Clock Tower 6n2j1u Rewind Articles and News - Siliconera The secret level in the world of video game news. Thu, 31 Oct 2024 09:20:18 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.2 https://d3la0uqcqx40x5.cloudfront.net/wp-content/s/2021/04/cropped-cropped-favicon-new-270x270-1.jpg?fit=32%2C32 Clock Tower 6n2j1u Rewind Articles and News - Siliconera 32 32 163913089 Review 702e4y Clock Tower: Rewind Is a Chilling Piece of Video Game History https://siliconera.voiranime.info/review-clock-tower-rewind-is-a-chilling-piece-of-video-game-history/?utm_source=rss&utm_medium=rss&utm_campaign=review-clock-tower-rewind-is-a-chilling-piece-of-video-game-history https://siliconera.voiranime.info/review-clock-tower-rewind-is-a-chilling-piece-of-video-game-history/#respond <![CDATA[Stephanie Liu]]> Thu, 31 Oct 2024 13:00:38 +0000 <![CDATA[Featured]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 3]]> <![CDATA[PlayStation 4]]> <![CDATA[Xbox One]]> <![CDATA[Xbox Series X]]> <![CDATA[Asia]]> <![CDATA[Capcom]]> <![CDATA[Clock Tower: Rewind]]> <![CDATA[Europe]]> <![CDATA[Human Entertainment]]> <![CDATA[Japan]]> <![CDATA[North America]]> <![CDATA[Reviews]]> <![CDATA[WayForward]]> https://siliconera.voiranime.info/?p=1060904 <![CDATA[

t1z4l

If you are a fan of the survival horror genre, then you owe a big, hearty "thank you" to Human Entertainment and its 1995 classic, Clock Tower. Clock Tower: Rewind is the enhanced international remaster, marking the first time that the game appeared in regions like North America. Since it's a remaster rather than a remake, you get to experience the first fear in all of its wonderful, old-timey glory.

https://www.youtube.com/watch?v=EdV1kzvyr9w

Despite its dated graphics, B-horror campiness, and the fact I never actually played Clock Tower myself, the Clock Tower series holds a very special place in my heart. When I was a wee lass, I saw my friend play through the second game. (Not Ghost Head, I'm talking about the actual sequel.) However, I didn’t understand what was going on. He got Ending C, in which Jennifer dies, and when the paramedics are retrieving the sole survivor of the whole incident, we see that the survivor is the second Scissorman. The camera dramatically pans down on him and his eyes snap open, implying that he will go on to continue his reign of terror.

Somehow, I must’ve confused this scene with a nightmare I had and was under the impression that he was in an air vent. Strange how your mind can play tricks like this on you, especially when you were in the unlucky half of kids who suffered from chronic nightmares and night terrors. But the point is that because of this misunderstanding, I grew up with an irrational fear of looking into air vents, worried I’d see some crazy murderer staring out at me. So playing Clock Tower: Rewind wasn’t just a way to enjoy a piece of horror game history. It was a way for me to reclaim my ability to look into vents without fear.

clock tower rewind opening
Screenshot by Siliconera

The story of Clock Tower: The First Fear is fairly simple, since it’s not a very long game. It starts with Jennifer Simpson and three other girls from Granite Orphanage going to visit the Barrows mansion after the patriarch of the family adopts them all. Their teacher, Mary, tells them to wait in the foyer, as she’s going to go fetch Mister Barrows, but when Jennifer tries to check up on Mary, she hears an ear-piercing scream sound out through the night. And thus begins Jennifer’s jaunt through the Barrows house of horrors as she has to elude and survive the implacable Scissorman. Throughout her journey, Jennifer may come across the gruesome corpses of her friends and canonically, she is the only one who survives the night.

While the idea of a helpless horror protagonist isn’t so rare these days, Clock Tower: The First Fear pioneered it. In fact, during development, some people actually thought that a horror game in which you can’t shoot or fight your way out of trouble wouldn’t work. Time certainly vindicated director Kono though. Whether you enjoy the Clock Tower series or not, it’s hard to deny its overarching influence on the horror genre as a whole, considering it’s basically the first survival horror game.

clock tower rewind stained glass foyer
Image via WayForward

Jennifer cannot fight off the Scissorman. She can only hide from him using set evasion points throughout the manor. For example, you can hide in one of the storage rooms behind the armoire. Throughout my playthroughs, Scissorman never caught onto my hiding spots, meaning that you could potentially use the same place over and over again. This must be a limitation of the AI. Future instalments like Haunting Ground (even if it’s more a spiritual successor rather than a direct sequel) had stalkers like Daniella start to wise up to your hiding locations and they’d drag you out if you tried to re-use them too much. Even disregarding the limited technology of the 1990s, I can understand why Human didn't want to make Scissorman too smart. The manor’s not that big. So on the off chance that you’re unlucky enough to trigger Scissorman too many times, it might lock you out of progressing the game if Scissorman could start catching onto your hiding points.

