Xbox One News Category z3v6k Siliconera The secret level in the world of video game news. Thu, 22 May 2025 19:24:26 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.2 https://d3la0uqcqx40x5.cloudfront.net/wp-content/s/2021/04/cropped-cropped-favicon-new-270x270-1.jpg?fit=32%2C32 Xbox One News Category z3v6k Siliconera 32 32 163913089 Kaiyodo Making Dead or Alive 6 Honoka and Marie Rose Figures 6t6j2w https://siliconera.voiranime.info/kaiyodo-making-dead-or-alive-6-honoka-and-marie-rose-figures/?utm_source=rss&utm_medium=rss&utm_campaign=kaiyodo-making-dead-or-alive-6-honoka-and-marie-rose-figures https://siliconera.voiranime.info/kaiyodo-making-dead-or-alive-6-honoka-and-marie-rose-figures/#respond <![CDATA[Jenni Lada]]> Thu, 22 May 2025 22:00:00 +0000 <![CDATA[News]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[Xbox One]]> <![CDATA[Dead or Alive 6]]> <![CDATA[Figures]]> <![CDATA[Japan]]> <![CDATA[Kaiyodo]]> <![CDATA[Koei Tecmo]]> <![CDATA[Merchandise]]> https://siliconera.voiranime.info/?p=1093504 <![CDATA[

t1z4l

Kaiyodo announced some new Dead or Alive 6 figures, and they’ll be based on recurring DOA heroines Honoka and Marie Rose. Both are early in development, as the manufacturer only shared teasers for both on social media. These announcements were in both Japanese and English, so it is likely they are being prepared for a worldwide release. The company often does that, especially with its Revoltech figures.

At the moment, only official images of the characters based on their appearances in Dead or Alive 6 appeared, which suggests each of them will be depicted in their official, default costumes from that installment. The reveal also confirmed these will be 1/7 scale figures. This means they will likely be around 10 inches tall. 

Here are the official announcement images for both of the figures. 

Some of Kaiyodo’s last Koei Tecmo figures involved Revoltech Ninja Gaiden ones.

One of the last Dead or Alive figures involved the DOA XVV version of Marie Rose based on her appearance in Azur Lane. That is a part of the Koei Tecmo KT Model+ brand. It is only a 1/6 one though. It is expected to release in December 2025. 

Dead or Alive 6 is available on the PS4, Xbox One, and PC, and the Kaiyodo DOA figures based on Honoka and Marie Rose are in development.

The post Kaiyodo Making Dead or Alive 6 Honoka and Marie Rose Figures appeared first on Siliconera.

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Two new Dead or Alive figures are in development, with Kaiyodo making DOA 6 Honoka and Marie Rose ones.

Kaiyodo announced some new Dead or Alive 6 figures, and they’ll be based on recurring DOA heroines Honoka and Marie Rose. Both are early in development, as the manufacturer only shared teasers for both on social media. These announcements were in both Japanese and English, so it is likely they are being prepared for a worldwide release. The company often does that, especially with its Revoltech figures.

At the moment, only official images of the characters based on their appearances in Dead or Alive 6 appeared, which suggests each of them will be depicted in their official, default costumes from that installment. The reveal also confirmed these will be 1/7 scale figures. This means they will likely be around 10 inches tall. 

Here are the official announcement images for both of the figures. 

Some of Kaiyodo’s last Koei Tecmo figures involved Revoltech Ninja Gaiden ones.

One of the last Dead or Alive figures involved the DOA XVV version of Marie Rose based on her appearance in Azur Lane. That is a part of the Koei Tecmo KT Model+ brand. It is only a 1/6 one though. It is expected to release in December 2025. 

Dead or Alive 6 is available on the PS4, Xbox One, and PC, and the Kaiyodo DOA figures based on Honoka and Marie Rose are in development.

The post Kaiyodo Making Dead or Alive 6 Honoka and Marie Rose Figures appeared first on Siliconera.

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Review 702e4y Onimusha 2 Remaster Prioritizes Quality of Life Additions https://siliconera.voiranime.info/review-onimusha-2-remaster-prioritizes-quality-of-life-additions/?utm_source=rss&utm_medium=rss&utm_campaign=review-onimusha-2-remaster-prioritizes-quality-of-life-additions https://siliconera.voiranime.info/review-onimusha-2-remaster-prioritizes-quality-of-life-additions/#respond <![CDATA[Jenni Lada]]> Tue, 20 May 2025 22:01:00 +0000 <![CDATA[Featured]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[Xbox One]]> <![CDATA[Capcom]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[North America]]> <![CDATA[Onimusha 2]]> <![CDATA[Reviews]]> https://siliconera.voiranime.info/?p=1092092 <![CDATA[

Review: Onimusha 2 Remaster Prioritizes Quality of Life Additions

We’re in the midst of an Onimusha revolution. The original game got a Hell Mode difficulty via a free update. Onimusha: Way of the Sword is a new entry arriving in 2026. Now Onimusha 2: Samurai’s Destiny 2 is back via a remaster. It’s a welcome one, since it is an intriguing entry, though I feel it prioritizes quality of life adjustments to controls, combat, and gameplay over visually impressive adjustments.

While on a rampage conquering Japan, an undead Nobunaga Oda who revived himself with the power of demons decimated Yagyu Village. Jubei Yagyu, the clan leader who was away at the time, is the only survivor. As he cuts through the demons still lurking about and takes in the damage, and otherworldly voice calls to him. He then finds his unknown mother is an Oni, he can tap into those powers to absorb the souls of demons. Not only is this now a quest for revenge against Nobunaga, but a mission to find the five Oni Orbs to harness their powers and save the world as a whole from demons. The tone is is very dramatic, yet also silly. Some actor ham it up, of course Oyu ends up being used as fanservice, and it can get over-the-top. Your mileage may vary as to how much you enjoy it or if the execution isn’t for you. This time around, those scenes can be skipped, if you decide you’re just here for the gameplay. 

For those new to Onimusha 2: Samurai’s Destiny, the best way I can describe it is feeling a bit like the older Resident Evil games, due to the camera angles, array of potential puzzles and even minigames, the more thoughtful approach to getting through areas instead of just mindlessly hacking and slashing at times, and something of a campy nature. While there will be areas with constantly spawning enemies, which might encourage button-mashing, some of the best encounters involve larger, stronger, more thoughtful altercations. And while a map might make a space look straightforward, Jubei may need more Oni powers or a specific item to advance. 

What made it special at the time, and still helps set Onimusha 2: Samurai’s Destiny apart, is the relationship system. Jubei will encounter Ekei, Kotaro, Magoichi, and Oyu. You can form bonds with them via giving gifts. In response, you might end up seeing additional story scenes with them, you might control them for some parts, and the actual plot might change a bit. It still feels novel now, and it does make the idea of replaying and befriending another person on an ensuing run fun. I also find it important for gaming history, since this came before we started seeing relationship-building as a more common feature in games and the effects of connecting with characters results in changes to the experience.

https://www.youtube.com/watch?v=5aucGp2tF6U&ab_channel=OfficialCapcomEurope

So the biggest issue I experienced with the Onimusha 2: Samurai’s Destiny remastermight be that I actually preferred the original tank controls to the updated analog joystick-based movement. This is because of the general structure of the game. There are no large, flowing maps. A single room or corridor in an area can be split into two or three viewpoints, and a location like a town or more open space will have multiple sections tied together. The problem is that pres to move forward in one section could suddenly be the equivalent of pressing back in the next area, sending you back to the previous room when moving between them. Or maybe a bit of forward momentum when attacking enemies will send you into another space with a different perspective, which can mess up your flow. There are also a few areas, such as the mines, where I ended up turned around for a second as the fixed perspectives in spots and similar structure got me turned around. I didn’t experience this issue as much with the original game, as the tank controls ended up being a bit more deliberate. So while I appreciate the option, it doesn’t feel as comfortable and I was glad the original option is there as well. 

While that new control option threw me off sometimes, the other changes are much better. We get more control over Jubei’s Onimusha transformation. In the past, it happened when the gauge filled, and that was that. Now, we get to choose when it triggers after the gauge is full. It’s a huge boon, and I saved it for more critical fights. Also, once you up your arsenal and gain your second weapon, you can don’t need to pause to swap to the other and back. It’s now possible to swap more immediately. I feel like this changes the atmosphere of the game a bit. While it can feel like a game where sometimes you need to think before you strike at times, the new options do lend themselves better to working in combos and swiftly reacting.

Things like this makes it feel like the Onimusha 2: Samurai’s Destiny remaster is Capcom’s attempt to make the game more accessible. The option to go between the original and modern control scheme is the obvious one. So is the greater control over weaponry and his other form. But even more obvious is the addition of certain features that make it easier or more challenging. You can go through Easy mode at the outset, if you’re concerned about adjusting to the battle and ally systems. If you’re familiar with the game, Hell is a new difficulty level that means it’s game over if Jubei or your active character gets hit. Also, while it relies on the save point system like the original did for backing up progress, an autosave helps if you do manage to get overwhelmed or need to swiftly stop. 

