D3 Publisher Articles and News f1b63 Siliconera The secret level in the world of video game news. Tue, 13 May 2025 19:43:57 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.2 https://d3la0uqcqx40x5.cloudfront.net/wp-content/s/2021/04/cropped-cropped-favicon-new-270x270-1.jpg?fit=32%2C32 D3 Publisher Articles and News f1b63 Siliconera 32 32 163913089 Those Games Extreme Feels Made for That Series’ Fans 3f6d6i https://siliconera.voiranime.info/those-games-extreme-feels-made-for-that-series-fans/?utm_source=rss&utm_medium=rss&utm_campaign=those-games-extreme-feels-made-for-that-series-fans https://siliconera.voiranime.info/those-games-extreme-feels-made-for-that-series-fans/#respond <![CDATA[Jenni Lada]]> Mon, 19 May 2025 13:00:00 +0000 <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[D3 Publisher]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[Monkeycraft]]> <![CDATA[North America]]> <![CDATA[Playtests]]> <![CDATA[Those Games Extreme]]> https://siliconera.voiranime.info/?p=1091673 <![CDATA[

t1z4l

D3 Publisher and Monkeycraft’s Yeah! You Want "Those Games," Right? So Here You Go! Now, Let's See You Clear Them! series of minigame collections, better known as Those Games now, are generally rather ingenious. The false mobile game ads’ games, which typically are never representative of what’s in those titles, become actual games in the compilations. The first two are rather solid! The third one, called Listen Up! We Tried to Make “Those Games” Even More Extreme! Some Things Have to be Learned the Hard Way! is a bit more specialized. While fun, Those Games Extreme is absolutely geared more toward people who finished the first two than a new audience.

This is still a compilation. However, this time there’s a mix of titles from the past two installments. Color Lab, Number Tower, and Pin Pull from Those Games appear. These are the ones in which you sort colored liquid from test tubes, fight enemies in towers by picking the right ones to target first based on their number strength and your own, and one in which you pull pins in the correct order to help a person get treasure and avoid hazards. Those Games 2’s Draw & Guard, Knock-Back Shooter, and Spellbinding Scroll show up. These involve protecting a cat by drawing lines to protect it from enemies, properly aiming in an enclosed areas to ensure a bullet ricochets to hit enemies, and attacking enemies by whittling down numbers while you gradually move forward toward a finish line. Aside from the increased difficulty, the only major difference is a change from a woman dealing with people in love with her to a war scene as Spellbinding Scroll became Survival Scroll. 

https://www.youtube.com/watch?v=1JX_Z_mbJfA

At its core, Those Games Extreme is generally fine. In most of the situations, it feels like we’re getting more levels for existing minigames that probably were among the most popular from the first two entries. There are 155 levels, which folks might appreciate. In general, they all sort of feel the same. In the cases of Draw & Guard, Knock-Back Shooter, Number Tower, and Pin Pull, I feel like the situations are perhaps a little more complex or involve a tad more thought to ensure you’re going through the steps in the correct order or making wise choices.

However, in two cases I do feel like there’s a little bit more to the minigames. In the case of Color Lab, I feel like it’s a more positive change! Yes, you’re still sorting liquids in test tubes to ensure each one only has one color in it. The changes make it feel like there are new approaches and really enhance the experience. Some colors may be hidden until you start sorting the liquids, which can really mess with plans. In other cases, there will be test tubes with obvious cracks that will shatter after being moved too often. Bonus points also come into play. It’s easily my favorite game in the collection. 

With Survival Scroll, I honestly hate the direction Those Games Extremes takes it. I’m sure some will appreciate it, since it becomes more like the ads with soldiers gradually gaining more troops, getting stronger, and becoming more well-armored before facing a foe at the end. It’s also still pretty strategic and prioritizes reaction time. However, I think Spellbinding Scroll felt more creative by making it about captivating people and winning them over with your charm, rather than gunning baddies down. I considered it a more clever approach to the formulaic concept. So to get something that does look like everything else makes it feel a little less special.

I feel like Those Games Extreme is a more specialized entry in this collection. People new to the series would be better off trying the first or second installment. While some of those stages may be easier, you’d get a bit more variety. If you do like the past games and especially loved certain minigames like Color Lab, then it’s worth looking into picking up.

Listen Up! We Tried to Make “Those Games” Even More Extreme! Some Things Have to be Learned the Hard Way! is available for the Switch, PS4, PS5, and PC. 

The post Those Games Extreme Feels Made for That Series’ Fans appeared first on Siliconera.

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<![CDATA[

Those Games Extreme Feels Made for That Series’ Fans

D3 Publisher and Monkeycraft’s Yeah! You Want "Those Games," Right? So Here You Go! Now, Let's See You Clear Them! series of minigame collections, better known as Those Games now, are generally rather ingenious. The false mobile game ads’ games, which typically are never representative of what’s in those titles, become actual games in the compilations. The first two are rather solid! The third one, called Listen Up! We Tried to Make “Those Games” Even More Extreme! Some Things Have to be Learned the Hard Way! is a bit more specialized. While fun, Those Games Extreme is absolutely geared more toward people who finished the first two than a new audience.

This is still a compilation. However, this time there’s a mix of titles from the past two installments. Color Lab, Number Tower, and Pin Pull from Those Games appear. These are the ones in which you sort colored liquid from test tubes, fight enemies in towers by picking the right ones to target first based on their number strength and your own, and one in which you pull pins in the correct order to help a person get treasure and avoid hazards. Those Games 2’s Draw & Guard, Knock-Back Shooter, and Spellbinding Scroll show up. These involve protecting a cat by drawing lines to protect it from enemies, properly aiming in an enclosed areas to ensure a bullet ricochets to hit enemies, and attacking enemies by whittling down numbers while you gradually move forward toward a finish line. Aside from the increased difficulty, the only major difference is a change from a woman dealing with people in love with her to a war scene as Spellbinding Scroll became Survival Scroll. 

https://www.youtube.com/watch?v=1JX_Z_mbJfA

At its core, Those Games Extreme is generally fine. In most of the situations, it feels like we’re getting more levels for existing minigames that probably were among the most popular from the first two entries. There are 155 levels, which folks might appreciate. In general, they all sort of feel the same. In the cases of Draw & Guard, Knock-Back Shooter, Number Tower, and Pin Pull, I feel like the situations are perhaps a little more complex or involve a tad more thought to ensure you’re going through the steps in the correct order or making wise choices.

However, in two cases I do feel like there’s a little bit more to the minigames. In the case of Color Lab, I feel like it’s a more positive change! Yes, you’re still sorting liquids in test tubes to ensure each one only has one color in it. The changes make it feel like there are new approaches and really enhance the experience. Some colors may be hidden until you start sorting the liquids, which can really mess with plans. In other cases, there will be test tubes with obvious cracks that will shatter after being moved too often. Bonus points also come into play. It’s easily my favorite game in the collection. 

With Survival Scroll, I honestly hate the direction Those Games Extremes takes it. I’m sure some will appreciate it, since it becomes more like the ads with soldiers gradually gaining more troops, getting stronger, and becoming more well-armored before facing a foe at the end. It’s also still pretty strategic and prioritizes reaction time. However, I think Spellbinding Scroll felt more creative by making it about captivating people and winning them over with your charm, rather than gunning baddies down. I considered it a more clever approach to the formulaic concept. So to get something that does look like everything else makes it feel a little less special.

I feel like Those Games Extreme is a more specialized entry in this collection. People new to the series would be better off trying the first or second installment. While some of those stages may be easier, you’d get a bit more variety. If you do like the past games and especially loved certain minigames like Color Lab, then it’s worth looking into picking up.

Listen Up! We Tried to Make “Those Games” Even More Extreme! Some Things Have to be Learned the Hard Way! is available for the Switch, PS4, PS5, and PC. 

The post Those Games Extreme Feels Made for That Series’ Fans appeared first on Siliconera.

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D3 Publisher’s Next Otome PC Game Is Despera Drops  6v684o https://siliconera.voiranime.info/d3-publishers-next-otome-pc-game-is-despera-drops/?utm_source=rss&utm_medium=rss&utm_campaign=d3-publishers-next-otome-pc-game-is-despera-drops https://siliconera.voiranime.info/d3-publishers-next-otome-pc-game-is-despera-drops/#respond <![CDATA[Jenni Lada]]> Tue, 13 May 2025 23:00:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[D3 Publisher]]> <![CDATA[Despera Drops]]> <![CDATA[DesperaDrops]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[North America]]> https://siliconera.voiranime.info/?p=1092162 <![CDATA[

D3 Publisher’s Next Otome PC Game Is Despera Drops visual novel

D3 Publisher announced its next PC game will be the otome visual novel Despera Drops. It will arrive on Steam on May 27, 2025. We’ll be able to play it in both English and Japanese, and this marks its first appearance on computers. Previously, the title only appeared on the Switch worldwide.

Despera Drops first showed up on the Switch in Japan, where the otome visual novel debuted in 2023, before coming to the console worldwide and PC now in 2025. D3 handled the Japanese Switch release. Aksys took care of the English Nintendo launch, but it is not involved in this version. While Red Entertainment worked on the console release, Wizardsoft Corporation is credited as the developer here.

The story features a college student named Mika Amamine with the ability to discern information and intention about individuals she touches. While she covers her hands at all times, now, accidents sometimes happen. After meeting with a certain individual she once inadvertently touched, learning about his lost memories in the process, he’s murdered. She realizes a “staff” member was responsible. A conspiracy leads to her being arrested and carted away alongside other criminals. However, an attempt to escape alongside them also means a chance to find out what’s going on, clear her name, expose a seedy organization, and find love with one of her new “allies.”

The PC version will be on par with the Switch release. This means the main game and its seven After Stories segments with characters are available. You can also use a keyboard with mouse or controller to play. Steam Cloud saves are ed in the otome visual novel, and you can earn achievements and trading cards as you play the PC game.

Despera Drops will come to the PC via Steam on May 27, 2025, and it is on the Switch worldwide.

The post D3 Publisher’s Next Otome PC Game Is Despera Drops  appeared first on Siliconera.

