Attack on Titan VR 4c6c3w Unbreakable Articles and News - Siliconera The secret level in the world of video game news. Tue, 31 Dec 2024 05:16:01 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.2 https://d3la0uqcqx40x5.cloudfront.net/wp-content/s/2021/04/cropped-cropped-favicon-new-270x270-1.jpg?fit=32%2C32 Attack on Titan VR 4c6c3w Unbreakable Articles and News - Siliconera 32 32 163913089 Review 702e4y Attack on Titan VR: Unbreakable Feels Clumsy https://siliconera.voiranime.info/review-attack-on-titan-vr-unbreakable-feels-clumsy/?utm_source=rss&utm_medium=rss&utm_campaign=review-attack-on-titan-vr-unbreakable-feels-clumsy https://siliconera.voiranime.info/review-attack-on-titan-vr-unbreakable-feels-clumsy/#respond <![CDATA[Jenni Lada]]> Fri, 03 Jan 2025 20:00:00 +0000 <![CDATA[Featured]]> <![CDATA[Attack on Titan VR: Unbreakable]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[Meta Quest 2]]> <![CDATA[Meta Quest 3]]> <![CDATA[Meta Quest Pro]]> <![CDATA[North America]]> <![CDATA[Reviews]]> <![CDATA[Univrs]]> https://siliconera.voiranime.info/?p=1071313 <![CDATA[

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There are times when I hope that a final version of an early access game will turn out better than what I experienced, but have a sneaking suspicion nothing will really change. It happens, even if we do see minor patches along the way to help. This is the case with Attack on Titan VR: Unbreakable, the Meta Quest game based on one of earliest fights against the Titans in the series. The concept and idea is sound. Some gameplay elements are good! But the innate experience means it couldn’t really change some of the fundamental issues present even in the initial releases.

Attack on Titan VR: Unbreakable kicks things off right at the very beginning, so people coming to the game don’t need to have watched much or the anime or even finished the first volume of the manga. It is set during the Battle of Trost District arc, which is right as Eren Yeager, Mikasa Ackerman, Armin Alert, and other new 104th Training Corps the higher ranking of the Survey Corps to face the Colossus Titan and other invading titans that breached the gate and attacked the wall. We’re a member of Survey Corps also fighting to protect the city and drive the Titans back alongside notable characters from the series. 

https://www.youtube.com/watch?v=QrId-oNl6dU&ab_channel=UNIVRS

This quest is broken down into briefer missions, as well as co-op and survival modes. In each one we wear Omni-Directional Mobility (ODM) gear and use it to parkour through the streets of a bleak city that, honestly, looks like something plucked from a PS2 game with rudimentary textures. When we see smoke or Titans, our goal is to head toward it to defeat our foes, get needed resources, and help protect the town.

There are times when I really enjoyed and appreciated Attack on Titan VR: Unbreakable. I really like how Univrs handles the ODM gear. Back when I previewed the first part, I mentioned that it made this feel like a Spider-Man game. Getting to swing through the town and zip around from place to place is absolutely great. I don’t get tired of it. Even better, I don’t get motion-sick from it! It is just smooth, enjoyable, and involves common sense controls. 

Also, as disturbing and weird as the Titans look in-game, I don’t hate it! I mean, I do, but I feel like it is fitting for the situation we’re placed in this title. We’re supposed to be disgusted and horrified by them and their exaggerated proportions. Being around them should make me uneasy. At the same time, some of the smaller ones should absolutely look a bit goofy. It makes sense. There were a few times when it seemed textures weren’t quite right, and the rest of the world isn’t as detailed as the Titans themselves, but I was typically so busy moving around to deal with extermination missions and resource gathering that I only noticed when a task had me defend a position against waves for a certain amount of time.

The problem is that some issues I experienced in the early access release of the game and initial part remain in the full version of Attack on Titan VR: Unbreakable. Characters can be incredibly flat, both in of the writing in the story and how they are actually depicted in-game. Sometimes, we don’t get 3D models for folks and we instead get what look like 2D standees in a scene! The quests are very surface level and superficial, so it isn’t really getting into the Survey Corps’ quest or doing an even adequate job of retelling the Battle of Trost District storyline. The character models in-mission also look pretty simple, so your fellow Survey Corps look unmemorable and rudimentary.

Another issue is that while using the ODM and taking down Titans actually feels pretty good, it stops being challenging or interesting by the time you’ve gone through a few missions. Univrs designed the missions to be replayable, so you can return and try to get a five-star grade for your proficiency and efficiency. However, the only thing that made facing these foes challenging was when there would be a whole horde of them or when I’d be pitted against one that had more health than usual. This usually made it more likely I’d encounter bugs, such as the game not ing that I’d accurately hit the back of a Titan’s neck or a limb at a point to remove it. I almost wondered if this was tied to the increased number of enemies on the field, because it seemed like that and instances where I’d be caught and killed even though I should have been safe happened more often at those moments.