Quality of life adjustments aside, I do feel like the Onimusha 2: Samurai’s Destiny 2 remaster may not hold up when compared to other remastered titles. It it isn’t as visually impressive, even with the jump to HD. Character models and locations can still look dated due to designs and textures in spots. While it looks better now than it did on the PS2, don’t expect the update to be as stunning as changes in Xenoblade Chronicles X: Definitive Edition or The Elder Scrolls IV: Oblivion Remastered.

The Onimusha 2: Samurai’s Destiny remaster is a valuable one, especially with Way of the Sword on the horizon. There are a lot of gameplay elements that help it stand out, like the ally system and how Oni abilities and adventure elements are tied to progression. The quality of life adjustments are welcome as well. However, the campy nature of the story might not be for everyone, and it isn’t the prettiest remaster I’ve seen in the past few years. It’s well worth playing if you love the series and Capcom’s work, but it might not be for everyone. 

The Onimusha 2: Samurai’s Destiny remaster will come to the Switch, PS4, Xbox One, and PC on May 23, 2025. The original version of the game is available on the PS2. 

The post Review: Onimusha 2 Remaster Prioritizes Quality of Life Additions appeared first on Siliconera.

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Review: Onimusha 2 Remaster Prioritizes Quality of Life Additions

We’re in the midst of an Onimusha revolution. The original game got a Hell Mode difficulty via a free update. Onimusha: Way of the Sword is a new entry arriving in 2026. Now Onimusha 2: Samurai’s Destiny 2 is back via a remaster. It’s a welcome one, since it is an intriguing entry, though I feel it prioritizes quality of life adjustments to controls, combat, and gameplay over visually impressive adjustments.

While on a rampage conquering Japan, an undead Nobunaga Oda who revived himself with the power of demons decimated Yagyu Village. Jubei Yagyu, the clan leader who was away at the time, is the only survivor. As he cuts through the demons still lurking about and takes in the damage, and otherworldly voice calls to him. He then finds his unknown mother is an Oni, he can tap into those powers to absorb the souls of demons. Not only is this now a quest for revenge against Nobunaga, but a mission to find the five Oni Orbs to harness their powers and save the world as a whole from demons. The tone is is very dramatic, yet also silly. Some actor ham it up, of course Oyu ends up being used as fanservice, and it can get over-the-top. Your mileage may vary as to how much you enjoy it or if the execution isn’t for you. This time around, those scenes can be skipped, if you decide you’re just here for the gameplay. 

For those new to Onimusha 2: Samurai’s Destiny, the best way I can describe it is feeling a bit like the older Resident Evil games, due to the camera angles, array of potential puzzles and even minigames, the more thoughtful approach to getting through areas instead of just mindlessly hacking and slashing at times, and something of a campy nature. While there will be areas with constantly spawning enemies, which might encourage button-mashing, some of the best encounters involve larger, stronger, more thoughtful altercations. And while a map might make a space look straightforward, Jubei may need more Oni powers or a specific item to advance. 

What made it special at the time, and still helps set Onimusha 2: Samurai’s Destiny apart, is the relationship system. Jubei will encounter Ekei, Kotaro, Magoichi, and Oyu. You can form bonds with them via giving gifts. In response, you might end up seeing additional story scenes with them, you might control them for some parts, and the actual plot might change a bit. It still feels novel now, and it does make the idea of replaying and befriending another person on an ensuing run fun. I also find it important for gaming history, since this came before we started seeing relationship-building as a more common feature in games and the effects of connecting with characters results in changes to the experience.

https://www.youtube.com/watch?v=5aucGp2tF6U&ab_channel=OfficialCapcomEurope

So the biggest issue I experienced with the Onimusha 2: Samurai’s Destiny remastermight be that I actually preferred the original tank controls to the updated analog joystick-based movement. This is because of the general structure of the game. There are no large, flowing maps. A single room or corridor in an area can be split into two or three viewpoints, and a location like a town or more open space will have multiple sections tied together. The problem is that pres to move forward in one section could suddenly be the equivalent of pressing back in the next area, sending you back to the previous room when moving between them. Or maybe a bit of forward momentum when attacking enemies will send you into another space with a different perspective, which can mess up your flow. There are also a few areas, such as the mines, where I ended up turned around for a second as the fixed perspectives in spots and similar structure got me turned around. I didn’t experience this issue as much with the original game, as the tank controls ended up being a bit more deliberate. So while I appreciate the option, it doesn’t feel as comfortable and I was glad the original option is there as well. 

While that new control option threw me off sometimes, the other changes are much better. We get more control over Jubei’s Onimusha transformation. In the past, it happened when the gauge filled, and that was that. Now, we get to choose when it triggers after the gauge is full. It’s a huge boon, and I saved it for more critical fights. Also, once you up your arsenal and gain your second weapon, you can don’t need to pause to swap to the other and back. It’s now possible to swap more immediately. I feel like this changes the atmosphere of the game a bit. While it can feel like a game where sometimes you need to think before you strike at times, the new options do lend themselves better to working in combos and swiftly reacting.

Things like this makes it feel like the Onimusha 2: Samurai’s Destiny remaster is Capcom’s attempt to make the game more accessible. The option to go between the original and modern control scheme is the obvious one. So is the greater control over weaponry and his other form. But even more obvious is the addition of certain features that make it easier or more challenging. You can go through Easy mode at the outset, if you’re concerned about adjusting to the battle and ally systems. If you’re familiar with the game, Hell is a new difficulty level that means it’s game over if Jubei or your active character gets hit. Also, while it relies on the save point system like the original did for backing up progress, an autosave helps if you do manage to get overwhelmed or need to swiftly stop. 

Quality of life adjustments aside, I do feel like the Onimusha 2: Samurai’s Destiny 2 remaster may not hold up when compared to other remastered titles. It it isn’t as visually impressive, even with the jump to HD. Character models and locations can still look dated due to designs and textures in spots. While it looks better now than it did on the PS2, don’t expect the update to be as stunning as changes in Xenoblade Chronicles X: Definitive Edition or The Elder Scrolls IV: Oblivion Remastered.

The Onimusha 2: Samurai’s Destiny remaster is a valuable one, especially with Way of the Sword on the horizon. There are a lot of gameplay elements that help it stand out, like the ally system and how Oni abilities and adventure elements are tied to progression. The quality of life adjustments are welcome as well. However, the campy nature of the story might not be for everyone, and it isn’t the prettiest remaster I’ve seen in the past few years. It’s well worth playing if you love the series and Capcom’s work, but it might not be for everyone. 

The Onimusha 2: Samurai’s Destiny remaster will come to the Switch, PS4, Xbox One, and PC on May 23, 2025. The original version of the game is available on the PS2. 

The post Review: Onimusha 2 Remaster Prioritizes Quality of Life Additions appeared first on Siliconera.

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Dragon Ball Xenoverse 2 Daima DLC Debuts This Week 3y1e29 https://siliconera.voiranime.info/dragon-ball-xenoverse-2-daima-dlc-debuts-this-week/?utm_source=rss&utm_medium=rss&utm_campaign=dragon-ball-xenoverse-2-daima-dlc-debuts-this-week https://siliconera.voiranime.info/dragon-ball-xenoverse-2-daima-dlc-debuts-this-week/#respond <![CDATA[Jenni Lada]]> Tue, 20 May 2025 21:00:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[Xbox One]]> <![CDATA[Xbox Series X]]> <![CDATA[Bandai Namco]]> <![CDATA[Dragon Ball Daima]]> <![CDATA[Dragon Ball Xenoverse 2]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[North America]]> https://siliconera.voiranime.info/?p=1093331 <![CDATA[

Dragon Ball Xenoverse 2 Daima DLC Debuts This Week

Bandai Namco announced a launch date for the Dragon Ball Xenoverse 2 DLC pack based on the Daima anime adaptation. It will show up on May 22, 2025. A trailer also debuted to show what to expect from both of them.

The video began by showing the characters based on Daima ones that are part of the add-on. These are Super Saiyan 4 Goku and Super Saiyan 3 Vegeta. The two then fight each other, offering a look at their movesets. After that, we get to see the new loading screens included in the pack based on the anime. Avatar costumes based on both of them, as well as characters like Glorio and Panzy, are a part of it. Parallel Quest and Skills based on the series show up too. 

https://www.youtube.com/watch?v=Cn4kNDWrsas&ab_channel=BandaiNamcoEntertainmentAmerica

A Time Patrol Pack will debut on May 22, 2025 too, but Bandai Namco didn’t say what will be in it.

This isn’t the only Dragon Ball Daima DLC to show up in the next few weeks. The first promised Dragon Ball Z: Kakarot add-on is coming soon too. That debuts in July 2025. A second one will conclude that story in the adventure later in 2025.

Dragon Ball Xenoverse 2 is available for the Switch, PS4, PS5, Xbox One, Xbox Series X, and PC, and the Daima Pack DLC debuts on May 22, 2025. The Dragon Ball Daima anime is streaming on Crunchyroll. 

The post Dragon Ball Xenoverse 2 Daima DLC Debuts This Week appeared first on Siliconera.