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D3 Publisher’s Next Otome PC Game Is Despera Drops visual novel

D3 Publisher announced its next PC game will be the otome visual novel Despera Drops. It will arrive on Steam on May 27, 2025. We’ll be able to play it in both English and Japanese, and this marks its first appearance on computers. Previously, the title only appeared on the Switch worldwide.

Despera Drops first showed up on the Switch in Japan, where the otome visual novel debuted in 2023, before coming to the console worldwide and PC now in 2025. D3 handled the Japanese Switch release. Aksys took care of the English Nintendo launch, but it is not involved in this version. While Red Entertainment worked on the console release, Wizardsoft Corporation is credited as the developer here.

The story features a college student named Mika Amamine with the ability to discern information and intention about individuals she touches. While she covers her hands at all times, now, accidents sometimes happen. After meeting with a certain individual she once inadvertently touched, learning about his lost memories in the process, he’s murdered. She realizes a “staff” member was responsible. A conspiracy leads to her being arrested and carted away alongside other criminals. However, an attempt to escape alongside them also means a chance to find out what’s going on, clear her name, expose a seedy organization, and find love with one of her new “allies.”

The PC version will be on par with the Switch release. This means the main game and its seven After Stories segments with characters are available. You can also use a keyboard with mouse or controller to play. Steam Cloud saves are ed in the otome visual novel, and you can earn achievements and trading cards as you play the PC game.

Despera Drops will come to the PC via Steam on May 27, 2025, and it is on the Switch worldwide.

The post D3 Publisher’s Next Otome PC Game Is Despera Drops  appeared first on Siliconera.

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Review 702e4y Despera Drops Otome Game Focuses on Mystery https://siliconera.voiranime.info/review-despera-drops-otome-game-focuses-on-mystery/?utm_source=rss&utm_medium=rss&utm_campaign=review-despera-drops-otome-game-focuses-on-mystery https://siliconera.voiranime.info/review-despera-drops-otome-game-focuses-on-mystery/#respond <![CDATA[Jenni Lada]]> Thu, 06 Mar 2025 14:00:00 +0000 <![CDATA[Featured]]> <![CDATA[Nintendo Switch]]> <![CDATA[Aksys]]> <![CDATA[D3 Publisher]]> <![CDATA[Despera Drops]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[North America]]> <![CDATA[Red Entertainment]]> <![CDATA[Reviews]]> https://siliconera.voiranime.info/?p=1081965 <![CDATA[

Despera Drops otome game review

There is absolutely nothing wrong with an otome game that doesn’t prioritize romance, so long as it also offers enough “justification” for the eventual ending with love interests at the end. However, a consequence of trying to do too much in these sorts of games can mean that… doesn’t exactly happen. A title like Bustafellows proves you can have it all! Unfortunately, while Despera Drops is quite interesting, Aksys’ new Switch otome game isn’t exactly romantic.

Mika is a college student studying abroad in Italy. She seems normal, but has an unusual gift. If she touches someone with her bare hands, she can see what is in their hearts. That means she can catch a glimpse of past memories or current intent. She’s always kept her hands covered as a result, something her deceased mother warned her about before she died. However, she did accidentally touch one man at a cemetery once while in Italy, and that’s led to a whole mess of trouble.

This man claims to have missing memories, and he finds a way to meet Mika again in a restaurant in the hopes she’ll tell him why he keeps feeling like he’s missing someone and compelled to visit a certain graveyard. Before she can respond, he’s murdered before her eyes. Mika’s framed for the murder, handcuffed to six criminals, and they’re all slapped onto a police transport. After an explosion results in them getting lose, we find that they’re also somehow all tied together and perhaps some of the few in the world aware of a shadowy group known as C.R.O.W.N. with inexplicable power and influence. Naturally, this also means Mika is a target and dropped into her own potential harem of new love interests.

Most of the time, Despera Drops is your typical otome visual novel. You read through the adventures of Mika and the rest of the criminals as they try and stay one step ahead of the clandestine organization C.R.O.W.N. as that group does dastardly deeds and attempts to ruin your lives. It works fine, though there might be an occasional minor spelling error when you go through. (I expect those will be fixed in a patch soon, but for example I noticed a “gentelman” instead of a “gentleman.”) However, every once in a while there will be a “timed” segment. When this comes up, Mika will look at her phone to see different surveillance cameras, and you have to issue the right directions at the exact time to carry out plans. It never felt too harrowing, but it did suit the atmosphere.

I’m also a fan of the art direction in Despera Drops, as this otome game doesn’t feature the sort of style like we typically see from companies like Idea Factory and Otomate. Red Entertainment and D3 Publisher brought in Yusuke Kozaki, who designed the characters for Fire Emblem Awakening, to design the cast here and work on the CGs. I mean, I adored that game and it’s my favorite Fire Emblem, so I was incredibly psyched about the choice. But it does actually fit well within the story and for each of the characters, and I appreciated that. I do wish there were a few more CGs in general, so I could appreciate it more.

Editor’s Note: There will be a Despera Drops spoiler in the next paragraph regarding criticisms surrounding two of the romance options in the otome game. 3c5d6a

The one thing I’m not a fan of is how two of the love interests are handled in Despera Drops. In the case of one, instead of actually having a friendship route or one in which our heroine gets to enter a same-sex relationship, it turns out to be one of those situations where the love interest was a man all along. It completely ruined that route for me. I sort of suspected that would happen, but also loved her personality and dynamic with Mika. On the other hand, we have 38-year-old-grown-man Gib speedrunning a relationship with a young woman who looks like she just turned 21. I understand that age-gap relationships can work, but after experiencing the route there wasn’t enough there to make me believe it. So I honestly felt incredibly put off by it, even though he doesn’t come across as overtly creepy until I saw how that route ended.

Though to be fair, what happens in Gib’s route is honestly not uncommon for any of the love interests in Despera Drops due to this being an otome game that doesn’t always prioritize romance. It’s more about the cat-and-mouse games and search for the truth behind the cover-ups, dealing with C.R.O.W.N., and insight into every romance option’s criminal background. Because that’s the main focus, I felt like each route could or should have been an additional hour or two long to provide a better sense of pacing and actual examples of the heroine and love interact falling for each other. In some cases, like Hamiel, I could see it. But so many others are far too rushed or like they are thrown together at the end because they have to be.

I love the idea behind what’s going on in Despera Drops, and the push for answers and vindication meant I really loved seeing explanations in this otome game. Unfortunately, I feel that “thriller” part and some great character designs are the only focus. It doesn’t do a good job of balancing that with the romantic elements you’d expect from the genre. Add in two routes I felt weren’t handled well and, while I do recommend parts of it, I don’t feel it’s a perfect crime. 

Despera Drops is available for the Nintendo Switch worldwide. 

The post Review: Despera Drops Otome Game Focuses on Mystery appeared first on Siliconera.

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<![CDATA[

Despera Drops otome game review

There is absolutely nothing wrong with an otome game that doesn’t prioritize romance, so long as it also offers enough “justification” for the eventual ending with love interests at the end. However, a consequence of trying to do too much in these sorts of games can mean that… doesn’t exactly happen. A title like Bustafellows proves you can have it all! Unfortunately, while Despera Drops is quite interesting, Aksys’ new Switch otome game isn’t exactly romantic.

Mika is a college student studying abroad in Italy. She seems normal, but has an unusual gift. If she touches someone with her bare hands, she can see what is in their hearts. That means she can catch a glimpse of past memories or current intent. She’s always kept her hands covered as a result, something her deceased mother warned her about before she died. However, she did accidentally touch one man at a cemetery once while in Italy, and that’s led to a whole mess of trouble.

This man claims to have missing memories, and he finds a way to meet Mika again in a restaurant in the hopes she’ll tell him why he keeps feeling like he’s missing someone and compelled to visit a certain graveyard. Before she can respond, he’s murdered before her eyes. Mika’s framed for the murder, handcuffed to six criminals, and they’re all slapped onto a police transport. After an explosion results in them getting lose, we find that they’re also somehow all tied together and perhaps some of the few in the world aware of a shadowy group known as C.R.O.W.N. with inexplicable power and influence. Naturally, this also means Mika is a target and dropped into her own potential harem of new love interests.

Most of the time, Despera Drops is your typical otome visual novel. You read through the adventures of Mika and the rest of the criminals as they try and stay one step ahead of the clandestine organization C.R.O.W.N. as that group does dastardly deeds and attempts to ruin your lives. It works fine, though there might be an occasional minor spelling error when you go through. (I expect those will be fixed in a patch soon, but for example I noticed a “gentelman” instead of a “gentleman.”) However, every once in a while there will be a “timed” segment. When this comes up, Mika will look at her phone to see different surveillance cameras, and you have to issue the right directions at the exact time to carry out plans. It never felt too harrowing, but it did suit the atmosphere.

I’m also a fan of the art direction in Despera Drops, as this otome game doesn’t feature the sort of style like we typically see from companies like Idea Factory and Otomate. Red Entertainment and D3 Publisher brought in Yusuke Kozaki, who designed the characters for Fire Emblem Awakening, to design the cast here and work on the CGs. I mean, I adored that game and it’s my favorite Fire Emblem, so I was incredibly psyched about the choice. But it does actually fit well within the story and for each of the characters, and I appreciated that. I do wish there were a few more CGs in general, so I could appreciate it more.

Editor’s Note: There will be a Despera Drops spoiler in the next paragraph regarding criticisms surrounding two of the romance options in the otome game. 3c5d6a

The one thing I’m not a fan of is how two of the love interests are handled in Despera Drops. In the case of one, instead of actually having a friendship route or one in which our heroine gets to enter a same-sex relationship, it turns out to be one of those situations where the love interest was a man all along. It completely ruined that route for me. I sort of suspected that would happen, but also loved her personality and dynamic with Mika. On the other hand, we have 38-year-old-grown-man Gib speedrunning a relationship with a young woman who looks like she just turned 21. I understand that age-gap relationships can work, but after experiencing the route there wasn’t enough there to make me believe it. So I honestly felt incredibly put off by it, even though he doesn’t come across as overtly creepy until I saw how that route ended.