I also can’t speak to how the multiplayer works in Attack on Titan VR: Unbreakable, as there apparently weren’t enough people playing the game to try it out. (It was honestly why I waited so long to write this review.) There is a cooperative option, however. Maybe you’ll have more luck than I did? Though given the issues I experienced with hits or dodges sometimes not ing properly when lots of enemies were around, I can’t imagine adding another human player to the mix to tax the title will help much.

There are ideas and elements I appreciated in Attack on Titan VR: Unbreakable, but the overall execution is clumsy and in need of patches. In certain missions, gliding through the city with ODM can feel so realistic. Taking down a Titan in certain situations works well. It’s just the repetitive nature of things and issues that can pop up when you face hordes that show how clumsy, awkward, and buggy it really is. Perhaps with some patches, it will eventually get stronger.

Attack on Titan VR: Unbreakable is available on the Meta Quest 2, Meta Quest 3, and Meta Quest Pro

The post Review: Attack on Titan VR: Unbreakable Feels Clumsy appeared first on Siliconera.

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<![CDATA[

Review: Attack on Titan VR: Unbreakable Feels Clumsy

There are times when I hope that a final version of an early access game will turn out better than what I experienced, but have a sneaking suspicion nothing will really change. It happens, even if we do see minor patches along the way to help. This is the case with Attack on Titan VR: Unbreakable, the Meta Quest game based on one of earliest fights against the Titans in the series. The concept and idea is sound. Some gameplay elements are good! But the innate experience means it couldn’t really change some of the fundamental issues present even in the initial releases.

Attack on Titan VR: Unbreakable kicks things off right at the very beginning, so people coming to the game don’t need to have watched much or the anime or even finished the first volume of the manga. It is set during the Battle of Trost District arc, which is right as Eren Yeager, Mikasa Ackerman, Armin Alert, and other new 104th Training Corps the higher ranking of the Survey Corps to face the Colossus Titan and other invading titans that breached the gate and attacked the wall. We’re a member of Survey Corps also fighting to protect the city and drive the Titans back alongside notable characters from the series. 

https://www.youtube.com/watch?v=QrId-oNl6dU&ab_channel=UNIVRS

This quest is broken down into briefer missions, as well as co-op and survival modes. In each one we wear Omni-Directional Mobility (ODM) gear and use it to parkour through the streets of a bleak city that, honestly, looks like something plucked from a PS2 game with rudimentary textures. When we see smoke or Titans, our goal is to head toward it to defeat our foes, get needed resources, and help protect the town.

There are times when I really enjoyed and appreciated Attack on Titan VR: Unbreakable. I really like how Univrs handles the ODM gear. Back when I previewed the first part, I mentioned that it made this feel like a Spider-Man game. Getting to swing through the town and zip around from place to place is absolutely great. I don’t get tired of it. Even better, I don’t get motion-sick from it! It is just smooth, enjoyable, and involves common sense controls. 

Also, as disturbing and weird as the Titans look in-game, I don’t hate it! I mean, I do, but I feel like it is fitting for the situation we’re placed in this title. We’re supposed to be disgusted and horrified by them and their exaggerated proportions. Being around them should make me uneasy. At the same time, some of the smaller ones should absolutely look a bit goofy. It makes sense. There were a few times when it seemed textures weren’t quite right, and the rest of the world isn’t as detailed as the Titans themselves, but I was typically so busy moving around to deal with extermination missions and resource gathering that I only noticed when a task had me defend a position against waves for a certain amount of time.

The problem is that some issues I experienced in the early access release of the game and initial part remain in the full version of Attack on Titan VR: Unbreakable. Characters can be incredibly flat, both in of the writing in the story and how they are actually depicted in-game. Sometimes, we don’t get 3D models for folks and we instead get what look like 2D standees in a scene! The quests are very surface level and superficial, so it isn’t really getting into the Survey Corps’ quest or doing an even adequate job of retelling the Battle of Trost District storyline. The character models in-mission also look pretty simple, so your fellow Survey Corps look unmemorable and rudimentary.

Another issue is that while using the ODM and taking down Titans actually feels pretty good, it stops being challenging or interesting by the time you’ve gone through a few missions. Univrs designed the missions to be replayable, so you can return and try to get a five-star grade for your proficiency and efficiency. However, the only thing that made facing these foes challenging was when there would be a whole horde of them or when I’d be pitted against one that had more health than usual. This usually made it more likely I’d encounter bugs, such as the game not ing that I’d accurately hit the back of a Titan’s neck or a limb at a point to remove it. I almost wondered if this was tied to the increased number of enemies on the field, because it seemed like that and instances where I’d be caught and killed even though I should have been safe happened more often at those moments.

I also can’t speak to how the multiplayer works in Attack on Titan VR: Unbreakable, as there apparently weren’t enough people playing the game to try it out. (It was honestly why I waited so long to write this review.) There is a cooperative option, however. Maybe you’ll have more luck than I did? Though given the issues I experienced with hits or dodges sometimes not ing properly when lots of enemies were around, I can’t imagine adding another human player to the mix to tax the title will help much.