I will note that Clock Tower: Rewind features a rewind function in which you can turn back a short amount of time. Because all of my runs were perfect, I never had to use it. Okay, that was a joke. The reason that I didn’t really rewind time a lot is because early on, I was testing it to see precisely how much time I could undo. However, I must’ve bugged it out because the game became unresponsive. I could still open up the main menu, but Jennifer wouldn’t move or investigate anything. So, stuck in a random bathroom, I had no choice but to restart the game. Thanks to that incident scaring me off from the mechanic, I only rewound once to test Scissorman spawn logic. It was still possible to clear the game though, so I wouldn't worry too much about that.

clock tower rewind anne
Screenshot by Siliconera

As you can imagine, the goal of the game is to escape the Barrows house. You can collect various items throughout the house to help you with this endeavor. There are some items you desperately need to pick up or else risk a dead end. For example, if you hadn’t found the Ham in the house and you triggered the scene in which Jennifer is in a cage, you’ll have no choice but to restart the game or load up a previous save file. The game also randomizes where certain rooms are or what items you’ll need, so there’s quite a bit of trial and erroring you’ll need to get through. Once you know what you need and where things generally are, it's a lot smoother sailing.

As a game from 1995, it’s not very long. Barring random Scissorman encounters throwing you off, it only took me give or take an hour or two for a good ending. It also lacks a lot of modern conveniences like maps, meaning that you’ll need to rely either on your memory or your own mapping ability. Thanks to the changing layout of the Barrows mansion, existing maps online aren’t that precise, meaning you will need to pay attention every time you start up a game. Thankfully, while rooms shuffle around, they only shuffle around within their respective hallways. So for example, you won’t need to backtrack all the way to the foyer if you want to look for the taxidermy room because the taxidermy room will always be somewhere in the west wing.

clock tower rewind ending
Screenshot by Siliconera

I highly doubt Human intended this, but the 1990s aesthetic was really charming. There are some random scares in rooms, which remind me a lot of how old educational DOS games and Fisher-Price: Dream Dollhouse would have random stuff move and make noises. Something else about the age of the game is that it uses a really interesting control scheme that you don’t really see anymore these days. When you move Jennifer around, she goes in the direction you input until you tell her to stop. If you want to interact with items, use stairs, or open doors, you would need to use the cursor (via analog stick) to point and click. It can make for some tense moments when you only have a limited amount of time to do something, but you’re fumbling through your inventory or trying to click on the right thing.

Old games aren’t all charming though and Clock Tower: Rewind has its fair share of annoyances. Actually, the main annoyance is the big man himself: the Scissorman. As much as he terrified me as a kid (granted, I was scared of the second one), he is a mere nuisance in this one. Since the only sounds you really hear in the game are Jennifer’s footsteps, the scare chord marking his arrival can be a bit of a jump scare. He’s relentless too, pursuing Jennifer no matter how many turns she takes or doors she runs through. However, the game is surprisingly generous to you. That’s fantastic, of course, but it kind of sucks away a lot of tension from the encounters and makes them a lot more annoying than scary.

clock tower rewind mannequin room
Screenshot by Siliconera

The Scissorman is really slow compared to how Jennifer can sprint around the Barrows mansion. She gets tired though, and if the Scissorman catches up to her when she's not at max stamina, he can overpower her and kill her. However, because of how slow the Scissorman is, it’s very easy for Jennifer to literally stop, sit down, take a breather, and keep going. It kind of sounds like a Hanna-Barbera skit when I describe it in that way, but I guarantee that it’s not supposed to be funny. This is a very serious game. 

As mentioned above, in order to make the Scissorman leave you alone, you’ll need to hide from him using certain spots in the mansion. Then you can continue your exploration. Sometimes you might need to tackle your way past Scissorman depending on how lost or turned around you get. Again, you want to be at maximum stamina to push past him or else you won’t survive. But this is yet another reason that he's not as big a threat as you may think, as Jennifer at max strength can literally fight off his shears. A funny thing is that the Scissorman is invincible when he’s entering a room, meaning that if you try to leave while he’s in the process of entering, he’ll just kill you.

motion comic
Screenshot by Siliconera

One of the extras in the game is an old instruction pamphlet in which Human warned against saving while the game is changing between screens. I’m guessing that something about Jennifer knocking down Scissorman while he’s between screens would destabilize the code, hence his invincibility. In any case, it's not hard to avoid deaths. So it’s not that Scissorman’s scary, per se, and more that he can drive you out of areas and rooms you want to explore. This then forces you to have to backtrack through the manor, which is small in of scale but still large enough that it can be a slog. It makes the Scissorman more of a tedious obstacle to shake off than a legitimate threat. Not that this is a major complaint though, as that's kind of what eventually happens in most horror games.