Though to be fair, what happens in Gib’s route is honestly not uncommon for any of the love interests in Despera Drops due to this being an otome game that doesn’t always prioritize romance. It’s more about the cat-and-mouse games and search for the truth behind the cover-ups, dealing with C.R.O.W.N., and insight into every romance option’s criminal background. Because that’s the main focus, I felt like each route could or should have been an additional hour or two long to provide a better sense of pacing and actual examples of the heroine and love interact falling for each other. In some cases, like Hamiel, I could see it. But so many others are far too rushed or like they are thrown together at the end because they have to be.

I love the idea behind what’s going on in Despera Drops, and the push for answers and vindication meant I really loved seeing explanations in this otome game. Unfortunately, I feel that “thriller” part and some great character designs are the only focus. It doesn’t do a good job of balancing that with the romantic elements you’d expect from the genre. Add in two routes I felt weren’t handled well and, while I do recommend parts of it, I don’t feel it’s a perfect crime. 

Despera Drops is available for the Nintendo Switch worldwide. 

The post Review: Despera Drops Otome Game Focuses on Mystery appeared first on Siliconera.

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New Run For Money Switch Game Will Add Hunter Mode 4v3z37 https://siliconera.voiranime.info/new-run-for-money-switch-game-will-add-hunter-mode/?utm_source=rss&utm_medium=rss&utm_campaign=new-run-for-money-switch-game-will-add-hunter-mode https://siliconera.voiranime.info/new-run-for-money-switch-game-will-add-hunter-mode/#respond <![CDATA[Kite Stenbuck]]> Thu, 09 Jan 2025 19:30:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[D3 Publisher]]> <![CDATA[Japan]]> <![CDATA[Run For Money: Hunter VS Runner!]]> https://siliconera.voiranime.info/?p=1072729 <![CDATA[

Run For Money Hunter VS Runner - Playing as a Hunter

D3 Publisher has revealed that it will release a new Run For Money video game for Nintendo Switch in Japan in 2025. The new game's full title will be Run For Money: Hunter VS Runner! On Which Side Can You Win!?

The company added that this new entry will be the first-ever game adaptation in the series to feature a Hunter Mode. Prior releases in the series, including the remaster of the 2015 3DS entry that appeared on the Switch in late 2018, only let people play as the participant runners just like the original TV show.

The new Hunter Mode will let players become a Hunter who is tasked to chase down and apprehend all runners within the abridged time limit of 15 minutes. Hunters can collect scores based on how fast they capture a runner in each of the five stages available.

The new Run For Money game will also split-screen multiplayer with up to 4 players and online sessions with up to 12 players. A full online session can have up to 4 Hunters and 8 Runners.

Run For Money: Hunter VS Runner! On Which Side Can You Win!? will be available for Nintendo Switch in Japan in 2025. This game will take inspiration from the Run For Money show that has been airing on Japanese television since 2004. People worldwide can also watch one of the shows on Netflix, which has been available since November 2022 as Run for the Money.

The post New Run For Money Switch Game Will Add Hunter Mode appeared first on Siliconera.

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<![CDATA[

Run For Money Hunter VS Runner - Playing as a Hunter

D3 Publisher has revealed that it will release a new Run For Money video game for Nintendo Switch in Japan in 2025. The new game's full title will be Run For Money: Hunter VS Runner! On Which Side Can You Win!?

The company added that this new entry will be the first-ever game adaptation in the series to feature a Hunter Mode. Prior releases in the series, including the remaster of the 2015 3DS entry that appeared on the Switch in late 2018, only let people play as the participant runners just like the original TV show.

The new Hunter Mode will let players become a Hunter who is tasked to chase down and apprehend all runners within the abridged time limit of 15 minutes. Hunters can collect scores based on how fast they capture a runner in each of the five stages available.

The new Run For Money game will also split-screen multiplayer with up to 4 players and online sessions with up to 12 players. A full online session can have up to 4 Hunters and 8 Runners.

Run For Money: Hunter VS Runner! On Which Side Can You Win!? will be available for Nintendo Switch in Japan in 2025. This game will take inspiration from the Run For Money show that has been airing on Japanese television since 2004. People worldwide can also watch one of the shows on Netflix, which has been available since November 2022 as Run for the Money.

The post New Run For Money Switch Game Will Add Hunter Mode appeared first on Siliconera.

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Review 702e4y Debut Project: Cooking Cafe Let Me Create Culinary Abominations https://siliconera.voiranime.info/review-debut-project-cooking-cafe-let-me-create-culinary-abominations/?utm_source=rss&utm_medium=rss&utm_campaign=review-debut-project-cooking-cafe-let-me-create-culinary-abominations https://siliconera.voiranime.info/review-debut-project-cooking-cafe-let-me-create-culinary-abominations/#respond <![CDATA[Jenni Lada]]> Sun, 01 Dec 2024 17:00:00 +0000 <![CDATA[Featured]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[D3 Publisher]]> <![CDATA[Debut Project: Cooking Cafe]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[North America]]> <![CDATA[Reviews]]> https://siliconera.voiranime.info/?p=1066275 <![CDATA[

Review: Debut Project: Cooking Cafe Let Me Create Culinary Abominations

So I heard you like drinks, so I when I made your Heart Drink order, I added a cup of corn soup so you can have a drink with your drink. Not a fan of that? How about I put some garlic bread on top of your peach crepe? Need a well-rounded breakfast? I can put some ice cream with mint on top of your Omurice, with some scoops of matcha ice cream on the side. And you know what? You’ll love it and give me at least 500 likes, because that’s how Debut Project: Cooking Cafe rolls.

Debut Project: Cooking Cafe is a Cooking Mama-like game. Your character is the newest employee at a cafe that is heavily dependent on an Instagram sort of social network. Every dish you make gets shared there. Those likes and followers then in turn determine how the shop grows, when you get new types of foods to make, and if you become a rousing success. Making dishes in the same types of categories unlocks new “predetermined” items, which also unlocks new ingredients that can be used as extras for those foods and custom ones. By the way, after a certain point you can create your own custom meals, which get added to the menu as possible requests. Though also, people will come in saying they want a dish that meets a certain hashtag like “lookatthosegreenbeans” so that can post it online, which encourages madcap creations.

You have no idea how many times I’ve added karaage or fried shrimp to ice cream dishes or cakes. Why? Because I can.

The general process in Debut Project: Cooking Cafe can get a bit tedious. Each day, you start by being able to fulfill two orders. (This number goes up as you grow in notoriety and “improve.”) Every dish involves one Cooking Mama sort of cooking minigame, like perfectly pouring out pancake sizes or arranging items the right way on bread without it falling off. Once the main part of the meal is done, you can typically add at least two extras that consist of any unlocked items you’ve found so far, which shape the additional hashtags of the dish or perhaps help meet additional requests from a customer. You get experience for that particular dish, which can unlock more. Or accomplishing a certain number of tasks in a month clears challenges. Once the day is done, you come back the next day to do it all again. 

https://www.youtube.com/watch?v=guZmX-8OWO4&ab_channel=D3Publisher

Of course, none of this is very difficult. Debut Project: Cooking Cafe is an incredibly relaxed and slow-paced simulation. The stakes could not be lower. I became a success by sticking raw shrimp on top of a chocolate pancake, surrounded by strawberries and egg salad, for crying out loud! My Flan Crepe is renowned for its karaage and carrot flower garnishes. It feels, for all intents and purposes, more like an excuse to be creative when plating. Especially since you do have the option to rotate and arrange all optional objects during the final touches. I wish there was a resizing option, but alas, there is not. 

The thing is, even though it isn’t difficult, can involve performing the same actions over and over again, and there aren’t tons of variations when it comes to different types of meals in the omurice, hamburg steak, sandwich, cake, ice cream, crepe, drink, and pancake categories, it’s that creativity that allowed me to make my own fun. I’m a very easily amused individual! (This is clearly evidenced by the fact that I will always add the mug of corn soup to any drink recipe I send out of my kitchen.) Sometimes, when things are hectic and I’m going to sit on a plane for 10 hours or be stuck waiting for editing work to come in, I want to completely cover an ice cream sundae in French fries. I liked when the cafe expanded, even though it didn’t really mean too much for my day-to-day, just because it meant there were more possible orders to choose from when selecting what unholy meal to unleash on the world next.

Debut Project: Cooking Cafe is a silly, joyful game that encourages someone to be creative. Or to commit food crimes. It isn’t as varied as the Cooking Mama series when it comes to minigames. However, it makes up for that by letting someone be as unhinged as possible during certain steps of the cooking and baking process, resulting in the most ridiculous recipes. I really appreciate everything it does. 

Debut Project: Cooking Cafe is available on the Nintendo Switch and PC. 

The post Review: Debut Project: Cooking Cafe Let Me Create Culinary Abominations appeared first on Siliconera.

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<![CDATA[

Review: Debut Project: Cooking Cafe Let Me Create Culinary Abominations

So I heard you like drinks, so I when I made your Heart Drink order, I added a cup of corn soup so you can have a drink with your drink. Not a fan of that? How about I put some garlic bread on top of your peach crepe? Need a well-rounded breakfast? I can put some ice cream with mint on top of your Omurice, with some scoops of matcha ice cream on the side. And you know what? You’ll love it and give me at least 500 likes, because that’s how Debut Project: Cooking Cafe rolls.

Debut Project: Cooking Cafe is a Cooking Mama-like game. Your character is the newest employee at a cafe that is heavily dependent on an Instagram sort of social network. Every dish you make gets shared there. Those likes and followers then in turn determine how the shop grows, when you get new types of foods to make, and if you become a rousing success. Making dishes in the same types of categories unlocks new “predetermined” items, which also unlocks new ingredients that can be used as extras for those foods and custom ones. By the way, after a certain point you can create your own custom meals, which get added to the menu as possible requests. Though also, people will come in saying they want a dish that meets a certain hashtag like “lookatthosegreenbeans” so that can post it online, which encourages madcap creations.

You have no idea how many times I’ve added karaage or fried shrimp to ice cream dishes or cakes. Why? Because I can.