There are ideas and elements I appreciated in Attack on Titan VR: Unbreakable, but the overall execution is clumsy and in need of patches. In certain missions, gliding through the city with ODM can feel so realistic. Taking down a Titan in certain situations works well. It’s just the repetitive nature of things and issues that can pop up when you face hordes that show how clumsy, awkward, and buggy it really is. Perhaps with some patches, it will eventually get stronger.

Attack on Titan VR: Unbreakable is available on the Meta Quest 2, Meta Quest 3, and Meta Quest Pro

The post Review: Attack on Titan VR: Unbreakable Feels Clumsy appeared first on Siliconera.

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Attack on Titan VR Leaves Early Access This Month 2k5c7 https://siliconera.voiranime.info/attack-on-titan-vr-leaves-early-access-this-month/?utm_source=rss&utm_medium=rss&utm_campaign=attack-on-titan-vr-leaves-early-access-this-month https://siliconera.voiranime.info/attack-on-titan-vr-leaves-early-access-this-month/#respond <![CDATA[Jenni Lada]]> Tue, 03 Dec 2024 19:00:00 +0000 <![CDATA[Anime]]> <![CDATA[News]]> <![CDATA[Attack on Titan VR: Unbreakable]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[Meta Quest]]> <![CDATA[Meta Quest 2]]> <![CDATA[Meta Quest 3]]> <![CDATA[Meta Quest Pro]]> <![CDATA[North America]]> <![CDATA[Univrs]]> https://siliconera.voiranime.info/?p=1067441 <![CDATA[

Attack on Titan VR Leaves Early Access This Month

The full Attack on Titan VR: Unbreakable experience is heading to the Meta Quest line of headsets in this month, as it leaves early access on December 17, 2024. How it handles this approach works differently depending on whether or not you purchased the Part 1 early access build or not. Regardless of which path you take, you end up with a full game that gives you Omni-Directional Mobility (ODM) gear and sends you against titans with the Survey Corps

Here’s how it works. If you are completely new to Attack on Titan VR: Unbreakable, you buy the Complete Edition. That costs $19.99. It gives you both parts of the experience. The Part 1 early access release is $4.99, and it is available now. However, after the full build launches, that price jumps to $7.99. The Part 2 portion, which will be sold for those who bought Part 1, costs $12. If someone has Part 1 and 2, then they get everything in the full Complete Edition.

Since the full version is about to release, we also know what Univrs will make available right away and after launch. Part 2 adds two more chapters and multiplayer co-op. After launch, there will be limited Global Challenge events to tackle and an eventual Survival Mode where you take on titans and stay alive as long as possible. We should also see and expect improvements to both the base experience available now alongside other updates for the full game.

There’s a new trailer that shows what to expect now that the full version of the game is upon us. It features many, many titans breaching the walls of the city and attacking.

https://www.youtube.com/watch?v=nDW1aFkGc_I&ab_channel=UNIVRS

Attack on Titan VR: Unbreakable Complete Edition and Part 2 will launch for the Meta Quest 2, 3, and Pro on December 17, 2024. The Part 1 early access release is available now. The anime is streaming on Crunchyroll, and Kodansha handles the manga.

The post Attack on Titan VR Leaves Early Access This Month appeared first on Siliconera.

]]>
<![CDATA[

Attack on Titan VR Leaves Early Access This Month

The full Attack on Titan VR: Unbreakable experience is heading to the Meta Quest line of headsets in this month, as it leaves early access on December 17, 2024. How it handles this approach works differently depending on whether or not you purchased the Part 1 early access build or not. Regardless of which path you take, you end up with a full game that gives you Omni-Directional Mobility (ODM) gear and sends you against titans with the Survey Corps

Here’s how it works. If you are completely new to Attack on Titan VR: Unbreakable, you buy the Complete Edition. That costs $19.99. It gives you both parts of the experience. The Part 1 early access release is $4.99, and it is available now. However, after the full build launches, that price jumps to $7.99. The Part 2 portion, which will be sold for those who bought Part 1, costs $12. If someone has Part 1 and 2, then they get everything in the full Complete Edition.

Since the full version is about to release, we also know what Univrs will make available right away and after launch. Part 2 adds two more chapters and multiplayer co-op. After launch, there will be limited Global Challenge events to tackle and an eventual Survival Mode where you take on titans and stay alive as long as possible. We should also see and expect improvements to both the base experience available now alongside other updates for the full game.

There’s a new trailer that shows what to expect now that the full version of the game is upon us. It features many, many titans breaching the walls of the city and attacking.

https://www.youtube.com/watch?v=nDW1aFkGc_I&ab_channel=UNIVRS

Attack on Titan VR: Unbreakable Complete Edition and Part 2 will launch for the Meta Quest 2, 3, and Pro on December 17, 2024. The Part 1 early access release is available now. The anime is streaming on Crunchyroll, and Kodansha handles the manga.