Something else I like about Clock Tower: Rewind specifically is that it’s basically a collector’s item. It contains motion comics (complete with voice acting), as well as little documents from the original release and such of the game. It’s really cool! I think that someone who’s really into Clock Tower would get a kick out of seeing all of that. The one thing that I don’t like is how distracting the alert is when you unlock a new scene in the motion comic. This is really annoying because you usually unlock more stuff when a scene is occurring or when you trigger Scissorman, so you have the giant notification pop up and block your screen while you’re trying to see or do something. An alert popping up after a run or when you return to the main menu, or even just a little blip in the corner, would’ve been much nicer.

clock tower rewind trophy and unlock
Screenshot by Siliconera

I do genuinely want Clock Tower: Rewind to do well in hopes that we can see more ports or remasters of the other Clock Tower games. Honestly, I just want to see Haunting Ground, its spiritual successor. As for the main series itself though, it’s a little sad that Clock Tower 3 in 2002 was the last time Capcom really did anything with the property. As far as horror games go, Clock Tower isn’t exactly in my personal top five favorites, but it’s still such a highly influential and important work that I’m surprised it took this long for it to make its way out of Japan with an official English localization. While its dated graphics and gameplay may turn away some people, it’s definitely something to experience for yourself if you’re interested in this kind of history.

And no, I don’t believe that clearing this game cured my irrational phobia of vents. I suppose we’ll just have to wait until a Clock Tower 2: Rewind for that.

Clock Tower: Rewind will come out on October 29, 2024 for the PS4, PS5, and Nintendo Switch.

The post Review: Clock Tower: Rewind Is a Chilling Piece of Video Game History appeared first on Siliconera.

]]>
<![CDATA[

clock tower rewind review

If you are a fan of the survival horror genre, then you owe a big, hearty "thank you" to Human Entertainment and its 1995 classic, Clock Tower. Clock Tower: Rewind is the enhanced international remaster, marking the first time that the game appeared in regions like North America. Since it's a remaster rather than a remake, you get to experience the first fear in all of its wonderful, old-timey glory.

https://www.youtube.com/watch?v=EdV1kzvyr9w

Despite its dated graphics, B-horror campiness, and the fact I never actually played Clock Tower myself, the Clock Tower series holds a very special place in my heart. When I was a wee lass, I saw my friend play through the second game. (Not Ghost Head, I'm talking about the actual sequel.) However, I didn’t understand what was going on. He got Ending C, in which Jennifer dies, and when the paramedics are retrieving the sole survivor of the whole incident, we see that the survivor is the second Scissorman. The camera dramatically pans down on him and his eyes snap open, implying that he will go on to continue his reign of terror.

Somehow, I must’ve confused this scene with a nightmare I had and was under the impression that he was in an air vent. Strange how your mind can play tricks like this on you, especially when you were in the unlucky half of kids who suffered from chronic nightmares and night terrors. But the point is that because of this misunderstanding, I grew up with an irrational fear of looking into air vents, worried I’d see some crazy murderer staring out at me. So playing Clock Tower: Rewind wasn’t just a way to enjoy a piece of horror game history. It was a way for me to reclaim my ability to look into vents without fear.

clock tower rewind opening
Screenshot by Siliconera

The story of Clock Tower: The First Fear is fairly simple, since it’s not a very long game. It starts with Jennifer Simpson and three other girls from Granite Orphanage going to visit the Barrows mansion after the patriarch of the family adopts them all. Their teacher, Mary, tells them to wait in the foyer, as she’s going to go fetch Mister Barrows, but when Jennifer tries to check up on Mary, she hears an ear-piercing scream sound out through the night. And thus begins Jennifer’s jaunt through the Barrows house of horrors as she has to elude and survive the implacable Scissorman. Throughout her journey, Jennifer may come across the gruesome corpses of her friends and canonically, she is the only one who survives the night.