The general process in Debut Project: Cooking Cafe can get a bit tedious. Each day, you start by being able to fulfill two orders. (This number goes up as you grow in notoriety and “improve.”) Every dish involves one Cooking Mama sort of cooking minigame, like perfectly pouring out pancake sizes or arranging items the right way on bread without it falling off. Once the main part of the meal is done, you can typically add at least two extras that consist of any unlocked items you’ve found so far, which shape the additional hashtags of the dish or perhaps help meet additional requests from a customer. You get experience for that particular dish, which can unlock more. Or accomplishing a certain number of tasks in a month clears challenges. Once the day is done, you come back the next day to do it all again. 

https://www.youtube.com/watch?v=guZmX-8OWO4&ab_channel=D3Publisher

Of course, none of this is very difficult. Debut Project: Cooking Cafe is an incredibly relaxed and slow-paced simulation. The stakes could not be lower. I became a success by sticking raw shrimp on top of a chocolate pancake, surrounded by strawberries and egg salad, for crying out loud! My Flan Crepe is renowned for its karaage and carrot flower garnishes. It feels, for all intents and purposes, more like an excuse to be creative when plating. Especially since you do have the option to rotate and arrange all optional objects during the final touches. I wish there was a resizing option, but alas, there is not. 

The thing is, even though it isn’t difficult, can involve performing the same actions over and over again, and there aren’t tons of variations when it comes to different types of meals in the omurice, hamburg steak, sandwich, cake, ice cream, crepe, drink, and pancake categories, it’s that creativity that allowed me to make my own fun. I’m a very easily amused individual! (This is clearly evidenced by the fact that I will always add the mug of corn soup to any drink recipe I send out of my kitchen.) Sometimes, when things are hectic and I’m going to sit on a plane for 10 hours or be stuck waiting for editing work to come in, I want to completely cover an ice cream sundae in French fries. I liked when the cafe expanded, even though it didn’t really mean too much for my day-to-day, just because it meant there were more possible orders to choose from when selecting what unholy meal to unleash on the world next.

Debut Project: Cooking Cafe is a silly, joyful game that encourages someone to be creative. Or to commit food crimes. It isn’t as varied as the Cooking Mama series when it comes to minigames. However, it makes up for that by letting someone be as unhinged as possible during certain steps of the cooking and baking process, resulting in the most ridiculous recipes. I really appreciate everything it does. 

Debut Project: Cooking Cafe is available on the Nintendo Switch and PC. 

The post Review: Debut Project: Cooking Cafe Let Me Create Culinary Abominations appeared first on Siliconera.

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Puniru Is a Cute Slime Game Heads to Switch 42c2u https://siliconera.voiranime.info/puniru-is-a-cute-slime-game-heads-to-switch/?utm_source=rss&utm_medium=rss&utm_campaign=puniru-is-a-cute-slime-game-heads-to-switch https://siliconera.voiranime.info/puniru-is-a-cute-slime-game-heads-to-switch/#respond <![CDATA[Stephanie Liu]]> Wed, 13 Nov 2024 00:30:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[D3 Publisher]]> <![CDATA[Japan]]> <![CDATA[Puniru Is a Cute Slime]]> <![CDATA[Puniru Is a Cute Slime: I Made a Game like That Game But Can You Clear It]]> https://siliconera.voiranime.info/?p=1064136 <![CDATA[

puniru switch

D3 announced that it will release a game based on Puniru Is a Cute Slime for the Nintendo Switch. The full name of the game is Puniru Is a Cute Slime: I Made a Game Like That Game, But Can You Clear It?. [Thanks, ryokutya2089!]

News of this first appeared the November issue of Monthly CoroCoro Comic. However, there wasn’t much information on it back then. It appears that the game will be a collaboration with Yeah, You Want “Those Games,” Right? So Here You Go! Now, Let’s See You Clear Them!, or Those Games, which D3 published in 2023. Those Games is a parody puzzle video game that turns “fake” mini-games for ments into real levels that you can play through. According to leaker ryokutya2089, the game will put a lot of emphasis on cuteness. So instead of stick figures like in Those Games, the Puniru Switch game might see models of the characters.

Puniru Is a Cute Slime is a children’s manga that’s been serialized in Bessatu CoroCoro Comic since February 2019. It follows Kotaro, a young boy who made Puniru the slime for a science experiment, and Puniru’s attempts at getting him to notice and it how cute she is. An anime adaptation started airing in October 2024.

Puniru Is a Cute Slime: I Made a Game like That Game, But Can You Clear It? is in development for the Nintendo Switch.

The post Puniru Is a Cute Slime Game Heads to Switch appeared first on Siliconera.

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<![CDATA[

puniru switch

D3 announced that it will release a game based on Puniru Is a Cute Slime for the Nintendo Switch. The full name of the game is Puniru Is a Cute Slime: I Made a Game Like That Game, But Can You Clear It?. [Thanks, ryokutya2089!]

News of this first appeared the November issue of Monthly CoroCoro Comic. However, there wasn’t much information on it back then. It appears that the game will be a collaboration with Yeah, You Want “Those Games,” Right? So Here You Go! Now, Let’s See You Clear Them!, or Those Games, which D3 published in 2023. Those Games is a parody puzzle video game that turns “fake” mini-games for ments into real levels that you can play through. According to leaker ryokutya2089, the game will put a lot of emphasis on cuteness. So instead of stick figures like in Those Games, the Puniru Switch game might see models of the characters.

Puniru Is a Cute Slime is a children’s manga that’s been serialized in Bessatu CoroCoro Comic since February 2019. It follows Kotaro, a young boy who made Puniru the slime for a science experiment, and Puniru’s attempts at getting him to notice and it how cute she is. An anime adaptation started airing in October 2024.

Puniru Is a Cute Slime: I Made a Game like That Game, But Can You Clear It? is in development for the Nintendo Switch.

The post Puniru Is a Cute Slime Game Heads to Switch appeared first on Siliconera.

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Earth Defense Force 6 Multiplayer Doesn’t Require Epic Games 3mw4j https://siliconera.voiranime.info/earth-defense-force-6-multiplayer-doesnt-require-epic-games-/?utm_source=rss&utm_medium=rss&utm_campaign=earth-defense-force-6-multiplayer-doesnt-require-epic-games- https://siliconera.voiranime.info/earth-defense-force-6-multiplayer-doesnt-require-epic-games-/#respond <![CDATA[Jenni Lada]]> Thu, 03 Oct 2024 16:00:00 +0000 <![CDATA[News]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[D3 Publisher]]> <![CDATA[Earth Defense Force 6]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[North America]]> <![CDATA[Sandlot]]> https://siliconera.voiranime.info/?p=1056779 <![CDATA[

Earth Defense Force 6 Multiplayer Doesn’t Require Epic Games

D3 Publisher and Sandlot announced it will be easier to take part in Earth Defense Force 6 multiplayer on PCs, as there’s now no Epic Games Store requirement tied to it. There was a new patch released on October 3, 2024, and it now allows PC owners to play with anyone others, regardless of the storefront, without needing to tie s to one another.

When Earth Defense Force 6 launched on PCs via Steam and Epic Games Store in July 2024, an Epic Games Store was mandatory for online multiplayer. This meant someone on Steam could play with others. However, they’d need to make an Epic , then connect it to their Steam one. Now just a Steam will suffice. 

D3 Publisher also went over how to disconnect a Steam from an Epic one, in case people want to do so now that it is no longer necessary for Earth Defense Force 6. Someone just needs to head to Epic, select their , go to Connections, and choose Apps. While there, pressing the Revoke Access button will do it.

This is one of the second pieces of major news relating to the game in the last few months. The other was the release of the Additional Mission Pack 1: Lost Days DLC. That $14.99 add-on acted as a prequel to the events of the game to explain what our avatar went through ahead of it. It added 15 more missions, including online co-op multiplayer, and 70 weapons.

Earth Defense Force 6 is available for the PS4, PS5, and PC worldwide.

The post Earth Defense Force 6 Multiplayer Doesn’t Require Epic Games appeared first on Siliconera.

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<![CDATA[

Earth Defense Force 6 Multiplayer Doesn’t Require Epic Games

D3 Publisher and Sandlot announced it will be easier to take part in Earth Defense Force 6 multiplayer on PCs, as there’s now no Epic Games Store requirement tied to it. There was a new patch released on October 3, 2024, and it now allows PC owners to play with anyone others, regardless of the storefront, without needing to tie s to one another.

When Earth Defense Force 6 launched on PCs via Steam and Epic Games Store in July 2024, an Epic Games Store was mandatory for online multiplayer. This meant someone on Steam could play with others. However, they’d need to make an Epic , then connect it to their Steam one. Now just a Steam will suffice. 

D3 Publisher also went over how to disconnect a Steam from an Epic one, in case people want to do so now that it is no longer necessary for Earth Defense Force 6. Someone just needs to head to Epic, select their , go to Connections, and choose Apps. While there, pressing the Revoke Access button will do it.

This is one of the second pieces of major news relating to the game in the last few months. The other was the release of the Additional Mission Pack 1: Lost Days DLC. That $14.99 add-on acted as a prequel to the events of the game to explain what our avatar went through ahead of it. It added 15 more missions, including online co-op multiplayer, and 70 weapons.

Earth Defense Force 6 is available for the PS4, PS5, and PC worldwide.

The post Earth Defense Force 6 Multiplayer Doesn’t Require Epic Games appeared first on Siliconera.

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Review 702e4y Those Games 2 Gets Genuinely Challenging https://siliconera.voiranime.info/review-those-games-2-gets-genuinely-challenging/?utm_source=rss&utm_medium=rss&utm_campaign=review-those-games-2-gets-genuinely-challenging https://siliconera.voiranime.info/review-those-games-2-gets-genuinely-challenging/#respond <![CDATA[Jenni Lada]]> Sun, 04 Aug 2024 13:00:00 +0000 <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[D3 Publisher]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[North America]]> <![CDATA[Reviews]]> <![CDATA[YEAH! YOU WANT "THOSE GAMES]]> https://siliconera.voiranime.info/?p=1045165 <![CDATA[

Review: Those Games 2 Gets Genuinely Challenging

D3 Publisher’s Yeah! You Want “Those Games,” Right? So Here You Go! Now, Let’s See You Clear Them series may sound like some gimmick. After all, the premise takes the games from mobile ads and turning them into actual minigames for each collection. Yeah! You Want “Those Games,” Right? So Here You Go! Now, Let’s See You Clear Them, which we’ll call Those Games 2 going forward, extends the premise by bringing back one type of mobile game from the original and adding four more to the mix. It can get shockingly challenging sometimes!