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Dragon Ball Xenoverse 2 Daima DLC Debuts This Week

Bandai Namco announced a launch date for the Dragon Ball Xenoverse 2 DLC pack based on the Daima anime adaptation. It will show up on May 22, 2025. A trailer also debuted to show what to expect from both of them.

The video began by showing the characters based on Daima ones that are part of the add-on. These are Super Saiyan 4 Goku and Super Saiyan 3 Vegeta. The two then fight each other, offering a look at their movesets. After that, we get to see the new loading screens included in the pack based on the anime. Avatar costumes based on both of them, as well as characters like Glorio and Panzy, are a part of it. Parallel Quest and Skills based on the series show up too. 

https://www.youtube.com/watch?v=Cn4kNDWrsas&ab_channel=BandaiNamcoEntertainmentAmerica

A Time Patrol Pack will debut on May 22, 2025 too, but Bandai Namco didn’t say what will be in it.

This isn’t the only Dragon Ball Daima DLC to show up in the next few weeks. The first promised Dragon Ball Z: Kakarot add-on is coming soon too. That debuts in July 2025. A second one will conclude that story in the adventure later in 2025.

Dragon Ball Xenoverse 2 is available for the Switch, PS4, PS5, Xbox One, Xbox Series X, and PC, and the Daima Pack DLC debuts on May 22, 2025. The Dragon Ball Daima anime is streaming on Crunchyroll. 

The post Dragon Ball Xenoverse 2 Daima DLC Debuts This Week appeared first on Siliconera.

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Final Fantasy IX Mug and Bag Look Like Vivi 47554o https://siliconera.voiranime.info/final-fantasy-ix-mug-and-bag-look-like-vivi/?utm_source=rss&utm_medium=rss&utm_campaign=final-fantasy-ix-mug-and-bag-look-like-vivi https://siliconera.voiranime.info/final-fantasy-ix-mug-and-bag-look-like-vivi/#respond <![CDATA[Jenni Lada]]> Mon, 19 May 2025 19:00:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[Xbox One]]> <![CDATA[Europe]]> <![CDATA[Final Fantasy IX]]> <![CDATA[Japan]]> <![CDATA[Merchandise]]> <![CDATA[North America]]> <![CDATA[Square Enix]]> https://siliconera.voiranime.info/?p=1093210 <![CDATA[

Final Fantasy IX Cup and Bag Look Like Vivi mug

On July 7, 2025, Final Fantasy IX will turn 25 years old, and Square Enix announced the latest rounds of merchandise tying in to that are a Vivi mug with a cup and hat cover and a new plush pouch that also resembles the character. Both of the items will debut in Japan on August 16, 2025. As a reminder, the company still paused many US pre-orders as a result of the Trump tariffs.

The Final Fantasy IX Vivi mug stands at almost 6 inches tall (15cm) when the hat cover is on the cup, and it is about 3 inches tall (7.5cm) with the top taken off. It is designed to look exactly look like the little mage’s face and hat. The product page noted it can hold 250ml. That costs 3,520円 (~$24). 

As for the plush Vivi pouch, it is also designed to resemble the character’s face. When opened, the interior lining is a blue and white striped fabric that matches the way his pants look. That is around 7 inches (18cm) tall and almost seven and a half inches (19cm) wide. That will be 3,960円 (~$27).

Here’s how both items will look:

Square Enix announced a lot of Final Fantasy IX merchandise that looked like Vivi in addition to the cup and bag. For example, the company started selling a replica of the character’s hat in April 2025. There are also some more subtle purses and pouches based on the outfits he and Zidane wore in the game. In March 2025, a picture book and plush based on him also appeared.

The Final Fantasy IX Vivi cup that features a mug and cover that resemble him and his hat and a plush pouch will debut on August 16, 2025 in Japan. The game is available on the PlayStation, PS4, Switch, Xbox One, PC, and mobile devices. 

The post Final Fantasy IX Mug and Bag Look Like Vivi appeared first on Siliconera.

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Final Fantasy IX Cup and Bag Look Like Vivi mug

On July 7, 2025, Final Fantasy IX will turn 25 years old, and Square Enix announced the latest rounds of merchandise tying in to that are a Vivi mug with a cup and hat cover and a new plush pouch that also resembles the character. Both of the items will debut in Japan on August 16, 2025. As a reminder, the company still paused many US pre-orders as a result of the Trump tariffs.

The Final Fantasy IX Vivi mug stands at almost 6 inches tall (15cm) when the hat cover is on the cup, and it is about 3 inches tall (7.5cm) with the top taken off. It is designed to look exactly look like the little mage’s face and hat. The product page noted it can hold 250ml. That costs 3,520円 (~$24). 

As for the plush Vivi pouch, it is also designed to resemble the character’s face. When opened, the interior lining is a blue and white striped fabric that matches the way his pants look. That is around 7 inches (18cm) tall and almost seven and a half inches (19cm) wide. That will be 3,960円 (~$27).

Here’s how both items will look:

Square Enix announced a lot of Final Fantasy IX merchandise that looked like Vivi in addition to the cup and bag. For example, the company started selling a replica of the character’s hat in April 2025. There are also some more subtle purses and pouches based on the outfits he and Zidane wore in the game. In March 2025, a picture book and plush based on him also appeared.

The Final Fantasy IX Vivi cup that features a mug and cover that resemble him and his hat and a plush pouch will debut on August 16, 2025 in Japan. The game is available on the PlayStation, PS4, Switch, Xbox One, PC, and mobile devices. 

The post Final Fantasy IX Mug and Bag Look Like Vivi appeared first on Siliconera.

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World of Warships Gets 7th Azur Lane Crossover y2l2f https://siliconera.voiranime.info/world-of-warships-gets-7th-azur-lane-crossover/?utm_source=rss&utm_medium=rss&utm_campaign=world-of-warships-gets-7th-azur-lane-crossover https://siliconera.voiranime.info/world-of-warships-gets-7th-azur-lane-crossover/#respond <![CDATA[Kite Stenbuck]]> Fri, 16 May 2025 14:00:22 +0000 <![CDATA[Android]]> <![CDATA[iOS]]> <![CDATA[News]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[Xbox One]]> <![CDATA[Xbox Series X]]> <![CDATA[Asia]]> <![CDATA[Azur Lane]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[Manjuu]]> <![CDATA[North America]]> <![CDATA[Wargaming]]> <![CDATA[World of Warships]]> <![CDATA[World of Warships Legends]]> <![CDATA[Yongshi]]> <![CDATA[Yostar]]> https://siliconera.voiranime.info/?p=1092366 <![CDATA[

World of Warships - Azur Lane crossover content wave 7

Wargaming has revealed that it will add even more Azur Lane crossover content to World of Warships. This will be the seventh time the company has added crossover content from the closely related game. It has regularly made crossovers almost every year, starting from 2018, with the preceding sixth wave having appeared in 2024.

The new Wave 7 will add the following shipgirls as commanders, whom players can assign to any playable ship:

  1. KMS Hindenburg
  2. USS Kearsarge
  3. RN Gorizia
  4. KMS iral Graf Spee
  5. KMS Scharnhorst

In addition, Wargaming will add new ships based on the Azur Lane versions of KMS Hindenburg, USS Kearsarge, and RN Gorizia—as well as KMS Bismarck, whose character had appeared earlier in Wave 4.

As a side note, Hindenburg and Kearsarge are getting double-imported back to World of Warships. Manjuu and Yongshi had previously created Azur Lane shipgirl versions of the original ships Wargaming created for World of Warships. The first character to be double-imported was HMS Neptune in Wave 2.

Wargaming has also published a trailer showing the new content on YouTube:

https://youtu.be/nDX1uPh_3Ro

In the same press release, Wargaming also revealed the new Azur Lane content coming to the console and mobile releases of World of Warships: Legends. People who play the latter version will be able to get unique ships based on the Azur Lane versions of BB-45 USS Colorado, RN Zara, KMS Scharnhorst, and KMS iral Graf Spee.

The original World of Warships is available for PC. World of Warships: Legends is available separately on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, iOS, and Android.

The post World of Warships Gets 7th Azur Lane Crossover appeared first on Siliconera.

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<![CDATA[

World of Warships - Azur Lane crossover content wave 7

Wargaming has revealed that it will add even more Azur Lane crossover content to World of Warships. This will be the seventh time the company has added crossover content from the closely related game. It has regularly made crossovers almost every year, starting from 2018, with the preceding sixth wave having appeared in 2024.

The new Wave 7 will add the following shipgirls as commanders, whom players can assign to any playable ship:

  1. KMS Hindenburg
  2. USS Kearsarge
  3. RN Gorizia
  4. KMS iral Graf Spee
  5. KMS Scharnhorst

In addition, Wargaming will add new ships based on the Azur Lane versions of KMS Hindenburg, USS Kearsarge, and RN Gorizia—as well as KMS Bismarck, whose character had appeared earlier in Wave 4.

As a side note, Hindenburg and Kearsarge are getting double-imported back to World of Warships. Manjuu and Yongshi had previously created Azur Lane shipgirl versions of the original ships Wargaming created for World of Warships. The first character to be double-imported was HMS Neptune in Wave 2.