While the idea of a helpless horror protagonist isn’t so rare these days, Clock Tower: The First Fear pioneered it. In fact, during development, some people actually thought that a horror game in which you can’t shoot or fight your way out of trouble wouldn’t work. Time certainly vindicated director Kono though. Whether you enjoy the Clock Tower series or not, it’s hard to deny its overarching influence on the horror genre as a whole, considering it’s basically the first survival horror game.

clock tower rewind stained glass foyer
Image via WayForward

Jennifer cannot fight off the Scissorman. She can only hide from him using set evasion points throughout the manor. For example, you can hide in one of the storage rooms behind the armoire. Throughout my playthroughs, Scissorman never caught onto my hiding spots, meaning that you could potentially use the same place over and over again. This must be a limitation of the AI. Future instalments like Haunting Ground (even if it’s more a spiritual successor rather than a direct sequel) had stalkers like Daniella start to wise up to your hiding locations and they’d drag you out if you tried to re-use them too much. Even disregarding the limited technology of the 1990s, I can understand why Human didn't want to make Scissorman too smart. The manor’s not that big. So on the off chance that you’re unlucky enough to trigger Scissorman too many times, it might lock you out of progressing the game if Scissorman could start catching onto your hiding points.

I will note that Clock Tower: Rewind features a rewind function in which you can turn back a short amount of time. Because all of my runs were perfect, I never had to use it. Okay, that was a joke. The reason that I didn’t really rewind time a lot is because early on, I was testing it to see precisely how much time I could undo. However, I must’ve bugged it out because the game became unresponsive. I could still open up the main menu, but Jennifer wouldn’t move or investigate anything. So, stuck in a random bathroom, I had no choice but to restart the game. Thanks to that incident scaring me off from the mechanic, I only rewound once to test Scissorman spawn logic. It was still possible to clear the game though, so I wouldn't worry too much about that.

clock tower rewind anne
Screenshot by Siliconera

As you can imagine, the goal of the game is to escape the Barrows house. You can collect various items throughout the house to help you with this endeavor. There are some items you desperately need to pick up or else risk a dead end. For example, if you hadn’t found the Ham in the house and you triggered the scene in which Jennifer is in a cage, you’ll have no choice but to restart the game or load up a previous save file. The game also randomizes where certain rooms are or what items you’ll need, so there’s quite a bit of trial and erroring you’ll need to get through. Once you know what you need and where things generally are, it's a lot smoother sailing.

As a game from 1995, it’s not very long. Barring random Scissorman encounters throwing you off, it only took me give or take an hour or two for a good ending. It also lacks a lot of modern conveniences like maps, meaning that you’ll need to rely either on your memory or your own mapping ability. Thanks to the changing layout of the Barrows mansion, existing maps online aren’t that precise, meaning you will need to pay attention every time you start up a game. Thankfully, while rooms shuffle around, they only shuffle around within their respective hallways. So for example, you won’t need to backtrack all the way to the foyer if you want to look for the taxidermy room because the taxidermy room will always be somewhere in the west wing.

clock tower rewind ending
Screenshot by Siliconera

I highly doubt Human intended this, but the 1990s aesthetic was really charming. There are some random scares in rooms, which remind me a lot of how old educational DOS games and Fisher-Price: Dream Dollhouse would have random stuff move and make noises. Something else about the age of the game is that it uses a really interesting control scheme that you don’t really see anymore these days. When you move Jennifer around, she goes in the direction you input until you tell her to stop. If you want to interact with items, use stairs, or open doors, you would need to use the cursor (via analog stick) to point and click. It can make for some tense moments when you only have a limited amount of time to do something, but you’re fumbling through your inventory or trying to click on the right thing.

Old games aren’t all charming though and Clock Tower: Rewind has its fair share of annoyances. Actually, the main annoyance is the big man himself: the Scissorman. As much as he terrified me as a kid (granted, I was scared of the second one), he is a mere nuisance in this one. Since the only sounds you really hear in the game are Jennifer’s footsteps, the scare chord marking his arrival can be a bit of a jump scare. He’s relentless too, pursuing Jennifer no matter how many turns she takes or doors she runs through. However, the game is surprisingly generous to you. That’s fantastic, of course, but it kind of sucks away a lot of tension from the encounters and makes them a lot more annoying than scary.

clock tower rewind mannequin room
Screenshot by Siliconera

The Scissorman is really slow compared to how Jennifer can sprint around the Barrows mansion. She gets tired though, and if the Scissorman catches up to her when she's not at max stamina, he can overpower her and kill her. However, because of how slow the Scissorman is, it’s very easy for Jennifer to literally stop, sit down, take a breather, and keep going. It kind of sounds like a Hanna-Barbera skit when I describe it in that way, but I guarantee that it’s not supposed to be funny. This is a very serious game. 