The post Attack on Titan VR Leaves Early Access This Month appeared first on Siliconera.

]]>
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Attack on Titan VR 4c6c3w Unbreakable Feels Like a Spider-Man Game https://siliconera.voiranime.info/attack-on-titan-vr-unbreakable-feels-like-a-spider-man-game/?utm_source=rss&utm_medium=rss&utm_campaign=attack-on-titan-vr-unbreakable-feels-like-a-spider-man-game https://siliconera.voiranime.info/attack-on-titan-vr-unbreakable-feels-like-a-spider-man-game/#respond <![CDATA[Jenni Lada]]> Fri, 02 Aug 2024 19:00:00 +0000 <![CDATA[Featured]]> <![CDATA[PC]]> <![CDATA[Attack on Titan]]> <![CDATA[Attack on Titan VR: Unbreakable]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[Meta Quest]]> <![CDATA[Meta Quest 2]]> <![CDATA[Meta Quest 3]]> <![CDATA[Meta Quest Pro]]> <![CDATA[North America]]> <![CDATA[Playtests]]> <![CDATA[Univrs]]> https://siliconera.voiranime.info/?p=1045608 <![CDATA[

Attack on Titan VR: Unbreakable Feels Like a Spider-Man Game

Attack on Titan follows these soldiers who use their equipment to go soaring through the skies to take down colossal enemies. Seems like a good game premise, right? It’s happened before, and they can be fun! When it comes to an Attack on Titan VR game, it seems like the sort of thing to go into more cautiously due to all the movement and the concerns about VR sickness or handling it right, but the execution Univrs used almost makes it feel like a Spider-Man sort of game.

I just really wish the titans' models weren’t so hideous and weird-looking.

Attack on Titan VR: Unbreakable Feels Like a Spider-Man Game
Screenshot by Siliconera

Attack on Titan VR: Unbreakable is an early access game, so it isn’t all there yet. The concept is that titans are again attacking the cities and getting inside the walls, just like they did in the iconic opening parts of the manga and anime. In the two chapters you have access to, you can see what it’s like to fight back against them.

I was incredibly worried going into Attack on Titan VR: Unbreakable. All of the early details and videos made it seem like a very active game. After all, it focuses on the Omni-Directional Mobility (ODM) gear and zipping around the map. You’re even, ideally, supposed to be attacking while swinging too. The funny thing is while walking on the ground sometimes did feel a little uncomfortable, I didn’t feel uneasy or ill at all while actually using the ODM to fly around. It is really accommodating! It’s always the main reason why Attack on Titan VR: Unbreakable felt like a Spider-Man game.

https://www.youtube.com/watch?v=BijYiRhxEGU

See, Attack on Titan VR: Unbreakable actually gets really in-depth about movement, and the actions used to soar seemed like ones Peter Parker or Miles Morales would use. If you want to quickly scale in one set, defined direction, you aim both the left and right controllers in such a way that their reticles line up together and look like a diamond. Then, you pull back on them. (Like how Parker or Morales would probably pull back on webbing.) After that, you then sort of pull and swing toward areas. Even the nature of swinging the blades that you can pick up, replace with new blades, and use to swipe at the back of titans’ necks or appendages feel like maybe a certain friendly, neighborhood superhero might with a weapon. It’s really neat and feels good.

So the gameplay is strong. But, in some cases, the depictions of characters isn’t? It’s weird. As part of the introduction and tutorial, Levi saves you as you’re being eaten by a titan. (Like as in you actually see yourself going over the lips, past the gums, look out stomach…) It looked like a 3D model, from what I saw, and it was great! But then when story segments with Armin came up, he very clearly looked like an unmoving, 2D figure. Like instead of animated segments setting things up, you’d see him static and flat in one position, the game would cut to black, you’d see him static in another position, things would cut to black again, and so on. I’d have preferred static images like the used for the introductory and expository segments instead. 

But I would take the Paper Mario version of Armin any day over the ugly titans. They look so bad in Attack on Titan VR: Unbreakable that they aren’t even scary. They’re just disgusting. It made me appreciate the Koei Tecmo Attack on Titan games more, as at least there these fearsome foes actually seem scary and menacing. In the VR adaptation, they’re too dopey and goofy to feel like a threat. I mean, yes, you will die in only two hits if one manages to actually swat at you before you get in the right position to attack them. But the enemy models and designs just look bad. 

I mean, look! Gross.

Attack on Titan VR: Unbreakable Feels Like a Spider-Man Game
Screenshot by Siliconera

I will say that even though these are goofy and abominable, at least it is easy to see the neck for attacks. Also, the arms and legs are easy to swipe at and attack, so there are no hitbox issues when striking at them. 

I am genuinely curious about how the final version of Attack on Titan VR: Unbreakable is going to turn out, as the ODM mechanics are surprisingly fun! Like it really offered a sense of freedom, without making me feel queasy. Well, unless I was looking at a titan. Or needing to really quick spin and maneuver in circles to get around a titan to attack it. You know what I mean. There are some rough spots, which honestly could be due to it being an early access title. But it may prove to be an interesting Attack on Titan game, or at least a fun not-Spider-Man game with Spider-Man-like mechanics.