The returning minigame based on fake mobile game ads in Those Games 2 is Pin Pull, aptly called Pin Pull 2. It draws inspiration from the ones where you see two sad people freezing or something, like the Homescapes ads, and you need to pull pins in the correct spots and order to get them coal to warm themselves up. These are ed by Draw & Guard (the one where you draw to save a Shiba Inu from bees), Knock-Back Shooter (Evony: The King’s Return), Numbers Dungeon (Hero Wars), and Spellbinding Scroll (also Evony). All of the inspirations are incredibly obvious, and they all play the way they seem to in those ads on places like Facebook, Instagram, and Twitter/X. 

https://www.youtube.com/watch?v=9QQTlwzc8fc

The number of puzzles for minigames vary, with some only being around 20 and others past 40. You earn up to three stars per stage depending on the speed with which you solve the puzzle. I was shocked going in at how strong all of the Those Games 2 minigames are, considering they are based on fake mobile ads. When I’d see the “inspiration” for Draw & Guard online, it usually seemed like a circle, a line shaped like a capital I, or one shaped like an H would do the trick. However, elements like fire or collapsing blocks mean it gets genuinely challenging. The first few stages of Knock-Back Shooter are incredibly easy, but after about 15 in I started only managing 1-2 stars per level due to needing to figure things out. (The brick blocks for areas helps with determining angles and where to shoot a lot!)

Pin Pull 2 and Spellbinding Scroll ended up being my favorites. In the case of Pin Pull 2, new elements like rocks that prevent things from getting past, switches, and items that can negate the heating or cooling effect of the items you’re trying to get to the bottom really do make you think about the proper order. I did notice a little control issue with pulling items in later stages, perhaps because so many pins were around. There’s a lot to consider though, and it’s genuinely thoughtful. With Spellbinding Scroll, the idea of knowing which one to “keep shooting” to make numbers go down seems easy. However, a few stages there left me really plotting when it came to prioritizing targets in a way I didn’t expect. I do wish it was a bit more responsive 

Screenshot by Siliconera

The only minigame based on a mobile ad in Those Games 2 that didn’t actualized properly is Numbers Dungeon. This isn’t because the concept isn’t sound or it was too easy. There are some great ideas here, such as dropping roads that keep you from doubling back, items that increase or reduce your number, and stages that really do require you to figure out the right “road” through what is actually a labyrinth of challenges. Rather, it’s the inputs. You can’t just press up, down, left, or right on the Switch. You have to cycle through the directions. That eats away at your time. Plus, while I got accustomed to that, I did accidentally send the little warrior down the wrong path twice. 

Minor missteps aside with controls side, Those Games 2 can be a genuinely strong minigame collection. It gives a perfect amount of games for each fake mobile game ad, so you don’t feel like they wear out their welcome. They do get genuinely challenging after the first 10 levels, in many cases. It’s a fun game to play when you just want to take 10-15 minutes to play something and feel smart, and doing so in short bursts helps keep you from noticing that some levels can get repetitive.

Yeah! You Want “Those Games,” Right? So Here You Go! Now, Let’s See You Clear Them! 2 is available on the Switch, PS4, PS5, and PC via Steam.

The post Review: Those Games 2 Gets Genuinely Challenging appeared first on Siliconera.

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<![CDATA[

Review: Those Games 2 Gets Genuinely Challenging

D3 Publisher’s Yeah! You Want “Those Games,” Right? So Here You Go! Now, Let’s See You Clear Them series may sound like some gimmick. After all, the premise takes the games from mobile ads and turning them into actual minigames for each collection. Yeah! You Want “Those Games,” Right? So Here You Go! Now, Let’s See You Clear Them, which we’ll call Those Games 2 going forward, extends the premise by bringing back one type of mobile game from the original and adding four more to the mix. It can get shockingly challenging sometimes!

The returning minigame based on fake mobile game ads in Those Games 2 is Pin Pull, aptly called Pin Pull 2. It draws inspiration from the ones where you see two sad people freezing or something, like the Homescapes ads, and you need to pull pins in the correct spots and order to get them coal to warm themselves up. These are ed by Draw & Guard (the one where you draw to save a Shiba Inu from bees), Knock-Back Shooter (Evony: The King’s Return), Numbers Dungeon (Hero Wars), and Spellbinding Scroll (also Evony). All of the inspirations are incredibly obvious, and they all play the way they seem to in those ads on places like Facebook, Instagram, and Twitter/X. 

https://www.youtube.com/watch?v=9QQTlwzc8fc

The number of puzzles for minigames vary, with some only being around 20 and others past 40. You earn up to three stars per stage depending on the speed with which you solve the puzzle. I was shocked going in at how strong all of the Those Games 2 minigames are, considering they are based on fake mobile ads. When I’d see the “inspiration” for Draw & Guard online, it usually seemed like a circle, a line shaped like a capital I, or one shaped like an H would do the trick. However, elements like fire or collapsing blocks mean it gets genuinely challenging. The first few stages of Knock-Back Shooter are incredibly easy, but after about 15 in I started only managing 1-2 stars per level due to needing to figure things out. (The brick blocks for areas helps with determining angles and where to shoot a lot!)

Pin Pull 2 and Spellbinding Scroll ended up being my favorites. In the case of Pin Pull 2, new elements like rocks that prevent things from getting past, switches, and items that can negate the heating or cooling effect of the items you’re trying to get to the bottom really do make you think about the proper order. I did notice a little control issue with pulling items in later stages, perhaps because so many pins were around. There’s a lot to consider though, and it’s genuinely thoughtful. With Spellbinding Scroll, the idea of knowing which one to “keep shooting” to make numbers go down seems easy. However, a few stages there left me really plotting when it came to prioritizing targets in a way I didn’t expect. I do wish it was a bit more responsive 

Screenshot by Siliconera

The only minigame based on a mobile ad in Those Games 2 that didn’t actualized properly is Numbers Dungeon. This isn’t because the concept isn’t sound or it was too easy. There are some great ideas here, such as dropping roads that keep you from doubling back, items that increase or reduce your number, and stages that really do require you to figure out the right “road” through what is actually a labyrinth of challenges. Rather, it’s the inputs. You can’t just press up, down, left, or right on the Switch. You have to cycle through the directions. That eats away at your time. Plus, while I got accustomed to that, I did accidentally send the little warrior down the wrong path twice. 

Minor missteps aside with controls side, Those Games 2 can be a genuinely strong minigame collection. It gives a perfect amount of games for each fake mobile game ad, so you don’t feel like they wear out their welcome. They do get genuinely challenging after the first 10 levels, in many cases. It’s a fun game to play when you just want to take 10-15 minutes to play something and feel smart, and doing so in short bursts helps keep you from noticing that some levels can get repetitive.

Yeah! You Want “Those Games,” Right? So Here You Go! Now, Let’s See You Clear Them! 2 is available on the Switch, PS4, PS5, and PC via Steam.

The post Review: Those Games 2 Gets Genuinely Challenging appeared first on Siliconera.

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Review 702e4y Earth Defense Force 6 Is Funny, But Tedious https://siliconera.voiranime.info/review-earth-defense-force-6-is-funny-but-tedious/?utm_source=rss&utm_medium=rss&utm_campaign=review-earth-defense-force-6-is-funny-but-tedious https://siliconera.voiranime.info/review-earth-defense-force-6-is-funny-but-tedious/#respond <![CDATA[Leigh Price]]> Wed, 31 Jul 2024 13:00:00 +0000 <![CDATA[Featured]]> <![CDATA[PlayStation 5]]> <![CDATA[D3 Publisher]]> <![CDATA[Earth Defense Force 6]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[North America]]> <![CDATA[Reviews]]> <![CDATA[Sandlot]]> https://siliconera.voiranime.info/?p=1045064 <![CDATA[

Earth Defense Force 6 Ant Pit

Earth Defense Force is a series known for its campy, B-movie vibe. It’s known for being far from the greatest in its genre, but a perfect game for when you want to turn your brain off and blast some bugs. Earth Defense Force 6 is no different, but maybe we should be asking for more at this point.

Earth Defense Force 6 begins with you being brought in as a new recruit for the titular military group. However, you’re the hero of Earth Defense Force 5 who has somehow been mistaken for a rookie that now has to undergo basic training again. Along the way, you and your fellow new recruits take on a series of missions to eradicate the remaining alien threat that’s been wrecking Earth.

It’s a silly opening, and one that set a tone right out the gate. The story here is poorly written, melodramatic, B-movie grade schlock, by which I mean it’s amazing. Aside from heroes being somehow recruited for basic training, the opening missions feature a lot of ham-fisted dialogue clearly meant to impart an important message about humanity and war but stumbling over itself at every turn.

Screenshot by Siliconera

For instance, after fighting off your first batch of giant bipedal frog monsters who shoot you on sight, your squates will openly discuss the possibility of them simply being refugees from their home planet that we’re misunderstanding. This is naturally peppered with some awkward, entirely out-of-place “what if we’re the real monsters” comments while you’re being chased by giant ants that have no qualms about devouring you. This is then replaced in a later mission by every squad member reminding you that the aliens killed their entire family at every opportunity, completely ignoring the attempts to humanize them moments ago.

Every line of dialogue feels like something out of an Ed Wood movie or The Room. The clumsy attempts at gravitas. The characters who openly discuss their backstories in stilted, inhuman ways. And a story that often feels meandering and full of cliches. However, every part of it feels deliberate, as each terrible line is comedy genius. One exchange in a mission about the appearance of humanoid aliens legitimately caught me off guard in how silly it was, especially when the eventual punchline was revealed.

Screenshot by Siliconera

In of gameplay, this is a standard third-person shooter. You pick one of four classes of soldier, with different abilities and play styles. There’s the Ranger, a basic grunt with an assault rifle and various other weapons. The Wing Diver is a flying unit who swoops around with a jet pack. The Air Raider specializes in throwing drones and traps around for maximum damage. And finally, the Fencer is a big stompy suit of power armor that can tank through most trouble.