As mentioned above, in order to make the Scissorman leave you alone, you’ll need to hide from him using certain spots in the mansion. Then you can continue your exploration. Sometimes you might need to tackle your way past Scissorman depending on how lost or turned around you get. Again, you want to be at maximum stamina to push past him or else you won’t survive. But this is yet another reason that he's not as big a threat as you may think, as Jennifer at max strength can literally fight off his shears. A funny thing is that the Scissorman is invincible when he’s entering a room, meaning that if you try to leave while he’s in the process of entering, he’ll just kill you.

motion comic
Screenshot by Siliconera

One of the extras in the game is an old instruction pamphlet in which Human warned against saving while the game is changing between screens. I’m guessing that something about Jennifer knocking down Scissorman while he’s between screens would destabilize the code, hence his invincibility. In any case, it's not hard to avoid deaths. So it’s not that Scissorman’s scary, per se, and more that he can drive you out of areas and rooms you want to explore. This then forces you to have to backtrack through the manor, which is small in of scale but still large enough that it can be a slog. It makes the Scissorman more of a tedious obstacle to shake off than a legitimate threat. Not that this is a major complaint though, as that's kind of what eventually happens in most horror games.

Something else I like about Clock Tower: Rewind specifically is that it’s basically a collector’s item. It contains motion comics (complete with voice acting), as well as little documents from the original release and such of the game. It’s really cool! I think that someone who’s really into Clock Tower would get a kick out of seeing all of that. The one thing that I don’t like is how distracting the alert is when you unlock a new scene in the motion comic. This is really annoying because you usually unlock more stuff when a scene is occurring or when you trigger Scissorman, so you have the giant notification pop up and block your screen while you’re trying to see or do something. An alert popping up after a run or when you return to the main menu, or even just a little blip in the corner, would’ve been much nicer.

clock tower rewind trophy and unlock
Screenshot by Siliconera

I do genuinely want Clock Tower: Rewind to do well in hopes that we can see more ports or remasters of the other Clock Tower games. Honestly, I just want to see Haunting Ground, its spiritual successor. As for the main series itself though, it’s a little sad that Clock Tower 3 in 2002 was the last time Capcom really did anything with the property. As far as horror games go, Clock Tower isn’t exactly in my personal top five favorites, but it’s still such a highly influential and important work that I’m surprised it took this long for it to make its way out of Japan with an official English localization. While its dated graphics and gameplay may turn away some people, it’s definitely something to experience for yourself if you’re interested in this kind of history.

And no, I don’t believe that clearing this game cured my irrational phobia of vents. I suppose we’ll just have to wait until a Clock Tower 2: Rewind for that.

Clock Tower: Rewind will come out on October 29, 2024 for the PS4, PS5, and Nintendo Switch.

The post Review: Clock Tower: Rewind Is a Chilling Piece of Video Game History appeared first on Siliconera.

]]>
https://siliconera.voiranime.info/review-clock-tower-rewind-is-a-chilling-piece-of-video-game-history/feed/ 0 1060904
Clock Tower Rewind English Release Date Falls Ahead of Halloween 3c6k2h https://siliconera.voiranime.info/clock-tower-rewind-english-release-date-falls-ahead-of-halloween/?utm_source=rss&utm_medium=rss&utm_campaign=clock-tower-rewind-english-release-date-falls-ahead-of-halloween https://siliconera.voiranime.info/clock-tower-rewind-english-release-date-falls-ahead-of-halloween/#respond <![CDATA[Kazuma Hashimoto]]> Wed, 18 Sep 2024 00:00:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[Xbox One]]> <![CDATA[Xbox Series X]]> <![CDATA[Clock Tower: Rewind]]> <![CDATA[Europe]]> <![CDATA[North America]]> <![CDATA[WayForward]]> https://siliconera.voiranime.info/?p=1053631 <![CDATA[

Clock Tower Rewind English Release Date

The release date for the English version of Clock Tower Rewind has been revealed, and it will appear in North America and Europe on October 29, 2024. Publisher WayForward announced that the classic survival horror title will appear in English just shy of Halloween. This will be the first time the game has received an official English translation and released outside of Japan.

Clock Tower Rewind is more than just a simple port, it will also include the "Rewind" feature will add several quality of life improvements, such as save states, into this new version of the game. Alongside this, the Rewind will have a new, animated intro and motion comics with voice acting.

While the game will be available to purchase digitally on the Nintendo Switch, PC, PlayStation 4, PlayStation 5, and Xbox Series X, a physical collector's edition was announced in May 2024. Limited Run Games will handle distribution of this collector's edition, and it will include a miniature clocktower statuette, a double-sided poster, acrylic standees and other collector's items.

Clock Tower Rewind was announced in July 2023. Development and further information on the title remained relatively sparse until May 2024. This included the reveal of a teaser, and a brief look at the animated intro that will accompany this new version of the game.

The Clock Tower Rewind release date is on October 29, 2024. It will release for PC, PlayStation 4, PlayStation 5, Nintendo Switch, and Xbox Series X. The Japanese release of the game will fall on Halloween.

The post Clock Tower Rewind English Release Date Falls Ahead of Halloween appeared first on Siliconera.