Attack on Titan VR: Unbreakable Early Access is live now on the  Meta Quest 2, 3, and Pro

The post Attack on Titan VR: Unbreakable Feels Like a Spider-Man Game appeared first on Siliconera.

]]>
<![CDATA[

Attack on Titan VR: Unbreakable Feels Like a Spider-Man Game

Attack on Titan follows these soldiers who use their equipment to go soaring through the skies to take down colossal enemies. Seems like a good game premise, right? It’s happened before, and they can be fun! When it comes to an Attack on Titan VR game, it seems like the sort of thing to go into more cautiously due to all the movement and the concerns about VR sickness or handling it right, but the execution Univrs used almost makes it feel like a Spider-Man sort of game.

I just really wish the titans' models weren’t so hideous and weird-looking.

Attack on Titan VR: Unbreakable Feels Like a Spider-Man Game
Screenshot by Siliconera

Attack on Titan VR: Unbreakable is an early access game, so it isn’t all there yet. The concept is that titans are again attacking the cities and getting inside the walls, just like they did in the iconic opening parts of the manga and anime. In the two chapters you have access to, you can see what it’s like to fight back against them.

I was incredibly worried going into Attack on Titan VR: Unbreakable. All of the early details and videos made it seem like a very active game. After all, it focuses on the Omni-Directional Mobility (ODM) gear and zipping around the map. You’re even, ideally, supposed to be attacking while swinging too. The funny thing is while walking on the ground sometimes did feel a little uncomfortable, I didn’t feel uneasy or ill at all while actually using the ODM to fly around. It is really accommodating! It’s always the main reason why Attack on Titan VR: Unbreakable felt like a Spider-Man game.

https://www.youtube.com/watch?v=BijYiRhxEGU

See, Attack on Titan VR: Unbreakable actually gets really in-depth about movement, and the actions used to soar seemed like ones Peter Parker or Miles Morales would use. If you want to quickly scale in one set, defined direction, you aim both the left and right controllers in such a way that their reticles line up together and look like a diamond. Then, you pull back on them. (Like how Parker or Morales would probably pull back on webbing.) After that, you then sort of pull and swing toward areas. Even the nature of swinging the blades that you can pick up, replace with new blades, and use to swipe at the back of titans’ necks or appendages feel like maybe a certain friendly, neighborhood superhero might with a weapon. It’s really neat and feels good.

So the gameplay is strong. But, in some cases, the depictions of characters isn’t? It’s weird. As part of the introduction and tutorial, Levi saves you as you’re being eaten by a titan. (Like as in you actually see yourself going over the lips, past the gums, look out stomach…) It looked like a 3D model, from what I saw, and it was great! But then when story segments with Armin came up, he very clearly looked like an unmoving, 2D figure. Like instead of animated segments setting things up, you’d see him static and flat in one position, the game would cut to black, you’d see him static in another position, things would cut to black again, and so on. I’d have preferred static images like the used for the introductory and expository segments instead. 

But I would take the Paper Mario version of Armin any day over the ugly titans. They look so bad in Attack on Titan VR: Unbreakable that they aren’t even scary. They’re just disgusting. It made me appreciate the Koei Tecmo Attack on Titan games more, as at least there these fearsome foes actually seem scary and menacing. In the VR adaptation, they’re too dopey and goofy to feel like a threat. I mean, yes, you will die in only two hits if one manages to actually swat at you before you get in the right position to attack them. But the enemy models and designs just look bad. 

I mean, look! Gross.

Attack on Titan VR: Unbreakable Feels Like a Spider-Man Game
Screenshot by Siliconera

I will say that even though these are goofy and abominable, at least it is easy to see the neck for attacks. Also, the arms and legs are easy to swipe at and attack, so there are no hitbox issues when striking at them. 

I am genuinely curious about how the final version of Attack on Titan VR: Unbreakable is going to turn out, as the ODM mechanics are surprisingly fun! Like it really offered a sense of freedom, without making me feel queasy. Well, unless I was looking at a titan. Or needing to really quick spin and maneuver in circles to get around a titan to attack it. You know what I mean. There are some rough spots, which honestly could be due to it being an early access title. But it may prove to be an interesting Attack on Titan game, or at least a fun not-Spider-Man game with Spider-Man-like mechanics.

Attack on Titan VR: Unbreakable Early Access is live now on the  Meta Quest 2, 3, and Pro

The post Attack on Titan VR: Unbreakable Feels Like a Spider-Man Game appeared first on Siliconera.