Or at least in theory, these are the things that differentiate them. However, one thing that becomes abundantly clear after a few hours of playing Earth Defense Force 6 is that none of them are particularly great to play. Each class has strengths and weaknesses, but at times the weaknesses can become such a hassle to deal with it can be frustrating. The Wing Diver is best swooping around in the air, and yet is given a ton of weapons that only work from short range. The Air Raider is capable of causing a ton of damage but is awkward to use. The Fencer is slow and unwieldy to control, and sometimes doesn't feel as resistent to damage as it should be. And the Ranger is just…kind of boring.

Screenshot by Siliconera

These problems are often exacerbated by the bland mission design. Every mission feels the same. You move to one portion of the city overrun by monsters that mostly resemble bugs, kill them all, then repeat the process roughly three or four times until the game feels you’ve had enough. Sometimes you might get to blow up a spaceship or some wasp nests, as a treat, but most of the time the level design repeats this same formula over and over.

Even the enemies begin to feel samey. Sure, they’re all different species of bug or weird alien beings and spacecrafts, but the attack patterns are consistent across the board. The only real changes are later missions when your alien foes get endlessly firing automatic weapons that are next to impossible to dodge. Usually while also gaining the ability to fly into a position you don’t see them. Which turns the tedium into frustration very quickly.

Screenshot by Siliconera

It doesn’t help that Earth Defence Force 6 is not a good-looking game. Every mission map feels like a bunch of ruined city assets thrown together without much rhyme or reason. There is some mild entertainment to be had from the generic ants and spiders being presented as horrific Eldritch beings, but the joke does wear out its welcome fast.

On top of this, the visuals have all the fidelity of a game from 2006. It certainly doesn’t try to make up for its dated, low budget visuals with a coherent art design either, as nothing was visually interesting enough to pay much attention to. There is a point where the visuals do get an upgrade, but even after this the game feels at least a decade out of date.

Screenshot by Siliconera

I get that this is part of the charm of this series. Earth Defense Force has always been intentionally bad. But while the b-movie grade writing feels purposeful and fun, the gameplay and visual design feels sloppy. It’s a tough tightrope to walk between making a game deliberately bad in a fun way and making a game that’s just bad. Unfortunately, EDF6 lands firmly in the latter category, as its tedious mechanics and limited strategy simply don’t feel good to play.

Fans of the Earth Defense Force series probably don’t care about any of this. If that’s you, you’re probably here for everything I just described. Feel free to add a couple of points to the score in your head if that’s the case. However, I did come into the game fully aware of its reputation and perfectly ready to mindlessly blast away some bugs, but even I felt disappointed with the end result.

Earth Defense Force 6 is a joke that outstays its welcome. The writing definitely has its moments of brilliance, but it tries so hard to be "so bad it’s good" that it just ends up bad.

Earth Defense Force 6 is out now for the PC, PS4 and PS5.

The post Review: Earth Defense Force 6 Is Funny, But Tedious appeared first on Siliconera.

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<![CDATA[

Earth Defense Force 6 Ant Pit

Earth Defense Force is a series known for its campy, B-movie vibe. It’s known for being far from the greatest in its genre, but a perfect game for when you want to turn your brain off and blast some bugs. Earth Defense Force 6 is no different, but maybe we should be asking for more at this point.

Earth Defense Force 6 begins with you being brought in as a new recruit for the titular military group. However, you’re the hero of Earth Defense Force 5 who has somehow been mistaken for a rookie that now has to undergo basic training again. Along the way, you and your fellow new recruits take on a series of missions to eradicate the remaining alien threat that’s been wrecking Earth.

It’s a silly opening, and one that set a tone right out the gate. The story here is poorly written, melodramatic, B-movie grade schlock, by which I mean it’s amazing. Aside from heroes being somehow recruited for basic training, the opening missions feature a lot of ham-fisted dialogue clearly meant to impart an important message about humanity and war but stumbling over itself at every turn.

Screenshot by Siliconera

For instance, after fighting off your first batch of giant bipedal frog monsters who shoot you on sight, your squates will openly discuss the possibility of them simply being refugees from their home planet that we’re misunderstanding. This is naturally peppered with some awkward, entirely out-of-place “what if we’re the real monsters” comments while you’re being chased by giant ants that have no qualms about devouring you. This is then replaced in a later mission by every squad member reminding you that the aliens killed their entire family at every opportunity, completely ignoring the attempts to humanize them moments ago.

Every line of dialogue feels like something out of an Ed Wood movie or The Room. The clumsy attempts at gravitas. The characters who openly discuss their backstories in stilted, inhuman ways. And a story that often feels meandering and full of cliches. However, every part of it feels deliberate, as each terrible line is comedy genius. One exchange in a mission about the appearance of humanoid aliens legitimately caught me off guard in how silly it was, especially when the eventual punchline was revealed.

Screenshot by Siliconera

In of gameplay, this is a standard third-person shooter. You pick one of four classes of soldier, with different abilities and play styles. There’s the Ranger, a basic grunt with an assault rifle and various other weapons. The Wing Diver is a flying unit who swoops around with a jet pack. The Air Raider specializes in throwing drones and traps around for maximum damage. And finally, the Fencer is a big stompy suit of power armor that can tank through most trouble.

Or at least in theory, these are the things that differentiate them. However, one thing that becomes abundantly clear after a few hours of playing Earth Defense Force 6 is that none of them are particularly great to play. Each class has strengths and weaknesses, but at times the weaknesses can become such a hassle to deal with it can be frustrating. The Wing Diver is best swooping around in the air, and yet is given a ton of weapons that only work from short range. The Air Raider is capable of causing a ton of damage but is awkward to use. The Fencer is slow and unwieldy to control, and sometimes doesn't feel as resistent to damage as it should be. And the Ranger is just…kind of boring.

Screenshot by Siliconera

These problems are often exacerbated by the bland mission design. Every mission feels the same. You move to one portion of the city overrun by monsters that mostly resemble bugs, kill them all, then repeat the process roughly three or four times until the game feels you’ve had enough. Sometimes you might get to blow up a spaceship or some wasp nests, as a treat, but most of the time the level design repeats this same formula over and over.

Even the enemies begin to feel samey. Sure, they’re all different species of bug or weird alien beings and spacecrafts, but the attack patterns are consistent across the board. The only real changes are later missions when your alien foes get endlessly firing automatic weapons that are next to impossible to dodge. Usually while also gaining the ability to fly into a position you don’t see them. Which turns the tedium into frustration very quickly.

Screenshot by Siliconera

It doesn’t help that Earth Defence Force 6 is not a good-looking game. Every mission map feels like a bunch of ruined city assets thrown together without much rhyme or reason. There is some mild entertainment to be had from the generic ants and spiders being presented as horrific Eldritch beings, but the joke does wear out its welcome fast.

On top of this, the visuals have all the fidelity of a game from 2006. It certainly doesn’t try to make up for its dated, low budget visuals with a coherent art design either, as nothing was visually interesting enough to pay much attention to. There is a point where the visuals do get an upgrade, but even after this the game feels at least a decade out of date.

Screenshot by Siliconera

I get that this is part of the charm of this series. Earth Defense Force has always been intentionally bad. But while the b-movie grade writing feels purposeful and fun, the gameplay and visual design feels sloppy. It’s a tough tightrope to walk between making a game deliberately bad in a fun way and making a game that’s just bad. Unfortunately, EDF6 lands firmly in the latter category, as its tedious mechanics and limited strategy simply don’t feel good to play.

Fans of the Earth Defense Force series probably don’t care about any of this. If that’s you, you’re probably here for everything I just described. Feel free to add a couple of points to the score in your head if that’s the case. However, I did come into the game fully aware of its reputation and perfectly ready to mindlessly blast away some bugs, but even I felt disappointed with the end result.

Earth Defense Force 6 is a joke that outstays its welcome. The writing definitely has its moments of brilliance, but it tries so hard to be "so bad it’s good" that it just ends up bad.

Earth Defense Force 6 is out now for the PC, PS4 and PS5.

The post Review: Earth Defense Force 6 Is Funny, But Tedious appeared first on Siliconera.

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D3 Publisher Releases Those Games 2 Worldwide 4r5227 https://siliconera.voiranime.info/d3-publisher-releases-those-games-2-worldwide/?utm_source=rss&utm_medium=rss&utm_campaign=d3-publisher-releases-those-games-2-worldwide https://siliconera.voiranime.info/d3-publisher-releases-those-games-2-worldwide/#respond <![CDATA[Kite Stenbuck]]> Thu, 18 Jul 2024 14:30:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[Asia]]> <![CDATA[D3 Publisher]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[Monkeycraft]]> <![CDATA[North America]]> <![CDATA[South America]]> <![CDATA[YEAH! YOU WANT "THOSE GAMES]]> https://siliconera.voiranime.info/?p=1042923 <![CDATA[

D3 Publisher has released Those Games 2 worldwide

D3 Publisher has released a new Those Games minigame compilation worldwide. The new entry's full title is Yeah! You Want "Those Games," Right? So Here You Go! Now, Let's See You Clear Them! 2. The game can also be known by the official shortened titles AnoGe 2 in Japanese and Those Games 2 in English.

This entry appears as a continuation of the similarly-named prequel that appeared in July 2023. Monkeycraft is still the development studio behind the new title. It s the following ten languages: Japanese, English, French, Italian, German, Latin American Spanish, Brazilian Portuguese, Traditional Chinese, Simplified Chinese, and Korean.

Just like the prequel, Those Games 2 features a compilation of minigames based on the frequently seen mobile game ads. One of them will have the player adjust key locks to make sure every gold drops on the right destination. Another minigame will have them navigate an advancing character through gates that add or deduct strength points.

D3 Publisher has also ed a new launch trailer for Those Games 2 on its YouTube channel:

https://www.youtube.com/watch?v=9QQTlwzc8fc

Yeah! You Want "Those Games," Right? So Here You Go! Now, Let's See You Clear Them! 2 is now available worldwide on PlayStation 5, PlayStation 4, Nintendo Switch, and PC via Steam.

The post D3 Publisher Releases Those Games 2 Worldwide appeared first on Siliconera.

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D3 Publisher has released Those Games 2 worldwide

D3 Publisher has released a new Those Games minigame compilation worldwide. The new entry's full title is Yeah! You Want "Those Games," Right? So Here You Go! Now, Let's See You Clear Them! 2. The game can also be known by the official shortened titles AnoGe 2 in Japanese and Those Games 2 in English.