]]>
<![CDATA[

Clock Tower Rewind English Release Date

The release date for the English version of Clock Tower Rewind has been revealed, and it will appear in North America and Europe on October 29, 2024. Publisher WayForward announced that the classic survival horror title will appear in English just shy of Halloween. This will be the first time the game has received an official English translation and released outside of Japan.

Clock Tower Rewind is more than just a simple port, it will also include the "Rewind" feature will add several quality of life improvements, such as save states, into this new version of the game. Alongside this, the Rewind will have a new, animated intro and motion comics with voice acting.

While the game will be available to purchase digitally on the Nintendo Switch, PC, PlayStation 4, PlayStation 5, and Xbox Series X, a physical collector's edition was announced in May 2024. Limited Run Games will handle distribution of this collector's edition, and it will include a miniature clocktower statuette, a double-sided poster, acrylic standees and other collector's items.

Clock Tower Rewind was announced in July 2023. Development and further information on the title remained relatively sparse until May 2024. This included the reveal of a teaser, and a brief look at the animated intro that will accompany this new version of the game.

The Clock Tower Rewind release date is on October 29, 2024. It will release for PC, PlayStation 4, PlayStation 5, Nintendo Switch, and Xbox Series X. The Japanese release of the game will fall on Halloween.

The post Clock Tower Rewind English Release Date Falls Ahead of Halloween appeared first on Siliconera.

]]>
https://siliconera.voiranime.info/clock-tower-rewind-english-release-date-falls-ahead-of-halloween/feed/ 0 1053631
Clock Tower 6n2j1u Rewind Japan Release Date Falls on Halloween https://siliconera.voiranime.info/clock-tower-rewind-japan-release-date-falls-on-halloween/?utm_source=rss&utm_medium=rss&utm_campaign=clock-tower-rewind-japan-release-date-falls-on-halloween https://siliconera.voiranime.info/clock-tower-rewind-japan-release-date-falls-on-halloween/#respond <![CDATA[Daniel Bueno]]> Thu, 27 Jun 2024 16:30:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[Xbox One]]> <![CDATA[Xbox Series X]]> <![CDATA[Asia]]> <![CDATA[Clock Tower]]> <![CDATA[Clock Tower: Rewind]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[Limited Run Games]]> <![CDATA[North America]]> <![CDATA[WayForward]]> https://siliconera.voiranime.info/?p=1039056 <![CDATA[

Clock Tower Rewind Japan Release Date Falls on Halloween

Publisher Superdeluxe Games confirmed that the Japanese release date for the Clock Tower: Rewind falls on October 31, 2024. Furthermore, developer Wayforward announced that a livestream showcasing the game will appear on June 27, 2024 at 1:00pm PT/4:00pm ET.

It is possible that the overseas release date for the game will be shared during the aforementioned livestream. Wayforward and Limited Run Games previously confirmed that the Clock Tower remaster will appear worldwide during Fall 2024. Because of this, it is possible that Japanese Halloween release date for the game will also apply to everyone worldwide, but we will have to wait a bit longer for confirmation.

Superdeluxe Games also shared the contents of the Japanese deluxe edition of Clock Tower: Rewind, which differs slightly from the bonuses included with the Collector’s Edition available at Limited Run Games. The Deluxe Edition contents include a special case, a Deluxe+ mini magazine, a trading card, a sticker set, two postcards featuring newly drawn artwork, one of which was created by Shintaro Kago, the original soundtrack, and the game itself featuring a reversible cover.

You can check out the Clock Tower: Rewind Japanese Deluxe Edition below. This edition will only be available for PS5 and Nintendo Switch.

The Clock Tower: Rewind Japanese release date falls on October 31, 2024, and it will appear on the Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X, and PC. The original Clock Tower: The First Fear first appeared on the Super Famicom in Japan.

The post Clock Tower: Rewind Japan Release Date Falls on Halloween appeared first on Siliconera.

]]>
<![CDATA[

Clock Tower Rewind Japan Release Date Falls on Halloween

Publisher Superdeluxe Games confirmed that the Japanese release date for the Clock Tower: Rewind falls on October 31, 2024. Furthermore, developer Wayforward announced that a livestream showcasing the game will appear on June 27, 2024 at 1:00pm PT/4:00pm ET.

It is possible that the overseas release date for the game will be shared during the aforementioned livestream. Wayforward and Limited Run Games previously confirmed that the Clock Tower remaster will appear worldwide during Fall 2024. Because of this, it is possible that Japanese Halloween release date for the game will also apply to everyone worldwide, but we will have to wait a bit longer for confirmation.