Wargaming has also published a trailer showing the new content on YouTube:

https://youtu.be/nDX1uPh_3Ro

In the same press release, Wargaming also revealed the new Azur Lane content coming to the console and mobile releases of World of Warships: Legends. People who play the latter version will be able to get unique ships based on the Azur Lane versions of BB-45 USS Colorado, RN Zara, KMS Scharnhorst, and KMS iral Graf Spee.

The original World of Warships is available for PC. World of Warships: Legends is available separately on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, iOS, and Android.

The post World of Warships Gets 7th Azur Lane Crossover appeared first on Siliconera.

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NieR 1s2q4h Automata Wax Seal Stamp Proclaims ‘Glory to Mankind’ https://siliconera.voiranime.info/nier-automata-wax-seal-stamp-proclaims-glory-to-mankind/?utm_source=rss&utm_medium=rss&utm_campaign=nier-automata-wax-seal-stamp-proclaims-glory-to-mankind https://siliconera.voiranime.info/nier-automata-wax-seal-stamp-proclaims-glory-to-mankind/#respond <![CDATA[Jenni Lada]]> Tue, 13 May 2025 18:00:00 +0000 <![CDATA[Anime]]> <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[Xbox One]]> <![CDATA[Japan]]> <![CDATA[Merchandise]]> <![CDATA[NieR Automata]]> <![CDATA[Square Enix]]> https://siliconera.voiranime.info/?p=1092136 <![CDATA[

NieR: Automata Wax Seal Stamp Proclaims Glory to Mankind

Amnibus and Square Enix announced a NieR: Automata YoRHa wax seal stamp set will release in Japan in October 2025, and it features the “Glory to Mankind” catchphrase from the series. The kit is ¥ 18,000 (~$122). It comes with everything needed to begin making seals, including a warmer, wax, spoon, and the wax seal stamp, in a box with art from the anime adaptation

Only the actual wax seal stamp in this NieR: Automata set is based on the series. Everything else includes more generic crafting materials for the activity. Said stamp has the YoRHa logo in the center. Around the circumference is the phrase “Glory to Mankind” around it. While the set only comes with black wax, those more advanced at creating seals could use tools to make this a multicolor one, with the logo and lettering in different colors than the background.

As for the rest of the items, you get one stick of black wax, a handle to attach to the stamp, the spoon, and the warmer. There are no tea light candles included, which are what you would need to place inside the warmer and light in order to melt the wax in the spoon. 

Here’s how everything looks. Amnibus also included photos of a finished seal using the black wax.

The NieR: Automata YoRHa wax seal stamp set will launch in Japan in October 2025, and pre-orders are open at Amnibus until June 18, 2025. NieR: Automata can be found on the Switch, PS4, Xbox One, and PC, and the anime is on Crunchyroll. 

The post NieR: Automata Wax Seal Stamp Proclaims ‘Glory to Mankind’ appeared first on Siliconera.

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<![CDATA[

NieR: Automata Wax Seal Stamp Proclaims Glory to Mankind

Amnibus and Square Enix announced a NieR: Automata YoRHa wax seal stamp set will release in Japan in October 2025, and it features the “Glory to Mankind” catchphrase from the series. The kit is ¥ 18,000 (~$122). It comes with everything needed to begin making seals, including a warmer, wax, spoon, and the wax seal stamp, in a box with art from the anime adaptation

Only the actual wax seal stamp in this NieR: Automata set is based on the series. Everything else includes more generic crafting materials for the activity. Said stamp has the YoRHa logo in the center. Around the circumference is the phrase “Glory to Mankind” around it. While the set only comes with black wax, those more advanced at creating seals could use tools to make this a multicolor one, with the logo and lettering in different colors than the background.

As for the rest of the items, you get one stick of black wax, a handle to attach to the stamp, the spoon, and the warmer. There are no tea light candles included, which are what you would need to place inside the warmer and light in order to melt the wax in the spoon. 

Here’s how everything looks. Amnibus also included photos of a finished seal using the black wax.

The NieR: Automata YoRHa wax seal stamp set will launch in Japan in October 2025, and pre-orders are open at Amnibus until June 18, 2025. NieR: Automata can be found on the Switch, PS4, Xbox One, and PC, and the anime is on Crunchyroll. 

The post NieR: Automata Wax Seal Stamp Proclaims ‘Glory to Mankind’ appeared first on Siliconera.

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5 Open 61705s World Games to Play While Waiting for GTA VI https://siliconera.voiranime.info/5-open-world-games-to-play-while-waiting-for-gta-vi/?utm_source=rss&utm_medium=rss&utm_campaign=5-open-world-games-to-play-while-waiting-for-gta-vi https://siliconera.voiranime.info/5-open-world-games-to-play-while-waiting-for-gta-vi/#respond <![CDATA[Jenni Lada]]> Sun, 11 May 2025 13:00:00 +0000 <![CDATA[Featured]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 3]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[Xbox One]]> <![CDATA[Xbox Series X]]> <![CDATA[Europe]]> <![CDATA[Grand Theft Auto VI]]> <![CDATA[Guides]]> <![CDATA[Japan]]> <![CDATA[North America]]> <![CDATA[Rockstar Games]]> https://siliconera.voiranime.info/?p=1091680 <![CDATA[

open world games like gta vi

We’re a year away from the May 2026 launch of Grand Theft Auto VI. It’ll be a lot, even though we should be able to expect more insights and announcements over the coming months to help us learn more about what to expect. That does mean that we might need one or two open-world games to welcome into our lives while we wait, but fortunately there are plenty of options to scratch the GTA VI itch.

Best Grand Theft Auto game to play while waiting for GTA VI: GTA: Vice City  6sp3u

I know a lot of people are going to perhaps take issue with my suggesting Grand Theft Auto: Vice City instead of GTA V as the best entry in the series to play ahead of GTA VI. Hear me out. First, this is also an absolutely exceptional open-world game. It’s among the best installments Rockstar made, right up there with GTA V and GTA: San Andreas. We also get to hear the fantastic Ray Liotta as our antihero Tommy Vercetti as deals with the mob. But even more critical is that this is an opportunity to visit Vice City again before returning to it as the new location with Lucia and Jason.

GTA: Vice City is available on the PS2, Xbox, PC, and also showed up on mobile devices.

Best open-world game with a medieval setting to play while waiting for GTA VI: The Elder Scrolls IV: Oblivion 6s5q4q

This is another suggestion that could be controversial, but I have my reasons for it. Yes, I believe Skyrim is the superior game. However, it’s one of the most popular open-world games in the world and available on every possible platform. Odds are, you’ve played it. The original Oblivion came out in 2006, which means folks maybe missed it, and the new remaster is a fantastic update with tons of quality of life adjustments and visual enhancements based on Skyrim. It’s well worth a look if you need a game to play while waiting for GTA VI

The Elder Scrolls IV: Oblivion Remastered is available for the PS5, Xbox Series X, and PC. 

Best open-world game with a more modern setting to play while waiting for GTA VI: Yakuza 0
Image via Sega

Best open-world game with a more modern setting to play while waiting for GTA VI: Yakuza 0 243q2r

I can’t recommend Yakuza 0 highly enough. It’s a wonderful entry point for the series, due to introducing Kazuma Kiryu and Goro Majima. We’re seeing them as young, up-and-coming yakuza, which sometimes fits in with the characters climbing the ranks in Grand Theft Auto games. There are tons of side activities to engage in around the city, again just like in GTA. Plus, the execution makes the city and its residents feel like a priority, which is great.

Yakuza 0 is available on the PS3, PS4, Xbox One, and PC, and the Director’s Cut will come to the Switch 2 on June 5, 2025. 

Cyberpunk 2077
Image via CD Project Red

Best open-world game with a futuristic setting to play while waiting for GTA VI: Cyberpunk 2077 h215b

CD Projekt Red open-world games are known for the same sorts of details and optional side activities and quests as Rockstar’s Grand Theft Auto games, and Cyberpunk 2077 is a good pick to play while waiting for GTA VI. It features an incredibly futuristic story with unusual modifications you can pursue. It’s far enough from its original release that it’s in fantastic shape at the moment, complete with a Phantom Liberty add-on you might have missed if you only played at launch. 

Cyberpunk 2077 is available on the PS4, PS5, Xbox One, Xbox Series X, and PC, and the Switch 2 version launches on June 5, 2025. 

Best open-world sci-fi game to play while waiting for GTA VI: Xenoblade Chronicles X: Definitive Edition 6o711g

Listen, I will take any opportunity to hype up Xenoblade Chronicles, and Xenoblade Chronicles X is a fantastic installment. There’s character customization. There’s a city to explore. A world to survey. Skells to pilot. Tons of mission to undertake. Allies to find. It’s a huge game with an intricate story, and the new Definitive Edition helps wrap up some loose ends.

Xenoblade Chronicles X is available on the Wii U, and Xenoblade Chronicles X: Definitive Edition is on the Switch.