This entry appears as a continuation of the similarly-named prequel that appeared in July 2023. Monkeycraft is still the development studio behind the new title. It s the following ten languages: Japanese, English, French, Italian, German, Latin American Spanish, Brazilian Portuguese, Traditional Chinese, Simplified Chinese, and Korean.

Just like the prequel, Those Games 2 features a compilation of minigames based on the frequently seen mobile game ads. One of them will have the player adjust key locks to make sure every gold drops on the right destination. Another minigame will have them navigate an advancing character through gates that add or deduct strength points.

D3 Publisher has also ed a new launch trailer for Those Games 2 on its YouTube channel:

https://www.youtube.com/watch?v=9QQTlwzc8fc

Yeah! You Want "Those Games," Right? So Here You Go! Now, Let's See You Clear Them! 2 is now available worldwide on PlayStation 5, PlayStation 4, Nintendo Switch, and PC via Steam.

The post D3 Publisher Releases Those Games 2 Worldwide appeared first on Siliconera.

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Earth Defense Force 6 Gets Release Date 19t6c Hololive DLC https://siliconera.voiranime.info/earth-defense-force-6-gets-release-date-hololive-dlc/?utm_source=rss&utm_medium=rss&utm_campaign=earth-defense-force-6-gets-release-date-hololive-dlc https://siliconera.voiranime.info/earth-defense-force-6-gets-release-date-hololive-dlc/#respond <![CDATA[Elliot Gostick]]> Wed, 01 May 2024 13:00:00 +0000 <![CDATA[News]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[Bandai Namco]]> <![CDATA[Cover]]> <![CDATA[D3 Publisher]]> <![CDATA[Earth Defense Force 6]]> <![CDATA[Europe]]> <![CDATA[Hololive]]> <![CDATA[Hololive English]]> <![CDATA[Japan]]> <![CDATA[North America]]> <![CDATA[Sandlot]]> https://siliconera.voiranime.info/?p=1026593 <![CDATA[

Earth Defense Force 6 Release Date Hololive

A new trailer appeared for the Western release of Earth Defense Force 6, confirming a July release date and showcasing new DLC featuring Hololive Vtubers. Takanashi Kiara, Gawr Gura, and IRyS will be available as in-game equipment as part of the Early Purchase incentive. The game, which is already available in Japan and other Asian territories, will now launch on July 25, 2024, after the Spring launch window was delayed.

The Hololive Vtuber DLC will be available to those who purchase the game before December 24, 2024, while those who pre-order will also get 24-hour early access and a Wing Diver jetpack. The Japanese release previously had its own Hololive collaboration, featuring Japanese branch streamers Shirakami Fubuki, Nakiri Ayame, and long time series fan Ookami Mio.

You can get a look at the Hololive Vtuber DLC via the full EDF 6 Release Date trailer below:

https://www.youtube.com/watch?v=io_UDlG6KyY

After releasing in Japan back in 2022, EDF 6 ended up with a Western release window of Spring, 2024. This was later pushed back to Summer, 2024, while the English language PS4 and PS5 version launched as planned in Asian countries in March, 2024.

Earth Defense Force 6 release date for the PS4, PS5, and PC versions is July 25, 2024, with the Hololive Vtuber DLC available as part of the Early Purchase Bonus until December 24, 2024.

The post Earth Defense Force 6 Gets Release Date, Hololive DLC appeared first on Siliconera.

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Earth Defense Force 6 Release Date Hololive

A new trailer appeared for the Western release of Earth Defense Force 6, confirming a July release date and showcasing new DLC featuring Hololive Vtubers. Takanashi Kiara, Gawr Gura, and IRyS will be available as in-game equipment as part of the Early Purchase incentive. The game, which is already available in Japan and other Asian territories, will now launch on July 25, 2024, after the Spring launch window was delayed.

The Hololive Vtuber DLC will be available to those who purchase the game before December 24, 2024, while those who pre-order will also get 24-hour early access and a Wing Diver jetpack. The Japanese release previously had its own Hololive collaboration, featuring Japanese branch streamers Shirakami Fubuki, Nakiri Ayame, and long time series fan Ookami Mio.

You can get a look at the Hololive Vtuber DLC via the full EDF 6 Release Date trailer below:

https://www.youtube.com/watch?v=io_UDlG6KyY

After releasing in Japan back in 2022, EDF 6 ended up with a Western release window of Spring, 2024. This was later pushed back to Summer, 2024, while the English language PS4 and PS5 version launched as planned in Asian countries in March, 2024.

Earth Defense Force 6 release date for the PS4, PS5, and PC versions is July 25, 2024, with the Hololive Vtuber DLC available as part of the Early Purchase Bonus until December 24, 2024.

The post Earth Defense Force 6 Gets Release Date, Hololive DLC appeared first on Siliconera.

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Earth Defense Force 6hk38 World Brothers 2 Global Release Dates Announced https://siliconera.voiranime.info/earth-defense-force-world-brothers-2-global-release-dates-announced/?utm_source=rss&utm_medium=rss&utm_campaign=earth-defense-force-world-brothers-2-global-release-dates-announced https://siliconera.voiranime.info/earth-defense-force-world-brothers-2-global-release-dates-announced/#respond <![CDATA[Kite Stenbuck]]> Fri, 01 Mar 2024 18:30:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[Asia]]> <![CDATA[Clouded Leopard]]> <![CDATA[D3 Publisher]]> <![CDATA[Earth Defense Force]]> <![CDATA[Earth Defense Force: World Brothers 2]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[North America]]> https://siliconera.voiranime.info/?p=1016005 <![CDATA[

Earth Defense Force World Brothers 2 includes EDF6 characters

D3 Publisher has announced the global release dates for Earth Defense Force: World Brothers 2. It will release the game first in Japan on May 23, 2024, and then in North America and Europe on September 26, 2024. Clouded Leopard Entertainment also announced separately that it will publish the game in Asia on the same day as Japan on May 23, 2024. The Asian releases will also include English subtitles and voiceovers in addition to Japanese, Chinese, and Korean.

This game will appear as the sequel to Earth Defense Force: World Brothers, a spin-off title to the third-person shooter game that features voxel graphics. It will retain the prequel's team composition features while adding more characters to the roster. The new playable character designs from Earth Defense Force 6, the series' newest mainline entry released after the first World Brothers, will newly the list of over 100 characters in this sequel.

D3 Publisher also ed a new trailer announcing Earth Defense Force: World Brothers 2's Western release date on its YouTube channel:

https://www.youtube.com/watch?v=n3KvHOoVp3c

Earth Defense Force: World Brothers 2 will be available for Nintendo Switch, PlayStation 5, and PlayStation 4 worldwide. D3 Publisher and Clouded Leopard will publish the game first in Japan and Asia respectively on May 23, 2024. North America and Europe will see the title later on September 26, 2024.

The post Earth Defense Force: World Brothers 2 Global Release Dates Announced appeared first on Siliconera.

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Earth Defense Force World Brothers 2 includes EDF6 characters

D3 Publisher has announced the global release dates for Earth Defense Force: World Brothers 2. It will release the game first in Japan on May 23, 2024, and then in North America and Europe on September 26, 2024. Clouded Leopard Entertainment also announced separately that it will publish the game in Asia on the same day as Japan on May 23, 2024. The Asian releases will also include English subtitles and voiceovers in addition to Japanese, Chinese, and Korean.

This game will appear as the sequel to Earth Defense Force: World Brothers, a spin-off title to the third-person shooter game that features voxel graphics. It will retain the prequel's team composition features while adding more characters to the roster. The new playable character designs from Earth Defense Force 6, the series' newest mainline entry released after the first World Brothers, will newly the list of over 100 characters in this sequel.

D3 Publisher also ed a new trailer announcing Earth Defense Force: World Brothers 2's Western release date on its YouTube channel:

https://www.youtube.com/watch?v=n3KvHOoVp3c

Earth Defense Force: World Brothers 2 will be available for Nintendo Switch, PlayStation 5, and PlayStation 4 worldwide. D3 Publisher and Clouded Leopard will publish the game first in Japan and Asia respectively on May 23, 2024. North America and Europe will see the title later on September 26, 2024.

The post Earth Defense Force: World Brothers 2 Global Release Dates Announced appeared first on Siliconera.

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Earth Defense Force 6 Western Release Delayed to Summer 2024 q5o1m https://siliconera.voiranime.info/earth-defense-force-6-western-release-delayed-to-summer-2024/?utm_source=rss&utm_medium=rss&utm_campaign=earth-defense-force-6-western-release-delayed-to-summer-2024 https://siliconera.voiranime.info/earth-defense-force-6-western-release-delayed-to-summer-2024/#respond <![CDATA[Kite Stenbuck]]> Tue, 13 Feb 2024 16:00:00 +0000 <![CDATA[News]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[D3 Publisher]]> <![CDATA[Earth Defense Force 6]]> <![CDATA[Europe]]> <![CDATA[North America]]> <![CDATA[Sandlot]]> https://siliconera.voiranime.info/?p=1012848 <![CDATA[

Earth Defense Force 6 Western and PC releases delayed

D3 Publisher announced that it has delayed the Western releases of Earth Defense Force 6 to Summer 2024. The game was originally slated for release in Spring 2024. That means people in the West will have to wait for an additional season until they can play the new mainline Earth Defense Force entry.

This delay also affects the Japanese PC release, as the platform will have a single universal build for all regions. But while the English announcement mentioned additional finishing touches as a reason for the delay, the Japanese press release instead noted a revision in the game's production schedule.

On a related note, Clouded Leopard Entertainment is separately handling the Asian PS5 and PS4 releases of Earth Defense Force 6, which includes an English language option for Southeast Asian countries. The Asian releases are slated to come out on March 14, 2024, and people who purchase the game early can also obtain the Hololive Vtuber DLC decoys.

Clouded Leopard has yet to confirm whether the Western release's delay is also affecting the Asian releases or not. However, D3 Publisher's Japanese press release noted that the delay specifically affects the "European and American versions" instead of "Overseas versions" that would have included Asia as well.