]]>
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Attack on Titan VR Early Access Begins This Month 1271i https://siliconera.voiranime.info/attack-on-titan-vr-early-access-begins-this-month/?utm_source=rss&utm_medium=rss&utm_campaign=attack-on-titan-vr-early-access-begins-this-month https://siliconera.voiranime.info/attack-on-titan-vr-early-access-begins-this-month/#respond <![CDATA[Jenni Lada]]> Tue, 02 Jul 2024 16:00:00 +0000 <![CDATA[News]]> <![CDATA[Attack on Titan VR: Unbreakable]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[Meta Quest 2]]> <![CDATA[Meta Quest 3]]> <![CDATA[Meta Quest Pro]]> <![CDATA[North America]]> <![CDATA[Univrs]]> https://siliconera.voiranime.info/?p=1039982 <![CDATA[

Attack on Titan VR Early Access Begins This Month

After a few delays, there’s finally an early access release window for the next Attack on Titan game. Attack on Titan VR: Unbreakable will appear on the Meta Quest 2, 3, and Pro on July 23, 2024. 

As this is an early access version of the Attack on Titan game, the price and content will reflect the in-progress nature of it. It will only cost $4.99 at launch. However, the build people will be getting only consists of the first two chapters of the game. Those will apparently only last up to six hours. 

The point of the Attack on Titan VR: Unbreakable game will be to give people a chance to be a Survey Corps member and fight titans. The initial trailer shows these sorts of fights happening inside the walls of the city on Paradis Island. It also showcases how Omni-Directional Mobility Gear will work in the game. It doesn’t highlight any voice acting, but that will be available in both English and Japanese.

https://www.youtube.com/watch?v=xYzTOfAlKTc&feature=youtu.be

Attack on Titan VR: Unbreakable early access will begin for the Meta Quest 2, 3, and Pro on July 23, 2024. There is no release window yet for the full version of the game.

The post Attack on Titan VR Early Access Begins This Month appeared first on Siliconera.

]]>
<![CDATA[

Attack on Titan VR Early Access Begins This Month

After a few delays, there’s finally an early access release window for the next Attack on Titan game. Attack on Titan VR: Unbreakable will appear on the Meta Quest 2, 3, and Pro on July 23, 2024. 

As this is an early access version of the Attack on Titan game, the price and content will reflect the in-progress nature of it. It will only cost $4.99 at launch. However, the build people will be getting only consists of the first two chapters of the game. Those will apparently only last up to six hours. 

The point of the Attack on Titan VR: Unbreakable game will be to give people a chance to be a Survey Corps member and fight titans. The initial trailer shows these sorts of fights happening inside the walls of the city on Paradis Island. It also showcases how Omni-Directional Mobility Gear will work in the game. It doesn’t highlight any voice acting, but that will be available in both English and Japanese.

https://www.youtube.com/watch?v=xYzTOfAlKTc&feature=youtu.be

Attack on Titan VR: Unbreakable early access will begin for the Meta Quest 2, 3, and Pro on July 23, 2024. There is no release window yet for the full version of the game.

The post Attack on Titan VR Early Access Begins This Month appeared first on Siliconera.

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Attack on Titan VR Game Release Date Pushed to 2024 68694a https://siliconera.voiranime.info/attack-on-titan-vr-game-release-date-pushed-to-2024/?utm_source=rss&utm_medium=rss&utm_campaign=attack-on-titan-vr-game-release-date-pushed-to-2024 https://siliconera.voiranime.info/attack-on-titan-vr-game-release-date-pushed-to-2024/#respond <![CDATA[Jenni Lada]]> Tue, 28 Nov 2023 18:00:00 +0000 <![CDATA[News]]> <![CDATA[Attack on Titan]]> <![CDATA[Attack on Titan VR: Unbreakable]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[Meta Quest]]> <![CDATA[North America]]> <![CDATA[Univrs]]> https://siliconera.voiranime.info/?p=999085 <![CDATA[

Attack on Titan VR Game Release Date Pushed to 2024

The Attack on Titan VR: Unbreakable game was supposed to appear on Meta Quest headsets in Winter 2023, but now the release date is delayed. Instead, it will show up in 2024.

There’s no new exact release window for the experience, which would involve using ODM Gear to hunt titans alone or with other players. Rather, the new window is the “latter half of 2024.” Univrs CEO Keigo Fujikawa released a statement noting that the goal of the delay is to ensure the overall quality of the game.

Here’s Fujikawa’s full statement regarding the delay:

To all those who are waiting for the release,

We have decided to postpone the release date of Attack on Titan VR: Unbreakable once again. We sincerely apologize for any inconvenience this may cause to those who have been looking forward to the game, as well as to everyone involved. 

To deliver the highest quality product to players around the world, we need a little more time to complete it.

All of us at Univrs will continue to work hard to bring you a VR title that you will enjoy even more. We are striving to make Attack on Titan VR: Unbreakable more exciting fro all of you who are waiting for it, and we appreciate your continued patience. 

For context, this new Attack on Titan game first ended up announced during December 2022. It was originally supposed to appear in Summer 2023. Then in June 2023, Univrs pushed that back to Winter 2023. 