Grand Theft Auto VI will come to the PS5 and Xbox Series X on May 26, 2025. 

The post 5 Open-World Games to Play While Waiting for GTA VI appeared first on Siliconera.

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<![CDATA[

open world games like gta vi

We’re a year away from the May 2026 launch of Grand Theft Auto VI. It’ll be a lot, even though we should be able to expect more insights and announcements over the coming months to help us learn more about what to expect. That does mean that we might need one or two open-world games to welcome into our lives while we wait, but fortunately there are plenty of options to scratch the GTA VI itch.

Best Grand Theft Auto game to play while waiting for GTA VI: GTA: Vice City  6sp3u

I know a lot of people are going to perhaps take issue with my suggesting Grand Theft Auto: Vice City instead of GTA V as the best entry in the series to play ahead of GTA VI. Hear me out. First, this is also an absolutely exceptional open-world game. It’s among the best installments Rockstar made, right up there with GTA V and GTA: San Andreas. We also get to hear the fantastic Ray Liotta as our antihero Tommy Vercetti as deals with the mob. But even more critical is that this is an opportunity to visit Vice City again before returning to it as the new location with Lucia and Jason.

GTA: Vice City is available on the PS2, Xbox, PC, and also showed up on mobile devices.

Best open-world game with a medieval setting to play while waiting for GTA VI: The Elder Scrolls IV: Oblivion 6s5q4q

This is another suggestion that could be controversial, but I have my reasons for it. Yes, I believe Skyrim is the superior game. However, it’s one of the most popular open-world games in the world and available on every possible platform. Odds are, you’ve played it. The original Oblivion came out in 2006, which means folks maybe missed it, and the new remaster is a fantastic update with tons of quality of life adjustments and visual enhancements based on Skyrim. It’s well worth a look if you need a game to play while waiting for GTA VI

The Elder Scrolls IV: Oblivion Remastered is available for the PS5, Xbox Series X, and PC. 

Best open-world game with a more modern setting to play while waiting for GTA VI: Yakuza 0
Image via Sega

Best open-world game with a more modern setting to play while waiting for GTA VI: Yakuza 0 243q2r

I can’t recommend Yakuza 0 highly enough. It’s a wonderful entry point for the series, due to introducing Kazuma Kiryu and Goro Majima. We’re seeing them as young, up-and-coming yakuza, which sometimes fits in with the characters climbing the ranks in Grand Theft Auto games. There are tons of side activities to engage in around the city, again just like in GTA. Plus, the execution makes the city and its residents feel like a priority, which is great.

Yakuza 0 is available on the PS3, PS4, Xbox One, and PC, and the Director’s Cut will come to the Switch 2 on June 5, 2025. 

Cyberpunk 2077
Image via CD Project Red

Best open-world game with a futuristic setting to play while waiting for GTA VI: Cyberpunk 2077 h215b

CD Projekt Red open-world games are known for the same sorts of details and optional side activities and quests as Rockstar’s Grand Theft Auto games, and Cyberpunk 2077 is a good pick to play while waiting for GTA VI. It features an incredibly futuristic story with unusual modifications you can pursue. It’s far enough from its original release that it’s in fantastic shape at the moment, complete with a Phantom Liberty add-on you might have missed if you only played at launch. 

Cyberpunk 2077 is available on the PS4, PS5, Xbox One, Xbox Series X, and PC, and the Switch 2 version launches on June 5, 2025. 

Best open-world sci-fi game to play while waiting for GTA VI: Xenoblade Chronicles X: Definitive Edition 6o711g

Listen, I will take any opportunity to hype up Xenoblade Chronicles, and Xenoblade Chronicles X is a fantastic installment. There’s character customization. There’s a city to explore. A world to survey. Skells to pilot. Tons of mission to undertake. Allies to find. It’s a huge game with an intricate story, and the new Definitive Edition helps wrap up some loose ends.

Xenoblade Chronicles X is available on the Wii U, and Xenoblade Chronicles X: Definitive Edition is on the Switch.

Grand Theft Auto VI will come to the PS5 and Xbox Series X on May 26, 2025. 

The post 5 Open-World Games to Play While Waiting for GTA VI appeared first on Siliconera.

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Overwatch 2 Street Fighter Skins Include Cammy 2a5e3z Chun-Li https://siliconera.voiranime.info/overwatch-2-street-fighter-skins-include-cammy-chun-li/?utm_source=rss&utm_medium=rss&utm_campaign=overwatch-2-street-fighter-skins-include-cammy-chun-li https://siliconera.voiranime.info/overwatch-2-street-fighter-skins-include-cammy-chun-li/#respond <![CDATA[Jenni Lada]]> Fri, 09 May 2025 22:00:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[Xbox One]]> <![CDATA[Xbox Series X]]> <![CDATA[Activision Blizzard]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[North America]]> <![CDATA[Overwatch 2]]> https://siliconera.voiranime.info/?p=1091857 <![CDATA[

Overwatch 2 Street Fighter Skins Include Cammy, Chun-Li

As part of the EVO Japan 2025 reveals, Activision Blizzard and Capcom unveiled an Overwatch 2 Street Fighter skin collection that includes major figures like Ryu, Chun-Li, Cammy, and M. Bison. These skins will be sold starting on May 20, 2025. A trailer also appeared, but it is completely animated and doesn’t actually show how each of the designs look in-game.

There will be eight total skins as part of this crossover. We don’t know how all will be doled out yet, and if there will be any free options. Typically, these sorts of crossovers involve content being added to the in-game store so people can purchase them for real money.

Here’s the full list of costumes available, with all of them being major Street Fighter mainstays like Ryu, Blanka, Chun-Li, Cammy, M. Bison, and Guile.

  • Hanzo will get a Ryu skin.
  • Juno will get a Chun-Li skin.
  • Kiriko will get a Juri skin.
  • Sigma will get an M. Bison skin.
  • Soldier: 76 will get a Guile skin.
  • Widowmaker will get a Cammy skin. 
  • Winston will get a Blanka skin.
  • Zenyatta will get a Dhalsim skin.

As a reminder, there’s currently another major crossover skin collection available in Overwatch 2. Bandai Namco revealed a Gundam Wing collection. This involves skins that turn people into mechs. The four featured characters with new looks in that series are Mercy, Ramattra, Reaper, Soldier: 76.

Overwatch 2 is available for the Switch, PS4, PS5, Xbox One, Xbox Series X, and PC, and the Street Fighter skins will show up in-game on May 20, 2025. 

The post Overwatch 2 Street Fighter Skins Include Cammy, Chun-Li appeared first on Siliconera.

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<![CDATA[

Overwatch 2 Street Fighter Skins Include Cammy, Chun-Li

As part of the EVO Japan 2025 reveals, Activision Blizzard and Capcom unveiled an Overwatch 2 Street Fighter skin collection that includes major figures like Ryu, Chun-Li, Cammy, and M. Bison. These skins will be sold starting on May 20, 2025. A trailer also appeared, but it is completely animated and doesn’t actually show how each of the designs look in-game.

There will be eight total skins as part of this crossover. We don’t know how all will be doled out yet, and if there will be any free options. Typically, these sorts of crossovers involve content being added to the in-game store so people can purchase them for real money.

Here’s the full list of costumes available, with all of them being major Street Fighter mainstays like Ryu, Blanka, Chun-Li, Cammy, M. Bison, and Guile.

  • Hanzo will get a Ryu skin.
  • Juno will get a Chun-Li skin.
  • Kiriko will get a Juri skin.
  • Sigma will get an M. Bison skin.
  • Soldier: 76 will get a Guile skin.
  • Widowmaker will get a Cammy skin. 
  • Winston will get a Blanka skin.
  • Zenyatta will get a Dhalsim skin.

As a reminder, there’s currently another major crossover skin collection available in Overwatch 2. Bandai Namco revealed a Gundam Wing collection. This involves skins that turn people into mechs. The four featured characters with new looks in that series are Mercy, Ramattra, Reaper, Soldier: 76.

Overwatch 2 is available for the Switch, PS4, PS5, Xbox One, Xbox Series X, and PC, and the Street Fighter skins will show up in-game on May 20, 2025. 

The post Overwatch 2 Street Fighter Skins Include Cammy, Chun-Li appeared first on Siliconera.

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Dragon Ball Z 59566c Kakarot First Daima DLC Debuts in July https://siliconera.voiranime.info/dragon-ball-z-kakarot-first-daima-dlc-debuts-in-july/?utm_source=rss&utm_medium=rss&utm_campaign=dragon-ball-z-kakarot-first-daima-dlc-debuts-in-july https://siliconera.voiranime.info/dragon-ball-z-kakarot-first-daima-dlc-debuts-in-july/#respond <![CDATA[Jenni Lada]]> Fri, 09 May 2025 19:00:00 +0000 <![CDATA[Anime]]> <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[Xbox One]]> <![CDATA[Xbox Series X]]> <![CDATA[Bandai Namco]]> <![CDATA[Dragon Ball Daima]]> <![CDATA[Dragon Ball Z: Kakarot]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[North America]]> https://siliconera.voiranime.info/?p=1091829 <![CDATA[

Dragon Ball Z: Kakarot First Daima DLC Debuts in July

Bandai Namco shared a release date for the first Dragon Ball Z: Kakarot DLC based on the Daima anime. The first part of Adventure Through the Demon Realm will launch on July 17, 2025. This applies to every platform. There’s also a first video showing what to expect from it. 