Earth Defense Force 6 is immediately available on PlayStation 5 and 4 in Japan. The now-delayed Western localized version and the global PC releases of Earth Defense Force 6 will appear in Summer 2024.

The post Earth Defense Force 6 Western Release Delayed to Summer 2024 appeared first on Siliconera.

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Earth Defense Force 6 Western and PC releases delayed

D3 Publisher announced that it has delayed the Western releases of Earth Defense Force 6 to Summer 2024. The game was originally slated for release in Spring 2024. That means people in the West will have to wait for an additional season until they can play the new mainline Earth Defense Force entry.

This delay also affects the Japanese PC release, as the platform will have a single universal build for all regions. But while the English announcement mentioned additional finishing touches as a reason for the delay, the Japanese press release instead noted a revision in the game's production schedule.

On a related note, Clouded Leopard Entertainment is separately handling the Asian PS5 and PS4 releases of Earth Defense Force 6, which includes an English language option for Southeast Asian countries. The Asian releases are slated to come out on March 14, 2024, and people who purchase the game early can also obtain the Hololive Vtuber DLC decoys.

Clouded Leopard has yet to confirm whether the Western release's delay is also affecting the Asian releases or not. However, D3 Publisher's Japanese press release noted that the delay specifically affects the "European and American versions" instead of "Overseas versions" that would have included Asia as well.

Earth Defense Force 6 is immediately available on PlayStation 5 and 4 in Japan. The now-delayed Western localized version and the global PC releases of Earth Defense Force 6 will appear in Summer 2024.

The post Earth Defense Force 6 Western Release Delayed to Summer 2024 appeared first on Siliconera.

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Clouded Leopard Will Feature Falcom Games in Taipei Game Show 2024 1p5om https://siliconera.voiranime.info/clouded-leopard-will-feature-falcom-games-in-taipei-game-show-2024/?utm_source=rss&utm_medium=rss&utm_campaign=clouded-leopard-will-feature-falcom-games-in-taipei-game-show-2024 https://siliconera.voiranime.info/clouded-leopard-will-feature-falcom-games-in-taipei-game-show-2024/#respond <![CDATA[Kite Stenbuck]]> Tue, 09 Jan 2024 15:00:00 +0000 <![CDATA[News]]> <![CDATA[Asia]]> <![CDATA[Clouded Leopard]]> <![CDATA[D3 Publisher]]> <![CDATA[Earth Defense Force 6]]> <![CDATA[Japan]]> <![CDATA[Nihon Falcom]]> <![CDATA[The Legend of Heroes: Kuro no Kiseki]]> <![CDATA[Ys X: Nordics]]> https://siliconera.voiranime.info/?p=1005854 <![CDATA[

Clouded Leopard will feature Nihon Falcom games at Taipei Game Show 2024

Clouded Leopard Entertainment will make its first appearance at Taipei Game Show 2024. Its booth will feature demos of Japanese video games, such as Nihon Falcom's Ys X -Nordics- and D3 Publisher's Earth Defense Force 6. The company will also host a live event starring Nihon Falcom CEO Toshihiro Kondo at the venue.

Clouded Leopard revealed via its Japanese press release that Nihon Falcom titles will dominate its booth. It will feature photo spots and cosplayers modeled after Ys X -Nordics- and The Legend of Heroes: Kuro no Kiseki—the latter is also known in the West as Trails through Daybreak. The booth will also include a shop selling merchandise related to Falcom's games.

Here is the full list of games from Nihon Falcom and D3 Publisher that will have demos on Clouded Leopard's booth at Taipei Game Show 2024:

  • The Legend of Heroes: Kuro no Kiseki for Nintendo Switch
  • Ys X -Nordics-
  • Ys: Memories of Celceta Kai
  • Earth Defense Force 6
  • Earth Defense Force: World Brothers 2

Clouded Leopard will also host a special event featuring Nihon Falcom at the venue. Falcom's CEO Toshihiro Kondo will attend the event to make new announcements related to his company's titles. The event will also have live gameplay footage of Ys X -Nordics-.

People who cannot attend Taipei Game Show 2024 physically will also be able to watch the event via live streams. A link for the stream will be available on the Do Not NOW channel on YouTube. Clouded Leopard will also set up the same stream on the Chinese video platforms BiliBili and Huya.

Taipei Game Show 2024 will take place at the Nangang Exhibition Center on January 25-28, 2024. Clouded Leopard will run the special stage event starring Nihon Falcom's Toshihiro Kondo on Saturday, January 27, 2024, at 2 PM local time (GMT+8) / 3 PM JST / 1 AM ET.

The post Clouded Leopard Will Feature Falcom Games in Taipei Game Show 2024 appeared first on Siliconera.

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Clouded Leopard will feature Nihon Falcom games at Taipei Game Show 2024

Clouded Leopard Entertainment will make its first appearance at Taipei Game Show 2024. Its booth will feature demos of Japanese video games, such as Nihon Falcom's Ys X -Nordics- and D3 Publisher's Earth Defense Force 6. The company will also host a live event starring Nihon Falcom CEO Toshihiro Kondo at the venue.

Clouded Leopard revealed via its Japanese press release that Nihon Falcom titles will dominate its booth. It will feature photo spots and cosplayers modeled after Ys X -Nordics- and The Legend of Heroes: Kuro no Kiseki—the latter is also known in the West as Trails through Daybreak. The booth will also include a shop selling merchandise related to Falcom's games.

Here is the full list of games from Nihon Falcom and D3 Publisher that will have demos on Clouded Leopard's booth at Taipei Game Show 2024:

  • The Legend of Heroes: Kuro no Kiseki for Nintendo Switch
  • Ys X -Nordics-
  • Ys: Memories of Celceta Kai
  • Earth Defense Force 6
  • Earth Defense Force: World Brothers 2

Clouded Leopard will also host a special event featuring Nihon Falcom at the venue. Falcom's CEO Toshihiro Kondo will attend the event to make new announcements related to his company's titles. The event will also have live gameplay footage of Ys X -Nordics-.

People who cannot attend Taipei Game Show 2024 physically will also be able to watch the event via live streams. A link for the stream will be available on the Do Not NOW channel on YouTube. Clouded Leopard will also set up the same stream on the Chinese video platforms BiliBili and Huya.

Taipei Game Show 2024 will take place at the Nangang Exhibition Center on January 25-28, 2024. Clouded Leopard will run the special stage event starring Nihon Falcom's Toshihiro Kondo on Saturday, January 27, 2024, at 2 PM local time (GMT+8) / 3 PM JST / 1 AM ET.

The post Clouded Leopard Will Feature Falcom Games in Taipei Game Show 2024 appeared first on Siliconera.

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Earth Defense Force 6 gets Western Release Window and New Trailer 643w4t https://siliconera.voiranime.info/earth-defense-force-6-gets-western-release-window-and-new-trailer/?utm_source=rss&utm_medium=rss&utm_campaign=earth-defense-force-6-gets-western-release-window-and-new-trailer https://siliconera.voiranime.info/earth-defense-force-6-gets-western-release-window-and-new-trailer/#respond <![CDATA[Elliot Gostick]]> Thu, 12 Oct 2023 18:00:00 +0000 <![CDATA[News]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[D3 Publisher]]> <![CDATA[Earth Defense Force 6]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[North America]]> <![CDATA[Sandlot]]> https://siliconera.voiranime.info/?p=991086 <![CDATA[

Earth Defense Force 6 Western Trailer

Sandlot and D3 Publisher released a new trailer announcing that Earth Defense Force 6 will finally be making a worldwide debut sometime in Spring 2024. The game originally released in Japan back in 2022. At the time, it experienced a strong launch week. The companies also released DLC featuring Hololive Vtubers as deployable decoys.

The worldwide announcement trailer begins with a news broadcast before shifting to what appears to be an in-universe propaganda video filled with the series' trademark campy dialogue and numberless hordes of enemies. Gameplay footage in the latter half of the trailer shows off the game's more muted and gravelly color palette as soldiers fight amongst the ruins of a ravaged Earth.

You can watch the full trailer below:

https://www.youtube.com/watch?v=PafFU9OfKzo

Not including the Yuke's-developed spin off games Iron Rain and World Brothers, the last mainline EDF game to release in the West was Earth Defense Force 5. It debuted in 2019, also two years after the Japanese release.

The new game takes place three years after the events of Earth Defense Force 5 and will put players in the boots of soldiers defending the Earth from invading aliens and their swarms of mutant insects. Four classes will return from the previous games: the adaptable Ranger, the mobile Wing Diver, the heavily armored Fencer and reconfigured Air Raider.

Earth Defense Force 6 is scheduled for a Western release in Spring 2024 for the PC, PS4, and PS5. The game is already available in Japan.

The post Earth Defense Force 6 gets Western Release Window and New Trailer appeared first on Siliconera.

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Earth Defense Force 6 Western Trailer

Sandlot and D3 Publisher released a new trailer announcing that Earth Defense Force 6 will finally be making a worldwide debut sometime in Spring 2024. The game originally released in Japan back in 2022. At the time, it experienced a strong launch week. The companies also released DLC featuring Hololive Vtubers as deployable decoys.

The worldwide announcement trailer begins with a news broadcast before shifting to what appears to be an in-universe propaganda video filled with the series' trademark campy dialogue and numberless hordes of enemies. Gameplay footage in the latter half of the trailer shows off the game's more muted and gravelly color palette as soldiers fight amongst the ruins of a ravaged Earth.

You can watch the full trailer below:

https://www.youtube.com/watch?v=PafFU9OfKzo

Not including the Yuke's-developed spin off games Iron Rain and World Brothers, the last mainline EDF game to release in the West was Earth Defense Force 5. It debuted in 2019, also two years after the Japanese release.

The new game takes place three years after the events of Earth Defense Force 5 and will put players in the boots of soldiers defending the Earth from invading aliens and their swarms of mutant insects. Four classes will return from the previous games: the adaptable Ranger, the mobile Wing Diver, the heavily armored Fencer and reconfigured Air Raider.

Earth Defense Force 6 is scheduled for a Western release in Spring 2024 for the PC, PS4, and PS5. The game is already available in Japan.

The post Earth Defense Force 6 gets Western Release Window and New Trailer appeared first on Siliconera.

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