Superdeluxe Games also shared the contents of the Japanese deluxe edition of Clock Tower: Rewind, which differs slightly from the bonuses included with the Collector’s Edition available at Limited Run Games. The Deluxe Edition contents include a special case, a Deluxe+ mini magazine, a trading card, a sticker set, two postcards featuring newly drawn artwork, one of which was created by Shintaro Kago, the original soundtrack, and the game itself featuring a reversible cover.

You can check out the Clock Tower: Rewind Japanese Deluxe Edition below. This edition will only be available for PS5 and Nintendo Switch.

The Clock Tower: Rewind Japanese release date falls on October 31, 2024, and it will appear on the Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X, and PC. The original Clock Tower: The First Fear first appeared on the Super Famicom in Japan.

The post Clock Tower: Rewind Japan Release Date Falls on Halloween appeared first on Siliconera.

]]>
https://siliconera.voiranime.info/clock-tower-rewind-japan-release-date-falls-on-halloween/feed/ 0 1039056
Clock Tower 6n2j1u Rewind Collector’s Edition Includes Actual Clock Tower https://siliconera.voiranime.info/clock-tower-rewind-collectors-edition-includes-actual-clock-tower/?utm_source=rss&utm_medium=rss&utm_campaign=clock-tower-rewind-collectors-edition-includes-actual-clock-tower https://siliconera.voiranime.info/clock-tower-rewind-collectors-edition-includes-actual-clock-tower/#respond <![CDATA[Jenni Lada]]> Fri, 24 May 2024 15:30:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[Xbox One]]> <![CDATA[Xbox Series X]]> <![CDATA[Clock Tower]]> <![CDATA[Clock Tower: Rewind]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[Limited Run Games]]> <![CDATA[North America]]> <![CDATA[WayForward]]> https://siliconera.voiranime.info/?p=1031275 <![CDATA[

Clock Tower: Rewind Remaster LE Includes Actual Clock Tower

While there’s still no release date for WayForward and Limited Run GamesClock Tower: Rewind remaster, pre-orders for standard and collector’s editions are about to open. People will be able to commit to a copy through LRG starting on May 31, 2024, and orders will close on June 30, 2024.

Editor’s Note: The Clock Tower: Rewind Collector’s Edition items include some spoilers for the game. 6s5n3f

Both the standard and collector’s edition versions of Clock Tower: Rewind feature the same box art. It shows Jennifer Simpson in the center, with Scissorman’s scissors open behind her. The LE features a number of additional items, some of them spoilers. People get the game’s soundtrack and a sticker with pictures of major and minor characters. There is a 12” by 16” poster with art from Shintaro Kago. As for the other item, people get acrylic standees of Jennifer and Scissorman, a keychain featuring the Demon Idol, a pin that looks like a hunk of ham, a statue of the Clock Tower, and a stress ball shaped like Dan Barrows.

Here’s a closer look at both the Clock Tower: Rewind Collector’s Edition items and the standard edition box art:

This comes ahead of a recent look at two Clock Tower: Rewind characters. WayForward shared images from the animated opening. One highlighted heroine Jennifer. The other showed her teacher and adopted mother, Mary Barrows. 

Clock Tower: Rewind will appear worldwide on the Nintendo Switch, PS4, PS5, Xbox One, and Xbox Series X in 2024. The original Clock Tower: The First Fear first appeared on the Super Famicom in Japan.

The post Clock Tower: Rewind Collector’s Edition Includes Actual Clock Tower appeared first on Siliconera.

]]>
<![CDATA[

Clock Tower: Rewind Remaster LE Includes Actual Clock Tower

While there’s still no release date for WayForward and Limited Run GamesClock Tower: Rewind remaster, pre-orders for standard and collector’s editions are about to open. People will be able to commit to a copy through LRG starting on May 31, 2024, and orders will close on June 30, 2024.

Editor’s Note: The Clock Tower: Rewind Collector’s Edition items include some spoilers for the game. 6s5n3f

Both the standard and collector’s edition versions of Clock Tower: Rewind feature the same box art. It shows Jennifer Simpson in the center, with Scissorman’s scissors open behind her. The LE features a number of additional items, some of them spoilers. People get the game’s soundtrack and a sticker with pictures of major and minor characters. There is a 12” by 16” poster with art from Shintaro Kago. As for the other item, people get acrylic standees of Jennifer and Scissorman, a keychain featuring the Demon Idol, a pin that looks like a hunk of ham, a statue of the Clock Tower, and a stress ball shaped like Dan Barrows.

Here’s a closer look at both the Clock Tower: Rewind Collector’s Edition items and the standard edition box art:

This comes ahead of a recent look at two Clock Tower: Rewind characters. WayForward shared images from the animated opening. One highlighted heroine Jennifer. The other showed her teacher and adopted mother, Mary Barrows. 