Here’s the full Adventure Through the Demon Realm Part 1 trailer. It begins with Goku (Mini) going Super Saiyan and fighting Glorio. After that, we see a story segment that shows Goku (Mini), Glorio, Panzy, and Shin dropping out of the sky. We then see Shin and Glorio in front of Minotaurus, one of the early characters they encounter in the Third Demon World. There is also some gameplay footage showing Goku (Mini) in the new area, wandering around alongside locals, and dealing with some encounters.

https://www.youtube.com/watch?v=27QCyiLjKeo&ab_channel=BandaiNamcoEntertainmentAmerica

The end of that trailer introduced the Dragon Ball Z: Kakarot Daima Edition. That gives someone a copy of the game and parts 1-2 of Adventure Through the Demon Realm. That will only be available digitally.

Dragon Ball Z: Kakarot is available now on the Switch, PS4, PS5, Xbox One, Xbox Series X, and PC, and the first part of the Dragon Ball Daima DLC debuts on July 17, 2025. The newest anime is streaming on Crunchyroll.

The post Dragon Ball Z: Kakarot First Daima DLC Debuts in July appeared first on Siliconera.

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<![CDATA[

Dragon Ball Z: Kakarot First Daima DLC Debuts in July

Bandai Namco shared a release date for the first Dragon Ball Z: Kakarot DLC based on the Daima anime. The first part of Adventure Through the Demon Realm will launch on July 17, 2025. This applies to every platform. There’s also a first video showing what to expect from it. 

Here’s the full Adventure Through the Demon Realm Part 1 trailer. It begins with Goku (Mini) going Super Saiyan and fighting Glorio. After that, we see a story segment that shows Goku (Mini), Glorio, Panzy, and Shin dropping out of the sky. We then see Shin and Glorio in front of Minotaurus, one of the early characters they encounter in the Third Demon World. There is also some gameplay footage showing Goku (Mini) in the new area, wandering around alongside locals, and dealing with some encounters.

https://www.youtube.com/watch?v=27QCyiLjKeo&ab_channel=BandaiNamcoEntertainmentAmerica

The end of that trailer introduced the Dragon Ball Z: Kakarot Daima Edition. That gives someone a copy of the game and parts 1-2 of Adventure Through the Demon Realm. That will only be available digitally.

Dragon Ball Z: Kakarot is available now on the Switch, PS4, PS5, Xbox One, Xbox Series X, and PC, and the first part of the Dragon Ball Daima DLC debuts on July 17, 2025. The newest anime is streaming on Crunchyroll.

The post Dragon Ball Z: Kakarot First Daima DLC Debuts in July appeared first on Siliconera.

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2B NieR h16q Automata Desktop Army Figure Is Quite Tiny https://siliconera.voiranime.info/2b-nier-automata-desktop-army-figure-is-quite-tiny/?utm_source=rss&utm_medium=rss&utm_campaign=2b-nier-automata-desktop-army-figure-is-quite-tiny https://siliconera.voiranime.info/2b-nier-automata-desktop-army-figure-is-quite-tiny/#respond <![CDATA[Jenni Lada]]> Thu, 08 May 2025 17:00:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[Xbox One]]> <![CDATA[Desktop Army]]> <![CDATA[Figures]]> <![CDATA[Japan]]> <![CDATA[Megahouse]]> <![CDATA[Merchandise]]> <![CDATA[Square Enix]]> https://siliconera.voiranime.info/?p=1091707 <![CDATA[

2B From NieR: Automata s Desktop Army Figure Collection

MegaHouse announced that 2B from NieR: Automata will become a Desktop Army figure. She’ll launch in the second half of October 2025 in Japan. She’ll cost 9,900円 (~$68). At time of writing, it seems the only store with worldwide shipping carrying it is AmiAmi, which is selling it for about $58.46.

The trademark of the Desktop Army line is that all of the characters are about 80mm (three inches) tall, and the figures are articulated, come with accessories, and are compatible with all past armor and accessories with other characters. This figure includes both 2B and Pod 042. You also get two swords with her, which are Virtuous Contract and Virtuous Treaty. These can be held in her hand or attached to her back. 

Here's a closer look at the character, some possible poses, and the accessories she'll come with from MegaHouse.

Desktop Army is an established MegaHouse line of original figures that included plenty of crossovers prior to the 2B NieR: Automata announcement. For example, Persona 3’s Aigis ed the collection in 2021. One set brought Evangelion’s Shinji and Kaworu into the fold. There were also ones based on Fate/Stay Night characters, Princess Connect heroines, and Alice Gear units.

This isn’t the only recent NieR: Automata merchandise to appear. Square Enix shared a Black Box rubber tray with glow-in-the-dark elements as part of a new collection headed to Japan. 

MegaHouse’s NieR: Automata 2B Desktop Army figure will debut in Japan in late October 2025. The gamecan be found on the Switch, PS4, Xbox One, and PC. The NieR: Automata anime is streaming on Crunchyroll

The post 2B NieR: Automata Desktop Army Figure Is Quite Tiny appeared first on Siliconera.

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<![CDATA[

2B From NieR: Automata s Desktop Army Figure Collection

MegaHouse announced that 2B from NieR: Automata will become a Desktop Army figure. She’ll launch in the second half of October 2025 in Japan. She’ll cost 9,900円 (~$68). At time of writing, it seems the only store with worldwide shipping carrying it is AmiAmi, which is selling it for about $58.46.

The trademark of the Desktop Army line is that all of the characters are about 80mm (three inches) tall, and the figures are articulated, come with accessories, and are compatible with all past armor and accessories with other characters. This figure includes both 2B and Pod 042. You also get two swords with her, which are Virtuous Contract and Virtuous Treaty. These can be held in her hand or attached to her back. 

Here's a closer look at the character, some possible poses, and the accessories she'll come with from MegaHouse.

Desktop Army is an established MegaHouse line of original figures that included plenty of crossovers prior to the 2B NieR: Automata announcement. For example, Persona 3’s Aigis ed the collection in 2021. One set brought Evangelion’s Shinji and Kaworu into the fold. There were also ones based on Fate/Stay Night characters, Princess Connect heroines, and Alice Gear units.

This isn’t the only recent NieR: Automata merchandise to appear. Square Enix shared a Black Box rubber tray with glow-in-the-dark elements as part of a new collection headed to Japan. 

MegaHouse’s NieR: Automata 2B Desktop Army figure will debut in Japan in late October 2025. The gamecan be found on the Switch, PS4, Xbox One, and PC. The NieR: Automata anime is streaming on Crunchyroll

The post 2B NieR: Automata Desktop Army Figure Is Quite Tiny appeared first on Siliconera.

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New NieR Merchandise Focuses on Emil 5k3817 https://siliconera.voiranime.info/new-nier-merchandise-focuses-on-emil/?utm_source=rss&utm_medium=rss&utm_campaign=new-nier-merchandise-focuses-on-emil https://siliconera.voiranime.info/new-nier-merchandise-focuses-on-emil/#respond <![CDATA[Jenni Lada]]> Wed, 07 May 2025 19:00:00 +0000 <![CDATA[Android]]> <![CDATA[Anime]]> <![CDATA[iOS]]> <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[Xbox One]]> <![CDATA[Japan]]> <![CDATA[Merchandise]]> <![CDATA[NieR Automata]]> <![CDATA[NieR Reincarnation]]> <![CDATA[Nier Replicant]]> <![CDATA[Square Enix]]> https://siliconera.voiranime.info/?p=1091651 <![CDATA[

New NieR Merchandise Focuses on Emil bag

Square Enix announced new pieces of NieR Replicant and NieR: Automata merchandise featuring Emil’s face, with the Black Box from Automata and Mama from NieR Reincarnation also appearing. All of them are expected to launch in Japan on July 26, 2025, and AmiAmi is taking orders for them and shipping worldwide. Due to the Trump tariffs, these items didn't show up in the US store yet.

The Emil NieR Replicant drawstring bag costs 2,530円 (~$18). It’s over seven inches tall (195mm) and seven inches (180mm) wide. There is a brocade-style pattern on the back, with Emil’s face on the front. 

Here’s how that looks:

Each of the three rubber trays are also 2,530円 (~$18) each. These are all based on identifiable icons from the games. So the NieR Replicant representative for this series of merchandise is Emil, the NieR: Automata one is the Black Box, and the NieR Reincarnation design features Mama. In the case of the Black Box, it also glows in the dark. Each one is about 5 inches (130mm) tall and 5 inches (125mm) wide. 

Here are all three of those designs, and Square Enix also shared a picture of the Black Box when it is glowing in the dark with us.

Speaking of NieR Reincarnation, something could be happening with the now-dead mobile game. On the anniversary site’s page for a short web novel, text appeared suggesting a potential return.

