Gyro, from modern Greek gyros, a circle, or to turn. This is the main mechanic behind Square Enix and Pop Cap’s RPG-slash-puzzle game. Their brain-child is part Pokemon, part Puzzle Quest, and all a force to be reckoned with.
The full motion cut scenes are fully animated and look like they came out of a movie. Sure, I still think the characters have vapid, lifeless eyes, but I think that about most CG scenes.
After reading the back of the box, which mentions an amnesiac protagonist who ends up playing a key part in the world, I prematurely judged that this was going to be a very cliched RPG. Imagine my pleasant surprise when I found myself enjoying the game!
Thexder Neo can be described as a platformer + shoot-em-up lite. The lite part comes from neither side being very deep, but that's not a bad thing. It makes the game ideal for short playing sessions.
Instead of your standard D-pad control scheme or even using a finger to direct units, players must think of the iPhone as a flat surface. Tilting the phone in different directions will cause units to walk into that direction, much like tilting a handful of marbles on a cutting board.
Back in January, I played a gem of a game on the PC called Defense Grid. It’s a tower defense grid with a futuristic setting which has players defending some version of Earth against an onslaught of aliens. Now the game is out on the Xbox marketplace.