Clock Tower: Rewind will appear worldwide on the Nintendo Switch, PS4, PS5, Xbox One, and Xbox Series X in 2024. The original Clock Tower: The First Fear first appeared on the Super Famicom in Japan.

The post Clock Tower: Rewind Collector’s Edition Includes Actual Clock Tower appeared first on Siliconera.

]]>
https://siliconera.voiranime.info/clock-tower-rewind-collectors-edition-includes-actual-clock-tower/feed/ 0 1031275
Clock Tower 6n2j1u Rewind Remaster Teaser Shows 2 Characters https://siliconera.voiranime.info/clock-tower-rewind-remaster-teaser-shows-2-characters/?utm_source=rss&utm_medium=rss&utm_campaign=clock-tower-rewind-remaster-teaser-shows-2-characters https://siliconera.voiranime.info/clock-tower-rewind-remaster-teaser-shows-2-characters/#respond <![CDATA[Jenni Lada]]> Wed, 22 May 2024 21:00:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[Xbox One]]> <![CDATA[Xbox Series X]]> <![CDATA[Clock Tower]]> <![CDATA[Clock Tower: Rewind]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[Limited Run Games]]> <![CDATA[North America]]> <![CDATA[WayForward]]> https://siliconera.voiranime.info/?p=1030665 <![CDATA[

WayForward offered a peek at Jennifer and Mary from the animated introduction of the Clock Tower: Rewind remaster.

Following quite a period of silence since the Clock Tower remaster July 2023 reveal, WayForward shared art of two characters from Clock Tower: Rewind on social media. It also confirmed it is still on track for a 2024 release and confirmed some of its features.

The two women depicted in the Clock Tower: Rewind animated introduction teaser show new art for Jennifer Simpson and Mary Barrows in the remaster. Jennifer is the game’s heroine, who finds herself attempting to evade Scissorman and survive after being brought to the Barrows “Clock Tower” mansion. Meanwhile, Mary is a teacher at Granite Orphanage who adopted Jennifer and three other girls living there. The announcement noted that the new animated introduction is one of the new features added for the remaster before confirming it will appear in 2024.

Here’s the new peek at the Clock Tower remaster.

https://twitter.com/WayForward/status/1793356459629072559

There’s still no updated release window for the game, however. When it was first announced at the Limited Run Games 2023 Showcase, the announcement noted it would debut in “early 2024.”

In case you missed it, here is that reveal:

https://www.youtube.com/watch?v=ZMzM9J20MOU&t=3s&ab_channel=WayForward

Clock Tower: Rewind will appear worldwide on the Nintendo Switch, PS4, PS5, Xbox One, and Xbox Series X in 2024. The original Clock Tower: The First Fear first appeared on the Super Famicom in Japan in 1995, before eventually appearing on other platforms. This will mark its first official localization.

The post Clock Tower: Rewind Remaster Teaser Shows 2 Characters appeared first on Siliconera.

]]>
<![CDATA[

WayForward offered a peek at Jennifer and Mary from the animated introduction of the Clock Tower: Rewind remaster.

Following quite a period of silence since the Clock Tower remaster July 2023 reveal, WayForward shared art of two characters from Clock Tower: Rewind on social media. It also confirmed it is still on track for a 2024 release and confirmed some of its features.

The two women depicted in the Clock Tower: Rewind animated introduction teaser show new art for Jennifer Simpson and Mary Barrows in the remaster. Jennifer is the game’s heroine, who finds herself attempting to evade Scissorman and survive after being brought to the Barrows “Clock Tower” mansion. Meanwhile, Mary is a teacher at Granite Orphanage who adopted Jennifer and three other girls living there. The announcement noted that the new animated introduction is one of the new features added for the remaster before confirming it will appear in 2024.

Here’s the new peek at the Clock Tower remaster.

https://twitter.com/WayForward/status/1793356459629072559

There’s still no updated release window for the game, however. When it was first announced at the Limited Run Games 2023 Showcase, the announcement noted it would debut in “early 2024.”

In case you missed it, here is that reveal:

https://www.youtube.com/watch?v=ZMzM9J20MOU&t=3s&ab_channel=WayForward

Clock Tower: Rewind will appear worldwide on the Nintendo Switch, PS4, PS5, Xbox One, and Xbox Series X in 2024. The original Clock Tower: The First Fear first appeared on the Super Famicom in Japan in 1995, before eventually appearing on other platforms. This will mark its first official localization.

The post Clock Tower: Rewind Remaster Teaser Shows 2 Characters appeared first on Siliconera.

]]>
https://siliconera.voiranime.info/clock-tower-rewind-remaster-teaser-shows-2-characters/feed/ 0 1030665