The NieR Replicant Emil drawstring bag and rubber tray, NieR: Automata Black Box rubber tray, and NieR Reincarnation Mama rubber tray will debut in Japan on July 26, 2025. NieR Replicant is available on the PS4, Xbox One, and PC, while NieR: Automata can be found on the Switch, PS4, Xbox One, and PC. The NieR: Automata anime is streaming on Crunchyroll

The post New NieR Merchandise Focuses on Emil appeared first on Siliconera.

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New NieR Merchandise Focuses on Emil bag

Square Enix announced new pieces of NieR Replicant and NieR: Automata merchandise featuring Emil’s face, with the Black Box from Automata and Mama from NieR Reincarnation also appearing. All of them are expected to launch in Japan on July 26, 2025, and AmiAmi is taking orders for them and shipping worldwide. Due to the Trump tariffs, these items didn't show up in the US store yet.

The Emil NieR Replicant drawstring bag costs 2,530円 (~$18). It’s over seven inches tall (195mm) and seven inches (180mm) wide. There is a brocade-style pattern on the back, with Emil’s face on the front. 

Here’s how that looks:

Each of the three rubber trays are also 2,530円 (~$18) each. These are all based on identifiable icons from the games. So the NieR Replicant representative for this series of merchandise is Emil, the NieR: Automata one is the Black Box, and the NieR Reincarnation design features Mama. In the case of the Black Box, it also glows in the dark. Each one is about 5 inches (130mm) tall and 5 inches (125mm) wide. 

Here are all three of those designs, and Square Enix also shared a picture of the Black Box when it is glowing in the dark with us.

Speaking of NieR Reincarnation, something could be happening with the now-dead mobile game. On the anniversary site’s page for a short web novel, text appeared suggesting a potential return.

The NieR Replicant Emil drawstring bag and rubber tray, NieR: Automata Black Box rubber tray, and NieR Reincarnation Mama rubber tray will debut in Japan on July 26, 2025. NieR Replicant is available on the PS4, Xbox One, and PC, while NieR: Automata can be found on the Switch, PS4, Xbox One, and PC. The NieR: Automata anime is streaming on Crunchyroll

The post New NieR Merchandise Focuses on Emil appeared first on Siliconera.

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Sea of Stars Free DLC Release Date Set 44b33 https://siliconera.voiranime.info/sea-of-stars-free-dlc-release-date-set/?utm_source=rss&utm_medium=rss&utm_campaign=sea-of-stars-free-dlc-release-date-set https://siliconera.voiranime.info/sea-of-stars-free-dlc-release-date-set/#respond <![CDATA[Jenni Lada]]> Wed, 30 Apr 2025 14:40:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[Xbox One]]> <![CDATA[Xbox Series X]]> <![CDATA[Europe]]> <![CDATA[North America]]> <![CDATA[Sabotage Studio]]> <![CDATA[Sea of Stars]]> https://siliconera.voiranime.info/?p=1091223 <![CDATA[

Sea of Stars Free DLC Release Date Set

The release date is set for the Sea of Stars free DLC expansion called Throes of the Watchmaker. We’ll get access to a new storyline, character, and classes for Valere and Zale on May 20, 2025. This applies to every platform, so it will show up on consoles and PCs at the same time.

The announcement included some details about how this all will work. First, we will need to reach a certain point in the story to unlock it. There’s a certain point in the story after defeating a Dweller boss that the party is able to fly to new locations on the world map, rather than sail there. Once you hit that point, The Vespertine crew can get you started with the Throes of the Watchmaker campaign. We’ll head into the tiny town of Horloge and go through its campaign to learn new secrets. When we do, Artificer will become a playable character following the unit’s NPC debut in the story. Valere will also gain acrobat abilities and Zale will become a juggler, to tie in with the cursed carnival theme of the new storyline.

Here’s the latest trailer for the free Sea of Stars Throes of the Watchmaker DLC that confirms its release date. As a reminder, this additional add-on will last about eight hours.

https://www.youtube.com/watch?v=tgFi2jXwzVI

Sea of Stars is available for the Switch, PS4, PS5, Xbox One, Xbox Series X, and PC now, and the release date for the free Throes of the Watchmaker DLC is May 20, 2025. 

The post Sea of Stars Free DLC Release Date Set appeared first on Siliconera.

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<![CDATA[

Sea of Stars Free DLC Release Date Set

The release date is set for the Sea of Stars free DLC expansion called Throes of the Watchmaker. We’ll get access to a new storyline, character, and classes for Valere and Zale on May 20, 2025. This applies to every platform, so it will show up on consoles and PCs at the same time.

The announcement included some details about how this all will work. First, we will need to reach a certain point in the story to unlock it. There’s a certain point in the story after defeating a Dweller boss that the party is able to fly to new locations on the world map, rather than sail there. Once you hit that point, The Vespertine crew can get you started with the Throes of the Watchmaker campaign. We’ll head into the tiny town of Horloge and go through its campaign to learn new secrets. When we do, Artificer will become a playable character following the unit’s NPC debut in the story. Valere will also gain acrobat abilities and Zale will become a juggler, to tie in with the cursed carnival theme of the new storyline.

Here’s the latest trailer for the free Sea of Stars Throes of the Watchmaker DLC that confirms its release date. As a reminder, this additional add-on will last about eight hours.

https://www.youtube.com/watch?v=tgFi2jXwzVI

Sea of Stars is available for the Switch, PS4, PS5, Xbox One, Xbox Series X, and PC now, and the release date for the free Throes of the Watchmaker DLC is May 20, 2025. 

The post Sea of Stars Free DLC Release Date Set appeared first on Siliconera.

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Gundam Wing Mobile Suits Appear as Overwatch 2 Skins 556a5j https://siliconera.voiranime.info/gundam-wing-mobile-suits-appear-as-overwatch-2-skins/?utm_source=rss&utm_medium=rss&utm_campaign=gundam-wing-mobile-suits-appear-as-overwatch-2-skins https://siliconera.voiranime.info/gundam-wing-mobile-suits-appear-as-overwatch-2-skins/#respond <![CDATA[Jenni Lada]]> Tue, 29 Apr 2025 23:00:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[Xbox One]]> <![CDATA[Xbox Series X]]> <![CDATA[Europe]]> <![CDATA[Gundam Wing]]> <![CDATA[Japan]]> <![CDATA[North America]]> <![CDATA[Overwatch 2]]> https://siliconera.voiranime.info/?p=1091150 <![CDATA[

Gundam Wing Mobile Suits Appear as Overwatch 2 Skins

Bandai Namco and Activision Blizzard announced that Gundam Wing Legendary Mobile Suit skins are now live in Overwatch 2. These can be purchased alone or in a Mega Bundle in the in-game shop. There is also a matching events that lets you earn items like a Gundamari weapon charm, Zero System spray, and other cosmetics live now. Both appear through May 12, 2025, in honor of the 30th anniversary of the anime series.

All single Legendary skin bundle purchases for this crossover cost 2,800 Overwatch Coins each. The Gundam Wing Mega Bundle with all four is 5,900 OC. Note that 2,200 OC is $19.99, and it is $49.99 for 5,700 OC.

Here’s the trailer highlighting the Gundam Wing Overwatch 2 skins in action. It begins by showing Mercy in the Wing Gundam Zero skin. After that, the Epyon Ramattra skin shows up. That’s followed by peek at Deathscythe Reaper. Finally, things close out with Tallgeese Soldier: 76 showing up.

https://www.youtube.com/watch?v=8kaHgDzUq5o

This is one of many anime crossovers in Overwatch 2 so far. Past skins released for the game include ones for One Punch Man, Cowboy Bebop, and My Hero Academia.

Overwatch 2 is available for the Switch, PS4, PS5, Xbox One, Xbox Series X, and PC, and the Gundam Wing event and bundles are live now until May 12, 2025. The Gundam Wing anime series is streaming on Crunchyroll.

The post Gundam Wing Mobile Suits Appear as Overwatch 2 Skins appeared first on Siliconera.

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<![CDATA[

Gundam Wing Mobile Suits Appear as Overwatch 2 Skins

Bandai Namco and Activision Blizzard announced that Gundam Wing Legendary Mobile Suit skins are now live in Overwatch 2. These can be purchased alone or in a Mega Bundle in the in-game shop. There is also a matching events that lets you earn items like a Gundamari weapon charm, Zero System spray, and other cosmetics live now. Both appear through May 12, 2025, in honor of the 30th anniversary of the anime series.

All single Legendary skin bundle purchases for this crossover cost 2,800 Overwatch Coins each. The Gundam Wing Mega Bundle with all four is 5,900 OC. Note that 2,200 OC is $19.99, and it is $49.99 for 5,700 OC.

Here’s the trailer highlighting the Gundam Wing Overwatch 2 skins in action. It begins by showing Mercy in the Wing Gundam Zero skin. After that, the Epyon Ramattra skin shows up. That’s followed by peek at Deathscythe Reaper. Finally, things close out with Tallgeese Soldier: 76 showing up.

https://www.youtube.com/watch?v=8kaHgDzUq5o

This is one of many anime crossovers in Overwatch 2 so far. Past skins released for the game include ones for One Punch Man, Cowboy Bebop, and My Hero Academia.