Attack on Titan VR: Unbreakable will come to the Meta Quest Pro, 2, and 3 in the second half of 2024. The anime is streaming on Crunchyroll. The manga is available via Kodansha.

The post Attack on Titan VR Game Release Date Pushed to 2024 appeared first on Siliconera.

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Attack on Titan VR Game Release Date Pushed to 2024

The Attack on Titan VR: Unbreakable game was supposed to appear on Meta Quest headsets in Winter 2023, but now the release date is delayed. Instead, it will show up in 2024.

There’s no new exact release window for the experience, which would involve using ODM Gear to hunt titans alone or with other players. Rather, the new window is the “latter half of 2024.” Univrs CEO Keigo Fujikawa released a statement noting that the goal of the delay is to ensure the overall quality of the game.

Here’s Fujikawa’s full statement regarding the delay:

To all those who are waiting for the release,

We have decided to postpone the release date of Attack on Titan VR: Unbreakable once again. We sincerely apologize for any inconvenience this may cause to those who have been looking forward to the game, as well as to everyone involved. 

To deliver the highest quality product to players around the world, we need a little more time to complete it.

All of us at Univrs will continue to work hard to bring you a VR title that you will enjoy even more. We are striving to make Attack on Titan VR: Unbreakable more exciting fro all of you who are waiting for it, and we appreciate your continued patience. 

For context, this new Attack on Titan game first ended up announced during December 2022. It was originally supposed to appear in Summer 2023. Then in June 2023, Univrs pushed that back to Winter 2023. 

Attack on Titan VR: Unbreakable will come to the Meta Quest Pro, 2, and 3 in the second half of 2024. The anime is streaming on Crunchyroll. The manga is available via Kodansha.

The post Attack on Titan VR Game Release Date Pushed to 2024 appeared first on Siliconera.

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Attack on Titan VR 4c6c3w Unbreakable Concept Trailer Revealed https://siliconera.voiranime.info/attack-on-titan-vr-unbreakable-concept-trailer-revealed/?utm_source=rss&utm_medium=rss&utm_campaign=attack-on-titan-vr-unbreakable-concept-trailer-revealed https://siliconera.voiranime.info/attack-on-titan-vr-unbreakable-concept-trailer-revealed/#respond <![CDATA[Stephanie Liu]]> Fri, 02 Jun 2023 23:30:27 +0000 <![CDATA[News]]> <![CDATA[Asia]]> <![CDATA[Attack on Titan VR: Unbreakable]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[Meta Quest 2]]> <![CDATA[Meta Quest 3]]> <![CDATA[Meta Quest Pro]]> <![CDATA[North America]]> <![CDATA[Univrs]]> https://siliconera.voiranime.info/?p=966279 <![CDATA[

attack on titan vr

During the Meta Quest Gaming Showcase, Univrs revealed both the key visual and the concept trailer for Attack on Titan VR: Unbreakable. This will be a VR hunting action game where the player becomes a member of the Survey Corps. You will be able to use the 3DMG to propel yourself through the air in order to defeat the Titans. [Thanks, 4Gamer!]

At just over a minute long, the concept trailer for Attack on Titan VR: Unbreakable uses pre-rendered animations. There is no actual gameplay. We might have to wait a bit closer to the release date to see how the game will look in practice. However, the concept trailer shows the player using the 3DMG to travel around a city and avoid a Titan.

Here is the concept trailer for Attack on Titan VR: Unbreakable:

https://www.youtube.com/watch?v=WeE5hyJ6Jlg

This was supposed to have a Summer 2023 release window. However, UNIVRS postponed it to Winter 2023, with no reason given. There will be both single-player and co-op modes. As well, it will feature audio and subtitles in either Japanese or English. It’s unclear if there will be a plot at all to this, or if it focuses more on the VR experience of killing Titans.

Attack on Titan VR: Unbreakable will come out in Winter 2023 for the Meta Quest 2, 3, and Pro.

The post Attack on Titan VR: Unbreakable Concept Trailer Revealed appeared first on Siliconera.

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attack on titan vr

During the Meta Quest Gaming Showcase, Univrs revealed both the key visual and the concept trailer for Attack on Titan VR: Unbreakable. This will be a VR hunting action game where the player becomes a member of the Survey Corps. You will be able to use the 3DMG to propel yourself through the air in order to defeat the Titans. [Thanks, 4Gamer!] At just over a minute long, the concept trailer for Attack on Titan VR: Unbreakable uses pre-rendered animations. There is no actual gameplay. We might have to wait a bit closer to the release date to see how the game will look in practice. However, the concept trailer shows the player using the 3DMG to travel around a city and avoid a Titan. Here is the concept trailer for Attack on Titan VR: Unbreakable: https://www.youtube.com/watch?v=WeE5hyJ6Jlg This was supposed to have a Summer 2023 release window. However, UNIVRS postponed it to Winter 2023, with no reason given. There will be both single-player and co-op modes. As well, it will feature audio and subtitles in either Japanese or English. It’s unclear if there will be a plot at all to this, or if it focuses more on the VR experience of killing Titans. Attack on Titan VR: Unbreakable will come out in Winter 2023 for the Meta Quest 2, 3, and Pro.

