <![CDATA[Jenni Lada]]> Fri, 26 Jul 2024 16:30:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 5]]> <![CDATA[Xbox Series X]]> <![CDATA[Date Everything]]> <![CDATA[Europe]]> <![CDATA[North America]]> <![CDATA[Sassy Chap Games]]> <![CDATA[Team17]]> https://siliconera.voiranime.info/?p=1044552 <![CDATA[

Date Everything Dating Sim Has 100 Love Interests

Voice actors Amanda Hufford, Max Mittelman, Ray Chase, and Robbie Daymond announced Date Everything, an dating sim that makes inanimate objects into love interests. The Switch, PS5, Xbox Series X, and PC title will have 100 romance candidates total, and each of them has multiple endings depending on your choices.

A first Date Everything trailer appeared to help explain how this dating sim will work. The player will be inside of their home and, after getting Dateviator glasses, will find objects there can also be individuals with personalities who are looking for love. 100 characters will appear, and your potential partners can end up loving, hating, or becoming friends with you. A handful of love interests appeared in the first video, such as Cabrizzio the kitchen cabinets, Keyes the piano, Hoove the vacuum, Harper the laundry basket, Dirk the dirty laundry, and Betty the bed. The video also highlighted how these romance options also know each other, with Keyes referencing Hoove and Harper and Dirk apparently in an established relationship. 

Here’s the full trailer:

https://www.youtube.com/watch?v=dlxxzmOXRf0&ab_channel=Team17

Date Everything is in development for the Switch, PS5, Xbox Series X, and PC. 

Sassy Chap Games, Date Everything, Team 17, North America, Europe, 

The post Date Everything Dating Sim Has 100 Love Interests appeared first on Siliconera.

]]>
<![CDATA[

Date Everything Dating Sim Has 100 Love Interests

Voice actors Amanda Hufford, Max Mittelman, Ray Chase, and Robbie Daymond announced Date Everything, an dating sim that makes inanimate objects into love interests. The Switch, PS5, Xbox Series X, and PC title will have 100 romance candidates total, and each of them has multiple endings depending on your choices.

A first Date Everything trailer appeared to help explain how this dating sim will work. The player will be inside of their home and, after getting Dateviator glasses, will find objects there can also be individuals with personalities who are looking for love. 100 characters will appear, and your potential partners can end up loving, hating, or becoming friends with you. A handful of love interests appeared in the first video, such as Cabrizzio the kitchen cabinets, Keyes the piano, Hoove the vacuum, Harper the laundry basket, Dirk the dirty laundry, and Betty the bed. The video also highlighted how these romance options also know each other, with Keyes referencing Hoove and Harper and Dirk apparently in an established relationship. 

Here’s the full trailer:

https://www.youtube.com/watch?v=dlxxzmOXRf0&ab_channel=Team17

Date Everything is in development for the Switch, PS5, Xbox Series X, and PC. 

Sassy Chap Games, Date Everything, Team 17, North America, Europe, 

The post Date Everything Dating Sim Has 100 Love Interests appeared first on Siliconera.

]]>
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