Overwatch 2 is available for the Switch, PS4, PS5, Xbox One, Xbox Series X, and PC, and the Gundam Wing event and bundles are live now until May 12, 2025. The Gundam Wing anime series is streaming on Crunchyroll.

The post Gundam Wing Mobile Suits Appear as Overwatch 2 Skins appeared first on Siliconera.

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Yoko Taro Talked About NieR 5a5i2o Automata Inspiration and Endings https://siliconera.voiranime.info/yoko-taro-talked-about-nier-automata-inspiration-and-endings/?utm_source=rss&utm_medium=rss&utm_campaign=yoko-taro-talked-about-nier-automata-inspiration-and-endings https://siliconera.voiranime.info/yoko-taro-talked-about-nier-automata-inspiration-and-endings/#respond <![CDATA[Jenni Lada]]> Tue, 29 Apr 2025 17:00:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 3]]> <![CDATA[PlayStation 4]]> <![CDATA[Xbox 360]]> <![CDATA[Xbox One]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[Nier]]> <![CDATA[NieR Automata]]> <![CDATA[Nier Gestalt]]> <![CDATA[Nier Replicant]]> <![CDATA[North America]]> <![CDATA[Square Enix]]> https://siliconera.voiranime.info/?p=1091126 <![CDATA[

Yoko Taro Talked About NieR: Automata Inspiration and Endings

As part of the NieR series’ 15th anniversary, Square Enix released an interview with Creative Director Yoko Taro and Producer Yosuke Saito about the games, and that involved details about both the NieR and NieR: Automata inspiration and endings. In addition to citing Evangelionas an influence for the second game, the two talked about certain choices and endings for both the first and second titles.

First, the Evangelion element came up when Square Enix specifically brought up NieR: Automata inspirations. Yoko Taro mentioned that anime. He then also said, “But then, everything I make is influenced by Evangelion.”

As for the NieR and NieR: Automata endings, those came up twice. First, Saito brought it up. He mentioned how he wasn’t “supposed” to know about NieR and its Ending D deleting save data. However, he brought up how he did find out ahead of time. 

Here’s Yosuke Saito’s statement about that:

“Mr. Yoko kept the fact that the game deletes your save file a secret from me, but some other of the team revealed this to me in secret. My favorite memory is probably choosing to let this slide. "It's fine!" I said. "It's probably just an homage to Dragon Quest!”

Although apparently it wasn't an homage to Dragon Quest (laughs).”

Finally, Yoko Taro discussed the multiple endings in NieR: Automata. He cited how his past games and Square Enix’s requests affect design decisions. He noted, “That's an idea that we brought over from Drakengard. And the reason we did it is that Square Enix told us to ‘add more content!’”

As a reminder, we may hear about NieR Reincarnation again soon. The anniversary site included a teaser referencing the now-closed mobile game. An update will appear there on May 2, 2025.

NieR is available on the PS3 and Xbox 360, NieR Replicant is available on the PS4, Xbox One, and PC, and NieR: Automata is on the Switch, PS4, Xbox One, and PC. 

The post Yoko Taro Talked About NieR: Automata Inspiration and Endings appeared first on Siliconera.

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Yoko Taro Talked About NieR: Automata Inspiration and Endings

As part of the NieR series’ 15th anniversary, Square Enix released an interview with Creative Director Yoko Taro and Producer Yosuke Saito about the games, and that involved details about both the NieR and NieR: Automata inspiration and endings. In addition to citing Evangelionas an influence for the second game, the two talked about certain choices and endings for both the first and second titles.

First, the Evangelion element came up when Square Enix specifically brought up NieR: Automata inspirations. Yoko Taro mentioned that anime. He then also said, “But then, everything I make is influenced by Evangelion.”

As for the NieR and NieR: Automata endings, those came up twice. First, Saito brought it up. He mentioned how he wasn’t “supposed” to know about NieR and its Ending D deleting save data. However, he brought up how he did find out ahead of time. 

Here’s Yosuke Saito’s statement about that:

“Mr. Yoko kept the fact that the game deletes your save file a secret from me, but some other of the team revealed this to me in secret. My favorite memory is probably choosing to let this slide. "It's fine!" I said. "It's probably just an homage to Dragon Quest!”

Although apparently it wasn't an homage to Dragon Quest (laughs).”

Finally, Yoko Taro discussed the multiple endings in NieR: Automata. He cited how his past games and Square Enix’s requests affect design decisions. He noted, “That's an idea that we brought over from Drakengard. And the reason we did it is that Square Enix told us to ‘add more content!’”

As a reminder, we may hear about NieR Reincarnation again soon. The anniversary site included a teaser referencing the now-closed mobile game. An update will appear there on May 2, 2025.

NieR is available on the PS3 and Xbox 360, NieR Replicant is available on the PS4, Xbox One, and PC, and NieR: Automata is on the Switch, PS4, Xbox One, and PC. 

The post Yoko Taro Talked About NieR: Automata Inspiration and Endings appeared first on Siliconera.

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Elden Ring Spectral Steed Whistle Ring Costs $200 4g1v34 https://siliconera.voiranime.info/elden-ring-spectral-steed-whistle-ring-costs-200/?utm_source=rss&utm_medium=rss&utm_campaign=elden-ring-spectral-steed-whistle-ring-costs-200 https://siliconera.voiranime.info/elden-ring-spectral-steed-whistle-ring-costs-200/#respond <![CDATA[Jenni Lada]]> Mon, 28 Apr 2025 20:00:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch 2]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[Xbox One]]> <![CDATA[Xbox Series X]]> <![CDATA[Bandai Namco]]> <![CDATA[Elden Ring]]> <![CDATA[Europe]]> <![CDATA[FromSoftware]]> <![CDATA[Japan]]> <![CDATA[Merchandise]]> <![CDATA[North America]]> <![CDATA[Torch Torch]]> https://siliconera.voiranime.info/?p=1091062 <![CDATA[

Elden Ring Spectral Steed Whistle Ring Costs $200

Bandai Namco, FromSoftware, and Torch Torch announced that the company’s next piece of Elden Ring merchandise is a replica of the Spectral Steed Whistle. It will cost 28,600円 (~$200), and it is expected to ship sometime in January 2026. Worldwide shipping is available via Buyee, however note that tariffs will likely apply and increase the costs or perhaps affect possible delivery fulfillment.

The Torch Torch Elden Ring Spectral Steed Whistle is designed to look exactly like the one Melina gives us to summon Torrent. It is plated 925 sterling silver. It is also designed to be artificially tarnished to better match the tool in-game. However, the company made sure to note that it is not an actual whistle and should not be put in anyone’s mouth. It is available in US sizes 3.5 to 13, which spans from about 46mm to 68mm.

To help better highlight how the in-game tool resembles the real-world ring, Torch Torch released a picture comparing the two.

There are also a number of other photos showing the in-progress ring both on its own and when worn by a person.

Torch Torch often makes merchandise based on FromSoftware games like Elden Ring and Bloodborne. For example, in the past it shared a Ranni statue and Dark Moon Ring. It also made a necklace based on the Cainhurst Badge.

Torch Torch will release the Elden Ring Spectral Steed Whistle ring in January 2026. Elden Ring is available on the PS4, PS5, Xbox One, Xbox Series X, and PC now, and it will come to the Switch 2 in 2025.

The post Elden Ring Spectral Steed Whistle Ring Costs $200 appeared first on Siliconera.

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<![CDATA[

Elden Ring Spectral Steed Whistle Ring Costs $200

Bandai Namco, FromSoftware, and Torch Torch announced that the company’s next piece of Elden Ring merchandise is a replica of the Spectral Steed Whistle. It will cost 28,600円 (~$200), and it is expected to ship sometime in January 2026. Worldwide shipping is available via Buyee, however note that tariffs will likely apply and increase the costs or perhaps affect possible delivery fulfillment.

The Torch Torch Elden Ring Spectral Steed Whistle is designed to look exactly like the one Melina gives us to summon Torrent. It is plated 925 sterling silver. It is also designed to be artificially tarnished to better match the tool in-game. However, the company made sure to note that it is not an actual whistle and should not be put in anyone’s mouth. It is available in US sizes 3.5 to 13, which spans from about 46mm to 68mm.

To help better highlight how the in-game tool resembles the real-world ring, Torch Torch released a picture comparing the two.

There are also a number of other photos showing the in-progress ring both on its own and when worn by a person.

Torch Torch often makes merchandise based on FromSoftware games like Elden Ring and Bloodborne. For example, in the past it shared a Ranni statue and Dark Moon Ring. It also made a necklace based on the Cainhurst Badge.

Torch Torch will release the Elden Ring Spectral Steed Whistle ring in January 2026. Elden Ring is available on the PS4, PS5, Xbox One, Xbox Series X, and PC now, and it will come to the Switch 2 in 2025.

The post Elden Ring Spectral Steed Whistle Ring Costs $200 appeared first on Siliconera.

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