The post Attack on Titan VR: Unbreakable Concept Trailer Revealed appeared first on Siliconera.

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Attack on Titan VR 4c6c3w Unbreakable Announced for Meta Quest 2 https://siliconera.voiranime.info/attack-on-titan-vr-unbreakable-announced-for-meta-quest-2/?utm_source=rss&utm_medium=rss&utm_campaign=attack-on-titan-vr-unbreakable-announced-for-meta-quest-2 https://siliconera.voiranime.info/attack-on-titan-vr-unbreakable-announced-for-meta-quest-2/#respond <![CDATA[Josh Tolentino]]> Thu, 08 Dec 2022 17:00:05 +0000 <![CDATA[News]]> <![CDATA[PC]]> <![CDATA[Attack on Titan]]> <![CDATA[Attack on Titan VR: Unbreakable]]> <![CDATA[Meta Quest 2]]> <![CDATA[Oculus Quest 2]]> <![CDATA[Univrs]]> https://siliconera.voiranime.info/?p=942576 <![CDATA[

Attack on Titan VR

Developer UNIVRS is working on a new game based on Attack on Titan. It's called Attack on Titan VR: Unbreakable. This will be a virtual reality experience aiming to capture the feel of facing down the Titans from a first-person perspective. UNIVRS launched a teaser trailer for the game, which releases in Summer 2023 on the Meta Quest 2.

Check out the teaser trailer below.

https://www.youtube.com/watch?v=mnggg7oRyqA

The Attack on Titan VR: Unbreakable teaser doesn't show anything beyond text and logos, but UNIVRS is calling it a "Hunting Action Game." It will have an emphasis on sending players flying around the city to fight the Titans, just like in the Attack on Titan manga and anime.

In Attack on Titan, characters fight the giant Titan creatures by donning special "Omni-Directional Maneuver" (ODM) gear. The gear consists of a set of special harnesses attached to a gas booster and a pair of launchers that launch grappling hooks linked to high-tensile strength wires. Soldiers are then able to grapple and move in any direction to approach the nape of a Titan's neck, its only weak point. The soldiers then use swords to cut open the nape and kill the Titan. Other versions of the ODM gear had grapple launchers mounted in the hands (rather than at the waist), and could mount guns and primitive rocket launchers, for use against human enemies.

UNIVRS' effort won't be the first game to attempt to replicate that style of swinging and mid-air grappling, though. VR games like Windlands and various unofficial Spider-Man games (and Spider-Man-themed mods for titles like BoneLab) bring approximations of swinging-based traversal to VR headsets.

Attack on Titan VR: Unbreakable launches for the Meta Quest 2 in Summer 2023. Omega Force and Koei Tecmo produced the non-VR Attack on Titan 2 in 2018 on PS4, Nintendo Switch, PC, and Xbox One.

The post Attack on Titan VR: Unbreakable Announced for Meta Quest 2 appeared first on Siliconera.

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Attack on Titan VR

Developer UNIVRS is working on a new game based on Attack on Titan. It's called Attack on Titan VR: Unbreakable. This will be a virtual reality experience aiming to capture the feel of facing down the Titans from a first-person perspective. UNIVRS launched a teaser trailer for the game, which releases in Summer 2023 on the Meta Quest 2. Check out the teaser trailer below. https://www.youtube.com/watch?v=mnggg7oRyqA The Attack on Titan VR: Unbreakable teaser doesn't show anything beyond text and logos, but UNIVRS is calling it a "Hunting Action Game." It will have an emphasis on sending players flying around the city to fight the Titans, just like in the Attack on Titan manga and anime. In Attack on Titan, characters fight the giant Titan creatures by donning special "Omni-Directional Maneuver" (ODM) gear. The gear consists of a set of special harnesses attached to a gas booster and a pair of launchers that launch grappling hooks linked to high-tensile strength wires. Soldiers are then able to grapple and move in any direction to approach the nape of a Titan's neck, its only weak point. The soldiers then use swords to cut open the nape and kill the Titan. Other versions of the ODM gear had grapple launchers mounted in the hands (rather than at the waist), and could mount guns and primitive rocket launchers, for use against human enemies. UNIVRS' effort won't be the first game to attempt to replicate that style of swinging and mid-air grappling, though. VR games like Windlands and various unofficial Spider-Man games (and Spider-Man-themed mods for titles like BoneLab) bring approximations of swinging-based traversal to VR headsets. Attack on Titan VR: Unbreakable launches for the Meta Quest 2 in Summer 2023. Omega Force and Koei Tecmo produced the non-VR Attack on Titan 2 in 2018 on PS4, Nintendo Switch, PC, and Xbox One.

The post Attack on Titan VR: Unbreakable Announced for Meta Quest 2 appeared first on Siliconera.

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